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https://github.com/itzg/docker-minecraft-server.git
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2
.github/workflows/stale-check.yml
vendored
2
.github/workflows/stale-check.yml
vendored
@@ -12,7 +12,7 @@ jobs:
|
||||
pull-requests: write
|
||||
steps:
|
||||
- name: Process Stale Issues
|
||||
uses: actions/stale@v6
|
||||
uses: actions/stale@v7
|
||||
with:
|
||||
stale-issue-label: status/stale
|
||||
stale-pr-label: status/stale
|
||||
|
||||
@@ -39,16 +39,15 @@ RUN easy-add --var os=${TARGETOS} --var arch=${TARGETARCH}${TARGETVARIANT} \
|
||||
--from https://github.com/itzg/{{.app}}/releases/download/{{.version}}/{{.app}}_{{.version}}_{{.os}}_{{.arch}}.tar.gz
|
||||
|
||||
RUN easy-add --var os=${TARGETOS} --var arch=${TARGETARCH}${TARGETVARIANT} \
|
||||
--var version=1.8.1 --var app=mc-server-runner --file {{.app}} \
|
||||
--var version=1.8.2 --var app=mc-server-runner --file {{.app}} \
|
||||
--from https://github.com/itzg/{{.app}}/releases/download/{{.version}}/{{.app}}_{{.version}}_{{.os}}_{{.arch}}.tar.gz
|
||||
|
||||
RUN easy-add --var os=${TARGETOS} --var arch=${TARGETARCH}${TARGETVARIANT} \
|
||||
--var version=0.1.1 --var app=maven-metadata-release --file {{.app}} \
|
||||
--from https://github.com/itzg/{{.app}}/releases/download/{{.version}}/{{.app}}_{{.version}}_{{.os}}_{{.arch}}.tar.gz
|
||||
|
||||
ARG MC_HELPER_VERSION=1.22.7
|
||||
ARG MC_HELPER_RELEASE=v${MC_HELPER_VERSION}
|
||||
ARG MC_HELPER_BASE_URL=https://github.com/itzg/mc-image-helper/releases/download/${MC_HELPER_RELEASE}
|
||||
ARG MC_HELPER_VERSION=1.22.12
|
||||
ARG MC_HELPER_BASE_URL=https://github.com/itzg/mc-image-helper/releases/download/${MC_HELPER_VERSION}
|
||||
RUN curl -fsSL ${MC_HELPER_BASE_URL}/mc-image-helper-${MC_HELPER_VERSION}.tgz \
|
||||
| tar -C /usr/share -zxf - \
|
||||
&& ln -s /usr/share/mc-image-helper-${MC_HELPER_VERSION}/bin/mc-image-helper /usr/bin
|
||||
|
||||
97
README.md
97
README.md
@@ -142,6 +142,16 @@ Now you can recreate the container with any environment variable changes, etc by
|
||||
docker run -d -it --name mc-new -v mc:/data -p 25565:25565 -e EULA=TRUE -e MEMORY=2G itzg/minecraft-server
|
||||
```
|
||||
|
||||
### Locating filesystem path of anonymous volume
|
||||
|
||||
The `Source` field from the output of this command will show where the anonymous volume is mounted from:
|
||||
|
||||
```shell
|
||||
docker inspect -f "{{json .Mounts}}" CONTAINER_NAME_OR_ID
|
||||
```
|
||||
|
||||
> **NOTE** On Windows with WSL the volumes path is `\\wsl$\docker-desktop-data\data\docker\volumes`
|
||||
|
||||
## Versions
|
||||
|
||||
To use a different Minecraft version, pass the `VERSION` environment variable (case sensitive), which can have the value
|
||||
@@ -411,6 +421,8 @@ Enable Bukkit/Spigot server mode by adding a `-e TYPE=BUKKIT` or `-e TYPE=SPIGOT
|
||||
-e TYPE=SPIGOT \
|
||||
-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
|
||||
|
||||
If the downloaded server jar is corrupted, set `FORCE_REDOWNLOAD` to "true" to force a re-download during next container startup. After successfully re-downloading, you should remove that or set to "false".
|
||||
|
||||
If you are hosting your own copy of Bukkit/Spigot you can override the download URLs with:
|
||||
|
||||
- -e BUKKIT_DOWNLOAD_URL=<url>
|
||||
@@ -420,7 +432,7 @@ You can build spigot from source by adding `-e BUILD_FROM_SOURCE=true`
|
||||
|
||||
Plugins can either be managed within the `plugins` subdirectory of the [data directory](#data-directory) or you can also [attach a `/plugins` volume](#optional-plugins-mods-and-config-attach-points). If you add plugins while the container is running, you'll need to restart it to pick those up.
|
||||
|
||||
[You can also auto-download plugins using `SPIGET_RESOURCES`.](#auto-downloading-spigotmcbukkitpapermc-plugins)
|
||||
[You can also auto-download plugins using `SPIGET_RESOURCES`.](#auto-downloading-spigotmcbukkitpapermc-plugins-with-spiget)
|
||||
|
||||
> NOTE some of the `VERSION` values are not as intuitive as you would think, so make sure to click into the version entry to find the **exact** version needed for the download. For example, "1.8" is not sufficient since their download naming expects `1.8-R0.1-SNAPSHOT-latest` exactly.
|
||||
|
||||
@@ -438,7 +450,7 @@ If you are hosting your own copy of Paper you can override the download URL with
|
||||
|
||||
If you have attached a host directory to the `/data` volume, then you can install plugins via the `plugins` subdirectory. You can also [attach a `/plugins` volume](#optional-plugins-mods-and-config-attach-points). If you add plugins while the container is running, you'll need to restart it to pick those up.
|
||||
|
||||
[You can also auto-download plugins using `SPIGET_RESOURCES`.](#auto-downloading-spigotmcbukkitpapermc-plugins)
|
||||
[You can also auto-download plugins using `SPIGET_RESOURCES`.](#auto-downloading-spigotmcbukkitpapermc-plugins-with-spiget)
|
||||
|
||||
### Running a Pufferfish server
|
||||
|
||||
@@ -681,7 +693,7 @@ These paths work well if you want to have a common set of modules in a separate
|
||||
|
||||
> For more flexibility with mods/plugins preparation, you can declare directories to use in [the `MODS` variable](#downloadable-modplugin-pack-for-forge-fabric-and-bukkit-like-servers)
|
||||
|
||||
### Auto-downloading SpigotMC/Bukkit/PaperMC plugins
|
||||
### Auto-downloading SpigotMC/Bukkit/PaperMC plugins with Spiget
|
||||
|
||||
The `SPIGET_RESOURCES` variable can be set with a comma-separated list of SpigotMC resource IDs to automatically download [SpigotMC resources/plugins](https://www.spigotmc.org/resources/) using [the spiget API](https://spiget.org/). Resources that are zip files will be expanded into the plugins directory and resources that are simply jar files will be moved there.
|
||||
|
||||
@@ -805,7 +817,9 @@ GENERIC_PACKS_SUFFIX=.zip
|
||||
|
||||
would expand to `https://cdn.example.org/configs-v9.0.1.zip,https://cdn.example.org/mods-v4.3.6.zip`.
|
||||
|
||||
If applying large generic packs, the update check can be time-consuming since a SHA1 checksum is compared. To skip the update check set `SKIP_GENERIC_PACK_UPDATE_CHECK` to "true". Conversely, the generic pack(s) can be forced to be applied without comparing the checksum by setting `FORCE_GENERIC_PACK_UPDATE` to "true".
|
||||
If applying large generic packs, the update can be time-consuming. To skip the update set `SKIP_GENERIC_PACK_UPDATE_CHECK` to "true". Conversely, the generic pack(s) can be forced to be applied by setting `FORCE_GENERIC_PACK_UPDATE` to "true".
|
||||
|
||||
The most time consuming portion of the generic pack update is generating and comparing the SHA1 checksum. To skip the checksum generation, set `SKIP_GENERIC_PACK_CHECKSUM` to "true.
|
||||
|
||||
### Mod/Plugin URL Listing File
|
||||
|
||||
@@ -990,6 +1004,10 @@ renders
|
||||
|
||||

|
||||
|
||||
To produce a multi-line MOTD, you will need to double escape the newline such as
|
||||
|
||||
-e MOTD="Line one\\nLine two"
|
||||
|
||||
### Difficulty
|
||||
|
||||
The difficulty level (default: `easy`) can be set like:
|
||||
@@ -1005,12 +1023,12 @@ values.
|
||||
> **NOTE** it is very important to set this with servers exposed to the internet where you want only limited players to join.
