Francis Lachapelle 02beac87b7 Improved error handling in DnD of messages
Monotone-Parent: ab9dfb50c3f1f57c3b70498b4e42fc8400e84666
Monotone-Revision: 05fea4e552871014f910088a53242e6012ab81b0

Monotone-Author: flachapelle@inverse.ca
Monotone-Date: 2009-07-07T19:58:15
Monotone-Branch: ca.inverse.sogo
2009-07-07 19:58:15 +00:00
2009-07-07 14:50:52 +00:00
2009-04-21 15:20:52 +00:00
2009-04-21 15:20:52 +00:00
2009-04-21 15:20:52 +00:00
2006-06-15 19:34:10 +00:00
2006-06-15 19:34:10 +00:00
2006-06-15 19:34:10 +00:00
2006-06-15 19:34:10 +00:00

# $Id$

SOGo
====

The server project is organized in three major parts:
- SoObjects
- Main
- UI

SoObjects contains the objects being traversed using the URL.

Main contains the main server binary (.woa) and application wide objects
like authenticators.

UI contains the actual UI which is bound to the SoObjects as SOPE methods


NOTES
=====

mapping email <-> logins
usermanager -> part of SOGoLogic

Default to enable debugging output in the page:
  SOGoUIxDebugEnabled YES|NO
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