From cadc48b41a7dca72a19960c405906eb41a3d348d Mon Sep 17 00:00:00 2001 From: Misode Date: Thu, 28 Sep 2023 04:28:53 +0200 Subject: [PATCH] Update Minecraft Wiki links to new domain after fork (#2400) --- README.md | 14 +++++++------- docs/configuration/server-properties.md | 12 ++++++------ docs/types-and-platforms/server-types/others.md | 2 +- docs/variables/index.md | 6 +++--- .../servers/mc-plugins/LuckPerms/config.yml | 2 +- 5 files changed, 18 insertions(+), 18 deletions(-) diff --git a/README.md b/README.md index 53e6c955..9c464ab4 100644 --- a/README.md +++ b/README.md @@ -585,7 +585,7 @@ Configuration options with defaults: NAME}" -> NOTE: instead of using format codes in the MOTD, Limbo requires [JSON chat content](https://minecraft.fandom.com/wiki/Raw_JSON_text_format#Java_Edition). If a plain string is provided, which is the default, then it gets converted into the required JSON structure. +> NOTE: instead of using format codes in the MOTD, Limbo requires [JSON chat content](https://minecraft.wiki/w/Raw_JSON_text_format#Java_Edition). If a plain string is provided, which is the default, then it gets converted into the required JSON structure. ### Running a Crucible server @@ -1090,7 +1090,7 @@ If you leave it off, a default is computed from the server type and version, suc That way you can easily differentiate between several servers you may have started. -The section symbol (§) and other unicode characters are automatically converted to allow [formatting codes](https://minecraft.fandom.com/wiki/Formatting_codes) to be used consistently with all server versions. For example, +The section symbol (§) and other unicode characters are automatically converted to allow [formatting codes](https://minecraft.wiki/w/Formatting_codes) to be used consistently with all server versions. For example, -e MOTD="A §l§cMinecraft§r §nserver" @@ -1122,7 +1122,7 @@ To whitelist players for your Minecraft server, you can: - Provide the url or path to a whitelist file via `WHITELIST_FILE` environment variable `docker run -d -e WHITELIST_FILE=/extra/whitelist.json ...` -When either is set, [whitelisting of connecting users](https://minecraft.fandom.com/wiki/Server.properties#white-list) is enabled . If managing the list manually, `ENABLE_WHITELIST` can be set to "true" to set the `white-list` property. +When either is set, [whitelisting of connecting users](https://minecraft.wiki/w/Server.properties#white-list) is enabled . If managing the list manually, `ENABLE_WHITELIST` can be set to "true" to set the `white-list` property. If whitelist configuration already exists, `WHITELIST_FILE` will not be retrieved and any usernames in `WHITELIST` are **added** to the whitelist configuration. You can enforce regeneration of the whitelist on each server startup by setting `OVERRIDE_WHITELIST` to "true". This will delete the whitelist file before processing whitelist configuration. @@ -1132,7 +1132,7 @@ If whitelist configuration already exists, `WHITELIST_FILE` will not be retrieve > If running Minecraft 1.7.5 or earlier, these variables will apply to `white-list.txt`, with 1.7.6 implementing support for `whitelist.json`. Make sure your `WHITELIST_FILE` is in the appropriate format. -To [enforce the whitelist changes immediately](https://minecraft.fandom.com/wiki/Server.properties#enforce-whitelist) when whitelist commands are used , set `ENFORCE_WHITELIST` to "true". +To [enforce the whitelist changes immediately](https://minecraft.wiki/w/Server.properties#enforce-whitelist) when whitelist commands are used , set `ENFORCE_WHITELIST` to "true". ### Op/Administrator Players @@ -1303,7 +1303,7 @@ If using a negative value for the seed, make sure to quote the value such as: By default, Minecraft servers are configured to run in Survival mode. You can change the mode using `MODE` where you can either provide the [standard -numerical values](http://minecraft.gamepedia.com/Game_mode#Game_modes) or the +numerical values](http://minecraft.wiki/Game_mode#Game_modes) or the shortcut values: - creative @@ -1325,9 +1325,9 @@ environment variable set to `false`, such as ### Level Type and Generator Settings By default, a standard world is generated with hills, valleys, water, etc. A different level type can -be configured by setting `LEVEL_TYPE` to [an expected type listed here](https://minecraft.fandom.com/wiki/Server.properties#level-type). +be configured by setting `LEVEL_TYPE` to [an expected type listed here](https://minecraft.wiki/w/Server.properties#level-type). -For some of the level types, `GENERATOR_SETTINGS` can be used to further customize the world generation [as described here](https://minecraft.fandom.com/wiki/Server.properties#generator-settings). +For some of the level types, `GENERATOR_SETTINGS` can be used to further customize the world generation [as described here](https://minecraft.wiki/w/Server.properties#generator-settings). ### Custom Server Resource Pack diff --git