|
||||
|
||||
To whitelist players for your Minecraft server, you can:
|
||||
- Provide the url or path to a whitelist file via `WHITELIST_FILE` environment variable
|
||||
`docker run -d -e WHITELIST_FILE=/extra/whitelist.json ...`
|
||||
- Provide a list of usernames and/or UUIDs separated by commas via the `WHITELIST` environment variable
|
||||
`docker run -d -e WHITELIST=user1,uuid2 ...`
|
||||
`docker run -d -e WHITELIST=user1,uuid2 ...`
|
||||
- Provide the url or path to a whitelist file via `WHITELIST_FILE` environment variable
|
||||
`docker run -d -e WHITELIST_FILE=/extra/whitelist.json ...`
|
||||
|
||||
To enforce the whitelist and auto-kick players not included in whitelist configuration, set `ENFORCE_WHITELIST=TRUE`. **By default** any user can join your Minecraft server if it's publicly accessible, regardless of your whitelist configuration.
|
||||
When either is set, [whitelisting of connecting users](https://minecraft.fandom.com/wiki/Server.properties#white-list) is enabled . If managing the list manually, `ENABLE_WHITELIST` can be set to "true" to set the `white-list` property.
|
||||
|
||||
If whitelist configuration already exists, `WHITELIST_FILE` will not be retrieved and any usernames in `WHITELIST` are **added** to the whitelist configuration. You can enforce regeneration of the whitelist on each server startup by setting `OVERRIDE_WHITELIST` to "true". This will delete the whitelist file before processing whitelist configuration.
|
||||
|
||||
@@ -1020,7 +1038,7 @@ If whitelist configuration already exists, `WHITELIST_FILE` will not be retrieve
|
||||
|
||||
> If running Minecraft 1.7.5 or earlier, these variables will apply to `white-list.txt`, with 1.7.6 implementing support for `whitelist.json`. Make sure your `WHITELIST_FILE` is in the appropriate format.
|
||||
|
||||
If either `WHITELIST_FILE` or `WHITELIST` is provided, the server property `white-list` is automatically set to `true`, enabline whitelist functionality. Alternatively you can set `ENABLE_WHITELIST=TRUE` to only set the server property `white-list` without modifying the whitelist file. In this case the whitelist can be managed using the `whitelist add` and `whitelist remove` commands. Remember you can set enforcement via the `ENFORCE_WHITELIST` variable.
|
||||
To [enforce the whitelist changes immediately](https://minecraft.fandom.com/wiki/Server.properties#enforce-whitelist) when whitelist commands are used , set `ENFORCE_WHITELIST` to "true".
|
||||
|
||||
### Op/Administrator Players
|
||||
|
||||
@@ -1039,6 +1057,7 @@ If ops configuration already exists, `OPS_FILE` will not be retrieved and any us
|
||||
New to [22W42A](https://www.minecraft.net/en-us/article/minecraft-snapshot-22w42a), datapacks with feature flags can be controlled before initial world creation by setting these to a comma separated list of packs:
|
||||
|
||||
- `INITIAL_ENABLED_PACKS`
|
||||
such as "update_1_20,bundle"
|
||||
- `INITIAL_DISABLED_PACKS`
|
||||
|
||||
### Server icon
|
||||
@@ -1052,13 +1071,17 @@ The server icon which has been set doesn't get overridden by default. It can be
|
||||
|
||||
docker run -d -e ICON=http://..../some/other/image.png -e OVERRIDE_ICON=TRUE...
|
||||
|
||||
### Rcon
|
||||
### RCON
|
||||
|
||||
To use rcon use the `ENABLE_RCON` and `RCON_PASSWORD` variables.
|
||||
The default RCON password is _"minecraft",_ but it's **highly** recommended to override that.
|
||||
By default rcon port will be `25575` but can easily be changed with the `RCON_PORT` variable.
|
||||
RCON is **enabled by default** to allow for graceful shut down the server and coordination of save state during backups. RCON can be disabled by setting `ENABLE_RCON` to "false".
|
||||
|
||||
docker run -d -e ENABLE_RCON=true -e RCON_PASSWORD=testing
|
||||
The default password is "minecraft" but **change the password before deploying into production** by setting `RCON_PASSWORD`.
|
||||
|
||||
**DO NOT MAP THE RCON PORT EXTERNALLY** unless you aware of all the consequences and have set a **secure password** with `RCON_PASSWORD`.
|
||||
|
||||
> Mapping ports (`-p` command line or `ports` in compose) outside the container and docker networking needs to be a purposeful choice. Most production Docker deployments do not need any of the Minecraft ports mapped externally from the server itself.
|
||||
|
||||
By default, the server listens for RCON on port 25575 within the container. It can be changed with `RCON_PORT` but only do this if you have a very good reason. **DO NOT change `rcon.port` via `server.properties`** or integrations will break.
|
||||
|
||||
### Query
|
||||
|
||||
@@ -1477,15 +1500,47 @@ To let the JVM calculate the heap size from the container declared memory limit,
|
||||
|
||||
General JVM options can be passed to the Minecraft Server invocation by passing a `JVM_OPTS`
|
||||
environment variable. The JVM requires `-XX` options to precede `-X` options, so those can be declared in `JVM_XX_OPTS`. Both variables are space-delimited, raw JVM arguments.
|
||||
|
||||
```
|
||||
-e JVM_OPTS="-someJVMOption someJVMOptionValue"
|
||||
docker run ... -e JVM_OPTS="-someJVMOption someJVMOptionValue" ...
|
||||
```
|
||||
|
||||
For some cases, if e.g. after removing mods, it could be necessary to startup minecraft with an additional `-D` parameter like `-Dfml.queryResult=confirm`. To address this you can use the environment variable `JVM_DD_OPTS`, which builds the params from a given list of values separated by space, but without the `-D` prefix. To make things running under systems (e.g. Plesk), which doesn't allow `=` inside values, a `:` (colon) could be used instead. The upper example would look like this:
|
||||
`JVM_DD_OPTS=fml.queryResult:confirm`, and will be converted to `-Dfml.queryResult=confirm`.
|
||||
**NOTE** When declaring `JVM_OPTS` in a compose file's `environment` section with list syntax, **do not** include the quotes:
|
||||
|
||||
```yaml
|
||||
environment:
|
||||
- EULA=true
|
||||
- JVM_OPTS=-someJVMOption someJVMOptionValue
|
||||
```
|
||||
|
||||
Using object syntax is recommended and more intuitive:
|
||||
|
||||
```yaml
|
||||
environment:
|
||||
EULA: "true"
|
||||
JVM_OPTS: "-someJVMOption someJVMOptionValue"
|
||||
# or
|
||||
# JVM_OPTS: -someJVMOption someJVMOptionValue
|
||||
```
|
||||
|
||||
As a shorthand for passing several system properties as `-D` arguments, you can instead pass a comma separated list of `name=value` or `name:value` pairs with `JVM_DD_OPTS`. (The colon syntax is provided for management platforms like Plesk that don't allow `=` inside a value.)
|
||||
|
||||
For example, instead of passing
|
||||
|
||||
```yaml
|
||||
JVM_OPTS: -Dfml.queryResult=confirm -Dname=value
|
||||
```
|
||||
|
||||
you can use
|
||||
|
||||
```yaml
|
||||
JVM_DD_OPTS: fml.queryResult=confirm,name=value
|
||||
```
|
||||
|
||||
### Extra Arguments
|
||||
|
||||
Arguments that would usually be passed to the jar file (those which are written after the filename) can be passed via the `EXTRA_ARGS` environment variable.
|
||||
|
||||
### Jarfile Options
|
||||
Options that would usually be passed to the jar file (those which are written after the filename) can be passed via the `EXTRA_ARGS` environment variable.
|
||||
See [Custom worlds directory path](#custom-worlds-directory-path) for an example.
|
||||
|
||||
### Interactive and Color Console
|
||||
@@ -1559,7 +1614,7 @@ To enable remote JMX, such as for profiling with VisualVM or JMC, add the enviro
|
||||
|
||||
### Enable Aikar's Flags
|
||||
|
||||
[Aikar has does some research](https://aikar.co/2018/07/02/tuning-the-jvm-g1gc-garbage-collector-flags-for-minecraft/) into finding the optimal JVM flags for GC tuning, which becomes more important as more users are connected concurrently. The set of flags documented there can be added using
|
||||
[Aikar has done some research](https://aikar.co/2018/07/02/tuning-the-jvm-g1gc-garbage-collector-flags-for-minecraft/) into finding the optimal JVM flags for GC tuning, which becomes more important as more users are connected concurrently. The set of flags documented there can be added using
|
||||
|
||||
-e USE_AIKAR_FLAGS=true
|
||||
|
||||
@@ -1707,6 +1762,8 @@ On startup the `server.properties` file is checked and, if applicable, a warning
|
||||
|
||||
The utility used to wake the server (`knock(d)`) works at network interface level. So the correct interface has to be set using the `AUTOPAUSE_KNOCK_INTERFACE` variable when using non-default networking environments (e.g. host-networking, Portainer oder NAS solutions). See the description of the variable below.
|
||||
|
||||
A file called `.paused` is created in `/data` directory when the server is paused and removed when the server is resumed. Other services may check for this file's existence before waking the server.
|
||||
|
||||
A starting, example compose file has been provided in [examples/docker-compose-autopause.yml](examples/docker-compose-autopause.yml).
|
||||
|
||||
### Enabling Autopause
|
||||
|
||||
@@ -23,4 +23,5 @@ apk add --no-cache -U \
|
||||
sudo \
|
||||
knock \
|
||||
tar \
|
||||
zstd
|
||||
zstd \
|
||||
nfs-utils
|
||||
@@ -23,6 +23,7 @@ apt-get install -y \
|
||||
unzip \
|
||||
zstd \
|
||||
lbzip2 \
|
||||
knockd
|
||||
knockd \
|
||||
nfs-common
|
||||
|
||||
apt-get clean
|
||||
@@ -132,7 +132,6 @@ services:
|
||||
OVERRIDE_SERVER_PROPERTIES: "true"
|
||||
DIFFICULTY: "easy"
|
||||
MAX_TICK_TIME: "-1"
|
||||
VIEW_DISTANCE: "6"
|
||||
ALLOW_FLIGHT: "true"
|
||||
OPS: ""
|
||||
VIEW_DISTANCE: 10
|
||||
|
||||
10
examples/multi-project/README.md
Normal file
10
examples/multi-project/README.md
Normal file
@@ -0,0 +1,10 @@
|
||||
This project demonstrates the use of two compose projects, `dbs` and `servers`, where the following capabilities are demonstrated:
|
||||
|
||||
- Managing databases, such as MariaDB, in its own compose project: `dbs`
|
||||
- Using an `.env` file to avoid including user details within the compose file
|
||||
- Accessing the database from a separate project, `servers`, via an external network declaration
|
||||
- LuckPerms is configured to access the MariaDB instance
|
||||
- Isolating the Minecraft server container by purposely **not** declaring port mappings
|
||||
- Running Waterfall as a proxy
|
||||
- Using configuration mount points to pre-configure Waterfall and the Minecraft server
|
||||
- Using Spiget to download plugins, in this case LuckPerms
|
||||
2
examples/multi-project/dbs/.env
Normal file
2
examples/multi-project/dbs/.env
Normal file
@@ -0,0 +1,2 @@
|
||||
LUCKPERMS_USER=luckperms
|
||||
LUCKPERMS_PASSWORD=luckpermspw
|
||||
21
examples/multi-project/dbs/docker-compose.yml
Normal file
21
examples/multi-project/dbs/docker-compose.yml
Normal file
@@ -0,0 +1,21 @@
|
||||
version: "3.8"
|
||||
|
||||
services:
|
||||
mariadb:
|
||||
image: mariadb:10
|
||||
environment:
|
||||
MARIADB_RANDOM_ROOT_PASSWORD: yes
|
||||
MARIADB_DATABASE: luckperms
|
||||
# These are loaded by compose from .env
|
||||
MARIADB_USER: ${LUCKPERMS_USER}
|
||||
MARIADB_PASSWORD: ${LUCKPERMS_PASSWORD}
|
||||
volumes:
|
||||
- mariadb:/var/lib/mysql
|
||||
|
||||
adminer:
|
||||
image: adminer
|
||||
ports:
|
||||
- "8806:8080"
|
||||
|
||||
volumes:
|
||||
mariadb: {}
|
||||
41
examples/multi-project/servers/docker-compose.yml
Normal file
41
examples/multi-project/servers/docker-compose.yml
Normal file
@@ -0,0 +1,41 @@
|
||||
version: "3.8"
|
||||
|
||||
services:
|
||||
proxy:
|
||||
image: itzg/bungeecord
|
||||
environment:
|
||||
TYPE: WATERFALL
|
||||
ports:
|
||||
- "25565:25577"
|
||||
volumes:
|
||||
- waterfall:/server
|
||||
- ./waterfall-config:/config
|
||||
|
||||
mc:
|
||||
image: itzg/minecraft-server
|
||||
environment:
|
||||
EULA: "true"
|
||||
TYPE: PAPER
|
||||
# 28140: luckperms
|
||||
SPIGET_RESOURCES: "28140"
|
||||
# since we're behind a proxy
|
||||
ONLINE_MODE: "false"
|
||||
volumes:
|
||||
- mc:/data
|
||||
# mainly to drop in config files specific to plugins
|
||||
- ./mc-plugins:/plugins
|
||||
networks:
|
||||
# so proxy can reach us
|
||||
- default
|
||||
# so we can use databases project
|
||||
- dbs
|
||||
|
||||
volumes:
|
||||
mc: {}
|
||||
waterfall: {}
|
||||
|
||||
networks:
|
||||
dbs:
|
||||
# declared in ../dbs
|
||||
external: true
|
||||
name: dbs_default
|
||||
710
examples/multi-project/servers/mc-plugins/LuckPerms/config.yml
Normal file
710
examples/multi-project/servers/mc-plugins/LuckPerms/config.yml
Normal file
@@ -0,0 +1,710 @@
|
||||
####################################################################################################
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | __ __ ___ __ __ | #
|
||||
# | | | | / ` |__/ |__) |__ |__) |\/| /__` | #
|
||||
# | |___ \__/ \__, | \ | |___ | \ | | .__/ | #
|
||||
# | | #
|
||||
# | https://luckperms.net | #
|
||||
# | | #
|
||||
# | WIKI: https://luckperms.net/wiki | #
|
||||
# | DISCORD: https://discord.gg/luckperms | #
|
||||
# | BUG REPORTS: https://github.com/lucko/LuckPerms/issues | #
|
||||
# | | #
|
||||
# | Each option in this file is documented and explained here: | #
|
||||
# | ==> https://luckperms.net/wiki/Configuration | #
|
||||
# | | #
|
||||
# | New options are not added to this file automatically. Default values are used if an | #
|
||||
# | option cannot be found. The latest config versions can be obtained at the link above. | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
####################################################################################################
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | | #
|
||||
# | ESSENTIAL SETTINGS | #
|
||||
# | | #
|
||||
# | Important settings that control how LuckPerms functions. | #
|
||||
# | | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# The name of the server, used for server specific permissions.
|
||||
#
|
||||
# - When set to "global" this setting is effectively ignored.
|
||||
# - In all other cases, the value here is added to all players in a "server" context.
|
||||
# - See: https://luckperms.net/wiki/Context
|
||||
server: global
|
||||
|
||||
# If the servers own UUID cache/lookup facility should be used when there is no record for a player
|
||||
# already in LuckPerms.
|
||||
#
|
||||
# - When this is set to 'false', commands using a player's username will not work unless the player
|
||||
# has joined since LuckPerms was first installed.
|
||||
# - To get around this, you can use a player's uuid directly in the command, or enable this option.
|
||||
# - When this is set to 'true', the server facility is used. This may use a number of methods,
|
||||
# including checking the servers local cache, or making a request to the Mojang API.
|
||||
use-server-uuid-cache: false
|
||||
|
||||
|
||||
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | | #
|
||||
# | STORAGE SETTINGS | #
|
||||
# | | #
|
||||
# | Controls which storage method LuckPerms will use to store data. | #
|
||||
# | | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# How the plugin should store data
|
||||
#
|
||||
# - The various options are explained in more detail on the wiki:
|
||||
# https://luckperms.net/wiki/Storage-types
|
||||
#
|
||||
# - Possible options:
|
||||
#
|
||||
# | Remote databases - require connection information to be configured below
|
||||
# |=> MySQL
|
||||
# |=> MariaDB (preferred over MySQL)
|
||||
# |=> PostgreSQL
|
||||
# |=> MongoDB
|
||||
#
|
||||
# | Flatfile/local database - don't require any extra configuration
|
||||
# |=> H2 (preferred over SQLite)
|
||||
# |=> SQLite
|
||||
#
|
||||
# | Readable & editable text files - don't require any extra configuration
|
||||
# |=> YAML (.yml files)
|
||||
# |=> JSON (.json files)
|
||||
# |=> HOCON (.conf files)
|
||||
# |=> TOML (.toml files)
|
||||
# |
|
||||
# | By default, user, group and track data is separated into different files. Data can be combined
|
||||
# | and all stored in the same file by switching to a combined storage variant.
|
||||
# | Just add '-combined' to the end of the storage-method, e.g. 'yaml-combined'
|
||||
#
|
||||
# - A H2 database is the default option.
|
||||
# - If you want to edit data manually in "traditional" storage files, we suggest using YAML.
|
||||
storage-method: MariaDB
|
||||
|
||||
# The following block defines the settings for remote database storage methods.
|
||||
#
|
||||
# - You don't need to touch any of the settings here if you're using a local storage method!
|
||||
# - The connection detail options are shared between all remote storage types.
|
||||
data:
|
||||
|
||||
# Define the address and port for the database.
|
||||
# - The standard DB engine port is used by default
|
||||
# (MySQL: 3306, PostgreSQL: 5432, MongoDB: 27017)
|
||||
# - Specify as "host:port" if differs
|
||||
address: mariadb
|
||||
|
||||
# The name of the database to store LuckPerms data in.
|
||||
# - This must be created already. Don't worry about this setting if you're using MongoDB.
|
||||
database: luckperms
|
||||
|
||||
# Credentials for the database.
|
||||
username: luckperms
|
||||
password: 'luckpermspw'
|
||||
|
||||
# These settings apply to the MySQL connection pool.
|
||||
# - The default values will be suitable for the majority of users.
|
||||
# - Do not change these settings unless you know what you're doing!
|
||||
pool-settings:
|
||||
|
||||
# Sets the maximum size of the MySQL connection pool.
|
||||
# - Basically this value will determine the maximum number of actual
|
||||
# connections to the database backend.
|
||||
# - More information about determining the size of connection pools can be found here:
|
||||
# https://github.com/brettwooldridge/HikariCP/wiki/About-Pool-Sizing
|
||||
maximum-pool-size: 10
|
||||
|
||||
# Sets the minimum number of idle connections that the pool will try to maintain.
|
||||
# - For maximum performance and responsiveness to spike demands, it is recommended to not set
|
||||
# this value and instead allow the pool to act as a fixed size connection pool.
|
||||
# (set this value to the same as 'maximum-pool-size')
|
||||
minimum-idle: 10
|
||||
|
||||
# This setting controls the maximum lifetime of a connection in the pool in milliseconds.
|
||||
# - The value should be at least 30 seconds less than any database or infrastructure imposed
|
||||
# connection time limit.
|
||||
maximum-lifetime: 1800000 # 30 minutes
|
||||
|
||||
# This setting controls how frequently the pool will 'ping' a connection in order to prevent it
|
||||
# from being timed out by the database or network infrastructure, measured in milliseconds.
|
||||
# - The value should be less than maximum-lifetime and greater than 30000 (30 seconds).
|
||||
# - Setting the value to zero will disable the keepalive functionality.
|
||||
keepalive-time: 0
|
||||
|
||||
# This setting controls the maximum number of milliseconds that the plugin will wait for a
|
||||
# connection from the pool, before timing out.
|
||||
connection-timeout: 5000 # 5 seconds
|
||||
|
||||
# This setting allows you to define extra properties for connections.
|
||||
#
|
||||
# By default, the following options are set to enable utf8 encoding. (you may need to remove
|
||||
# these if you are using PostgreSQL)
|
||||
# useUnicode: true
|
||||
# characterEncoding: utf8
|
||||
#
|
||||
# You can also use this section to disable SSL connections, by uncommenting the 'useSSL' and
|
||||
# 'verifyServerCertificate' options below.
|
||||
properties:
|
||||
useUnicode: true
|
||||
characterEncoding: utf8
|
||||
#useSSL: false
|
||||
#verifyServerCertificate: false
|
||||
|
||||
# The prefix for all LuckPerms SQL tables.
|
||||
#
|
||||
# - This only applies for remote SQL storage types (MySQL, MariaDB, etc).
|
||||
# - Change this if you want to use different tables for different servers.
|
||||
table-prefix: 'luckperms_'
|
||||
|
||||
# The prefix to use for all LuckPerms MongoDB collections.
|
||||
#
|
||||
# - This only applies for the MongoDB storage type.
|
||||
# - Change this if you want to use different collections for different servers. The default is no
|
||||
# prefix.
|
||||
mongodb-collection-prefix: ''
|
||||
|
||||
# The connection string URI to use to connect to the MongoDB instance.
|
||||
#
|
||||
# - When configured, this setting will override anything defined in the address, database,
|
||||
# username or password fields above.
|
||||
# - If you have a connection string that starts with 'mongodb://' or 'mongodb+srv://', enter it
|
||||
# below.
|
||||
# - For more information, please see https://docs.mongodb.com/manual/reference/connection-string/
|
||||
mongodb-connection-uri: ''
|
||||
|
||||
# Define settings for a "split" storage setup.
|
||||
#
|
||||
# - This allows you to define a storage method for each type of data.
|
||||
# - The connection options above still have to be correct for each type here.
|
||||
split-storage:
|
||||
# Don't touch this if you don't want to use split storage!
|
||||
enabled: false
|
||||
methods:
|
||||
# These options don't need to be modified if split storage isn't enabled.
|
||||
user: h2
|
||||
group: h2
|
||||
track: h2
|
||||
uuid: h2
|
||||
log: h2
|
||||
|
||||
|
||||
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | | #
|
||||
# | UPDATE PROPAGATION & MESSAGING SERVICE | #
|
||||
# | | #
|
||||
# | Controls the ways in which LuckPerms will sync data & notify other servers of changes. | #
|
||||
# | These options are documented on greater detail on the wiki under "Instant Updates". | #
|
||||
# | | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# This option controls how frequently LuckPerms will perform a sync task.
|
||||
#
|
||||
# - A sync task will refresh all data from the storage, and ensure that the most up-to-date data is
|
||||
# being used by the plugin.
|
||||
# - This is disabled by default, as most users will not need it. However, if you're using a remote
|
||||
# storage type without a messaging service setup, you may wish to set this to something like 3.
|
||||
# - Set to -1 to disable the task completely.
|
||||
sync-minutes: -1
|
||||
|
||||
# If the file watcher should be enabled.
|
||||
#
|
||||
# - When using a file-based storage type, LuckPerms can monitor the data files for changes, and
|
||||
# automatically update when changes are detected.
|
||||
# - If you don't want this feature to be active, set this option to false.
|
||||
watch-files: true
|
||||
|
||||
# Define which messaging service should be used by the plugin.
|
||||
#
|
||||
# - If enabled and configured, LuckPerms will use the messaging service to inform other connected
|
||||
# servers of changes.
|
||||
# - Use the command "/lp networksync" to manually push changes.
|
||||
# - Data is NOT stored using this service. It is only used as a messaging platform.
|
||||
#
|
||||
# - If you decide to enable this feature, you should set "sync-minutes" to -1, as there is no need
|
||||
# for LuckPerms to poll the database for changes.
|
||||
#
|
||||
# - Possible options:
|
||||
# => sql Uses the SQL database to form a queue system for communication. Will only work when
|
||||
# 'storage-method' is set to MySQL or MariaDB. This is chosen by default if the
|
||||
# option is set to 'auto' and SQL storage is in use. Set to 'notsql' to disable this.
|
||||
# => pluginmsg Uses the plugin messaging channels to communicate with the proxy.
|
||||
# LuckPerms must be installed on your proxy & all connected servers backend servers.
|
||||
# Won't work if you have more than one proxy.
|
||||
# => lilypad Uses LilyPad pub-sub to push changes. You need to have the LilyPad-Connect plugin
|
||||
# installed.
|
||||
# => redis Uses Redis pub-sub to push changes. Your server connection info must be configured
|
||||
# below.
|
||||
# => rabbitmq Uses RabbitMQ pub-sub to push changes. Your server connection info must be
|
||||
# configured below.
|
||||
# => custom Uses a messaging service provided using the LuckPerms API.
|
||||
# => auto Attempts to automatically setup a messaging service using redis or sql.
|
||||
messaging-service: auto
|
||||
|
||||
# If LuckPerms should automatically push updates after a change has been made with a command.
|
||||
auto-push-updates: true
|
||||
|
||||
# If LuckPerms should push logging entries to connected servers via the messaging service.
|
||||
push-log-entries: true
|
||||
|
||||
# If LuckPerms should broadcast received logging entries to players on this platform.
|
||||
#
|
||||
# - If you have LuckPerms installed on your backend servers as well as a BungeeCord proxy, you
|
||||
# should set this option to false on either your backends or your proxies, to avoid players being
|
||||
# messaged twice about log entries.
|
||||
broadcast-received-log-entries: true
|
||||
|
||||
# Settings for Redis.
|
||||
# Port 6379 is used by default; set address to "host:port" if differs
|
||||
redis:
|
||||
enabled: false
|
||||
address: localhost
|
||||
username: ''
|
||||
password: ''
|
||||
|
||||
# Settings for RabbitMQ.
|
||||
# Port 5672 is used by default; set address to "host:port" if differs
|
||||
rabbitmq:
|
||||
enabled: false
|
||||
address: localhost
|
||||
vhost: '/'
|
||||
username: 'guest'
|
||||
password: 'guest'
|
||||
|
||||
|
||||
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | | #
|
||||
# | CUSTOMIZATION SETTINGS | #
|
||||
# | | #
|
||||
# | Settings that allow admins to customize the way LuckPerms operates. | #
|
||||
# | | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# Controls how temporary permissions/parents/meta should be accumulated.
|
||||
#
|
||||
# - The default behaviour is "deny".
|
||||
# - This behaviour can also be specified when the command is executed. See the command usage
|
||||
# documentation for more info.
|
||||
#
|
||||
# - Possible options:
|
||||
# => accumulate durations will be added to the existing expiry time
|
||||
# => replace durations will be replaced if the new duration is later than the current
|
||||
# expiration
|
||||
# => deny the command will just fail if you try to add another node with the same expiry
|
||||
temporary-add-behaviour: deny
|
||||
|
||||
# Controls how LuckPerms will determine a users "primary" group.
|
||||
#
|
||||
# - The meaning and influence of "primary groups" are explained in detail on the wiki.
|
||||
# - The preferred approach is to let LuckPerms automatically determine a users primary group
|
||||
# based on the relative weight of their parent groups.
|
||||
#
|
||||
# - Possible options:
|
||||
# => stored use the value stored against the users record in the file/database
|
||||
# => parents-by-weight just use the users most highly weighted parent
|
||||
# => all-parents-by-weight same as above, but calculates based upon all parents inherited from
|
||||
# both directly and indirectly
|
||||
primary-group-calculation: parents-by-weight
|
||||
|
||||
# If the plugin should check for "extra" permissions with users run LP commands.
|
||||
#
|
||||
# - These extra permissions allow finer control over what users can do with each command, and who
|
||||
# they have access to edit.
|
||||
# - The nature of the checks are documented on the wiki under "Argument based command permissions".
|
||||
# - Argument based permissions are *not* static, unlike the 'base' permissions, and will depend upon
|
||||
# the arguments given within the command.
|
||||
argument-based-command-permissions: false
|
||||
|
||||
# If the plugin should check whether senders are a member of a given group before they're able to
|
||||
# edit the groups data or add/remove other users to/from it.
|
||||
# Note: these limitations do not apply to the web editor!
|
||||
require-sender-group-membership-to-modify: false
|
||||
|
||||
# If the plugin should send log notifications to users whenever permissions are modified.
|
||||
#
|
||||
# - Notifications are only sent to those with the appropriate permission to receive them
|
||||
# - They can also be temporarily enabled/disabled on a per-user basis using
|
||||
# '/lp log notify <on|off>'
|
||||
log-notify: true
|
||||
|
||||
# Defines a list of log entries which should not be sent as notifications to users.
|
||||
#
|
||||
# - Each entry in the list is a RegEx expression which is matched against the log entry description.
|
||||
log-notify-filtered-descriptions:
|
||||
# - "parent add example"
|
||||
|
||||
# If LuckPerms should automatically install translation bundles and periodically update them.
|
||||
auto-install-translations: true
|
||||
|
||||
# Defines the options for prefix and suffix stacking.
|
||||
#
|
||||
# - The feature allows you to display multiple prefixes or suffixes alongside a players username in
|
||||
# chat.
|
||||
# - It is explained and documented in more detail on the wiki under "Prefix & Suffix Stacking".
|
||||
#
|
||||
# - The options are divided into separate sections for prefixes and suffixes.
|
||||
# - The 'duplicates' setting refers to how duplicate elements are handled. Can be 'retain-all',
|
||||
# 'first-only' or 'last-only'.
|
||||
# - The value of 'start-spacer' is included at the start of the resultant prefix/suffix.
|
||||
# - The value of 'end-spacer' is included at the end of the resultant prefix/suffix.
|
||||
# - The value of 'middle-spacer' is included between each element in the resultant prefix/suffix.
|
||||
#
|
||||
# - Possible format options:
|
||||
# => highest Selects the value with the highest weight, from all values
|
||||
# held by or inherited by the player.
|
||||
#
|
||||
# => lowest Same as above, except takes the one with the lowest weight.
|
||||
#
|
||||
# => highest_own Selects the value with the highest weight, but will not
|
||||
# accept any inherited values.
|
||||
#
|
||||
# => lowest_own Same as above, except takes the value with the lowest weight.
|
||||
#
|
||||
# => highest_inherited Selects the value with the highest weight, but will only
|
||||
# accept inherited values.
|
||||
#
|
||||
# => lowest_inherited Same as above, except takes the value with the lowest weight.
|
||||
#
|
||||
# => highest_on_track_<track> Selects the value with the highest weight, but only if the
|
||||
# value was inherited from a group on the given track.
|
||||
#
|
||||
# => lowest_on_track_<track> Same as above, except takes the value with the lowest weight.
|
||||
#
|
||||
# => highest_not_on_track_<track> Selects the value with the highest weight, but only if the
|
||||
# value was inherited from a group not on the given track.
|
||||
#
|
||||
# => lowest_not_on_track_<track> Same as above, except takes the value with the lowest weight.
|
||||
#
|
||||
# => highest_from_group_<group> Selects the value with the highest weight, but only if the
|
||||
# value was inherited from the given group.
|
||||
#
|
||||
# => lowest_from_group_<group> Same as above, except takes the value with the lowest weight.
|
||||
#
|
||||
# => highest_not_from_group_<group> Selects the value with the highest weight, but only if the
|
||||
# value was not inherited from the given group.
|
||||
#
|
||||
# => lowest_not_from_group_<group> Same as above, except takes the value with the lowest weight.
|
||||
meta-formatting:
|
||||
prefix:
|
||||
format:
|
||||
- "highest"
|
||||
duplicates: first-only
|
||||
start-spacer: ""
|
||||
middle-spacer: " "
|
||||
end-spacer: ""
|
||||
suffix:
|
||||
format:
|
||||
- "highest"
|
||||
duplicates: first-only
|
||||
start-spacer: ""
|
||||
middle-spacer: " "
|
||||
end-spacer: ""
|
||||
|
||||
|
||||
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | | #
|
||||
# | PERMISSION CALCULATION AND INHERITANCE | #
|
||||
# | | #
|
||||
# | Modify the way permission checks, meta lookups and inheritance resolutions are handled. | #
|
||||
# | | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# The algorithm LuckPerms should use when traversing the "inheritance tree".
|
||||
#
|
||||
# - Possible options:
|
||||
# => breadth-first See: https://en.wikipedia.org/wiki/Breadth-first_search
|
||||
# => depth-first-pre-order See: https://en.wikipedia.org/wiki/Depth-first_search
|
||||
# => depth-first-post-order See: https://en.wikipedia.org/wiki/Depth-first_search
|
||||
inheritance-traversal-algorithm: depth-first-pre-order
|
||||
|
||||
# If a final sort according to "inheritance rules" should be performed after the traversal algorithm
|
||||
# has resolved the inheritance tree.
|
||||
#
|
||||
# "Inheritance rules" refers to things such as group weightings, primary group status, and the
|
||||
# natural contextual ordering of the group nodes.
|
||||
#
|
||||
# Setting this to 'true' will allow for the inheritance rules to take priority over the structure of
|
||||
# the inheritance tree.
|
||||
#
|
||||
# Effectively when this setting is 'true': the tree is flattened, and rules applied afterwards,
|
||||
# and when this setting is 'false':, the rules are just applied during each step of the traversal.
|
||||
post-traversal-inheritance-sort: false
|
||||
|
||||
# Defines the mode used to determine whether a set of contexts are satisfied.
|
||||
#
|
||||
# - Possible options:
|
||||
# => at-least-one-value-per-key Set A will be satisfied by another set B, if at least one of the
|
||||
# key-value entries per key in A are also in B.
|
||||
# => all-values-per-key Set A will be satisfied by another set B, if all key-value
|
||||
# entries in A are also in B.
|
||||
context-satisfy-mode: at-least-one-value-per-key
|
||||
|
||||
# LuckPerms has a number of built-in contexts. These can be disabled by adding the context key to
|
||||
# the list below.
|
||||
disabled-contexts:
|
||||
# - "world"
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | Permission resolution settings | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# If users on this server should have their global permissions applied.
|
||||
# When set to false, only server specific permissions will apply for users on this server
|
||||
include-global: true
|
||||
|
||||
# If users on this server should have their global world permissions applied.
|
||||
# When set to false, only world specific permissions will apply for users on this server
|
||||
include-global-world: true
|
||||
|
||||
# If users on this server should have global (non-server specific) groups applied
|
||||
apply-global-groups: true
|
||||
|
||||
# If users on this server should have global (non-world specific) groups applied
|
||||
apply-global-world-groups: true
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | Meta lookup settings | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# Defines how meta values should be selected.
|
||||
#
|
||||
# - Possible options:
|
||||
# => inheritance Selects the meta value that was inherited first
|
||||
# => highest-number Selects the highest numerical meta value
|
||||
# => lowest-number Selects the lowest numerical meta value
|
||||
meta-value-selection-default: inheritance
|
||||
|
||||
# Defines how meta values should be selected per key.
|
||||
meta-value-selection:
|
||||
# max-homes: highest-number
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | Inheritance settings | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# If the plugin should apply wildcard permissions.
|
||||
#
|
||||
# - If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered
|
||||
# permissions matching the wildcard.
|
||||
apply-wildcards: true
|
||||
|
||||
# If LuckPerms should resolve and apply permissions according to the Sponge style implicit wildcard
|
||||
# inheritance system.
|
||||
#
|
||||
# - That being: If a user has been granted "example", then the player should have also be
|
||||
# automatically granted "example.function", "example.another", "example.deeper.nesting",
|
||||
# and so on.
|
||||
apply-sponge-implicit-wildcards: false
|
||||
|
||||
# If the plugin should apply negated Bukkit default permissions before it considers wildcard
|
||||
# assignments.
|
||||
#
|
||||
# - Plugin authors can define permissions which explicitly should not be given automatically to OPs.
|
||||
# This is usually used for so called "anti-permissions" - permissions which, when granted, apply
|
||||
# something negative.
|
||||
# - If this option is set to true, LuckPerms will consider any negated declarations made by
|
||||
# plugins before it considers wildcards. (similar to the way the OP system works)
|
||||
# - If this option is set to false, LuckPerms will consider any wildcard assignments first.
|
||||
apply-default-negated-permissions-before-wildcards: false
|
||||
|
||||
# If the plugin should parse regex permissions.
|
||||
#
|
||||
# - If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the
|
||||
# node, and resolve & apply all registered permissions matching the regex.
|
||||
apply-regex: true
|
||||
|
||||
# If the plugin should complete and apply shorthand permissions.
|
||||
#
|
||||
# - If set to true, LuckPerms will detect and expand shorthand node patterns.
|
||||
apply-shorthand: true
|
||||
|
||||
# If the plugin should apply Bukkit child permissions.
|
||||
#
|
||||
# - Plugin authors can define custom permissions structures for their plugin, which will be resolved
|
||||
# and used by LuckPerms if this setting is enabled.
|
||||
apply-bukkit-child-permissions: true
|
||||
|
||||
# If the plugin should apply Bukkit default permissions.
|
||||
#
|
||||
# - Plugin authors can define permissions which should be given to all users by default, or setup
|
||||
# permissions which should/shouldn't be given to opped players.
|
||||
# - If this option is set to false, LuckPerms will ignore these defaults.
|
||||
apply-bukkit-default-permissions: true
|
||||
|
||||
# If the plugin should apply attachment permissions.
|
||||
#
|
||||
# - Other plugins on the server are able to add their own "permission attachments" to players.
|
||||
# - This allows them to grant players additional permissions which last until the end of the
|
||||
# session, or until they're removed.
|
||||
# - If this option is set to false, LuckPerms will not include these attachment permissions when
|
||||
# considering if a player should have access to a certain permission.
|
||||
apply-bukkit-attachment-permissions: true
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | Extra settings | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# A list of context calculators which will be skipped when calculating contexts.
|
||||
#
|
||||
# - You can disable context calculators by either:
|
||||
# => specifying the Java class name used by the calculator (e.g. com.example.ExampleCalculator)
|
||||
# => specifying a sub-section of the Java package used by the calculator (e.g. com.example)
|
||||
disabled-context-calculators: []
|
||||
|
||||
# Allows you to set "aliases" for the worlds sent forward for context calculation.
|
||||
#
|
||||
# - These aliases are provided in addition to the real world name. Applied recursively.
|
||||
# - Remove the comment characters for the default aliases to apply.
|
||||
world-rewrite:
|
||||
# world_nether: world
|
||||
# world_the_end: world
|
||||
|
||||
# Define special group weights for this server.
|
||||
#
|
||||
# - Group weights can also be applied directly to group data, using the setweight command.
|
||||
# - This section allows weights to be set on a per-server basis.
|
||||
group-weight:
|
||||
# admin: 10
|
||||
|
||||
|
||||
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | | #
|
||||
# | FINE TUNING OPTIONS | #
|
||||
# | | #
|
||||
# | A number of more niche settings for tweaking and changing behaviour. The section also | #
|
||||
# | contains toggles for some more specialised features. It is only necessary to make changes to | #
|
||||
# | these options if you want to fine-tune LuckPerms behaviour. | #
|
||||
# | | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | Server Operator (OP) settings | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# Controls whether server operators should exist at all.
|
||||
#
|
||||
# - When set to 'false', all players will be de-opped, and the /op and /deop commands will be
|
||||
# disabled. Note that vanilla features like the spawn-protection require an operator on the
|
||||
# server to work.
|
||||
enable-ops: true
|
||||
|
||||
# Enables or disables a special permission based system in LuckPerms for controlling OP status.
|
||||
#
|
||||
# - If set to true, any user with the permission "luckperms.autoop" will automatically be granted
|
||||
# server operator status. This permission can be inherited, or set on specific servers/worlds,
|
||||
# temporarily, etc.
|
||||
# - Additionally, setting this to true will force the "enable-ops" option above to false. All users
|
||||
# will be de-opped unless they have the permission node, and the op/deop commands will be
|
||||
# disabled.
|
||||
# - It is recommended that you use this option instead of assigning a single '*' permission.
|
||||
auto-op: false
|
||||
|
||||
# Defines if "opped" players should be able to use all LuckPerms commands by default.
|
||||
#
|
||||
# - Set to false to only allow users who have the permissions access to the commands
|
||||
commands-allow-op: true
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | Vault integration settings | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# If Vault lookups for offline players on the main server thread should be enabled.
