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Update Minecraft Wiki links to new domain after fork (#2400)
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@@ -16,7 +16,7 @@ If you leave it off, a default is computed from the server type and version, suc
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That way you can easily differentiate between several servers you may have started.
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The section symbol (§) and other unicode characters are automatically converted to allow [formatting codes](https://minecraft.fandom.com/wiki/Formatting_codes) to be used consistently with all server versions. For example,
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The section symbol (§) and other unicode characters are automatically converted to allow [formatting codes](https://minecraft.wiki/w/Formatting_codes) to be used consistently with all server versions. For example,
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-e MOTD="A §l§cMinecraft§r §nserver"
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@@ -62,7 +62,7 @@ To whitelist players for your Minecraft server, you can:
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user3
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```
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When either is set, [whitelisting of connecting users](https://minecraft.fandom.com/wiki/Server.properties#white-list) is enabled.
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When either is set, [whitelisting of connecting users](https://minecraft.wiki/w/Server.properties#white-list) is enabled.
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To change the behavior when the whitelist file already exists, set the variable `EXISTING_WHITELIST_FILE` to one of the following options:
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@@ -82,7 +82,7 @@ To change the behavior when the whitelist file already exists, set the variable
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For versions prior to 1.7.3, `white-list.txt` will be maintained instead. Only usernames are supported for those versions.
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To [enforce the whitelist changes immediately](https://minecraft.fandom.com/wiki/Server.properties#enforce-whitelist) when whitelist commands are used , set `ENFORCE_WHITELIST` to "true". If managing the whitelist file manually, `ENABLE_WHITELIST` can be set to "true" to set the `white-list` property.
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To [enforce the whitelist changes immediately](https://minecraft.wiki/w/Server.properties#enforce-whitelist) when whitelist commands are used , set `ENFORCE_WHITELIST` to "true". If managing the whitelist file manually, `ENABLE_WHITELIST` can be set to "true" to set the `white-list` property.
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### Op/Administrator Players
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@@ -279,7 +279,7 @@ If using a negative value for the seed, make sure to quote the value such as:
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By default, Minecraft servers are configured to run in Survival mode. You can
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change the mode using `MODE` where you can either provide the [standard
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numerical values](http://minecraft.gamepedia.com/Game_mode#Game_modes) or the
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numerical values](http://minecraft.wiki/Game_mode#Game_modes) or the
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shortcut values:
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- creative
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@@ -301,9 +301,9 @@ environment variable set to `false`, such as
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### Level Type and Generator Settings
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By default, a standard world is generated with hills, valleys, water, etc. A different level type can
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be configured by setting `LEVEL_TYPE` to [an expected type listed here](https://minecraft.fandom.com/wiki/Server.properties#level-type).
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be configured by setting `LEVEL_TYPE` to [an expected type listed here](https://minecraft.wiki/w/Server.properties#level-type).
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For some of the level types, `GENERATOR_SETTINGS` can be used to further customize the world generation [as described here](https://minecraft.fandom.com/wiki/Server.properties#generator-settings).
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For some of the level types, `GENERATOR_SETTINGS` can be used to further customize the world generation [as described here](https://minecraft.wiki/w/Server.properties#generator-settings).
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### Custom Server Resource Pack
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@@ -37,7 +37,7 @@ Configuration options with defaults:
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!!! note
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Instead of using format codes in the MOTD, Limbo requires [JSON chat content](https://minecraft.fandom.com/wiki/Raw_JSON_text_format#Java_Edition). If a plain string is provided, which is the default, then it gets converted into the required JSON structure.
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Instead of using format codes in the MOTD, Limbo requires [JSON chat content](https://minecraft.wiki/w/Raw_JSON_text_format#Java_Edition). If a plain string is provided, which is the default, then it gets converted into the required JSON structure.
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## Crucible
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@@ -260,7 +260,7 @@ alternatively, you can mount: <code>/etc/localtime:/etc/localtime:ro
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</tr>
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<tr>
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<td><code>MODE</code></td>
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<td>Minecraft servers are configured to run in Survival mode by default. You can change the mode using MODE where you can either provide the <a href="http://minecraft.gamepedia.com/Game_mode#Game_modes">standard numerical values</a> or the shortcut values:<br />
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<td>Minecraft servers are configured to run in Survival mode by default. You can change the mode using MODE where you can either provide the <a href="http://minecraft.wiki/Game_mode#Game_modes">standard numerical values</a> or the shortcut values:<br />
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<ul>
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<li>creative</li>
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<li>survival</li>
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@@ -278,14 +278,14 @@ alternatively, you can mount: <code>/etc/localtime:/etc/localtime:ro
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</tr>
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<tr>
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<td><code>LEVEL_TYPE</code></td>
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<td>By default, a standard world is generated with hills, valleys, water, etc. A different level type can be configured by setting LEVEL_TYPE to <a href="https://minecraft.fandom.com/wiki/Server.properties#level-type">an expected type listed here</a>.
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<td>By default, a standard world is generated with hills, valleys, water, etc. A different level type can be configured by setting LEVEL_TYPE to <a href="https://minecraft.wiki/w/Server.properties#level-type">an expected type listed here</a>.
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</td>
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<td><code>minecraft:default</code></td>
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<td>⬜️</td>
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</tr>
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<tr>
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<td><code>GENERATOR_SETTINGS</code></td>
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<td>For some of the level types, <code>GENERATOR_SETTINGS</code> can be used to further customize the world generation <a href="https://minecraft.fandom.com/wiki/Server.properties#generator-settings">as described here</a>.</td>
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<td>For some of the level types, <code>GENERATOR_SETTINGS</code> can be used to further customize the world generation <a href="https://minecraft.wiki/w/Server.properties#generator-settings">as described here</a>.</td>
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<td><code></code></td>
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<td>⬜️</td>
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</tr>
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