Update Minecraft Wiki links to new domain after fork (#2400)

This commit is contained in:
Misode
2023-09-28 04:28:53 +02:00
committed by GitHub
parent 1396a1ef6c
commit cadc48b41a
5 changed files with 18 additions and 18 deletions

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@@ -16,7 +16,7 @@ If you leave it off, a default is computed from the server type and version, suc
That way you can easily differentiate between several servers you may have started.
The section symbol (§) and other unicode characters are automatically converted to allow [formatting codes](https://minecraft.fandom.com/wiki/Formatting_codes) to be used consistently with all server versions. For example,
The section symbol (§) and other unicode characters are automatically converted to allow [formatting codes](https://minecraft.wiki/w/Formatting_codes) to be used consistently with all server versions. For example,
-e MOTD="A §l§cMinecraft§r §nserver"
@@ -62,7 +62,7 @@ To whitelist players for your Minecraft server, you can:
user3
```
When either is set, [whitelisting of connecting users](https://minecraft.fandom.com/wiki/Server.properties#white-list) is enabled.
When either is set, [whitelisting of connecting users](https://minecraft.wiki/w/Server.properties#white-list) is enabled.
To change the behavior when the whitelist file already exists, set the variable `EXISTING_WHITELIST_FILE` to one of the following options:
@@ -82,7 +82,7 @@ To change the behavior when the whitelist file already exists, set the variable
For versions prior to 1.7.3, `white-list.txt` will be maintained instead. Only usernames are supported for those versions.
To [enforce the whitelist changes immediately](https://minecraft.fandom.com/wiki/Server.properties#enforce-whitelist) when whitelist commands are used , set `ENFORCE_WHITELIST` to "true". If managing the whitelist file manually, `ENABLE_WHITELIST` can be set to "true" to set the `white-list` property.
To [enforce the whitelist changes immediately](https://minecraft.wiki/w/Server.properties#enforce-whitelist) when whitelist commands are used , set `ENFORCE_WHITELIST` to "true". If managing the whitelist file manually, `ENABLE_WHITELIST` can be set to "true" to set the `white-list` property.
### Op/Administrator Players
@@ -279,7 +279,7 @@ If using a negative value for the seed, make sure to quote the value such as:
By default, Minecraft servers are configured to run in Survival mode. You can
change the mode using `MODE` where you can either provide the [standard
numerical values](http://minecraft.gamepedia.com/Game_mode#Game_modes) or the
numerical values](http://minecraft.wiki/Game_mode#Game_modes) or the
shortcut values:
- creative
@@ -301,9 +301,9 @@ environment variable set to `false`, such as
### Level Type and Generator Settings
By default, a standard world is generated with hills, valleys, water, etc. A different level type can
be configured by setting `LEVEL_TYPE` to [an expected type listed here](https://minecraft.fandom.com/wiki/Server.properties#level-type).
be configured by setting `LEVEL_TYPE` to [an expected type listed here](https://minecraft.wiki/w/Server.properties#level-type).
For some of the level types, `GENERATOR_SETTINGS` can be used to further customize the world generation [as described here](https://minecraft.fandom.com/wiki/Server.properties#generator-settings).
For some of the level types, `GENERATOR_SETTINGS` can be used to further customize the world generation [as described here](https://minecraft.wiki/w/Server.properties#generator-settings).
### Custom Server Resource Pack

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@@ -37,7 +37,7 @@ Configuration options with defaults:
!!! note
Instead of using format codes in the MOTD, Limbo requires [JSON chat content](https://minecraft.fandom.com/wiki/Raw_JSON_text_format#Java_Edition). If a plain string is provided, which is the default, then it gets converted into the required JSON structure.
Instead of using format codes in the MOTD, Limbo requires [JSON chat content](https://minecraft.wiki/w/Raw_JSON_text_format#Java_Edition). If a plain string is provided, which is the default, then it gets converted into the required JSON structure.
## Crucible

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@@ -260,7 +260,7 @@ alternatively, you can mount: <code>/etc/localtime:/etc/localtime:ro
</tr>
<tr>
<td><code>MODE</code></td>
<td>Minecraft servers are configured to run in Survival mode by default. You can change the mode using MODE where you can either provide the <a href="http://minecraft.gamepedia.com/Game_mode#Game_modes">standard numerical values</a> or the shortcut values:<br />
<td>Minecraft servers are configured to run in Survival mode by default. You can change the mode using MODE where you can either provide the <a href="http://minecraft.wiki/Game_mode#Game_modes">standard numerical values</a> or the shortcut values:<br />
<ul>
<li>creative</li>
<li>survival</li>
@@ -278,14 +278,14 @@ alternatively, you can mount: <code>/etc/localtime:/etc/localtime:ro
</tr>
<tr>
<td><code>LEVEL_TYPE</code></td>
<td>By default, a standard world is generated with hills, valleys, water, etc. A different level type can be configured by setting LEVEL_TYPE to <a href="https://minecraft.fandom.com/wiki/Server.properties#level-type">an expected type listed here</a>.
<td>By default, a standard world is generated with hills, valleys, water, etc. A different level type can be configured by setting LEVEL_TYPE to <a href="https://minecraft.wiki/w/Server.properties#level-type">an expected type listed here</a>.
</td>
<td><code>minecraft:default</code></td>
<td>⬜️</td>
</tr>
<tr>
<td><code>GENERATOR_SETTINGS</code></td>
<td>For some of the level types, <code>GENERATOR_SETTINGS</code> can be used to further customize the world generation <a href="https://minecraft.fandom.com/wiki/Server.properties#generator-settings">as described here</a>.</td>
<td>For some of the level types, <code>GENERATOR_SETTINGS</code> can be used to further customize the world generation <a href="https://minecraft.wiki/w/Server.properties#generator-settings">as described here</a>.</td>
<td><code></code></td>
<td>⬜️</td>
</tr>