|
||||
#
|
||||
# LuckPerms has a "catch" for plugins attempting to perform unsafe offline player data lookups
|
||||
# from the main server thread. This catch raises an exception (causes an error to occur) when unsafe
|
||||
# lookups are made, instead of allowing the lookup to happen, which would likely cause the server
|
||||
# to lag.
|
||||
#
|
||||
# However, if you're willing to accept the consequences, the catch can be disabled by setting this
|
||||
# option to 'true.
|
||||
vault-unsafe-lookups: false
|
||||
|
||||
# If LuckPerms should use the 'display name' of a group when returning groups in Vault API calls.
|
||||
#
|
||||
# - When this option is set to true, the display name of the group is returned.
|
||||
# - When this option is set to false, the standard name/id of the group is returned.
|
||||
vault-group-use-displaynames: true
|
||||
|
||||
# Controls which group LuckPerms should use for NPC players when handling Vault requests.
|
||||
#
|
||||
# - As NPCs aren't actually real players, LuckPerms does not load any user data for them. This
|
||||
# becomes an issue when plugins want to check for their permissions using Vault.
|
||||
# - As a solution, Vault checks for NPCs fallback to a group, which is defined below.
|
||||
vault-npc-group: default
|
||||
|
||||
# Controls how LuckPerms should consider the OP status of NPC players when handing Vault requests.
|
||||
#
|
||||
# - If you want NPCs to have the same permissions as "normal" players, set this option to false.
|
||||
# - If you want NPCs to have OP status, set this option to true.
|
||||
vault-npc-op-status: false
|
||||
|
||||
# If the vault-server option below should be used.
|
||||
#
|
||||
# - When this option is set to false, the server value defined above under "server" is used.
|
||||
use-vault-server: false
|
||||
|
||||
# The name of the server used within Vault operations.
|
||||
#
|
||||
# - If you don't want Vault operations to be server specific, set this to "global".
|
||||
# - Will only take effect if use-vault-server is set to true above.
|
||||
vault-server: global
|
||||
|
||||
# If global permissions should be considered when retrieving meta or player groups
|
||||
vault-include-global: true
|
||||
|
||||
# If Vault operations should ignore any world arguments if supplied.
|
||||
vault-ignore-world: false
|
||||
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
# | Miscellaneous (and rarely used) settings | #
|
||||
# +----------------------------------------------------------------------------------------------+ #
|
||||
|
||||
# If LuckPerms should produce extra logging output when it handles logins.
|
||||
#
|
||||
# - Useful if you're having issues with UUID forwarding or data not being loaded.
|
||||
debug-logins: false
|
||||
|
||||
# If LuckPerms should allow usernames with non alphanumeric characters.
|
||||
#
|
||||
# - Note that due to the design of the storage implementation, usernames must still be 16 characters
|
||||
# or less.
|
||||
allow-invalid-usernames: false
|
||||
|
||||
# If LuckPerms should not require users to confirm bulkupdate operations.
|
||||
#
|
||||
# - When set to true, operations will be executed immediately.
|
||||
# - This is not recommended, as bulkupdate has the potential to irreversibly delete large amounts of
|
||||
# data, and is not designed to be executed automatically.
|
||||
# - If automation is needed, users should prefer using the LuckPerms API.
|
||||
skip-bulkupdate-confirmation: false
|
||||
|
||||
# If LuckPerms should prevent bulkupdate operations.
|
||||
#
|
||||
# - When set to true, bulkupdate operations (the /lp bulkupdate command) will not work.
|
||||
# - When set to false, bulkupdate operations will be allowed via the console.
|
||||
disable-bulkupdate: false
|
||||
|
||||
# If LuckPerms should allow a users primary group to be removed with the 'parent remove' command.
|
||||
#
|
||||
# - When this happens, the plugin will set their primary group back to default.
|
||||
prevent-primary-group-removal: false
|
||||
|
||||
# If LuckPerms should update the list of commands sent to the client when permissions are changed.
|
||||
update-client-command-list: true
|
||||
|
||||
# If LuckPerms should attempt to register "Brigadier" command list data for its commands.
|
||||
register-command-list-data: true
|
||||
|
||||
# If LuckPerms should attempt to resolve Vanilla command target selectors for LP commands.
|
||||
# See here for more info: https://minecraft.gamepedia.com/Commands#Target_selectors
|
||||
resolve-command-selectors: false
|
||||
52
examples/multi-project/servers/waterfall-config/config.yml
Normal file
52
examples/multi-project/servers/waterfall-config/config.yml
Normal file
@@ -0,0 +1,52 @@
|
||||
server_connect_timeout: 5000
|
||||
enforce_secure_profile: false
|
||||
remote_ping_cache: -1
|
||||
forge_support: true
|
||||
player_limit: -1
|
||||
permissions:
|
||||
default:
|
||||
- bungeecord.command.server
|
||||
- bungeecord.command.list
|
||||
admin:
|
||||
- bungeecord.command.alert
|
||||
- bungeecord.command.end
|
||||
- bungeecord.command.ip
|
||||
- bungeecord.command.reload
|
||||
- bungeecord.command.kick
|
||||
timeout: 30000
|
||||
log_commands: false
|
||||
network_compression_threshold: 256
|
||||
online_mode: true
|
||||
disabled_commands:
|
||||
- disabledcommandhere
|
||||
servers:
|
||||
mc:
|
||||
motd: 'Lobby'
|
||||
address: mc:25565
|
||||
restricted: false
|
||||
listeners:
|
||||
- query_port: 25577
|
||||
motd: '&1Another Bungee server'
|
||||
tab_list: GLOBAL_PING
|
||||
query_enabled: false
|
||||
proxy_protocol: false
|
||||
forced_hosts:
|
||||
pvp.md-5.net: pvp
|
||||
ping_passthrough: false
|
||||
priorities:
|
||||
- mc
|
||||
bind_local_address: true
|
||||
host: 0.0.0.0:25577
|
||||
max_players: 1
|
||||
tab_size: 60
|
||||
force_default_server: false
|
||||
ip_forward: false
|
||||
remote_ping_timeout: 5000
|
||||
prevent_proxy_connections: false
|
||||
groups:
|
||||
md_5:
|
||||
- admin
|
||||
connection_throttle: 4000
|
||||
stats: 39440d41-8d83-40cb-a6a7-d95c3197c4d2
|
||||
connection_throttle_limit: 3
|
||||
log_pings: true
|
||||
@@ -0,0 +1,10 @@
|
||||
plugin_channel_name_limit: 128
|
||||
use_netty_dns_resolver: true
|
||||
disable_modern_tab_limiter: true
|
||||
log_initial_handler_connections: true
|
||||
throttling:
|
||||
tab_complete: 1000
|
||||
game_version: ''
|
||||
disable_tab_list_rewrite: true
|
||||
registered_plugin_channels_limit: 128
|
||||
disable_entity_metadata_rewrite: false
|
||||
@@ -21,4 +21,7 @@ if [[ $( ps -ax -o stat,comm | grep 'java' | awk '{ print $1 }') =~ ^S.*$ ]] ; t
|
||||
# finally pause the process
|
||||
logAutopauseAction "Pausing Java process"
|
||||
pkill -STOP java
|
||||
|
||||
# create .paused file in data directory
|
||||
touch /data/.paused
|
||||
fi
|
||||
|
||||
@@ -9,4 +9,7 @@ if [[ $( ps -ax -o stat,comm | grep 'java' | awk '{ print $1 }') =~ ^T.*$ ]] ; t
|
||||
logAutopauseAction "Knocked from $1, resuming Java process"
|
||||
echo "$1" > /var/log/knocked-source
|
||||
pkill -CONT java
|
||||
|
||||
# remove .paused file from data directory
|
||||
rm -f /data/.paused
|
||||
fi
|
||||
|
||||
22
kustomize/README.md
Normal file
22
kustomize/README.md
Normal file
@@ -0,0 +1,22 @@
|
||||
This directory provides a base to use with [kubectl kustomize](https://kubernetes.io/docs/tasks/manage-kubernetes-objects/kustomization/).
|
||||
|
||||
## Example overlay content
|
||||
|
||||
### kustomization.yml
|
||||
```yaml
|
||||
nameSuffix: "-forge"
|
||||
commonLabels:
|
||||
server: forge
|
||||
bases:
|
||||
- https://github.com/itzg/docker-minecraft-server.git/kustomize/base
|
||||
configMapGenerator:
|
||||
- name: mc
|
||||
envs:
|
||||
- mc.env
|
||||
```
|
||||
|
||||
### mc.env
|
||||
```
|
||||
EULA=true
|
||||
TYPE=FORGE
|
||||
```
|
||||
3
kustomize/base/kustomization.yml
Normal file
3
kustomize/base/kustomization.yml
Normal file
@@ -0,0 +1,3 @@
|
||||
resources:
|
||||
- statefulset.yml
|
||||
- service.yml
|
||||
17
kustomize/base/service.yml
Normal file
17
kustomize/base/service.yml
Normal file
@@ -0,0 +1,17 @@
|
||||
apiVersion: v1
|
||||
kind: Service
|
||||
metadata:
|
||||
labels:
|
||||
service: mc
|
||||
annotations: {}
|
||||
# Such as
|
||||
# mc-router.itzg.me/externalServerName: $(EXTERNAL_SERVICE_NAME)
|
||||
name: mc
|
||||
spec:
|
||||
ports:
|
||||
- name: minecraft
|
||||
port: 25565
|
||||
targetPort: 25565
|
||||
type: NodePort
|
||||
selector:
|
||||
server: mc
|
||||
51
kustomize/base/statefulset.yml
Normal file
51
kustomize/base/statefulset.yml
Normal file
@@ -0,0 +1,51 @@
|
||||
apiVersion: apps/v1
|
||||
kind: StatefulSet
|
||||
metadata:
|
||||
name: mc
|
||||
spec:
|
||||
replicas: 1
|
||||
serviceName: mc
|
||||
selector:
|
||||
matchLabels:
|
||||
server: mc
|
||||
template:
|
||||
metadata:
|
||||
labels:
|
||||
server: mc
|
||||
spec:
|
||||
containers:
|
||||
- name: mc
|
||||
envFrom:
|
||||
- configMapRef:
|
||||
name: mc
|
||||
optional: true
|
||||
env: []
|
||||
image: itzg/minecraft-server
|
||||
stdin: true
|
||||
tty: true
|
||||
volumeMounts:
|
||||
- mountPath: /data
|
||||
name: data
|
||||
resources:
|
||||
requests:
|
||||
cpu: 150m
|
||||
livenessProbe:
|
||||
exec:
|
||||
command: ["mc-health"]
|
||||
initialDelaySeconds: 120
|
||||
periodSeconds: 60
|
||||
readinessProbe:
|
||||
exec:
|
||||
command: ["mc-health"]
|
||||
initialDelaySeconds: 20
|
||||
periodSeconds: 10
|
||||
failureThreshold: 12
|
||||
volumeClaimTemplates:
|
||||
- metadata:
|
||||
name: data
|
||||
spec:
|
||||
accessModes:
|
||||
- ReadWriteOnce
|
||||
resources:
|
||||
requests:
|
||||
storage: 500Mi
|
||||
@@ -72,7 +72,7 @@ function downloadSpigot {
|
||||
fi
|
||||
|
||||
setServerVar
|
||||
if [ -f $SERVER ]; then
|
||||
if [ -f "$SERVER" ] && ! isTrue "$FORCE_REDOWNLOAD"; then
|
||||
# tell curl to only download when newer
|
||||
curlArgs="-z $SERVER"
|
||||
fi
|
||||
@@ -80,7 +80,7 @@ function downloadSpigot {
|
||||
curlArgs="$curlArgs -v"
|
||||
fi
|
||||
log "Downloading $match from $downloadUrl ..."
