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16 Commits

Author SHA1 Message Date
Geoff Bourne
78d076e65e modrinth: change MODRINTH_DOWNLOAD_OPTIONAL_DEPENDENCIES default to false 2023-08-21 13:17:34 -05:00
Geoff Bourne
dba2556e4e Corrected use of VERSION when building Bukkit from source (#2341) 2023-08-20 13:00:06 -05:00
Geoff Bourne
cdec1c0c19 modrinth: allow installer to ignore missing files (#2352) 2023-08-20 09:11:55 -05:00
Geoff Bourne
3aa0dd2db6 modrinth: resolve issue with null versionId in manifest (#2349) 2023-08-18 18:37:19 -05:00
Geoff Bourne
c3829aa435 docs: clarified FORGE_VERSION usage (#2348) 2023-08-18 08:15:32 -05:00
Geoff Bourne
356c1af046 modrinth: ensure requested loader for modpack is optional (#2347) 2023-08-17 17:14:08 -05:00
Geoff Bourne
6bd4de3af5 Fixed copying of OPS_FILE and WHITELIST_FILE (#2346) 2023-08-17 16:12:12 -05:00
Geoff Bourne
4040e971f5 Improve whitelist/ops handling with caching, UUID, and offline support (#2342) 2023-08-16 19:41:22 -05:00
Atlas16A
316b79bf72 Add Ngrok example (#2328) 2023-08-13 17:55:16 -05:00
Geoff Bourne
9eb1fbaf1f modrinth: rename input to MODRINTH_MODPACK (#2334) 2023-08-12 19:56:18 -05:00
Geoff Bourne
1cc0c8a0fc modrinth: resolve "only DEFLATED entries can have EXT" (#2332) 2023-08-12 09:48:18 -05:00
Geoff Bourne
c59414c5c1 packwiz: cache maven metadata (#2329) 2023-08-10 22:06:18 -05:00
Geoff Bourne
008693184e build: skip some of the setuponly tests by default (#2327) 2023-08-08 11:32:41 -05:00
Geoff Bourne
55df8b3d87 Set mc-monitor timeout less than health check timeout (#2326) 2023-08-08 11:02:37 -05:00
Geoff Bourne
5470245b45 docs: clarify stop grace period given announce delay (#2325) 2023-08-07 15:00:03 -05:00
Geoff Bourne
95d15555f4 Added CURSEFORGE_FILES support (#2322) 2023-08-06 15:12:29 -05:00
56 changed files with 437 additions and 695 deletions

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@@ -163,8 +163,7 @@ jobs:
env:
MINECRAFT_VERSION: ${{ matrix.mcVersion }}
VARIANT: ${{ matrix.variant }}
MODS_FORGEAPI_KEY: ${{ secrets.MODS_FORGEAPI_KEY }}
CF_API_KEY: ${{ secrets.MODS_FORGEAPI_KEY }}
CF_API_KEY: ${{ secrets.CF_API_KEY }}
run: |
tests/test.sh

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@@ -83,8 +83,7 @@ jobs:
env:
MINECRAFT_VERSION: ${{ matrix.mcVersion }}
VARIANT: ${{ matrix.variant }}
MODS_FORGEAPI_KEY: ${{ secrets.MODS_FORGEAPI_KEY }}
CF_API_KEY: ${{ secrets.MODS_FORGEAPI_KEY }}
CF_API_KEY: ${{ secrets.CF_API_KEY }}
DEBUG: ${{ runner.debug }}
run: |
tests/test.sh

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@@ -35,14 +35,14 @@ RUN easy-add --var os=${TARGETOS} --var arch=${TARGETARCH}${TARGETVARIANT} \
--from https://github.com/itzg/{{.app}}/releases/download/{{.version}}/{{.app}}_{{.version}}_{{.os}}_{{.arch}}.tar.gz
RUN easy-add --var os=${TARGETOS} --var arch=${TARGETARCH}${TARGETVARIANT} \
--var version=0.12.1 --var app=mc-monitor --file {{.app}} \
--var version=0.12.2 --var app=mc-monitor --file {{.app}} \
--from https://github.com/itzg/{{.app}}/releases/download/{{.version}}/{{.app}}_{{.version}}_{{.os}}_{{.arch}}.tar.gz
RUN easy-add --var os=${TARGETOS} --var arch=${TARGETARCH}${TARGETVARIANT} \
--var version=1.9.0 --var app=mc-server-runner --file {{.app}} \
--from https://github.com/itzg/{{.app}}/releases/download/{{.version}}/{{.app}}_{{.version}}_{{.os}}_{{.arch}}.tar.gz
ARG MC_HELPER_VERSION=1.32.9
ARG MC_HELPER_VERSION=1.34.5
ARG MC_HELPER_BASE_URL=https://github.com/itzg/mc-image-helper/releases/download/${MC_HELPER_VERSION}
# used for cache busting local copy of mc-image-helper
ARG MC_HELPER_REV=1

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@@ -601,7 +601,7 @@ Crucible is only available for 1.7.10, so be sure to set `VERSION=1.7.10`.
[Modrinth Modpacks](https://modrinth.com/modpacks) can automatically be installed along with the required mod loader (Forge or Fabric) by setting `TYPE` to "MODRINTH". Upgrading (and downgrading) takes care of cleaning up old files and upgrading (and downgrading) the mod loader.
The desired modpack project is specified with the `MODRINTH_PROJECT` environment variable and must be one of:
The desired modpack project is specified with the `MODRINTH_MODPACK` environment variable and must be one of:
- The project "slug", which is located in the URL shown here:
@@ -619,7 +619,7 @@ Furthermore, the resolved modpack version can be narrowed by setting `VERSION` t
The selected version can also be narrowed to a particular mod loader by setting `MODRINTH_LOADER` to either "forge", "fabric", or "quilt".
Instead of auto resolving, a specific version of modpack file can be specified by passing the version's page URL to `MODRINTH_PROJECT`, such as <https://modrinth.com/modpack/cobblemon-fabric/version/1.3.2> or by setting `MODRINTH_VERSION` to the version ID or number located in the Metadata section, as shown here
Instead of auto resolving, a specific version of modpack file can be specified by passing the version's page URL to `MODRINTH_MODPACK`, such as <https://modrinth.com/modpack/cobblemon-fabric/version/1.3.2> or by setting `MODRINTH_VERSION` to the version ID or number located in the Metadata section, as shown here
![](docs/img/modrinth-version-id.drawio.png)
@@ -873,7 +873,7 @@ For example, the following will auto-download the [EssentialsX](https://www.spig
```
-e MODRINTH_PROJECTS=fabric-api,fabric-api:PbVeub96,fabric-api:beta
```
- **MODRINTH_DOWNLOAD_OPTIONAL_DEPENDENCIES**=true : required dependencies of the project will _always_ be downloaded and optional dependencies can also be downloaded by setting this to `true`
- **MODRINTH_DOWNLOAD_OPTIONAL_DEPENDENCIES**=false : required dependencies of the project will _always_ be downloaded and optional dependencies can also be downloaded by setting this to `true`
- **MODRINTH_ALLOWED_VERSION_TYPE**=release : the version type is used to determine the newest version to use from each project. The allowed values are `release`, `beta`, `alpha`.
### Downloadable mod/plugin pack for Forge, Fabric, and Bukkit-like Servers
@@ -895,66 +895,6 @@ You may also download or copy over individual mods using the `MODS` environment
docker run -d -e MODS=https://www.example.com/mods/mod1.jar,/plugins/common,/plugins/special/mod2.jar ...
### ForgeAPI usage to use non-version specific projects
**NOTE:** This potentially could lead to unexpected behavior if the Mod receives an update with unexpected behavior.
This is more complicated because you will be pulling/using the latest mod for the release of your game. To get started make sure you have a [CursedForge API Key](https://docs.curseforge.com/#getting-started). Then use the environmental parameters in your docker build.
Please be aware of the following when using these options for your mods:
* Mod Release types: Release, Beta, and Alpha.
* Mod dependencies: Required and Optional
* Mod family: Fabric, Forge, and Bukkit.
Parameters to use the ForgeAPI:
* `MODS_FORGEAPI_KEY` - Required
* `MODS_FORGEAPI_FILE` - Required or use MODS_FORGEAPI_PROJECTIDS (Overrides MODS_FORGEAPI_PROJECTIDS)
* `MODS_FORGEAPI_PROJECTIDS` - Required or use MODS_FORGEAPI_FILE
* `MODS_FORGEAPI_RELEASES` - Default is release, Options: [Release|Beta|Alpha]
* `MODS_FORGEAPI_DOWNLOAD_DEPENDENCIES` - Default is False, attempts to download required mods (releaseType Release) defined in Forge.
* `MODS_FORGEAPI_IGNORE_GAMETYPE` - Default is False, Allows for filtering mods on family type: FORGE, FABRIC, and BUKKIT. (Does not filter for Vanilla or custom)
* `REMOVE_OLD_FORGEAPI_MODS` - Default is False
* `REMOVE_OLD_DATAPACKS_DEPTH` - Default is 1
* `REMOVE_OLD_DATAPACKS_INCLUDE` - Default is *.jar
Example of expected forge api project ids, releases, and key:
```yaml
MODS_FORGEAPI_PROJECTIDS: 306612,256717
MODS_FORGEAPI_RELEASES: Release
MODS_FORGEAPI_KEY: $WRX...
```
Example of expected ForgeAPI file format.
**Field Description**:
* `name` is currently unused, but can be used to document each entry.
* `projectId` id is the id found on the CurseForge website for a particular mod
* `releaseType` Type corresponds to forge's R, B, A icon for each file. Default Release, options are (release|beta|alpha).
* `fileName` is used for version pinning if latest file will not work for you.
```json
[
{
"name": "fabric api",
"projectId": "306612",
"releaseType": "release"
},
{
"name": "fabric voice mod",
"projectId": "416089",
"releaseType": "beta"
},
{
"name": "Biomes o plenty",
"projectId": "220318",
"fileName": "BiomesOPlenty-1.18.1-15.0.0.100-universal.jar",
"releaseType": "release"
}
]
```
### Generic pack files
To install all the server content (jars, mods, plugins, configs, etc.) from a zip or tgz file, then set `GENERIC_PACK` to the container path or URL of the archive file. This can also be used to apply a CurseForge modpack that is missing a server start script and/or Forge installer.
@@ -993,7 +933,7 @@ https://edge.forgecdn.net/files/2871/647/ToastControl-1.15.2-3.0.1.jar
```
> Blank lines and lines that start with a `#` will be ignored
> [This compose file](examples/docker-compose-mods-file.yml) shows another example of using this feature.
> [This compose file](examples/mods-file/docker-compose.yml) shows another example of using this feature.
> It is recommended to combine this option with `REMOVE_OLD_MODS=TRUE` to ensure the mods/plugins remain consistent with the file's listing.

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@@ -70,7 +70,9 @@ To enable remote JMX, such as for profiling with VisualVM or JMC, add the enviro
## Enable Aikar's Flags
[Aikar has done some research](https://aikar.co/2018/07/02/tuning-the-jvm-g1gc-garbage-collector-flags-for-minecraft/) into finding the optimal JVM flags for GC tuning, which becomes more important as more users are connected concurrently. The set of flags documented there can be added using
[Aikar has done some research](https://aikar.co/2018/07/02/tuning-the-jvm-g1gc-garbage-collector-flags-for-minecraft/) into finding the optimal JVM flags for GC tuning, which becomes more important as more users are connected concurrently. [PaperMC also has an explanation](https://docs.papermc.io/paper/aikars-flags) of what the JVM flags are doing.
The set of flags documented there can be added using
-e USE_AIKAR_FLAGS=true

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@@ -61,7 +61,11 @@ If you would like to `docker attach` to the Minecraft server console with color
To allow time for players to finish what they're doing during a graceful server shutdown, set `STOP_SERVER_ANNOUNCE_DELAY` to a number of seconds to delay after an announcement is posted by the server.
> **NOTE** be sure to adjust Docker's shutdown timeout accordingly, such as using [the -t option on docker-compose down](https://docs.docker.com/compose/reference/down/).
!!! warning "Increase stop grace period"
The Docker stop grace period must be increased to a value longer than the announce delay. The value to use that is longer than announce delay will vary based upon the amount of time it takes for final world data saving. If the container exits with exit code 137, then that indicates a longer grace period is needed.
The grace period can be increased using [the -t option on docker-compose down](https://docs.docker.com/compose/reference/down/) or set the [stop_grace_period](https://docs.docker.com/compose/compose-file/05-services/#stop_grace_period) in the compose file.
## OpenJ9 Specific Options

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@@ -42,47 +42,63 @@ values.
### Whitelist Players
!!! note
!!! warning "For public servers"
It is very important to set this with servers exposed to the internet where you want only limited players to join.
It is very important to consider setting a whitelist of expected players.
To whitelist players for your Minecraft server, you can:
- Provide a list of usernames and/or UUIDs separated by commas via the `WHITELIST` environment variable
`docker run -d -e WHITELIST=user1,uuid2 ...`
- Provide the url or path to a whitelist file via `WHITELIST_FILE` environment variable
`docker run -d -e WHITELIST_FILE=/extra/whitelist.json ...`
- Provide a list of usernames and/or UUIDs separated by commas or newlines via the `WHITELIST` environment variable
- Provide the URL or container path to a whitelist file via `WHITELIST_FILE` that will be retrieved/copied into the standard location
When either is set, [whitelisting of connecting users](https://minecraft.fandom.com/wiki/Server.properties#white-list) is enabled . If managing the list manually, `ENABLE_WHITELIST` can be set to "true" to set the `white-list` property.
!!! example
If whitelist configuration already exists, `WHITELIST_FILE` will not be retrieved and any usernames in `WHITELIST` are **added** to the whitelist configuration. You can enforce regeneration of the whitelist on each server startup by setting `OVERRIDE_WHITELIST` to "true". This will delete the whitelist file before processing whitelist configuration.
In a compose file, a text block can be used to improve maintainability, such as
!!! note
```yaml
WHITELIST: |
user1
user2
user3
```
You can provide both `WHITELIST_FILE` and `WHITELIST`, which are processed in that order.
When either is set, [whitelisting of connecting users](https://minecraft.fandom.com/wiki/Server.properties#white-list) is enabled.
Use of `WHITELIST_FILE` will **overwrite** an existing `whitelist.json` file; however, the option can be combined with `WHITELIST` to refine the list.
By default, `WHITELIST` will keep the `whitelist.json` fully synchronized with the given list. All whitelist entries can be removed by setting `WHITELIST` to an empty string. To only append new users, set `APPEND_WHITELIST` to "true".
!!! note
UUIDs passed via `WHITELIST` need to be the dashed variant, otherwise it not be recognised and instead added as a username.
If running Minecraft 1.7.5 or earlier, these variables will apply to `white-list.txt`, with 1.7.6 implementing support for `whitelist.json`. Make sure your `WHITELIST_FILE` is in the appropriate format.
To [enforce the whitelist changes immediately](https://minecraft.fandom.com/wiki/Server.properties#enforce-whitelist) when whitelist commands are used , set `ENFORCE_WHITELIST` to "true".
For versions prior to 1.7.3, `white-list.txt` will be maintained instead. Only usernames are supported for those versions.
To [enforce the whitelist changes immediately](https://minecraft.fandom.com/wiki/Server.properties#enforce-whitelist) when whitelist commands are used , set `ENFORCE_WHITELIST` to "true". If managing the whitelist file manually, `ENABLE_WHITELIST` can be set to "true" to set the `white-list` property.
### Op/Administrator Players
Similar to the whitelist, to add users as operators (aka adminstrators) to your Minecraft server, you can:
Similar to the whitelist, to add users as operators (aka administrators) to your Minecraft server, you can:
- Provide te url or path to an ops file via `OPS_FILE` environment variable
`docker run -d -e OPS_FILE=https://config.example.com/extra/ops.json ...`
- Provide a list of usernames and/or UUIDs separated by commas via the `OPS` environment variable
`docker run -d -e OPS=user1,uuid2 ...`
- Provide a list of usernames and/or UUIDs separated by commas or newlines via the `OPS` environment variable
- Provide the URL or container path to an ops file via `OPS_FILE` that will be retrieved/copied into the standard location
If ops configuration already exists, `OPS_FILE` will not be retrieved and any usernames in `OPS` are **added** to the ops configuration. You can enforce regeneration of the ops configuration on each server startup by setting `OVERRIDE_OPS` to "true". This will delete the ops file before processing ops configuration.
!!! example
!!! note
In a compose file, a text block can be used to improve maintainability, such as
Similar to whitelists, you can provide both `OPS_FILE` and `OPS`, and Minecraft 1.7.5 or earlier will use `ops.txt` rather than `ops.json`.
```yaml
OPS: |
user1
user2
user3
```
Use of `OPS_FILE` will **overwrite** an existing `ops.json` file; however, the option can be combined with `OPS` to refine the list.
By default, `OPS` will keep the `ops.json` fully synchronized with the given list. All ops entries can be removed by setting `OPS` to an empty string. To only append new users, set `APPEND_OPS` to "true". New entries will be assigned [level 4](https://glimpse.me/blog/how-to-op-yourself-in-minecraft/) and not bypass player limit. Manual changes to those fields will be retained.
!!! note
For versions prior to 1.7.3, `ops.txt` will be maintained instead. Only usernames are supported for those versions.
### Enable/disable initial selection of datapacks

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@@ -17,7 +17,6 @@ First, build a baseline of the image to include the packages needed by existing
PowerShell: (Example of building and testing ForgeAPI)
```powershell
$env:MODS_FORGEAPI_KEY='$2a$...'
$env:FOLDER_TO_TEST="forgeapimods_projectids"
$env:IMAGE_TO_TEST="mc-dev"
docker build -t $env:IMAGE_TO_TEST .
@@ -36,7 +35,6 @@ docker build --build-arg BASE_IMAGE=$env:BASE_IMAGE -t $env:IMAGE_TO_TEST .
Bash: (Example of building and testing ForgeAPI)
```bash
export MODS_FORGEAPI_KEY='$2a$...'
export FOLDER_TO_TEST="forgeapimods_file"
export IMAGE_TO_TEST="mc-dev"
docker build -t $IMAGE_TO_TEST .

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@@ -0,0 +1,45 @@
# Auto-download from CurseForge
Mods and plugins can be auto-downloaded and upgraded from CurseForge by setting `CURSEFORGE_FILES` to a comma or space delimited list of [project-file references](#project-file-references). References removed from the declaration are automatically cleaned up and setting `CURSEFORGE_FILES` to an empty string removes all previously managed project-files.
A specific file can be omitted from each reference to allow for auto-selecting the newest version of the selected mod/plugin. The resolved `VERSION` and `TYPE` will be taken into consideration for selecting the appropriate file.
!!! warning "CurseForge API key usage"
A CurseForge API key must be allocated and set with `CF_API_KEY` [as described here](../types-and-platforms/mod-platforms/auto-curseforge.md#api-key).
## Project-file references
The following formats are supported in the list of project-file references:
- A project page URL, such as `https://www.curseforge.com/minecraft/mc-mods/jei`. _The newest applicable file will be automatically selected._
- A file page URL, such as `https://www.curseforge.com/minecraft/mc-mods/jei/files/4593548`
- Project slug, such as `jei`. _The newest applicable file will be automatically selected._
- Project ID, such as `238222`. _The newest applicable file will be automatically selected._
- Project slug or ID, `:`, and a file ID, such as `jei:4593548` or `238222:4593548`
- Project slug or ID, `@`, and a partial filename, such as `jei@10.2.1.1005`
An `@` followed by the container path to a listing file can also be provided as a project-file reference. Each line is processed as a reference where blank lines and comments that start with `#` are ignored.
For example, `CURSEFORGE_FILES` can be set to "@/extras/cf-mods.txt" where the container file `/extras/cf-mods.txt` contains
```text
# This comment is ignored
jei:10.2.1.1005
# This and previous blank line are ignore
geckolib
aquaculture
naturalist
```
!!! tip "Docker Compose"
Making use of the space delimited option, compose file declarations can be organized nicely with a [multi-line string](https://yaml-multiline.info/), such as
```yaml
CURSEFORGE_FILES: |
geckolib
aquaculture
naturalist
```

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@@ -1,65 +0,0 @@
# Forge API
## ForgeAPI usage to use non-version specific projects
!!! warning "Deprecated"
This approach will soon be deprecated in favor of a variation of `AUTO_CURSEFORGE`.
!!! warning
This potentially could lead to unexpected behavior if the Mod receives an update with unexpected behavior.
This is more complicated because you will be pulling/using the latest mod for the release of your game. To get started make sure you have a [CursedForge API Key](https://docs.curseforge.com/#getting-started). Then use the environmental parameters in your docker build.
Please be aware of the following when using these options for your mods:
* Mod Release types: Release, Beta, and Alpha.
* Mod dependencies: Required and Optional
* Mod family: Fabric, Forge, and Bukkit.
Parameters to use the ForgeAPI:
* `MODS_FORGEAPI_KEY` - Required
* `MODS_FORGEAPI_FILE` - Required or use MODS_FORGEAPI_PROJECTIDS (Overrides MODS_FORGEAPI_PROJECTIDS)
* `MODS_FORGEAPI_PROJECTIDS` - Required or use MODS_FORGEAPI_FILE
* `MODS_FORGEAPI_RELEASES` - Default is release, Options: [Release|Beta|Alpha]
* `MODS_FORGEAPI_DOWNLOAD_DEPENDENCIES` - Default is False, attempts to download required mods (releaseType Release) defined in Forge.
* `MODS_FORGEAPI_IGNORE_GAMETYPE` - Default is False, Allows for filtering mods on family type: FORGE, FABRIC, and BUKKIT. (Does not filter for Vanilla or custom)
* `REMOVE_OLD_FORGEAPI_MODS` - Default is False
* `REMOVE_OLD_DATAPACKS_DEPTH` - Default is 1
* `REMOVE_OLD_DATAPACKS_INCLUDE` - Default is *.jar
Example of expected forge api project ids, releases, and key:
```yaml
MODS_FORGEAPI_PROJECTIDS: 306612,256717
MODS_FORGEAPI_RELEASES: Release
MODS_FORGEAPI_KEY: $WRX...
```
Example of expected ForgeAPI file format.
**Field Description**:
* `name` is currently unused, but can be used to document each entry.
* `projectId` id is the id found on the CurseForge website for a particular mod
* `releaseType` Type corresponds to forge's R, B, A icon for each file. Default Release, options are (release|beta|alpha).
* `fileName` is used for version pinning if latest file will not work for you.
```json
[
{
"name": "fabric api",
"projectId": "306612",
"releaseType": "release"
},
{
"name": "fabric voice mod",
"projectId": "416089",
"releaseType": "beta"
},
{
"name": "Biomes o plenty",
"projectId": "220318",
"fileName": "BiomesOPlenty-1.18.1-15.0.0.100-universal.jar",
"releaseType": "release"
}
]
```

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@@ -2,17 +2,29 @@
[Modrinth](https://modrinth.com/) is an open source modding platform with a clean, easy to use website for finding [Fabric and Forge mods](https://modrinth.com/mods). At startup, the container will automatically locate and download the newest versions of mod/plugin files that correspond to the `TYPE` and `VERSION` in use. Older file versions downloaded previously will automatically be cleaned up.
- **MODRINTH_PROJECTS** : comma separated list of project slugs (short name) or IDs. The project ID can be located in the "Technical information" section. The slug is the part of the page URL that follows `/mod/`:
- **MODRINTH_PROJECTS** : comma or newline separated list of project slugs (short name) or IDs. The project ID is located in the "Technical information" section. The slug is the part of the page URL that follows `/mod/`:
```
https://modrinth.com/mod/fabric-api
----------
|
+-- project slug
```
Also, specific version/type can be declared using colon symbol and version id/type after the project slug. The version id can be found at 'Metadata' section. Valid version types are `release`, `beta`, `alpha`. For instance:
```
-e MODRINTH_PROJECTS=fabric-api,fabric-api:PbVeub96,fabric-api:beta
```
- **MODRINTH_DOWNLOAD_OPTIONAL_DEPENDENCIES**=true : required dependencies of the project will _always_ be downloaded and optional dependencies can also be downloaded by setting this to `true`
- **MODRINTH_ALLOWED_VERSION_TYPE**=release : the version type is used to determine the newest version to use from each project. The allowed values are `release`, `beta`, `alpha`.
Also, a specific version/type can be declared using colon symbol and version id/type after the project slug. The version id can be found in the 'Metadata' section. Valid version types are `release`, `beta`, `alpha`.
!!! example
| Description | Example |
|---------------------------------|-----------------------|
| Select latest version | `fabric-api` |
| Select specific version | `fabric-api:PbVeub96` |
| Select latest beta version | `fabric-api:beta` |
| Latest version using project ID | `P7dR8mSH` |
## Extra options
`MODRINTH_DOWNLOAD_OPTIONAL_DEPENDENCIES`
: Required dependencies of the project will _always_ be downloaded and optional dependencies can also be downloaded by setting this to `true`. The default is "false".
`MODRINTH_ALLOWED_VERSION_TYPE`
: The version type is used to determine the newest version to use from each project. The allowed values are `release` (default), `beta`, `alpha`.

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@@ -2,7 +2,9 @@
[Modrinth Modpacks](https://modrinth.com/modpacks) can automatically be installed along with the required mod loader (Forge or Fabric) by setting `MOD_PLATFORM` or `TYPE` to "MODRINTH". Upgrading (and downgrading) takes care of cleaning up old files and upgrading (and downgrading) the mod loader.
The desired modpack project is specified with the `MODRINTH_PROJECT` environment variable and must be one of:
## Modpack project
The desired modpack project is specified with the `MODRINTH_MODPACK` environment variable and must be one of:
- The project "slug", which is located in the URL shown here:
@@ -12,14 +14,30 @@ The desired modpack project is specified with the `MODRINTH_PROJECT` environment
![](../../img/modrinth-project-id.drawio.png)
- The project page URL, such as <https://modrinth.com/modpack/cobblemon-fabric>. As described below, this can further be the page URL of a modpack's version page.
## Modpack version
The automatic modpack version resolving can be narrowed in a few ways:
The latest release or beta version, respectively, of the Modrinth modpack is selected when `VERSION` is "LATEST" or "SNAPSHOT". That can be overridden by setting `MODRINTH_DEFAULT_VERSION_TYPE` to "release", "beta", or "alpha".
Furthermore, the resolved modpack version can be narrowed by setting `VERSION` to a specific Minecraft version, such as "1.19.2".
The resolved modpack version can be narrowed by setting `VERSION` to a specific Minecraft version, such as "1.19.2".
The selected version can also be narrowed to a particular mod loader by setting `MODRINTH_LOADER` to either "forge", "fabric", or "quilt".
Instead of auto resolving, a specific version of modpack file can be specified by passing the version's page URL to `MODRINTH_PROJECT`, such as <https://modrinth.com/modpack/cobblemon-fabric/version/1.3.2> or by setting `MODRINTH_VERSION` to the version ID or number located in the Metadata section, as shown here
Instead of auto resolving, a specific version of modpack file can be specified by passing the version's page URL to `MODRINTH_MODPACK`, such as <https://modrinth.com/modpack/cobblemon-fabric/version/1.3.2> or by setting `MODRINTH_VERSION` to the version ID or number located in the Metadata section, as shown here
![](../../img/modrinth-version-id.drawio.png)
## Ignore missing files
Some mods, such as [MCInstance Loader](https://modrinth.com/mod/mcinstance-loader), use temporary files from the modpack and delete them when finished. In order to avoid the installer from detecting the absent file(s) and re-installing, those files can be ignored by passing a comma or newline delimited list to `MODRINTH_IGNORE_MISSING_FILES`.
!!! example
In a Compose file
```yaml
environment:
MODRINTH_IGNORE_MISSING_FILES: |
config/mcinstanceloader/pack.mcinstance
```

View File

@@ -1,31 +1,36 @@
Enable [Forge server](http://www.minecraftforge.net/) mode by adding a `-e TYPE=FORGE` to your command-line.
A [Forge server](http://www.minecraftforge.net/) can be automatically downloaded, upgraded, and run by setting the environment variable `TYPE` to "FORGE".
The overall version is specified by `VERSION`, [as described in the section above](../../versions/minecraft.md) and will run the recommended Forge version by default. You can also choose to run a specific Forge version with `FORGE_VERSION`, such as `-e FORGE_VERSION=14.23.5.2854`.
!!! example
```
docker run -d -v /path/on/host:/data \
-e TYPE=FORGE \
-e VERSION=1.12.2 -e FORGE_VERSION=14.23.5.2854 \
-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
```
```
docker run -e TYPE=FORGE ...
```
or in a compose file
```yaml
environment:
TYPE: FORGE
```
To use a pre-downloaded Forge installer, place it in the attached `/data` directory and
specify the name of the installer file with `FORGE_INSTALLER`, such as:
The overall version is specified by `VERSION`, [as described in the section above](../../versions/minecraft.md) and provides the same benefits of upgrading as new versions are released. By default, the recommended version of Forge for that Minecraft version will be selected. The latest version can be selected instead by setting the environment variable `FORGE_VERSION` to "latest". You can also choose a specific Forge version by setting `FORGE_VERSION` with that version, such as "14.23.5.2854".
```
docker run -d -v /path/on/host:/data ... \
-e FORGE_INSTALLER=forge-1.11.2-13.20.0.2228-installer.jar ...
```
!!! example
To download a Forge installer from a custom location, such as your own file repository, specify
the URL with `FORGE_INSTALLER_URL`, such as:
```
docker run -e TYPE=FORGE -e VERSION=1.12.2 -e FORGE_VERSION=14.23.5.2854 ...
```
or in a compose file
```yaml
environment:
TYPE: FORGE
VERSION: "1.12.2"
FORGE_VERSION: "14.23.5.2854"
```
```
docker run -d -v /path/on/host:/data ... \
-e FORGE_INSTALLER_URL=http://HOST/forge-1.11.2-13.20.0.2228-installer.jar ...
```
To use a pre-downloaded Forge installer, place it in a location mounted into the container and specify the container path with `FORGE_INSTALLER`. To download a Forge installer from a custom location, such as your own file repository, specify the URL with `FORGE_INSTALLER_URL`.
In both of the cases above, there is no need for the `VERSION` or `FORGEVERSION` variables.
In both of the cases above, there is no need for the `VERSION` or `FORGE_VERSION` variables.
!!! note

View File

@@ -0,0 +1,17 @@
version: "3.8"
services:
mc:
image: itzg/minecraft-server
environment:
EULA: true
TYPE: FORGE
# allocate from https://console.curseforge.com/ and set in .env file
CF_API_KEY: ${CF_API_KEY}
VERSION: 1.19.2
CURSEFORGE_FILES: |
geckolib
aquaculture
naturalist
ports:
- "25565:25565"

View File

@@ -0,0 +1,22 @@
version: "3.8"
services:
mc:
image: itzg/minecraft-server
tty: true
stdin_open: true
ports:
- "25565:25565"
environment:
EULA: "TRUE"
restart: unless-stopped
volumes:
# attach the relative directory 'data' to the container's /data path
- ./data:/data
ngrok:
image: shkoliar/ngrok:latest
ports:
- 4551:4551
environment:
- PARAMS=tcp -region=us -authtoken=YourAuthTokenHere mc:25565

View File

@@ -10,10 +10,12 @@ services:
environment:
EULA: "TRUE"
TYPE: FABRIC
MODS_FORGEAPI_PROJECTIDS: 433175
MODS_FORGEAPI_KEY: ${MODS_FORGEAPI_KEY}
MODS_FORGEAPI_DOWNLOAD_DEPENDENCIES: "TRUE"
REMOVE_OLD_FORGEAPI_MODS: "TRUE"
MEMORY: "2G"
CURSEFORGE_FILES: |
fabric-api
chunky-pregenerator
# allocate from https://console.curseforge.com/ and set in .env file
CF_API_KEY: ${CF_API_KEY}
# YAML Heredoc, be sure to use '|-' this will remove the first newline and final new line.
# This is versus '|' that will leaving with two empty strings at top and bottom.
RCON_CMDS_STARTUP: |-

View File

@@ -10,9 +10,9 @@ services:
environment:
EULA: "TRUE"
MOD_PLATFORM: MODRINTH
MODRINTH_PROJECT: https://modrinth.com/modpack/cobblemon-fabric/version/1.3.2
MODRINTH_MODPACK: https://modrinth.com/modpack/cobblemon-fabric/version/1.3.2
# or for auto-upgrading to latest
# MODRINTH_PROJECT: https://modrinth.com/modpack/cobblemon-fabric
# MODRINTH_MODPACK: https://modrinth.com/modpack/cobblemon-fabric
# or just cobblemon-fabric or 5FFgwNNP
# and could replace version URL with
# MODRINTH_VERSION: nvrqJg44

View File

@@ -10,7 +10,7 @@ services:
MODS_FILE: /extras/mods.txt
REMOVE_OLD_MODS: "true"
ports:
- 25565:25565
- "25565:25565"
volumes:
- data:/data
- ./mods.txt:/extras/mods.txt:ro

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93
notes/rbac-processing.mmd Normal file
View File

@@ -0,0 +1,93 @@
[Scia Reto](https://sciareto.org) mind map
> __version__=`1.1`,showJumps=`true`
---
# RBAC processing
## inputs
### whitelist
#### command or space limited
##### uuid
##### username
### ops
#### username
#### uuid
### whitelist file
#### url?
##### yes
###### download
##### no
###### copy
### override whitelist?
#### yes
##### replace all with given input list
#### no
##### append only
## format
### version \< 1\.7\.6?
#### yes
##### text file listing usernames
###### white\-list\.txt
###### ops\.txt
#### no
> leftSide=`true`
##### json file
###### array of objects
####### name
######## can be any string, even an empty one
####### uuid
> leftSide=`true`
######## username to UUID API
- LINK
<pre>https://wiki.vg/Mojang_API#Username_to_UUID</pre>
######## needs to be "dashed" UUID syntax
> leftSide=`true`
####### ops?
######## yes
######### also includes
########## level
########### integer, usually a 4
########## bypassesPlayerLimit
########### boolean

View File

@@ -21,7 +21,7 @@ function buildSpigotFromSource {
logn ''
curl -sSL -o /data/temp/BuildTools.jar https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar && \
java $jvmOpts -jar /data/temp/BuildTools.jar --rev $VANILLA_VERSION 2>&1 |tee /data/spigot_build.log| while read l; do echo -n .; done; log "done"
java $jvmOpts -jar /data/temp/BuildTools.jar --rev "$VERSION" 2>&1 |tee /data/spigot_build.log| while read l; do echo -n .; done; log "done"
case ${TYPE^^} in
SPIGOT)

View File

@@ -6,18 +6,28 @@ set -eu
resultsFile=/data/.install-modrinth.env
requireVar MODRINTH_PROJECT
: "${MODRINTH_MODPACK:=${MODRINTH_PROJECT:-}}"
: "${MODRINTH_LOADER:=}"
: "${MODRINTH_VERSION:=${MODRINTH_VERSION_ID:-}}"
: "${MODRINTH_IGNORE_MISSING_FILES:=}"
if [[ ! $MODRINTH_MODPACK ]]; then
log "ERROR: MODRINTH_MODPACK must be set when using TYPE/MOD_PLATFORM of MODRINTH"
exit 1
fi
isDebugging && set -x
args=(
--results-file="$resultsFile"
--project="${MODRINTH_PROJECT}"
--project="${MODRINTH_MODPACK}"
--output-directory=/data
)
if [[ $MODRINTH_IGNORE_MISSING_FILES ]]; then
args+=(--ignore-missing-files "$MODRINTH_IGNORE_MISSING_FILES")
fi
case "${VERSION^^}" in
LATEST)
: "${MODRINTH_DEFAULT_VERSION_TYPE:=release}"

View File

@@ -84,4 +84,4 @@ if [[ ${VANILLATWEAKS_FILE} || ${VANILLATWEAKS_SHARECODE} ]]; then
--pack-files="$VANILLATWEAKS_FILE"
fi
exec "${SCRIPTS:-/}start-setupForgeApiMods" "$@"
exec "${SCRIPTS:-/}start-setupModpack" "$@"

View File

@@ -1,244 +0,0 @@
#!/bin/bash
set -e -o pipefail
: "${MODS_FORGEAPI_KEY:=}"
: "${REMOVE_OLD_FORGEAPI_MODS:=false}"
: "${MODS_FORGEAPI_PROJECTIDS:=}"
: "${MODS_FORGEAPI_FILE:=}"
: "${MODS_FORGEAPI_RELEASES:=RELEASE}"
: "${MODS_FORGEAPI_DOWNLOAD_DEPENDENCIES:=false}"
: "${MODS_FORGEAPI_IGNORE_GAMETYPE:=false}"
: "${REMOVE_OLD_MODS_DEPTH:=1} "
: "${REMOVE_OLD_MODS_INCLUDE:=*.jar,*-version.json}"
# FORGEAPI_BASE_URL used in manifest downloads below
FORGEAPI_BASE_URL=${FORGEAPI_BASE_URL:-https://api.curseforge.com/v1}
RELEASE_NUMBER_FILTER=1
MINECRAFT_GAME_ID=432
FILTER_BY_FAMILY=false
DOWNLOADED_MODIDS=()
out_dir=/data/mods
# shellcheck source=start-utils
. "${SCRIPTS:-/}start-utils"
isDebugging && set -x
# Remove old mods/plugins
if isTrue "${REMOVE_OLD_FORGEAPI_MODS}"; then
removeOldMods "/data/mods"
fi
# Family filter is on by default for Forge, Fabric, and Bukkit
updateFamilyFilter(){
if isFamily "FORGE" "FABRIC" "BUKKIT"; then
FILTER_BY_FAMILY=true
fi
}
ensureModKey(){
if [ -z "$MODS_FORGEAPI_KEY" ]; then
log "ERROR: MODS_FORGEAPI_KEY REQUIRED to Connect to FORGE API, you supplied: ${MODS_FORGEAPI_KEY}"
exit 2
fi
}
# Set the global release type per the text.
# NOTE: downcasing release type for comparing types.
updateReleaseNumber(){
releaseType=$1
if [ "release" = "${releaseType,,}" ] || [ 1 = "${releaseType,,}" ]; then
RELEASE_NUMBER_FILTER=1
elif [ "beta" = "${releaseType,,}" ] || [ 2 = "${releaseType,,}" ]; then
RELEASE_NUMBER_FILTER=2
elif [ "alpha" = "${releaseType,,}" ] || [ 3 = "${releaseType,,}" ]; then
RELEASE_NUMBER_FILTER=3
fi
}
retrieveVersionTypeNumber(){
VERSION_NAME=$(get_major_version "$VERSION")
minecraft_types=$(curl -X GET -s \
"${FORGEAPI_BASE_URL}/games/${MINECRAFT_GAME_ID}/version-types" \
-H 'Accept: application/json' -H 'x-api-key: '${MODS_FORGEAPI_KEY}'')
if [ ! "$minecraft_types" ]; then
log "ERROR: unable to retrieve version types for ${VERSION_NAME} from ForgeAPI. Check Forge API key or supplied Minecraft version"
exit 2
fi
TYPE_ID=$(jq -n "$minecraft_types" | jq --arg VERSION_NAME "$VERSION_NAME" -jc '
.data[]? | select(.name==$VERSION_NAME) | .id')
if [ ! "$TYPE_ID" ]; then
log "ERROR: unable to retrieve version types for ${VERSION_NAME} from ForgeAPI"
exit 2
fi
}
modFileByProjectID(){
project_id=$(echo "$1" | tr -d '"')
project_id_release_type=$2
project_id_file_name=$3
unset PROJECT_FILE
# if Type id isn't defined use minecraft version to go get it.
if [ ! "$TYPE_ID" ]; then
retrieveVersionTypeNumber
fi
# JQ is struggling with larger page sizes so having to pagination for mods with a lot of releases
pageSize=42
index=0
total_count=1
while [ $index -lt $total_count ]; do
project_files=$(curl -X GET -s \
"${FORGEAPI_BASE_URL}/mods/${project_id}/files?gameVersionTypeId=${TYPE_ID}&index=${index}&pageSize=${pageSize}" \
-H 'Accept: application/json' -H 'x-api-key: '${MODS_FORGEAPI_KEY}'')
if [ ! "$project_files" ]; then
log "ERROR: unable to retrieve any project id files for ${project_id} from ForgeAPI"
exit 2
fi
# Use project files to grab out the total count of mods.
total_count=$(jq -n "$project_files" | jq -c '.pagination.totalCount' )
# Checking for a individual release type input, if not use global
if [ "$project_id_release_type" ]; then
updateReleaseNumber "$project_id_release_type"
unset project_id_release_type
else
updateReleaseNumber $MODS_FORGEAPI_RELEASES
fi
# grabs the highest ID of the releaseTypes selected.
# Default is 1 for Release, Beta is 2, and Alpha is 3. Using less than we can validate highest release.
if [ "$project_id_file_name" ]; then
# Looks for file by name
current_project_file=$(jq -n "$project_files" | jq --arg FILE_NAME "$project_id_file_name" -jc '
.data | map(select(.fileName<=($FILE_NAME))) | .[0] // empty')
elif isFalse "${MODS_FORGEAPI_IGNORE_GAMETYPE}" && $FILTER_BY_FAMILY ; then
# Looks for file by version and server type in lowercase
current_project_file=$(jq -n "$project_files" | jq --arg RELEASE_FILTER "$RELEASE_NUMBER_FILTER" --arg GAME_TYPE "${FAMILY,,}" --arg VERSION "$VANILLA_VERSION" -jc '
.data | sort_by(.id) | reverse | map(select(.gameVersions[] | ascii_downcase | contains ($GAME_TYPE))) | map(select(.gameVersions[] | contains ($VERSION))) | map(select(.releaseType<=($RELEASE_FILTER|tonumber))) | .[0] // empty')
else
# Looks for file by version only.
current_project_file=$(jq -n "$project_files" | jq --arg RELEASE_FILTER "$RELEASE_NUMBER_FILTER" --arg VERSION "$VANILLA_VERSION" -jc '
.data | sort_by(.id) | reverse | map(select(.gameVersions[] | contains ($VERSION))) | map(select(.releaseType<=($RELEASE_FILTER|tonumber))) | .[0] // empty')
fi
# Logic to grab the latest release over the entire pagination
if [ ! "$PROJECT_FILE" ]; then
PROJECT_FILE=$current_project_file
elif [ "$current_project_file" ]; then
current_project_file_id=$(jq -n "$current_project_file" | jq -jc '.id // empty' )
PROJECT_FILE_ID=$(jq -n "$PROJECT_FILE" | jq -jc '.id // empty' )
if (( current_project_file_id > PROJECT_FILE_ID )); then
PROJECT_FILE=$current_project_file
fi
fi
# check to see if we have gone to far or lost our index and exit with an error
if [ -z "$index" ] || [ -z "$total_count" ] || [ $index -ge "$total_count" ]; then
log "ERROR: Unable to retrieve any files for ${project_id} from ForgeAPI also Validate files have release type associated with no. ${RELEASE_NUMBER_FILTER}"
exit 2
fi
# Increment start index to new set.
index=$((index + pageSize))
done
if [ ! "$PROJECT_FILE" ]; then
log "ERROR: Unable to retrieve any files for ${project_id}, Release Type: ${RELEASE_NUMBER_FILTER}, FAMILY_TYPE: ${FAMILY,,}"
exit 2
fi
}
downloadModPackfromModFile() {
if [ ! "$PROJECT_FILE" ]; then
log "ERROR: Project File not found from the ForgeAPI"
exit 2
fi
# trys to make the output directory incase it doesnt exist.
mkdir -p "$out_dir"
debug "DEBUG: PROJECT_FILE: ${PROJECT_FILE}"
# grabs needed values from our json return
file_name=$(jq -n "$PROJECT_FILE" | jq -jc '.fileName // empty' )
download_url=$(jq -n "$PROJECT_FILE" | jq -jc '.downloadUrl // empty' )
mod_id=$(jq -n "$PROJECT_FILE" | jq -jc '.modId // empty' )
if [ ! -f "${out_dir}/${file_name}" ]; then
echo "Downloading ${download_url}"
# Track the mods we have downloaded.
DOWNLOADED_MODIDS+=("${mod_id}")
if ! get --skip-up-to-date -o "${out_dir}/${file_name}" "${download_url}"; then
log "ERROR: failed to download from ${download_url}"
exit 2
fi
fi
}
downloadDependencies(){
if [ "$PROJECT_FILE" ]; then
dependencies=$(jq -n "$PROJECT_FILE" | jq -jc '.dependencies' )
required_dependencies=$(jq -n "$dependencies" | jq --arg REQUIRED_FILTER "3" -jc '
map(select(.relationType==($REQUIRED_FILTER|tonumber)))')
if [ "$required_dependencies" ]; then
while read -r current_dependency; do
mod_id=$(jq -n "$current_dependency" | jq -jc '.modId' )
# Validate we have not tried to download the mod yet.
if [[ ! "${DOWNLOADED_MODIDS[*]}" =~ $mod_id ]]; then
modFileByProjectID "$mod_id" "release"
downloadModPackfromModFile
fi
# needs to be piped in to keep look in main process
done < <(jq -n "$required_dependencies" | jq -c '.[]?')
fi
fi
}
# Use forge api json file to filter and download the correct mods
if [ "$MODS_FORGEAPI_FILE" ] && [ -z "$MODS_FORGEAPI_PROJECTIDS" ]; then
ensureModKey
updateFamilyFilter
if [ ! -f "$MODS_FORGEAPI_FILE" ]; then
log "ERROR: given MODS_FORGEAPI_FILE file does not exist"
exit 2
fi
debug "DEBUG: MODS_FORGEAPI_KEY: ${MODS_FORGEAPI_FILE}"
# Needs loop here to look up release types befor calling download.
while read -r current_project; do
debug "DEBUG: current_project: ${current_project}"
# Per stack overflow we can use //empty to return empty string that works with -z
project_id=$(jq -n "$current_project" | jq -r '.projectId // empty' )
current_release_type=$(jq -n "$current_project" | jq -r '.releaseType // empty' )
current_file_name=$(jq -n "$current_project" | jq -r '.fileName // empty' )
# Validate we have not tried to download the mod yet.
if [[ ! "${DOWNLOADED_MODIDS[*]}" =~ $project_id ]]; then
modFileByProjectID "$project_id" "$current_release_type" "$current_file_name"
downloadModPackfromModFile
if isTrue "${MODS_FORGEAPI_DOWNLOAD_DEPENDENCIES}"; then
downloadDependencies
fi
fi
# needs to be piped in to keep look in main process
done < <(jq -c '.[]?' $MODS_FORGEAPI_FILE)
fi
# Use only project ids and global release data.
if [ "$MODS_FORGEAPI_PROJECTIDS" ] && [ -z "$MODS_FORGEAPI_FILE" ]; then
ensureModKey
updateFamilyFilter
for project_id in ${MODS_FORGEAPI_PROJECTIDS//,/ }; do
# Validate we have not tried to download the mod yet.
if [[ ! "${DOWNLOADED_MODIDS[*]}" =~ $project_id ]]; then
modFileByProjectID $project_id
downloadModPackfromModFile
if isTrue "${MODS_FORGEAPI_DOWNLOAD_DEPENDENCIES}"; then
downloadDependencies
fi
fi
done
fi
exec "${SCRIPTS:-/}start-setupModpack" "$@"

View File

@@ -143,51 +143,6 @@ function handleListings() {
fi
}
function handleCurseForgeManifest() {
if [[ "$MANIFEST" ]]; then
if [[ -e "$MANIFEST" ]]; then
EFFECTIVE_MANIFEST_FILE=$MANIFEST
elif isURL "$MANIFEST"; then
EFFECTIVE_MANIFEST_FILE=/tmp/manifest.json
EFFECTIVE_MANIFEST_URL=$(curl -Ls -o /dev/null -w "%{effective_url}" "$MANIFEST")
curl -Ls -o $EFFECTIVE_MANIFEST_FILE "$EFFECTIVE_MANIFEST_URL"
else
log "MANIFEST='$MANIFEST' is not a valid manifest url or location"
exit 2
fi
case "X$EFFECTIVE_MANIFEST_FILE" in
X*.json)
if [ -f "${EFFECTIVE_MANIFEST_FILE}" ]; then
MOD_DIR=${FTB_BASE_DIR:-/data}/mods
if [ ! -d "$MOD_DIR" ]
then
log "Creating mods dir $MOD_DIR"
mkdir -p "$MOD_DIR"
fi
log "Starting manifest download..."
jq -r '.files[] | (.projectID|tostring) + " " + (.fileID|tostring)' "${EFFECTIVE_MANIFEST_FILE}" | while read -r p f
do
if [ ! -f $MOD_DIR/${p}_${f}.jar ]
then
redirect_url="$(curl -Ls -o /dev/null -w "%{effective_url}" "${CURSE_URL_BASE}/${p}")"
url="$redirect_url/download/${f}/file"
log Downloading curseforge mod $url
# Manifest usually doesn't have mod names. Using id should be fine, tho
curl -sSL "${url}" -o $MOD_DIR/${p}_${f}.jar
fi
done
else
log "Could not find manifest file, insufficient privileges, or malformed path."
fi
;;
*)
log "Invalid manifest file for modpack. Please make sure it is a .json file."
;;
esac
fi
}
function handleGenericPacks() {
: "${GENERIC_PACKS:=${GENERIC_PACK}}"
: "${GENERIC_PACKS_PREFIX:=}"
@@ -274,7 +229,7 @@ function handleGenericPacks() {
function handleModrinthProjects() {
: "${MODRINTH_PROJECTS:=}"
: "${MODRINTH_DOWNLOAD_OPTIONAL_DEPENDENCIES:=true}"
: "${MODRINTH_DOWNLOAD_OPTIONAL_DEPENDENCIES:=false}"
: "${MODRINTH_ALLOWED_VERSION_TYPE:=release}"
if [[ $MODRINTH_PROJECTS ]] && isFamily HYBRID FORGE FABRIC SPIGOT; then
@@ -296,16 +251,51 @@ function handleModrinthProjects() {
fi
}
function handleCurseForgeFiles() {
args=()
if usesMods && ! usesPlugins; then
args+=(--default-category mc-mods)
elif usesPlugins && ! usesMods; then
args+=(--default-category bukkit-plugins)
fi
case "${TYPE,,}" in
forge|fabric|quilt)
args+=(--mod-loader "$TYPE")
;;
esac
# shellcheck disable=SC2086
# since we want CURSEFORGE_FILES to expand
mc-image-helper curseforge-files \
"${args[@]}" \
${CURSEFORGE_FILES}
}
handlePackwiz
handleModpackZip
handleListings
handleCurseForgeManifest
if [[ $MANIFEST ]]; then
log "ERROR: MANIFEST is no longer supported."
log " Use MOD_PLATFORM=AUTO_CURSEFORGE and CF_MODPACK_MANIFEST instead"
exit 1
fi
if [[ $MODS_FORGEAPI_KEY || $MODS_FORGEAPI_FILE || $MODS_FORGEAPI_PROJECTIDS ]]; then
log "ERROR the MODS_FORGEAPI_FILE / MODS_FORGEAPI_PROJECTIDS feature is no longer supported"
log " Use CURSEFORGE_FILES instead."
exit 1
fi
handleGenericPacks
handleModrinthProjects
if usesMods || usesPlugins; then
handleCurseForgeFiles
fi
exec "${SCRIPTS:-/}start-setupModconfig" "$@"

View File

@@ -1,98 +1,52 @@
#!/bin/bash
set -euo pipefail
IFS=$'\n\t'
# shellcheck source=start-utils
. "${SCRIPTS:-/}start-utils"
isDebugging && set -x
if versionLessThan 1.7.6; then
opsFile=ops.txt
whitelistFile=white-list.txt
else
opsFile=ops.json
whitelistFile=whitelist.json
sharedArgs=(--version="$VERSION")
if isFalse "${ONLINE_MODE:-true}"; then
sharedArgs+=( --offline )
fi
function process_user_file() {
local output=$1
local source=$2
if isURL "$source"; then
log "Downloading $output from $source"
if ! get -o "/data/$output" "$source"; then
log "ERROR: failed to download from $source"
exit 2
fi
else
log "Copying $output from $source"
if ! cp "$source" "/data/$output"; then
log "ERROR: failed to copy from $source"
exit 1
fi
if [[ -v OPS_FILE ]]; then
mc-image-helper manage-users \
"${sharedArgs[@]}" \
--type=JAVA_OPS \
--input-is-file \
"$OPS_FILE"
fi
if [[ -v OPS ]]; then
args=()
if isTrue "${APPEND_OPS:-false}" || isFalse "${OVERRIDE_OPS:-true}"; then
args+=(--append-only)
fi
}
# shellcheck disable=SC2086
mc-image-helper manage-users \
"${sharedArgs[@]}" "${args[@]}" \
--type=JAVA_OPS \
$OPS
fi
function process_user_csv() {
local output=$1
local list=$2
local playerDataList
if [[ "$output" == *"ops"* ]]; then
# Extra data for ops.json
userData='{"uuid": .id, "name": .username, "level": 4}'
else
userData='{"uuid": .id, "name": .username}'
if [[ -v WHITELIST_FILE ]]; then
mc-image-helper manage-users \
"${sharedArgs[@]}" \
--type=JAVA_WHITELIST \
--input-is-file \
"$WHITELIST_FILE"
fi
if [[ -v WHITELIST ]]; then
args=()
if isTrue "${APPEND_WHITELIST:-false}" || isFalse "${OVERRIDE_WHITELIST:-true}"; then
args+=(--append-only)
fi
log "Updating ${output%.*}"
for i in ${list//,/ }
do
if [ -e "$output" ] && grep -q "$i" "$output"; then
log "$i already present in $output, skipping"
continue
fi
if ! playerData=$(get "https://playerdb.co/api/player/minecraft/$i" | jq -re ".data.player"); then
log "WARNING: Could not lookup user $i for ${output} addition"
else
playerDataList=$playerDataList$(echo "$playerData" | jq -r "$userData")
fi
done
local newUsers=$(echo "$playerDataList" | jq -s .)
if [[ $output =~ .*\.txt ]]; then
# username list for txt config (Minecraft <= 1.7.5)
echo $newUsers | jq -r '.[].name' >> "/data/${output}"
sort -u /data/${output} -o /data/${output}
elif [ -e /data/${output} ]; then
# Merge with existing json file
local currentUsers=$(cat "/data/${output}")
jq --argjson current "$currentUsers" --argjson new "$newUsers" -n '$new + $current | unique_by(.uuid)' > "/data/${output}"
else
# New json file
echo $newUsers > "/data/${output}"
fi
}
if isTrue "${OVERRIDE_OPS}"; then
log "Recreating ${opsFile} file at server startup"
rm -f /data/${opsFile}
# shellcheck disable=SC2086
mc-image-helper manage-users \
"${sharedArgs[@]}" "${args[@]}" \
--type=JAVA_WHITELIST \
$WHITELIST
fi
if [ -n "${OPS_FILE}" ] && [ ! -e "/data/${opsFile}" ]; then
process_user_file ${opsFile} "$OPS_FILE"
fi
if [ -n "${OPS}" ]; then
process_user_csv ${opsFile} "$OPS"
fi
if isTrue "${OVERRIDE_WHITELIST}"; then
log "Recreating ${whitelistFile} file at server startup"
rm -f /data/${whitelistFile}
fi
if [ -n "${WHITELIST_FILE}" ] && [ ! -e "/data/${whitelistFile}" ]; then
process_user_file ${whitelistFile} "$WHITELIST_FILE"
fi
if [ -n "${WHITELIST}" ]; then
process_user_csv ${whitelistFile} "$WHITELIST"
fi
exec "${SCRIPTS:-/}start-finalExec" "$@"

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version: "3"
services:
mc:
restart: "no"
image: ${IMAGE_TO_TEST:-itzg/minecraft-server}
environment:
EULA: "TRUE"
SETUP_ONLY: "TRUE"
TYPE: FABRIC
VERSION: 1.18.2
# Contains mix of Forge and Fabric mods
CURSEFORGE_FILES: |
https://www.curseforge.com/minecraft/mc-mods/clumps/files/4153343
jei
306612
@/extras/listing.txt
CF_API_KEY: ${CF_API_KEY}
volumes:
- ./data:/data
- ./fake.jar:/servers/fake.jar:ro
- ./listing.txt:/extras/listing.txt:ro

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architectury-api@4.11.93

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[[ $CF_API_KEY ]] || exit 1

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mc-image-helper assert fileExists "/data/mods/architectury-*-fabric.jar"
mc-image-helper assert fileExists "/data/mods/Clumps-fabric-*.jar"
mc-image-helper assert fileExists "/data/mods/fabric-api-*.jar"
mc-image-helper assert fileExists "/data/mods/jei-*-fabric-*.jar"

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[[ $EXTENDED_TESTS ]] || exit 1

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[[ $EXTENDED_TESTS ]] || exit 1

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@@ -1,27 +0,0 @@
version: "3"
services:
mc:
restart: "no"
image: ${IMAGE_TO_TEST:-itzg/minecraft-server}
environment:
EULA: "TRUE"
SETUP_ONLY: "TRUE"
DEBUG: "FALSE"
# Using custom to bypass Fabric setup
TYPE: CUSTOM
# Using family to test FORGEAPI Family filter.
FAMILY: FABRIC
CUSTOM_SERVER: /servers/fake.jar
VERSION: 1.18.2
MODS_FORGEAPI_FILE: /config/forgeapi_mods.json
# Key is passed by Github Workflow
# This should be coming from github secrets.
MODS_FORGEAPI_KEY: ${MODS_FORGEAPI_KEY}
REMOVE_OLD_FORGEAPI_MODS: "TRUE"
# Validates that Fabric API gets download as a dependency.
MODS_FORGEAPI_DOWNLOAD_DEPENDENCIES: "TRUE"
volumes:
- ./forgeapi_mods.json:/config/forgeapi_mods.json:ro
- ./data:/data
- ./fake.jar:/servers/fake.jar

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@@ -1,11 +0,0 @@
[
{
"name": "Flan (Land Claim Tool)",
"projectId": "404578"
},
{
"name": "Fabric Voice Mod",
"projectId": "416089",
"releaseType": "beta"
}
]

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@@ -1,2 +0,0 @@
[[ $MINECRAFT_VERSION == LATEST ]] || exit 1
[[ $MODS_FORGEAPI_KEY ]] || exit 1

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# Validates specific beta call out for specific mod:
mc-image-helper assert fileExists "/data/mods/voicechat-fabric*"
mc-image-helper assert fileExists "/data/mods/flan*"
# Dependent of flan:
mc-image-helper assert fileExists "/data/mods/fabric-api*"

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@@ -1,30 +0,0 @@
version: "3"
services:
mc:
restart: "no"
image: ${IMAGE_TO_TEST:-itzg/minecraft-server}
environment:
EULA: "TRUE"
SETUP_ONLY: "TRUE"
DEBUG: "FALSE"
# Using custom to bypass Fabric setup
TYPE: CUSTOM
# Using family to test FORGEAPI Family filter.
FAMILY: FABRIC
CUSTOM_SERVER: /servers/fake.jar
VERSION: 1.18.2
# Validate Skip Gametype Filter:
MODS_FORGEAPI_IGNORE_GAMETYPE: "TRUE"
# Validates that Biomes does not download terrablender
# Using default false for testing:
MODS_FORGEAPI_DOWNLOAD_DEPENDENCIES: "FALSE"
# Contains mix of Forge and Fabric mods
MODS_FORGEAPI_PROJECTIDS: 416089,493246
# Allows for Beta releases of 416089 the Fabric Voice Mod
MODS_FORGEAPI_RELEASES: BETA
MODS_FORGEAPI_KEY: ${MODS_FORGEAPI_KEY}
REMOVE_OLD_FORGEAPI_MODS: "TRUE"
volumes:
- ./data:/data
- ./fake.jar:/servers/fake.jar

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@@ -1,2 +0,0 @@
[[ $MINECRAFT_VERSION == LATEST ]] || exit 1
[[ $MODS_FORGEAPI_KEY ]] || exit 1

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@@ -1,5 +0,0 @@
# testing dependencies don't get downloaded when download dependencies is set to false.
mc-image-helper assert fileExists "/data/mods/voicechat-fabric*"
mc-image-helper assert fileExists "/data/mods/flan*"
# Dependent of flan, but dependencies are set to false:
! mc-image-helper assert fileExists "/data/mods/fabric-api*"

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@@ -1,26 +0,0 @@
version: "3"
services:
mc:
restart: "no"
image: ${IMAGE_TO_TEST:-itzg/minecraft-server}
environment:
EULA: "TRUE"
SETUP_ONLY: "TRUE"
# Using custom to bypass Fabric setup
TYPE: CUSTOM
# Validate Skip Gametype Filter for vanilla
# - Currently we do not support filtering on vanilla.
FAMILY: VANILLA
CUSTOM_SERVER: /servers/fake.jar
VERSION: 1.18.2
MODS_FORGEAPI_DOWNLOAD_DEPENDENCIES: "TRUE"
# Contains mix of Forge and Fabric mods
MODS_FORGEAPI_PROJECTIDS: 416089,419697
# Allows for Beta releases of 416089 the Fabric Voice Mod
MODS_FORGEAPI_RELEASES: BETA
MODS_FORGEAPI_KEY: ${MODS_FORGEAPI_KEY}
REMOVE_OLD_FORGEAPI_MODS: "TRUE"
volumes:
- ./data:/data
- ./fake.jar:/servers/fake.jar

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@@ -1,2 +0,0 @@
[[ $MINECRAFT_VERSION == LATEST ]] || exit 1
[[ $MODS_FORGEAPI_KEY ]] || exit 1

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@@ -1,6 +0,0 @@
# No family filter applied, DO NOT use Fabric or Forge specific name validation as it may cause random breakage.
mc-image-helper assert fileExists "/data/mods/voicechat-fabric-1*"
# Should be pull v4 and higher for 1.18.2:
mc-image-helper assert fileExists "/data/mods/architectury-4*"
mc-image-helper assert fileExists "/data/mods/fabric-api*"

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[[ $EXTENDED_TESTS ]] || exit 1

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[[ $EXTENDED_TESTS ]] || exit 1

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[[ $EXTENDED_TESTS ]] || exit 1

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[[ $EXTENDED_TESTS ]] || exit 1

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[[ $EXTENDED_TESTS ]] || exit 1

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[[ $EXTENDED_TESTS ]] || exit 1

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[[ $EXTENDED_TESTS ]] || exit 1

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[[ $EXTENDED_TESTS ]] || exit 1

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[[ $EXTENDED_TESTS ]] || exit 1

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[[ $EXTENDED_TESTS ]] || exit 1