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...

26 Commits

Author SHA1 Message Date
Geoff Bourne
c9341ec125 Added FORCE_REDOWNLOAD support for Bukkit/Spigot (#1879) 2022-12-28 14:05:31 -06:00
dependabot[bot]
95da3c52bc build(deps): bump actions/stale from 6 to 7 (#1877) 2022-12-26 08:10:12 -06:00
Geoff Bourne
6bab6766d4 Noted not using quotes in environment list syntax (#1875) 2022-12-23 21:35:52 -06:00
Torge Rosendahl
93f31f5ddc Fixed format as code for MOTD newline escape (#1873) 2022-12-23 11:37:07 -06:00
Geoff Bourne
ef9318f22e Allow DEBUG env var to enable mc-image-helper debug logs (#1870) 2022-12-20 10:11:54 -06:00
Geoff Bourne
ef141af30b Clarify whitelist variables (enable vs enforce) (#1860) 2022-12-11 08:51:26 -06:00
Jordy Hulck
d0c6143c0c Add launch.sh start script to support multiple classic Technic modpacks (#1859) 2022-12-09 18:26:16 -06:00
Geoff Bourne
e41ea3d1c8 Logs when downloading vanilla server jar were confusing (#1856)
Also:
- added info for multi-line MOTD
2022-12-07 08:27:43 -06:00
Geoff Bourne
940323f1b3 Bump mc-image-helper to 1.22.11 (#1854) 2022-12-05 07:05:50 -06:00
Geoff Bourne
bc572bd523 Let FTB installer manage file removal during version change (#1851) 2022-12-01 07:52:14 -06:00
Geoff Bourne
144e5c2a93 Revert "Use HTTP accept when downloading CF modpack (#1837)" (#1850)
This reverts commit d36bece851.
2022-11-27 09:19:28 -06:00
ThomWilhelm
5e20684b2b Added nfs client support packages. (#1843) 2022-11-26 21:49:21 -06:00
xyqyear
ff1e76c82c Fix typo in README: "has does" -> "has done" (#1846) 2022-11-25 09:51:05 -06:00
Geoff Bourne
a7d44f61bb Allow for commas in mc-image-helper lists (#1840)
Bumped mc-image-helper to 1.22.8
2022-11-23 11:45:39 -06:00
Geoff Bourne
d36bece851 Use HTTP accept when downloading CF modpack (#1837) 2022-11-23 09:32:25 -06:00
Pascal Sthamer
70c826e546 Add SERVER-START.sh as a possible entry script file name (#1838) 2022-11-23 08:21:03 -06:00
Geoff Bourne
ec4f3ab740 Add a lot of clarification to RCON documentation (#1835) 2022-11-21 13:55:39 -06:00
Kyle Stang
2fc45d6650 Add .paused file when server is paused (#1830) 2022-11-17 08:45:15 -06:00
Geoff Bourne
8b5a3f2077 Removed pre-1.12 empty JSON file conversion (#1826) 2022-11-13 20:59:13 -06:00
Geoff Bourne
e22acf63e9 Added multi-project example (#1824)
Also
* Adjusted spiget wordings
2022-11-13 16:48:30 -06:00
Geoff Bourne
26368810e7 Bump mc-server-runner to 1.8.2 (#1823) 2022-11-13 15:41:46 -06:00
Chip Wolf ‮
46a09ed331 Add option to skip generic pack checksum (#1816) 2022-11-10 07:05:47 -06:00
Geoff Bourne
0d9bfa6478 Document command to find host path of anonymous volume (#1811) 2022-10-30 09:08:58 -05:00
kylekrejci
885a921b08 Remove duplicate VIEW_DISTANCE env variable (#1808) 2022-10-29 14:04:47 -05:00
Geoff Bourne
5e2553274f Added kustomize base files (#1800) 2022-10-23 22:00:16 -05:00
Geoff Bourne
1769f28015 Added example of INITIAL_ENABLED_PACKS (#1799) 2022-10-22 20:52:36 -05:00
26 changed files with 1051 additions and 54 deletions

View File

@@ -12,7 +12,7 @@ jobs:
pull-requests: write
steps:
- name: Process Stale Issues
uses: actions/stale@v6
uses: actions/stale@v7
with:
stale-issue-label: status/stale
stale-pr-label: status/stale

View File

@@ -39,16 +39,15 @@ RUN easy-add --var os=${TARGETOS} --var arch=${TARGETARCH}${TARGETVARIANT} \
--from https://github.com/itzg/{{.app}}/releases/download/{{.version}}/{{.app}}_{{.version}}_{{.os}}_{{.arch}}.tar.gz
RUN easy-add --var os=${TARGETOS} --var arch=${TARGETARCH}${TARGETVARIANT} \
--var version=1.8.1 --var app=mc-server-runner --file {{.app}} \
--var version=1.8.2 --var app=mc-server-runner --file {{.app}} \
--from https://github.com/itzg/{{.app}}/releases/download/{{.version}}/{{.app}}_{{.version}}_{{.os}}_{{.arch}}.tar.gz
RUN easy-add --var os=${TARGETOS} --var arch=${TARGETARCH}${TARGETVARIANT} \
--var version=0.1.1 --var app=maven-metadata-release --file {{.app}} \
--from https://github.com/itzg/{{.app}}/releases/download/{{.version}}/{{.app}}_{{.version}}_{{.os}}_{{.arch}}.tar.gz
ARG MC_HELPER_VERSION=1.22.7
ARG MC_HELPER_RELEASE=v${MC_HELPER_VERSION}
ARG MC_HELPER_BASE_URL=https://github.com/itzg/mc-image-helper/releases/download/${MC_HELPER_RELEASE}
ARG MC_HELPER_VERSION=1.22.12
ARG MC_HELPER_BASE_URL=https://github.com/itzg/mc-image-helper/releases/download/${MC_HELPER_VERSION}
RUN curl -fsSL ${MC_HELPER_BASE_URL}/mc-image-helper-${MC_HELPER_VERSION}.tgz \
| tar -C /usr/share -zxf - \
&& ln -s /usr/share/mc-image-helper-${MC_HELPER_VERSION}/bin/mc-image-helper /usr/bin

View File

@@ -142,6 +142,16 @@ Now you can recreate the container with any environment variable changes, etc by
docker run -d -it --name mc-new -v mc:/data -p 25565:25565 -e EULA=TRUE -e MEMORY=2G itzg/minecraft-server
```
### Locating filesystem path of anonymous volume
The `Source` field from the output of this command will show where the anonymous volume is mounted from:
```shell
docker inspect -f "{{json .Mounts}}" CONTAINER_NAME_OR_ID
```
> **NOTE** On Windows with WSL the volumes path is `\\wsl$\docker-desktop-data\data\docker\volumes`
## Versions
To use a different Minecraft version, pass the `VERSION` environment variable (case sensitive), which can have the value
@@ -411,6 +421,8 @@ Enable Bukkit/Spigot server mode by adding a `-e TYPE=BUKKIT` or `-e TYPE=SPIGOT
-e TYPE=SPIGOT \
-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
If the downloaded server jar is corrupted, set `FORCE_REDOWNLOAD` to "true" to force a re-download during next container startup. After successfully re-downloading, you should remove that or set to "false".
If you are hosting your own copy of Bukkit/Spigot you can override the download URLs with:
- -e BUKKIT_DOWNLOAD_URL=<url>
@@ -420,7 +432,7 @@ You can build spigot from source by adding `-e BUILD_FROM_SOURCE=true`
Plugins can either be managed within the `plugins` subdirectory of the [data directory](#data-directory) or you can also [attach a `/plugins` volume](#optional-plugins-mods-and-config-attach-points). If you add plugins while the container is running, you'll need to restart it to pick those up.
[You can also auto-download plugins using `SPIGET_RESOURCES`.](#auto-downloading-spigotmcbukkitpapermc-plugins)
[You can also auto-download plugins using `SPIGET_RESOURCES`.](#auto-downloading-spigotmcbukkitpapermc-plugins-with-spiget)
> NOTE some of the `VERSION` values are not as intuitive as you would think, so make sure to click into the version entry to find the **exact** version needed for the download. For example, "1.8" is not sufficient since their download naming expects `1.8-R0.1-SNAPSHOT-latest` exactly.
@@ -438,7 +450,7 @@ If you are hosting your own copy of Paper you can override the download URL with
If you have attached a host directory to the `/data` volume, then you can install plugins via the `plugins` subdirectory. You can also [attach a `/plugins` volume](#optional-plugins-mods-and-config-attach-points). If you add plugins while the container is running, you'll need to restart it to pick those up.
[You can also auto-download plugins using `SPIGET_RESOURCES`.](#auto-downloading-spigotmcbukkitpapermc-plugins)
[You can also auto-download plugins using `SPIGET_RESOURCES`.](#auto-downloading-spigotmcbukkitpapermc-plugins-with-spiget)
### Running a Pufferfish server
@@ -681,7 +693,7 @@ These paths work well if you want to have a common set of modules in a separate
> For more flexibility with mods/plugins preparation, you can declare directories to use in [the `MODS` variable](#downloadable-modplugin-pack-for-forge-fabric-and-bukkit-like-servers)
### Auto-downloading SpigotMC/Bukkit/PaperMC plugins
### Auto-downloading SpigotMC/Bukkit/PaperMC plugins with Spiget
The `SPIGET_RESOURCES` variable can be set with a comma-separated list of SpigotMC resource IDs to automatically download [SpigotMC resources/plugins](https://www.spigotmc.org/resources/) using [the spiget API](https://spiget.org/). Resources that are zip files will be expanded into the plugins directory and resources that are simply jar files will be moved there.
@@ -805,7 +817,9 @@ GENERIC_PACKS_SUFFIX=.zip
would expand to `https://cdn.example.org/configs-v9.0.1.zip,https://cdn.example.org/mods-v4.3.6.zip`.
If applying large generic packs, the update check can be time-consuming since a SHA1 checksum is compared. To skip the update check set `SKIP_GENERIC_PACK_UPDATE_CHECK` to "true". Conversely, the generic pack(s) can be forced to be applied without comparing the checksum by setting `FORCE_GENERIC_PACK_UPDATE` to "true".
If applying large generic packs, the update can be time-consuming. To skip the update set `SKIP_GENERIC_PACK_UPDATE_CHECK` to "true". Conversely, the generic pack(s) can be forced to be applied by setting `FORCE_GENERIC_PACK_UPDATE` to "true".
The most time consuming portion of the generic pack update is generating and comparing the SHA1 checksum. To skip the checksum generation, set `SKIP_GENERIC_PACK_CHECKSUM` to "true.
### Mod/Plugin URL Listing File
@@ -990,6 +1004,10 @@ renders
![](docs/motd-example.png)
To produce a multi-line MOTD, you will need to double escape the newline such as
-e MOTD="Line one\\nLine two"
### Difficulty
The difficulty level (default: `easy`) can be set like:
@@ -1005,12 +1023,12 @@ values.
> **NOTE** it is very important to set this with servers exposed to the internet where you want only limited players to join.
To whitelist players for your Minecraft server, you can:
- Provide the url or path to a whitelist file via `WHITELIST_FILE` environment variable
`docker run -d -e WHITELIST_FILE=/extra/whitelist.json ...`
- Provide a list of usernames and/or UUIDs separated by commas via the `WHITELIST` environment variable
`docker run -d -e WHITELIST=user1,uuid2 ...`
`docker run -d -e WHITELIST=user1,uuid2 ...`
- Provide the url or path to a whitelist file via `WHITELIST_FILE` environment variable
`docker run -d -e WHITELIST_FILE=/extra/whitelist.json ...`
To enforce the whitelist and auto-kick players not included in whitelist configuration, set `ENFORCE_WHITELIST=TRUE`. **By default** any user can join your Minecraft server if it's publicly accessible, regardless of your whitelist configuration.
When either is set, [whitelisting of connecting users](https://minecraft.fandom.com/wiki/Server.properties#white-list) is enabled . If managing the list manually, `ENABLE_WHITELIST` can be set to "true" to set the `white-list` property.
If whitelist configuration already exists, `WHITELIST_FILE` will not be retrieved and any usernames in `WHITELIST` are **added** to the whitelist configuration. You can enforce regeneration of the whitelist on each server startup by setting `OVERRIDE_WHITELIST` to "true". This will delete the whitelist file before processing whitelist configuration.
@@ -1020,7 +1038,7 @@ If whitelist configuration already exists, `WHITELIST_FILE` will not be retrieve
> If running Minecraft 1.7.5 or earlier, these variables will apply to `white-list.txt`, with 1.7.6 implementing support for `whitelist.json`. Make sure your `WHITELIST_FILE` is in the appropriate format.
If either `WHITELIST_FILE` or `WHITELIST` is provided, the server property `white-list` is automatically set to `true`, enabline whitelist functionality. Alternatively you can set `ENABLE_WHITELIST=TRUE` to only set the server property `white-list` without modifying the whitelist file. In this case the whitelist can be managed using the `whitelist add` and `whitelist remove` commands. Remember you can set enforcement via the `ENFORCE_WHITELIST` variable.
To [enforce the whitelist changes immediately](https://minecraft.fandom.com/wiki/Server.properties#enforce-whitelist) when whitelist commands are used , set `ENFORCE_WHITELIST` to "true".
### Op/Administrator Players
@@ -1039,6 +1057,7 @@ If ops configuration already exists, `OPS_FILE` will not be retrieved and any us
New to [22W42A](https://www.minecraft.net/en-us/article/minecraft-snapshot-22w42a), datapacks with feature flags can be controlled before initial world creation by setting these to a comma separated list of packs:
- `INITIAL_ENABLED_PACKS`
such as "update_1_20,bundle"
- `INITIAL_DISABLED_PACKS`
### Server icon
@@ -1052,13 +1071,17 @@ The server icon which has been set doesn't get overridden by default. It can be
docker run -d -e ICON=http://..../some/other/image.png -e OVERRIDE_ICON=TRUE...
### Rcon
### RCON
To use rcon use the `ENABLE_RCON` and `RCON_PASSWORD` variables.
The default RCON password is _"minecraft",_ but it's **highly** recommended to override that.
By default rcon port will be `25575` but can easily be changed with the `RCON_PORT` variable.
RCON is **enabled by default** to allow for graceful shut down the server and coordination of save state during backups. RCON can be disabled by setting `ENABLE_RCON` to "false".
docker run -d -e ENABLE_RCON=true -e RCON_PASSWORD=testing
The default password is "minecraft" but **change the password before deploying into production** by setting `RCON_PASSWORD`.
**DO NOT MAP THE RCON PORT EXTERNALLY** unless you aware of all the consequences and have set a **secure password** with `RCON_PASSWORD`.
> Mapping ports (`-p` command line or `ports` in compose) outside the container and docker networking needs to be a purposeful choice. Most production Docker deployments do not need any of the Minecraft ports mapped externally from the server itself.
By default, the server listens for RCON on port 25575 within the container. It can be changed with `RCON_PORT` but only do this if you have a very good reason. **DO NOT change `rcon.port` via `server.properties`** or integrations will break.
### Query
@@ -1477,15 +1500,47 @@ To let the JVM calculate the heap size from the container declared memory limit,
General JVM options can be passed to the Minecraft Server invocation by passing a `JVM_OPTS`
environment variable. The JVM requires `-XX` options to precede `-X` options, so those can be declared in `JVM_XX_OPTS`. Both variables are space-delimited, raw JVM arguments.
```
-e JVM_OPTS="-someJVMOption someJVMOptionValue"
docker run ... -e JVM_OPTS="-someJVMOption someJVMOptionValue" ...
```
For some cases, if e.g. after removing mods, it could be necessary to startup minecraft with an additional `-D` parameter like `-Dfml.queryResult=confirm`. To address this you can use the environment variable `JVM_DD_OPTS`, which builds the params from a given list of values separated by space, but without the `-D` prefix. To make things running under systems (e.g. Plesk), which doesn't allow `=` inside values, a `:` (colon) could be used instead. The upper example would look like this:
`JVM_DD_OPTS=fml.queryResult:confirm`, and will be converted to `-Dfml.queryResult=confirm`.
**NOTE** When declaring `JVM_OPTS` in a compose file's `environment` section with list syntax, **do not** include the quotes:
```yaml
environment:
- EULA=true
- JVM_OPTS=-someJVMOption someJVMOptionValue
```
Using object syntax is recommended and more intuitive:
```yaml
environment:
EULA: "true"
JVM_OPTS: "-someJVMOption someJVMOptionValue"
# or
# JVM_OPTS: -someJVMOption someJVMOptionValue
```
As a shorthand for passing several system properties as `-D` arguments, you can instead pass a comma separated list of `name=value` or `name:value` pairs with `JVM_DD_OPTS`. (The colon syntax is provided for management platforms like Plesk that don't allow `=` inside a value.)
For example, instead of passing
```yaml
JVM_OPTS: -Dfml.queryResult=confirm -Dname=value
```
you can use
```yaml
JVM_DD_OPTS: fml.queryResult=confirm,name=value
```
### Extra Arguments
Arguments that would usually be passed to the jar file (those which are written after the filename) can be passed via the `EXTRA_ARGS` environment variable.
### Jarfile Options
Options that would usually be passed to the jar file (those which are written after the filename) can be passed via the `EXTRA_ARGS` environment variable.
See [Custom worlds directory path](#custom-worlds-directory-path) for an example.
### Interactive and Color Console
@@ -1559,7 +1614,7 @@ To enable remote JMX, such as for profiling with VisualVM or JMC, add the enviro
### Enable Aikar's Flags
[Aikar has does some research](https://aikar.co/2018/07/02/tuning-the-jvm-g1gc-garbage-collector-flags-for-minecraft/) into finding the optimal JVM flags for GC tuning, which becomes more important as more users are connected concurrently. The set of flags documented there can be added using
[Aikar has done some research](https://aikar.co/2018/07/02/tuning-the-jvm-g1gc-garbage-collector-flags-for-minecraft/) into finding the optimal JVM flags for GC tuning, which becomes more important as more users are connected concurrently. The set of flags documented there can be added using
-e USE_AIKAR_FLAGS=true
@@ -1707,6 +1762,8 @@ On startup the `server.properties` file is checked and, if applicable, a warning
The utility used to wake the server (`knock(d)`) works at network interface level. So the correct interface has to be set using the `AUTOPAUSE_KNOCK_INTERFACE` variable when using non-default networking environments (e.g. host-networking, Portainer oder NAS solutions). See the description of the variable below.
A file called `.paused` is created in `/data` directory when the server is paused and removed when the server is resumed. Other services may check for this file's existence before waking the server.
A starting, example compose file has been provided in [examples/docker-compose-autopause.yml](examples/docker-compose-autopause.yml).
### Enabling Autopause

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@@ -23,4 +23,5 @@ apk add --no-cache -U \
sudo \
knock \
tar \
zstd
zstd \
nfs-utils

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@@ -23,6 +23,7 @@ apt-get install -y \
unzip \
zstd \
lbzip2 \
knockd
knockd \
nfs-common
apt-get clean

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@@ -132,7 +132,6 @@ services:
OVERRIDE_SERVER_PROPERTIES: "true"
DIFFICULTY: "easy"
MAX_TICK_TIME: "-1"
VIEW_DISTANCE: "6"
ALLOW_FLIGHT: "true"
OPS: ""
VIEW_DISTANCE: 10

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@@ -0,0 +1,10 @@
This project demonstrates the use of two compose projects, `dbs` and `servers`, where the following capabilities are demonstrated:
- Managing databases, such as MariaDB, in its own compose project: `dbs`
- Using an `.env` file to avoid including user details within the compose file
- Accessing the database from a separate project, `servers`, via an external network declaration
- LuckPerms is configured to access the MariaDB instance
- Isolating the Minecraft server container by purposely **not** declaring port mappings
- Running Waterfall as a proxy
- Using configuration mount points to pre-configure Waterfall and the Minecraft server
- Using Spiget to download plugins, in this case LuckPerms

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@@ -0,0 +1,2 @@
LUCKPERMS_USER=luckperms
LUCKPERMS_PASSWORD=luckpermspw

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@@ -0,0 +1,21 @@
version: "3.8"
services:
mariadb:
image: mariadb:10
environment:
MARIADB_RANDOM_ROOT_PASSWORD: yes
MARIADB_DATABASE: luckperms
# These are loaded by compose from .env
MARIADB_USER: ${LUCKPERMS_USER}
MARIADB_PASSWORD: ${LUCKPERMS_PASSWORD}
volumes:
- mariadb:/var/lib/mysql
adminer:
image: adminer
ports:
- "8806:8080"
volumes:
mariadb: {}

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@@ -0,0 +1,41 @@
version: "3.8"
services:
proxy:
image: itzg/bungeecord
environment:
TYPE: WATERFALL
ports:
- "25565:25577"
volumes:
- waterfall:/server
- ./waterfall-config:/config
mc:
image: itzg/minecraft-server
environment:
EULA: "true"
TYPE: PAPER
# 28140: luckperms
SPIGET_RESOURCES: "28140"
# since we're behind a proxy
ONLINE_MODE: "false"
volumes:
- mc:/data
# mainly to drop in config files specific to plugins
- ./mc-plugins:/plugins
networks:
# so proxy can reach us
- default
# so we can use databases project
- dbs
volumes:
mc: {}
waterfall: {}
networks:
dbs:
# declared in ../dbs
external: true
name: dbs_default

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@@ -0,0 +1,710 @@
####################################################################################################
# +----------------------------------------------------------------------------------------------+ #
# | __ __ ___ __ __ | #
# | | | | / ` |__/ |__) |__ |__) |\/| /__` | #
# | |___ \__/ \__, | \ | |___ | \ | | .__/ | #
# | | #
# | https://luckperms.net | #
# | | #
# | WIKI: https://luckperms.net/wiki | #
# | DISCORD: https://discord.gg/luckperms | #
# | BUG REPORTS: https://github.com/lucko/LuckPerms/issues | #
# | | #
# | Each option in this file is documented and explained here: | #
# | ==> https://luckperms.net/wiki/Configuration | #
# | | #
# | New options are not added to this file automatically. Default values are used if an | #
# | option cannot be found. The latest config versions can be obtained at the link above. | #
# +----------------------------------------------------------------------------------------------+ #
####################################################################################################
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | ESSENTIAL SETTINGS | #
# | | #
# | Important settings that control how LuckPerms functions. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# The name of the server, used for server specific permissions.
#
# - When set to "global" this setting is effectively ignored.
# - In all other cases, the value here is added to all players in a "server" context.
# - See: https://luckperms.net/wiki/Context
server: global
# If the servers own UUID cache/lookup facility should be used when there is no record for a player
# already in LuckPerms.
#
# - When this is set to 'false', commands using a player's username will not work unless the player
# has joined since LuckPerms was first installed.
# - To get around this, you can use a player's uuid directly in the command, or enable this option.
# - When this is set to 'true', the server facility is used. This may use a number of methods,
# including checking the servers local cache, or making a request to the Mojang API.
use-server-uuid-cache: false
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | STORAGE SETTINGS | #
# | | #
# | Controls which storage method LuckPerms will use to store data. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# How the plugin should store data
#
# - The various options are explained in more detail on the wiki:
# https://luckperms.net/wiki/Storage-types
#
# - Possible options:
#
# | Remote databases - require connection information to be configured below
# |=> MySQL
# |=> MariaDB (preferred over MySQL)
# |=> PostgreSQL
# |=> MongoDB
#
# | Flatfile/local database - don't require any extra configuration
# |=> H2 (preferred over SQLite)
# |=> SQLite
#
# | Readable & editable text files - don't require any extra configuration
# |=> YAML (.yml files)
# |=> JSON (.json files)
# |=> HOCON (.conf files)
# |=> TOML (.toml files)
# |
# | By default, user, group and track data is separated into different files. Data can be combined
# | and all stored in the same file by switching to a combined storage variant.
# | Just add '-combined' to the end of the storage-method, e.g. 'yaml-combined'
#
# - A H2 database is the default option.
# - If you want to edit data manually in "traditional" storage files, we suggest using YAML.
storage-method: MariaDB
# The following block defines the settings for remote database storage methods.
#
# - You don't need to touch any of the settings here if you're using a local storage method!
# - The connection detail options are shared between all remote storage types.
data:
# Define the address and port for the database.
# - The standard DB engine port is used by default
# (MySQL: 3306, PostgreSQL: 5432, MongoDB: 27017)
# - Specify as "host:port" if differs
address: mariadb
# The name of the database to store LuckPerms data in.
# - This must be created already. Don't worry about this setting if you're using MongoDB.
database: luckperms
# Credentials for the database.
username: luckperms
password: 'luckpermspw'
# These settings apply to the MySQL connection pool.
# - The default values will be suitable for the majority of users.
# - Do not change these settings unless you know what you're doing!
pool-settings:
# Sets the maximum size of the MySQL connection pool.
# - Basically this value will determine the maximum number of actual
# connections to the database backend.
# - More information about determining the size of connection pools can be found here:
# https://github.com/brettwooldridge/HikariCP/wiki/About-Pool-Sizing
maximum-pool-size: 10
# Sets the minimum number of idle connections that the pool will try to maintain.
# - For maximum performance and responsiveness to spike demands, it is recommended to not set
# this value and instead allow the pool to act as a fixed size connection pool.
# (set this value to the same as 'maximum-pool-size')
minimum-idle: 10
# This setting controls the maximum lifetime of a connection in the pool in milliseconds.
# - The value should be at least 30 seconds less than any database or infrastructure imposed
# connection time limit.
maximum-lifetime: 1800000 # 30 minutes
# This setting controls how frequently the pool will 'ping' a connection in order to prevent it
# from being timed out by the database or network infrastructure, measured in milliseconds.
# - The value should be less than maximum-lifetime and greater than 30000 (30 seconds).
# - Setting the value to zero will disable the keepalive functionality.
keepalive-time: 0
# This setting controls the maximum number of milliseconds that the plugin will wait for a
# connection from the pool, before timing out.
connection-timeout: 5000 # 5 seconds
# This setting allows you to define extra properties for connections.
#
# By default, the following options are set to enable utf8 encoding. (you may need to remove
# these if you are using PostgreSQL)
# useUnicode: true
# characterEncoding: utf8
#
# You can also use this section to disable SSL connections, by uncommenting the 'useSSL' and
# 'verifyServerCertificate' options below.
properties:
useUnicode: true
characterEncoding: utf8
#useSSL: false
#verifyServerCertificate: false
# The prefix for all LuckPerms SQL tables.
#
# - This only applies for remote SQL storage types (MySQL, MariaDB, etc).
# - Change this if you want to use different tables for different servers.
table-prefix: 'luckperms_'
# The prefix to use for all LuckPerms MongoDB collections.
#
# - This only applies for the MongoDB storage type.
# - Change this if you want to use different collections for different servers. The default is no
# prefix.
mongodb-collection-prefix: ''
# The connection string URI to use to connect to the MongoDB instance.
#
# - When configured, this setting will override anything defined in the address, database,
# username or password fields above.
# - If you have a connection string that starts with 'mongodb://' or 'mongodb+srv://', enter it
# below.
# - For more information, please see https://docs.mongodb.com/manual/reference/connection-string/
mongodb-connection-uri: ''
# Define settings for a "split" storage setup.
#
# - This allows you to define a storage method for each type of data.
# - The connection options above still have to be correct for each type here.
split-storage:
# Don't touch this if you don't want to use split storage!
enabled: false
methods:
# These options don't need to be modified if split storage isn't enabled.
user: h2
group: h2
track: h2
uuid: h2
log: h2
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | UPDATE PROPAGATION & MESSAGING SERVICE | #
# | | #
# | Controls the ways in which LuckPerms will sync data & notify other servers of changes. | #
# | These options are documented on greater detail on the wiki under "Instant Updates". | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# This option controls how frequently LuckPerms will perform a sync task.
#
# - A sync task will refresh all data from the storage, and ensure that the most up-to-date data is
# being used by the plugin.
# - This is disabled by default, as most users will not need it. However, if you're using a remote
# storage type without a messaging service setup, you may wish to set this to something like 3.
# - Set to -1 to disable the task completely.
sync-minutes: -1
# If the file watcher should be enabled.
#
# - When using a file-based storage type, LuckPerms can monitor the data files for changes, and
# automatically update when changes are detected.
# - If you don't want this feature to be active, set this option to false.
watch-files: true
# Define which messaging service should be used by the plugin.
#
# - If enabled and configured, LuckPerms will use the messaging service to inform other connected
# servers of changes.
# - Use the command "/lp networksync" to manually push changes.
# - Data is NOT stored using this service. It is only used as a messaging platform.
#
# - If you decide to enable this feature, you should set "sync-minutes" to -1, as there is no need
# for LuckPerms to poll the database for changes.
#
# - Possible options:
# => sql Uses the SQL database to form a queue system for communication. Will only work when
# 'storage-method' is set to MySQL or MariaDB. This is chosen by default if the
# option is set to 'auto' and SQL storage is in use. Set to 'notsql' to disable this.
# => pluginmsg Uses the plugin messaging channels to communicate with the proxy.
# LuckPerms must be installed on your proxy & all connected servers backend servers.
# Won't work if you have more than one proxy.
# => lilypad Uses LilyPad pub-sub to push changes. You need to have the LilyPad-Connect plugin
# installed.
# => redis Uses Redis pub-sub to push changes. Your server connection info must be configured
# below.
# => rabbitmq Uses RabbitMQ pub-sub to push changes. Your server connection info must be
# configured below.
# => custom Uses a messaging service provided using the LuckPerms API.
# => auto Attempts to automatically setup a messaging service using redis or sql.
messaging-service: auto
# If LuckPerms should automatically push updates after a change has been made with a command.
auto-push-updates: true
# If LuckPerms should push logging entries to connected servers via the messaging service.
push-log-entries: true
# If LuckPerms should broadcast received logging entries to players on this platform.
#
# - If you have LuckPerms installed on your backend servers as well as a BungeeCord proxy, you
# should set this option to false on either your backends or your proxies, to avoid players being
# messaged twice about log entries.
broadcast-received-log-entries: true
# Settings for Redis.
# Port 6379 is used by default; set address to "host:port" if differs
redis:
enabled: false
address: localhost
username: ''
password: ''
# Settings for RabbitMQ.
# Port 5672 is used by default; set address to "host:port" if differs
rabbitmq:
enabled: false
address: localhost
vhost: '/'
username: 'guest'
password: 'guest'
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | CUSTOMIZATION SETTINGS | #
# | | #
# | Settings that allow admins to customize the way LuckPerms operates. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# Controls how temporary permissions/parents/meta should be accumulated.
#
# - The default behaviour is "deny".
# - This behaviour can also be specified when the command is executed. See the command usage
# documentation for more info.
#
# - Possible options:
# => accumulate durations will be added to the existing expiry time
# => replace durations will be replaced if the new duration is later than the current
# expiration
# => deny the command will just fail if you try to add another node with the same expiry
temporary-add-behaviour: deny
# Controls how LuckPerms will determine a users "primary" group.
#
# - The meaning and influence of "primary groups" are explained in detail on the wiki.
# - The preferred approach is to let LuckPerms automatically determine a users primary group
# based on the relative weight of their parent groups.
#
# - Possible options:
# => stored use the value stored against the users record in the file/database
# => parents-by-weight just use the users most highly weighted parent
# => all-parents-by-weight same as above, but calculates based upon all parents inherited from
# both directly and indirectly
primary-group-calculation: parents-by-weight
# If the plugin should check for "extra" permissions with users run LP commands.
#
# - These extra permissions allow finer control over what users can do with each command, and who
# they have access to edit.
# - The nature of the checks are documented on the wiki under "Argument based command permissions".
# - Argument based permissions are *not* static, unlike the 'base' permissions, and will depend upon
# the arguments given within the command.
argument-based-command-permissions: false
# If the plugin should check whether senders are a member of a given group before they're able to
# edit the groups data or add/remove other users to/from it.
# Note: these limitations do not apply to the web editor!
require-sender-group-membership-to-modify: false
# If the plugin should send log notifications to users whenever permissions are modified.
#
# - Notifications are only sent to those with the appropriate permission to receive them
# - They can also be temporarily enabled/disabled on a per-user basis using
# '/lp log notify <on|off>'
log-notify: true
# Defines a list of log entries which should not be sent as notifications to users.
#
# - Each entry in the list is a RegEx expression which is matched against the log entry description.
log-notify-filtered-descriptions:
# - "parent add example"
# If LuckPerms should automatically install translation bundles and periodically update them.
auto-install-translations: true
# Defines the options for prefix and suffix stacking.
#
# - The feature allows you to display multiple prefixes or suffixes alongside a players username in
# chat.
# - It is explained and documented in more detail on the wiki under "Prefix & Suffix Stacking".
#
# - The options are divided into separate sections for prefixes and suffixes.
# - The 'duplicates' setting refers to how duplicate elements are handled. Can be 'retain-all',
# 'first-only' or 'last-only'.
# - The value of 'start-spacer' is included at the start of the resultant prefix/suffix.
# - The value of 'end-spacer' is included at the end of the resultant prefix/suffix.
# - The value of 'middle-spacer' is included between each element in the resultant prefix/suffix.
#
# - Possible format options:
# => highest Selects the value with the highest weight, from all values
# held by or inherited by the player.
#
# => lowest Same as above, except takes the one with the lowest weight.
#
# => highest_own Selects the value with the highest weight, but will not
# accept any inherited values.
#
# => lowest_own Same as above, except takes the value with the lowest weight.
#
# => highest_inherited Selects the value with the highest weight, but will only
# accept inherited values.
#
# => lowest_inherited Same as above, except takes the value with the lowest weight.
#
# => highest_on_track_<track> Selects the value with the highest weight, but only if the
# value was inherited from a group on the given track.
#
# => lowest_on_track_<track> Same as above, except takes the value with the lowest weight.
#
# => highest_not_on_track_<track> Selects the value with the highest weight, but only if the
# value was inherited from a group not on the given track.
#
# => lowest_not_on_track_<track> Same as above, except takes the value with the lowest weight.
#
# => highest_from_group_<group> Selects the value with the highest weight, but only if the
# value was inherited from the given group.
#
# => lowest_from_group_<group> Same as above, except takes the value with the lowest weight.
#
# => highest_not_from_group_<group> Selects the value with the highest weight, but only if the
# value was not inherited from the given group.
#
# => lowest_not_from_group_<group> Same as above, except takes the value with the lowest weight.
meta-formatting:
prefix:
format:
- "highest"
duplicates: first-only
start-spacer: ""
middle-spacer: " "
end-spacer: ""
suffix:
format:
- "highest"
duplicates: first-only
start-spacer: ""
middle-spacer: " "
end-spacer: ""
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | PERMISSION CALCULATION AND INHERITANCE | #
# | | #
# | Modify the way permission checks, meta lookups and inheritance resolutions are handled. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# The algorithm LuckPerms should use when traversing the "inheritance tree".
#
# - Possible options:
# => breadth-first See: https://en.wikipedia.org/wiki/Breadth-first_search
# => depth-first-pre-order See: https://en.wikipedia.org/wiki/Depth-first_search
# => depth-first-post-order See: https://en.wikipedia.org/wiki/Depth-first_search
inheritance-traversal-algorithm: depth-first-pre-order
# If a final sort according to "inheritance rules" should be performed after the traversal algorithm
# has resolved the inheritance tree.
#
# "Inheritance rules" refers to things such as group weightings, primary group status, and the
# natural contextual ordering of the group nodes.
#
# Setting this to 'true' will allow for the inheritance rules to take priority over the structure of
# the inheritance tree.
#
# Effectively when this setting is 'true': the tree is flattened, and rules applied afterwards,
# and when this setting is 'false':, the rules are just applied during each step of the traversal.
post-traversal-inheritance-sort: false
# Defines the mode used to determine whether a set of contexts are satisfied.
#
# - Possible options:
# => at-least-one-value-per-key Set A will be satisfied by another set B, if at least one of the
# key-value entries per key in A are also in B.
# => all-values-per-key Set A will be satisfied by another set B, if all key-value
# entries in A are also in B.
context-satisfy-mode: at-least-one-value-per-key
# LuckPerms has a number of built-in contexts. These can be disabled by adding the context key to
# the list below.
disabled-contexts:
# - "world"
# +----------------------------------------------------------------------------------------------+ #
# | Permission resolution settings | #
# +----------------------------------------------------------------------------------------------+ #
# If users on this server should have their global permissions applied.
# When set to false, only server specific permissions will apply for users on this server
include-global: true
# If users on this server should have their global world permissions applied.
# When set to false, only world specific permissions will apply for users on this server
include-global-world: true
# If users on this server should have global (non-server specific) groups applied
apply-global-groups: true
# If users on this server should have global (non-world specific) groups applied
apply-global-world-groups: true
# +----------------------------------------------------------------------------------------------+ #
# | Meta lookup settings | #
# +----------------------------------------------------------------------------------------------+ #
# Defines how meta values should be selected.
#
# - Possible options:
# => inheritance Selects the meta value that was inherited first
# => highest-number Selects the highest numerical meta value
# => lowest-number Selects the lowest numerical meta value
meta-value-selection-default: inheritance
# Defines how meta values should be selected per key.
meta-value-selection:
# max-homes: highest-number
# +----------------------------------------------------------------------------------------------+ #
# | Inheritance settings | #
# +----------------------------------------------------------------------------------------------+ #
# If the plugin should apply wildcard permissions.
#
# - If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered
# permissions matching the wildcard.
apply-wildcards: true
# If LuckPerms should resolve and apply permissions according to the Sponge style implicit wildcard
# inheritance system.
#
# - That being: If a user has been granted "example", then the player should have also be
# automatically granted "example.function", "example.another", "example.deeper.nesting",
# and so on.
apply-sponge-implicit-wildcards: false
# If the plugin should apply negated Bukkit default permissions before it considers wildcard
# assignments.
#
# - Plugin authors can define permissions which explicitly should not be given automatically to OPs.
# This is usually used for so called "anti-permissions" - permissions which, when granted, apply
# something negative.
# - If this option is set to true, LuckPerms will consider any negated declarations made by
# plugins before it considers wildcards. (similar to the way the OP system works)
# - If this option is set to false, LuckPerms will consider any wildcard assignments first.
apply-default-negated-permissions-before-wildcards: false
# If the plugin should parse regex permissions.
#
# - If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the
# node, and resolve & apply all registered permissions matching the regex.
apply-regex: true
# If the plugin should complete and apply shorthand permissions.
#
# - If set to true, LuckPerms will detect and expand shorthand node patterns.
apply-shorthand: true
# If the plugin should apply Bukkit child permissions.
#
# - Plugin authors can define custom permissions structures for their plugin, which will be resolved
# and used by LuckPerms if this setting is enabled.
apply-bukkit-child-permissions: true
# If the plugin should apply Bukkit default permissions.
#
# - Plugin authors can define permissions which should be given to all users by default, or setup
# permissions which should/shouldn't be given to opped players.
# - If this option is set to false, LuckPerms will ignore these defaults.
apply-bukkit-default-permissions: true
# If the plugin should apply attachment permissions.
#
# - Other plugins on the server are able to add their own "permission attachments" to players.
# - This allows them to grant players additional permissions which last until the end of the
# session, or until they're removed.
# - If this option is set to false, LuckPerms will not include these attachment permissions when
# considering if a player should have access to a certain permission.
apply-bukkit-attachment-permissions: true
# +----------------------------------------------------------------------------------------------+ #
# | Extra settings | #
# +----------------------------------------------------------------------------------------------+ #
# A list of context calculators which will be skipped when calculating contexts.
#
# - You can disable context calculators by either:
# => specifying the Java class name used by the calculator (e.g. com.example.ExampleCalculator)
# => specifying a sub-section of the Java package used by the calculator (e.g. com.example)
disabled-context-calculators: []
# Allows you to set "aliases" for the worlds sent forward for context calculation.
#
# - These aliases are provided in addition to the real world name. Applied recursively.
# - Remove the comment characters for the default aliases to apply.
world-rewrite:
# world_nether: world
# world_the_end: world
# Define special group weights for this server.
#
# - Group weights can also be applied directly to group data, using the setweight command.
# - This section allows weights to be set on a per-server basis.
group-weight:
# admin: 10
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | FINE TUNING OPTIONS | #
# | | #
# | A number of more niche settings for tweaking and changing behaviour. The section also | #
# | contains toggles for some more specialised features. It is only necessary to make changes to | #
# | these options if you want to fine-tune LuckPerms behaviour. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# +----------------------------------------------------------------------------------------------+ #
# | Server Operator (OP) settings | #
# +----------------------------------------------------------------------------------------------+ #
# Controls whether server operators should exist at all.
#
# - When set to 'false', all players will be de-opped, and the /op and /deop commands will be
# disabled. Note that vanilla features like the spawn-protection require an operator on the
# server to work.
enable-ops: true
# Enables or disables a special permission based system in LuckPerms for controlling OP status.
#
# - If set to true, any user with the permission "luckperms.autoop" will automatically be granted
# server operator status. This permission can be inherited, or set on specific servers/worlds,
# temporarily, etc.
# - Additionally, setting this to true will force the "enable-ops" option above to false. All users
# will be de-opped unless they have the permission node, and the op/deop commands will be
# disabled.
# - It is recommended that you use this option instead of assigning a single '*' permission.
auto-op: false
# Defines if "opped" players should be able to use all LuckPerms commands by default.
#
# - Set to false to only allow users who have the permissions access to the commands
commands-allow-op: true
# +----------------------------------------------------------------------------------------------+ #
# | Vault integration settings | #
# +----------------------------------------------------------------------------------------------+ #
# If Vault lookups for offline players on the main server thread should be enabled.
#
# LuckPerms has a "catch" for plugins attempting to perform unsafe offline player data lookups
# from the main server thread. This catch raises an exception (causes an error to occur) when unsafe
# lookups are made, instead of allowing the lookup to happen, which would likely cause the server
# to lag.
#
# However, if you're willing to accept the consequences, the catch can be disabled by setting this
# option to 'true.
vault-unsafe-lookups: false
# If LuckPerms should use the 'display name' of a group when returning groups in Vault API calls.
#
# - When this option is set to true, the display name of the group is returned.
# - When this option is set to false, the standard name/id of the group is returned.
vault-group-use-displaynames: true
# Controls which group LuckPerms should use for NPC players when handling Vault requests.
#
# - As NPCs aren't actually real players, LuckPerms does not load any user data for them. This
# becomes an issue when plugins want to check for their permissions using Vault.
# - As a solution, Vault checks for NPCs fallback to a group, which is defined below.
vault-npc-group: default
# Controls how LuckPerms should consider the OP status of NPC players when handing Vault requests.
#
# - If you want NPCs to have the same permissions as "normal" players, set this option to false.
# - If you want NPCs to have OP status, set this option to true.
vault-npc-op-status: false
# If the vault-server option below should be used.
#
# - When this option is set to false, the server value defined above under "server" is used.
use-vault-server: false
# The name of the server used within Vault operations.
#
# - If you don't want Vault operations to be server specific, set this to "global".
# - Will only take effect if use-vault-server is set to true above.
vault-server: global
# If global permissions should be considered when retrieving meta or player groups
vault-include-global: true
# If Vault operations should ignore any world arguments if supplied.
vault-ignore-world: false
# +----------------------------------------------------------------------------------------------+ #
# | Miscellaneous (and rarely used) settings | #
# +----------------------------------------------------------------------------------------------+ #
# If LuckPerms should produce extra logging output when it handles logins.
#
# - Useful if you're having issues with UUID forwarding or data not being loaded.
debug-logins: false
# If LuckPerms should allow usernames with non alphanumeric characters.
#
# - Note that due to the design of the storage implementation, usernames must still be 16 characters
# or less.
allow-invalid-usernames: false
# If LuckPerms should not require users to confirm bulkupdate operations.
#
# - When set to true, operations will be executed immediately.
# - This is not recommended, as bulkupdate has the potential to irreversibly delete large amounts of
# data, and is not designed to be executed automatically.
# - If automation is needed, users should prefer using the LuckPerms API.
skip-bulkupdate-confirmation: false
# If LuckPerms should prevent bulkupdate operations.
#
# - When set to true, bulkupdate operations (the /lp bulkupdate command) will not work.
# - When set to false, bulkupdate operations will be allowed via the console.
disable-bulkupdate: false
# If LuckPerms should allow a users primary group to be removed with the 'parent remove' command.
#
# - When this happens, the plugin will set their primary group back to default.
prevent-primary-group-removal: false
# If LuckPerms should update the list of commands sent to the client when permissions are changed.
update-client-command-list: true
# If LuckPerms should attempt to register "Brigadier" command list data for its commands.
register-command-list-data: true
# If LuckPerms should attempt to resolve Vanilla command target selectors for LP commands.
# See here for more info: https://minecraft.gamepedia.com/Commands#Target_selectors
resolve-command-selectors: false

View File

@@ -0,0 +1,52 @@
server_connect_timeout: 5000
enforce_secure_profile: false
remote_ping_cache: -1
forge_support: true
player_limit: -1
permissions:
default:
- bungeecord.command.server
- bungeecord.command.list
admin:
- bungeecord.command.alert
- bungeecord.command.end
- bungeecord.command.ip
- bungeecord.command.reload
- bungeecord.command.kick
timeout: 30000
log_commands: false
network_compression_threshold: 256
online_mode: true
disabled_commands:
- disabledcommandhere
servers:
mc:
motd: 'Lobby'
address: mc:25565
restricted: false
listeners:
- query_port: 25577
motd: '&1Another Bungee server'
tab_list: GLOBAL_PING
query_enabled: false
proxy_protocol: false
forced_hosts:
pvp.md-5.net: pvp
ping_passthrough: false
priorities:
- mc
bind_local_address: true
host: 0.0.0.0:25577
max_players: 1
tab_size: 60
force_default_server: false
ip_forward: false
remote_ping_timeout: 5000
prevent_proxy_connections: false
groups:
md_5:
- admin
connection_throttle: 4000
stats: 39440d41-8d83-40cb-a6a7-d95c3197c4d2
connection_throttle_limit: 3
log_pings: true

View File

@@ -0,0 +1,10 @@
plugin_channel_name_limit: 128
use_netty_dns_resolver: true
disable_modern_tab_limiter: true
log_initial_handler_connections: true
throttling:
tab_complete: 1000
game_version: ''
disable_tab_list_rewrite: true
registered_plugin_channels_limit: 128
disable_entity_metadata_rewrite: false

View File

@@ -21,4 +21,7 @@ if [[ $( ps -ax -o stat,comm | grep 'java' | awk '{ print $1 }') =~ ^S.*$ ]] ; t
# finally pause the process
logAutopauseAction "Pausing Java process"
pkill -STOP java
# create .paused file in data directory
touch /data/.paused
fi

View File

@@ -9,4 +9,7 @@ if [[ $( ps -ax -o stat,comm | grep 'java' | awk '{ print $1 }') =~ ^T.*$ ]] ; t
logAutopauseAction "Knocked from $1, resuming Java process"
echo "$1" > /var/log/knocked-source
pkill -CONT java
# remove .paused file from data directory
rm -f /data/.paused
fi

22
kustomize/README.md Normal file
View File

@@ -0,0 +1,22 @@
This directory provides a base to use with [kubectl kustomize](https://kubernetes.io/docs/tasks/manage-kubernetes-objects/kustomization/).
## Example overlay content
### kustomization.yml
```yaml
nameSuffix: "-forge"
commonLabels:
server: forge
bases:
- https://github.com/itzg/docker-minecraft-server.git/kustomize/base
configMapGenerator:
- name: mc
envs:
- mc.env
```
### mc.env
```
EULA=true
TYPE=FORGE
```

View File

@@ -0,0 +1,3 @@
resources:
- statefulset.yml
- service.yml

View File

@@ -0,0 +1,17 @@
apiVersion: v1
kind: Service
metadata:
labels:
service: mc
annotations: {}
# Such as
# mc-router.itzg.me/externalServerName: $(EXTERNAL_SERVICE_NAME)
name: mc
spec:
ports:
- name: minecraft
port: 25565
targetPort: 25565
type: NodePort
selector:
server: mc

View File

@@ -0,0 +1,51 @@
apiVersion: apps/v1
kind: StatefulSet
metadata:
name: mc
spec:
replicas: 1
serviceName: mc
selector:
matchLabels:
server: mc
template:
metadata:
labels:
server: mc
spec:
containers:
- name: mc
envFrom:
- configMapRef:
name: mc
optional: true
env: []
image: itzg/minecraft-server
stdin: true
tty: true
volumeMounts:
- mountPath: /data
name: data
resources:
requests:
cpu: 150m
livenessProbe:
exec:
command: ["mc-health"]
initialDelaySeconds: 120
periodSeconds: 60
readinessProbe:
exec:
command: ["mc-health"]
initialDelaySeconds: 20
periodSeconds: 10
failureThreshold: 12
volumeClaimTemplates:
- metadata:
name: data
spec:
accessModes:
- ReadWriteOnce
resources:
requests:
storage: 500Mi

View File

@@ -72,7 +72,7 @@ function downloadSpigot {
fi
setServerVar
if [ -f $SERVER ]; then
if [ -f "$SERVER" ] && ! isTrue "$FORCE_REDOWNLOAD"; then
# tell curl to only download when newer
curlArgs="-z $SERVER"
fi
@@ -80,7 +80,7 @@ function downloadSpigot {
curlArgs="$curlArgs -v"
fi
log "Downloading $match from $downloadUrl ..."
curl -fsSL -o $SERVER $curlArgs "$downloadUrl"
curl -fsSL -o "$SERVER" $curlArgs "$downloadUrl"
if [[ $? != 0 || $(grep -c "DOCTYPE html" $SERVER) != 0 ]]; then
cat <<EOF
@@ -92,12 +92,12 @@ ERROR: failed to download from $downloadUrl
EOF
if isDebugging && [[ $(grep -c "DOCTYPE html" $SERVER) != 0 ]]; then
cat $SERVER
if isDebugging && [[ $(grep -c "DOCTYPE html" "$SERVER") != 0 ]]; then
cat "$SERVER"
fi
# remove invalid download
rm $SERVER
rm "$SERVER"
exit 3
fi
@@ -118,7 +118,7 @@ function setServerVar {
if isTrue "$BUILD_SPIGOT_FROM_SOURCE" || isTrue "$BUILD_FROM_SOURCE"; then
setServerVar
if [ ! -f $SERVER ] || [ -n "$FORCE_REDOWNLOAD" ]; then
if [ ! -f "$SERVER" ] || isTrue "$FORCE_REDOWNLOAD"; then
buildSpigotFromSource
fi
else

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@@ -144,11 +144,13 @@ findStartScript() {
-o -name ServerStartLinux.sh
-o -name LaunchServer.sh
-o -name server-start.sh
-o -name SERVER-START.sh
-o -name start-server.sh
-o -name startserver.sh
-o -name StartServer.sh
-o -name run.sh
-o -name start.sh
-o -name launch.sh
)
if [ -d "${FTB_BASE_DIR}" ]; then

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@@ -46,10 +46,9 @@ if ! [ -f "${ftbInstallMarker}" ] || [ "$(cat "${ftbInstallMarker}")" != "${FTB_
chmod +x "${ftbInstaller}"
fi
rm -rf forge*jar mods config libraries defaultconfigs changelogs
log "Installing modpack ID ${FTB_MODPACK_ID}, version ID ${FTB_MODPACK_VERSION_ID}"
${ftbInstaller} ${FTB_MODPACK_ID} ${FTB_MODPACK_VERSION_ID} --noscript --auto
log "This could take a while..."
${ftbInstaller} "${FTB_MODPACK_ID}" "${FTB_MODPACK_VERSION_ID}" --noscript --auto > ftb-installer.log
rm -f forge*installer.jar
echo "${FTB_MODPACK_ID}=${FTB_MODPACK_VERSION_ID}" > ${ftbInstallMarker}
@@ -62,7 +61,6 @@ else
log "FTB modpack ID ${FTB_MODPACK_ID}, version ID ${FTB_MODPACK_VERSION_ID} is ready to go"
fi
isDebugging && cat version.json
forgeVersion=$(jq -r '.targets|unique[] | select(.name == "forge") | .version' version.json)
fabricVersion=$(jq -r '.targets|unique[] | select(.name == "fabric") | .version' version.json)
mcVersion=$(jq -r '.targets|unique[] | select(.name == "minecraft") | .version' version.json)

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@@ -8,7 +8,6 @@ set -o pipefail
export SERVER="minecraft_server.${VANILLA_VERSION// /_}.jar"
if [ ! -e "$SERVER" ] || [ -n "$FORCE_REDOWNLOAD" ]; then
log "Locating download for $SERVER ..."
debug "Finding version manifest for $VANILLA_VERSION"
versionManifestUrl=$(get 'https://launchermeta.mojang.com/mc/game/version_manifest.json' | jq --arg VANILLA_VERSION "$VANILLA_VERSION" --raw-output '[.versions[]|select(.id == $VANILLA_VERSION)][0].url')
result=$?
@@ -30,6 +29,7 @@ if [ ! -e "$SERVER" ] || [ -n "$FORCE_REDOWNLOAD" ]; then
exit 1
fi
log "Downloading $VANILLA_VERSION server..."
debug "Downloading server from $serverDownloadUrl"
get -o "$SERVER" "$serverDownloadUrl"
result=$?

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@@ -93,16 +93,6 @@ if isTrue ${ENABLE_ROLLING_LOGS:-false}; then
JVM_OPTS="-Dlog4j.configurationFile=/data/log4j2.xml ${JVM_OPTS}"
fi
# Make sure files exist and are valid JSON (for pre-1.12 to 1.12 upgrades)
log "Checking for JSON files."
JSON_FILES=$(find /data -maxdepth 1 -name '*.json')
for j in $JSON_FILES; do
if [[ $(cat "$j" | sed -e 's/^[[:space:]]*//' -e 's/[[:space:]]*$//') == "" ]]; then
log "Fixing JSON $j"
echo '[]' > $j
fi
done
# Optional disable console
if versionLessThan 1.14 && [[ ${CONSOLE,,} = false ]]; then
EXTRA_ARGS+=" --noconsole"
@@ -287,6 +277,7 @@ else
log "Starting the Minecraft server..."
# shellcheck disable=SC2206
finalArgs=(
$JVM_XX_OPTS
$JVM_OPTS

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@@ -254,10 +254,14 @@ function genericPacks() {
cp -R -f "${base_dir}"/* /data
rm -rf $original_base_dir
log "Saving generic pack(s) checksum"
sha1sum "${packFiles[@]}" > "${sum_file}"
if isDebugging; then
cat "$sum_file"
if isTrue "${SKIP_GENERIC_PACK_CHECKSUM:-false}"; then
log "Skipping generic pack(s) checksum"
else
log "Saving generic pack(s) checksum"
sha1sum "${packFiles[@]}" > "${sum_file}"
if isDebugging; then
cat "$sum_file"
fi
fi
fi
fi

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@@ -66,7 +66,7 @@ getResourceFromSpiget() {
newVersion=$(jq -r '.name' $versionfileNew)
if [ "$installedVersion" = "$newVersion" ]; then
log "resource '${resource}' not downloaded because installed version '${installedVersion}' already up to date ('${newVersion}')"
log "Resource '${resource}': installed version '${installedVersion}' already up to date"
mv "${versionfileNew}" "${versionfile}"
else
if downloadResourceFromSpiget "${resource}"; then