|
||||
curl -fsSL -o $SERVER $curlArgs "$downloadUrl"
|
||||
curl -fsSL -o "$SERVER" $curlArgs "$downloadUrl"
|
||||
if [[ $? != 0 || $(grep -c "DOCTYPE html" $SERVER) != 0 ]]; then
|
||||
cat <<EOF
|
||||
|
||||
@@ -92,12 +92,12 @@ ERROR: failed to download from $downloadUrl
|
||||
|
||||
EOF
|
||||
|
||||
if isDebugging && [[ $(grep -c "DOCTYPE html" $SERVER) != 0 ]]; then
|
||||
cat $SERVER
|
||||
if isDebugging && [[ $(grep -c "DOCTYPE html" "$SERVER") != 0 ]]; then
|
||||
cat "$SERVER"
|
||||
fi
|
||||
|
||||
# remove invalid download
|
||||
rm $SERVER
|
||||
rm "$SERVER"
|
||||
exit 3
|
||||
fi
|
||||
|
||||
@@ -118,7 +118,7 @@ function setServerVar {
|
||||
|
||||
if isTrue "$BUILD_SPIGOT_FROM_SOURCE" || isTrue "$BUILD_FROM_SOURCE"; then
|
||||
setServerVar
|
||||
if [ ! -f $SERVER ] || [ -n "$FORCE_REDOWNLOAD" ]; then
|
||||
if [ ! -f "$SERVER" ] || isTrue "$FORCE_REDOWNLOAD"; then
|
||||
buildSpigotFromSource
|
||||
fi
|
||||
else
|
||||
|
||||
@@ -144,11 +144,13 @@ findStartScript() {
|
||||
-o -name ServerStartLinux.sh
|
||||
-o -name LaunchServer.sh
|
||||
-o -name server-start.sh
|
||||
-o -name SERVER-START.sh
|
||||
-o -name start-server.sh
|
||||
-o -name startserver.sh
|
||||
-o -name StartServer.sh
|
||||
-o -name run.sh
|
||||
-o -name start.sh
|
||||
-o -name launch.sh
|
||||
)
|
||||
|
||||
if [ -d "${FTB_BASE_DIR}" ]; then
|
||||
|
||||
@@ -46,10 +46,9 @@ if ! [ -f "${ftbInstallMarker}" ] || [ "$(cat "${ftbInstallMarker}")" != "${FTB_
|
||||
chmod +x "${ftbInstaller}"
|
||||
fi
|
||||
|
||||
rm -rf forge*jar mods config libraries defaultconfigs changelogs
|
||||
|
||||
log "Installing modpack ID ${FTB_MODPACK_ID}, version ID ${FTB_MODPACK_VERSION_ID}"
|
||||
${ftbInstaller} ${FTB_MODPACK_ID} ${FTB_MODPACK_VERSION_ID} --noscript --auto
|
||||
log "This could take a while..."
|
||||
${ftbInstaller} "${FTB_MODPACK_ID}" "${FTB_MODPACK_VERSION_ID}" --noscript --auto > ftb-installer.log
|
||||
rm -f forge*installer.jar
|
||||
|
||||
echo "${FTB_MODPACK_ID}=${FTB_MODPACK_VERSION_ID}" > ${ftbInstallMarker}
|
||||
@@ -62,7 +61,6 @@ else
|
||||
log "FTB modpack ID ${FTB_MODPACK_ID}, version ID ${FTB_MODPACK_VERSION_ID} is ready to go"
|
||||
fi
|
||||
|
||||
isDebugging && cat version.json
|
||||
forgeVersion=$(jq -r '.targets|unique[] | select(.name == "forge") | .version' version.json)
|
||||
fabricVersion=$(jq -r '.targets|unique[] | select(.name == "fabric") | .version' version.json)
|
||||
mcVersion=$(jq -r '.targets|unique[] | select(.name == "minecraft") | .version' version.json)
|
||||
|
||||
@@ -8,7 +8,6 @@ set -o pipefail
|
||||
export SERVER="minecraft_server.${VANILLA_VERSION// /_}.jar"
|
||||
|
||||
if [ ! -e "$SERVER" ] || [ -n "$FORCE_REDOWNLOAD" ]; then
|
||||
log "Locating download for $SERVER ..."
|
||||
debug "Finding version manifest for $VANILLA_VERSION"
|
||||
versionManifestUrl=$(get 'https://launchermeta.mojang.com/mc/game/version_manifest.json' | jq --arg VANILLA_VERSION "$VANILLA_VERSION" --raw-output '[.versions[]|select(.id == $VANILLA_VERSION)][0].url')
|
||||
result=$?
|
||||
@@ -30,6 +29,7 @@ if [ ! -e "$SERVER" ] || [ -n "$FORCE_REDOWNLOAD" ]; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
log "Downloading $VANILLA_VERSION server..."
|
||||
debug "Downloading server from $serverDownloadUrl"
|
||||
get -o "$SERVER" "$serverDownloadUrl"
|
||||
result=$?
|
||||
|
||||
@@ -93,16 +93,6 @@ if isTrue ${ENABLE_ROLLING_LOGS:-false}; then
|
||||
JVM_OPTS="-Dlog4j.configurationFile=/data/log4j2.xml ${JVM_OPTS}"
|
||||
fi
|
||||
|
||||
# Make sure files exist and are valid JSON (for pre-1.12 to 1.12 upgrades)
|
||||
log "Checking for JSON files."
|
||||
JSON_FILES=$(find /data -maxdepth 1 -name '*.json')
|
||||
for j in $JSON_FILES; do
|
||||
if [[ $(cat "$j" | sed -e 's/^[[:space:]]*//' -e 's/[[:space:]]*$//') == "" ]]; then
|
||||
log "Fixing JSON $j"
|
||||
echo '[]' > $j
|
||||
fi
|
||||
done
|
||||
|
||||
# Optional disable console
|
||||
if versionLessThan 1.14 && [[ ${CONSOLE,,} = false ]]; then
|
||||
EXTRA_ARGS+=" --noconsole"
|
||||
@@ -287,6 +277,7 @@ else
|
||||
|
||||
log "Starting the Minecraft server..."
|
||||
|
||||
# shellcheck disable=SC2206
|
||||
finalArgs=(
|
||||
$JVM_XX_OPTS
|
||||
$JVM_OPTS
|
||||
|
||||
@@ -254,10 +254,14 @@ function genericPacks() {
|
||||
cp -R -f "${base_dir}"/* /data
|
||||
rm -rf $original_base_dir
|
||||
|
||||
log "Saving generic pack(s) checksum"
|
||||
sha1sum "${packFiles[@]}" > "${sum_file}"
|
||||
if isDebugging; then
|
||||
cat "$sum_file"
|
||||
if isTrue "${SKIP_GENERIC_PACK_CHECKSUM:-false}"; then
|
||||
log "Skipping generic pack(s) checksum"
|
||||
else
|
||||
log "Saving generic pack(s) checksum"
|
||||
sha1sum "${packFiles[@]}" > "${sum_file}"
|
||||
if isDebugging; then
|
||||
cat "$sum_file"
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
@@ -66,7 +66,7 @@ getResourceFromSpiget() {
|
||||
newVersion=$(jq -r '.name' $versionfileNew)
|
||||
|
||||
if [ "$installedVersion" = "$newVersion" ]; then
|
||||
log "resource '${resource}' not downloaded because installed version '${installedVersion}' already up to date ('${newVersion}')"
|
||||
log "Resource '${resource}': installed version '${installedVersion}' already up to date"
|
||||
mv "${versionfileNew}" "${versionfile}"
|
||||
else
|
||||
if downloadResourceFromSpiget "${resource}"; then
|
||||
|
||||
Reference in New Issue
Block a user