a/docs/configuration/server-properties.md b/docs/configuration/server-properties.md index d01bba07..f8670fff 100644 --- a/docs/configuration/server-properties.md +++ b/docs/configuration/server-properties.md @@ -16,7 +16,7 @@ If you leave it off, a default is computed from the server type and version, suc That way you can easily differentiate between several servers you may have started. -The section symbol (§) and other unicode characters are automatically converted to allow [formatting codes](https://minecraft.fandom.com/wiki/Formatting_codes) to be used consistently with all server versions. For example, +The section symbol (§) and other unicode characters are automatically converted to allow [formatting codes](https://minecraft.wiki/w/Formatting_codes) to be used consistently with all server versions. For example, -e MOTD="A §l§cMinecraft§r §nserver" @@ -62,7 +62,7 @@ To whitelist players for your Minecraft server, you can: user3 ``` -When either is set, [whitelisting of connecting users](https://minecraft.fandom.com/wiki/Server.properties#white-list) is enabled. +When either is set, [whitelisting of connecting users](https://minecraft.wiki/w/Server.properties#white-list) is enabled. To change the behavior when the whitelist file already exists, set the variable `EXISTING_WHITELIST_FILE` to one of the following options: @@ -82,7 +82,7 @@ To change the behavior when the whitelist file already exists, set the variable For versions prior to 1.7.3, `white-list.txt` will be maintained instead. Only usernames are supported for those versions. -To [enforce the whitelist changes immediately](https://minecraft.fandom.com/wiki/Server.properties#enforce-whitelist) when whitelist commands are used , set `ENFORCE_WHITELIST` to "true". If managing the whitelist file manually, `ENABLE_WHITELIST` can be set to "true" to set the `white-list` property. +To [enforce the whitelist changes immediately](https://minecraft.wiki/w/Server.properties#enforce-whitelist) when whitelist commands are used , set `ENFORCE_WHITELIST` to "true". If managing the whitelist file manually, `ENABLE_WHITELIST` can be set to "true" to set the `white-list` property. ### Op/Administrator Players @@ -279,7 +279,7 @@ If using a negative value for the seed, make sure to quote the value such as: By default, Minecraft servers are configured to run in Survival mode. You can change the mode using `MODE` where you can either provide the [standard -numerical values](http://minecraft.gamepedia.com/Game_mode#Game_modes) or the +numerical values](http://minecraft.wiki/Game_mode#Game_modes) or the shortcut values: - creative @@ -301,9 +301,9 @@ environment variable set to `false`, such as ### Level Type and Generator Settings By default, a standard world is generated with hills, valleys, water, etc. A different level type can -be configured by setting `LEVEL_TYPE` to [an expected type listed here](https://minecraft.fandom.com/wiki/Server.properties#level-type). +be configured by setting `LEVEL_TYPE` to [an expected type listed here](https://minecraft.wiki/w/Server.properties#level-type). -For some of the level types, `GENERATOR_SETTINGS` can be used to further customize the world generation [as described here](https://minecraft.fandom.com/wiki/Server.properties#generator-settings). +For some of the level types, `GENERATOR_SETTINGS` can be used to further customize the world generation [as described here](https://minecraft.wiki/w/Server.properties#generator-settings). ### Custom Server Resource Pack diff --git a/docs/types-and-platforms/server-types/others.md b/docs/types-and-platforms/server-types/others.md index 33e0a872..7aa977ae 100644 --- a/docs/types-and-platforms/server-types/others.md +++ b/docs/types-and-platforms/server-types/others.md @@ -37,7 +37,7 @@ Configuration options with defaults: !!! note - Instead of using format codes in the MOTD, Limbo requires [JSON chat content](https://minecraft.fandom.com/wiki/Raw_JSON_text_format#Java_Edition). If a plain string is provided, which is the default, then it gets converted into the required JSON structure. + Instead of using format codes in the MOTD, Limbo requires [JSON chat content](https://minecraft.wiki/w/Raw_JSON_text_format#Java_Edition). If a plain string is provided, which is the default, then it gets converted into the required JSON structure. ## Crucible diff --git a/docs/variables/index.md b/docs/variables/index.md index 002d74d1..02504495 100644 --- a/docs/variables/index.md +++ b/docs/variables/index.md @@ -260,7 +260,7 @@ alternatively, you can mount: /etc/localtime:/etc/localtime:ro MODE - Minecraft servers are configured to run in Survival mode by default. You can change the mode using MODE where you can either provide the standard numerical values or the shortcut values:
+ Minecraft servers are configured to run in Survival mode by default. You can change the mode using MODE where you can either provide the standard numerical values or the shortcut values: