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For AUTO_CURSEFORGE, fixed typo with CF_EXCLUDE_MODS (#1901)
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@@ -650,7 +650,7 @@ The following two examples both refer to version 1.0.7 of ATM8:
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-e TYPE=AUTO_CURSEFORGE -e CF_SLUG=all-the-mods-8 -e CF_FILENAME_MATCHER=1.0.7
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```
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If there are mods that need to be excluded, such as ones that did not properly declare as a client mod via the file's game versions, then they can be excluded by passing a comma or space delimited list of project IDs via `CF_EXLUDE_MODS`. Similarly, there are some mods that are incorrectly tagged as client only. For those, pass the project IDs via `CF_FORCE_INCLUDE_MODS`. Known, mis-tagged mods have been included in the defaults.
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If there are mods that need to be excluded, such as ones that did not properly declare as a client mod via the file's game versions, then they can be excluded by passing a comma or space delimited list of project IDs via `CF_EXCLUDE_MODS`. Similarly, there are some mods that are incorrectly tagged as client only. For those, pass the project IDs via `CF_FORCE_INCLUDE_MODS`. Known, mis-tagged mods have been included in the defaults.
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Other configuration available:
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- `CF_PARALLEL_DOWNLOADS` (default is 4): specify how many parallel mod downloads to perform
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@@ -45,9 +45,11 @@ defaultModExcludes=(
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433760 # not-enough-animations
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568563 # entity-texture-features-fabric
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274259 # carry-on
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787666 # ignitioncoil, not a client mod, but doesn't seem to play nice with server mode
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700629 # defensive-measures
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)
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: "${CF_EXLUDE_MODS:=${defaultModExcludes[@]}}"
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args+=(--exclude-mods="$CF_EXLUDE_MODS")
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: "${CF_EXCLUDE_MODS:=${defaultModExcludes[@]}}"
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args+=(--exclude-mods="$CF_EXCLUDE_MODS")
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defaultModForceIncludes=(
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656526 # revelationary
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