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docker-minecraft-server/docs/misc/contributing/development.md
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## Adding a server type
Adding a new server `TYPE` can vary due to the complexity of obtaining and configuring each type; however, the addition of any server type includes at least the following steps:
1. Copy an existing "start-deploy*" script, such as [start-deployFabric](https://github.com/itzg/docker-minecraft-server/blob/master/scripts/start-deployFabric) and rename it accordingly making sure to retain the "start-deploy" prefix
2. Modify the type-specific behavior between the "start-utils" preamble and the hand-off to `start-setupWorld` at the end of the script
3. Develop and test the changes using the [iterative process described below](#iterative-script-development)
4. Add a case-entry to the `case "${TYPE^^}"` in [start-configuration](https://github.com/itzg/docker-minecraft-server/blob/master/scripts/start-configuration)
5. Add a section to the [docs](https://github.com/itzg/docker-minecraft-server/tree/master/docs). It is recommended to copy-modify an existing section to retain a similar wording and level of detail
6. [Submit a pull request](https://github.com/itzg/docker-minecraft-server/pulls)
## Iterative script development
The included `compose-dev.yml` will mount the local `scripts` code into the container and allow for iterative development. Replace `[-e key=value]` with any environment variables you wish to set for testing the modified scripts.
```shell
docker compose -f compose-dev.yml run --rm -it [-e key=value] mc-dev
```
!!! tip
To speed up the development cycle, it is recommended to set `SETUP_ONLY` to `true` as part of the run command above.
## Testing changes
Most changes should be covered by a test under `tests/setuponlytests`. Each test scenario needs its own `compose.yml` or `docker-compose.yml`, which defines the container configuration and inputs for that case. These tests run server setup with `SETUP_ONLY=true`, so they can verify configuration, downloads, and generated files without starting Minecraft.
A scenario can include a `require.sh` to check whether its prerequisites are available in the test environment, such as a required environment variable. It runs before the scenario; a non-zero exit status skips that test. For example, this skips a test when `CF_API_KEY` is not set:
```bash title="require.sh"
[[ -n "${CF_API_KEY:-}" ]] || exit 1
```
Since `require.sh` runs on the host, it sees the variables provided by the CI workflow. These are the ones typically checked:
- `EXTENDED_TESTS`: opt-in flag for slower or network-heavy scenarios; the CI workflows don't set it, so those scenarios only run when it is exported locally
- `CF_API_KEY`: CurseForge API key, which is only available to trusted runs
- `MINECRAFT_VERSION`: the Minecraft version of the CI matrix entry, such as `latest` or `1.12.2`
- `VARIANT`: the image variant of the CI matrix entry, such as `java21-alpine`
- `GH_TOKEN`: GitHub token used for API calls that would otherwise be rate limited
A `require_inside.sh` works the same way, but runs inside a container of the image under test, which is useful when a test depends on the image's contents or Java variant. Checking for JVM runtime files is a good use of it. For example, this skips a test that needs the JDWP agent, which some Java variants such as GraalVM do not include:
```bash title="require_inside.sh"
[[ -f /opt/java/openjdk/lib/libjdwp.so ]] || exit 1
```
Add a `verify.sh` to assert that setup produced the expected files or contents. It runs only after setup succeeds, with the scenario's `data` directory mounted at `/data`; a non-zero exit status fails the test. See the [`mc-image-helper assert` command documentation](https://github.com/itzg/mc-image-helper#assert) for available assertions. For example, use it to check that setup downloaded an expected mod:
```bash title="verify.sh"
mc-image-helper assert fileExists "/data/mods/ExplorersCompass-1.16.5-1.1.2-forge.jar"
```
Run the test suite with `tests/test.sh`. For a focused setup-only check, run `bash tests/setuponlytests/test.sh <scenario>` from the repository root, where `<scenario>` is the directory name under `tests/setuponlytests` (for example, `defaults`). The pull request workflow runs the suite, so prefer setup-only tests for new scenarios.
Tests under `tests/fulltests` start Minecraft and wait for the monitor to confirm that the server is healthy. Keep this suite limited to maintained tests that provide essential full-startup coverage; adding every scenario there would increase pull request validation time.
## Building the image with a new release of a tool
In this exapmle, let's say that [mc-image-helper](https://github.com/itzg/mc-image-helper) has been [released](https://github.com/itzg/mc-image-helper/releases) at 1.56.0, but the corresponding changes in the image [scripts](https://github.com/itzg/docker-minecraft-server/tree/23205471db9814cff9c6602361dbc6cdd6c4230a/scripts) need to be tested against that version while updating [the Dockerfile](https://github.com/itzg/docker-minecraft-server/blob/23205471db9814cff9c6602361dbc6cdd6c4230a/Dockerfile#L58).
```yaml title="tests/manual/optional-projects/compose.yml" hl_lines="7"
services:
mc:
build:
# ...or wherever you cloned the docker-minecraft-server repo
context: ../../..
args:
MC_HELPER_VERSION: 1.56.0
environment:
EULA: true
TYPE: "FABRIC"
MODRINTH_PROJECTS: |
fabric-api
pl3xmap?:beta
ports:
- "25565:25565/tcp"
volumes:
- ./data:/data
```
## Using development copy of tools
In the cloned repo, such as [`mc-image-helper`](https://github.com/itzg/mc-image-helper), install the distribution locally by running:
```shell
./gradlew installDist
```
The distribution will be installed in the project's `build/install/mc-image-helper`. Obtain the absolute path to that directory use in the next step.
Refer to the instructions above to mount any locally modified image scripts or build a local copy of the image using or with alternate `BASE_IMAGE`, as described above:
```shell
docker build -t itzg/minecraft-server .
```
Mount the local mc-image-helper distribution directory as a volume in the container at the path `/usr/share/mc-image-helper`, such as
```shell
docker run -it --rm \
-v /path/to/mc-image-helper/build/install/mc-image-helper:/usr/share/mc-image-helper \
-e EULA=true \
itzg/minecraft-server
```
In a compose file, include the volume mount in the `volumes` section of the container definition:
```yaml
services:
mc:
# ... usual container definition
volumes:
- /path/to/mc-image-helper/build/install/mc-image-helper:/usr/share/mc-image-helper:ro
```
For Go base tools, run
```shell
goreleaser release --snapshot --clean
```
Clone [itzg/github-releases-proxy](https://github.com/itzg/github-releases-proxy) and run it according to the instructions shown there.
In the Docker build, configure the following
```shell
--build-arg GITHUB_BASEURL=http://host.docker.internal:8080 \
--build-arg APPS_REV=1
```
and declare one or more version overrides, such as
```
--build-arg MC_HELPER_VERSION=1.8.1-SNAPSHOT
```
## Generating release notes
The following git command can be used to provide the bulk of release notes content:
```shell script
git log --invert-grep --grep "^ci:" --grep "^misc:" --grep "^docs:" --pretty="* %s" 1.1.0..1.2.0
```