Auto-merging via docker-versions-create

This commit is contained in:
Geoff Bourne
2020-08-09 13:07:09 -05:00
9 changed files with 81 additions and 49 deletions

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@@ -1,5 +1,6 @@
data
testdata
examples
k8s-examples
.idea
.git
.git

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@@ -11,7 +11,7 @@ latest snapshot. See the _Versions_ section below for more information.
To simply use the latest stable version, run
docker run -d -p 25565:25565 --name mc itzg/minecraft-server
docker run -d -p 25565:25565 --name mc -e EULA=TRUE itzg/minecraft-server
where the standard server port, 25565, will be exposed on your host machine.
@@ -35,6 +35,7 @@ With that you can easily view the logs, stop, or re-start the container:
docker stop mc
docker start mc
*Be sure to always include `-e EULA=TRUE` in your commands, as Mojang/Microsoft requires EULA acceptance.*
## Looking for a Bedrock Dedicated Server
@@ -269,10 +270,20 @@ the `/path/on/host` folder contents look like:
├── ops.json
├── server.properties
├── whitelist.json
├── worlds
│   └── ... PLACE MAPS IN THEIR OWN FOLDERS HERE ...
└── ...
```
If you add mods while the container is running, you'll need to restart it to pick those
Providing a presistent `/data` mount is a good idea, both to persist the game world and to allow for the manual configuration which is sometimes needed.
For instance, imagine a scenario when the initial launch has completed, but you now want to change the worldmap for your server.
Assuming you have a shared directory to your container, you can then (after first launch) drag and drop your premade maps or worlds into the `\worlds\` directory. **Note:** each world should be placed in its own folder under the `\worlds\` directory.
Once your maps are in the proper path, you can then specify which map the server uses by changing the `level-name` value in `server.properties` to match the name of your map.
If you add mods or make changes to `server.properties` while the container is running, you'll need to restart it to pick those
up:
docker stop mc
@@ -291,6 +302,8 @@ This works well if you want to have a common set of modules in a separate
location, but still have multiple worlds with different server requirements
in either persistent volumes or a downloadable archive.
### Replacing variables inside configs
Sometimes you have mods or plugins that require configuration information that is only available at runtime.
@@ -390,7 +403,7 @@ secrets:
The content of `db_password`:
ug23u3bg39o-ogADSs
## Running a Bukkit/Spigot server
Enable Bukkit/Spigot server mode by adding a `-e TYPE=BUKKIT` or `-e TYPE=SPIGOT` to your command-line.

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@@ -4,7 +4,7 @@
. /start-utils
sudo /usr/sbin/knockd -c /autopause/knockd-config.cfg -d
sudo /usr/sbin/knockd -c /tmp/knockd-config.cfg -d
if [ $? -ne 0 ] ; then
while :
do

5
start
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@@ -36,11 +36,6 @@ if [ $(id -u) = 0 ]; then
chown -R ${runAsUser}:${runAsGroup} /data
fi
if [[ $(stat -c "%u" /autopause) != $UID ]]; then
log "Changing ownership of /autopause to $UID ..."
chown -R ${runAsUser}:${runAsGroup} /autopause
fi
if [[ ${SKIP_NSSWITCH_CONF^^} != TRUE ]]; then
echo 'hosts: files dns' > /etc/nsswitch.conf
fi

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@@ -4,18 +4,20 @@
log "Autopause functionality enabled"
cp /autopause/knockd-config.cfg /tmp/knockd-config.cfg
# update server port to listen to
regseq="^\s*sequence\s*=\s*$SERVER_PORT\s*$"
linenum=$(grep -nm1 sequence /autopause/knockd-config.cfg | cut -d : -f 1 | tail -n1)
if ! [[ $(awk "NR==$linenum" /autopause/knockd-config.cfg) =~ $regseq ]]; then
sed -i "${linenum}s/sequence.*/sequence = $SERVER_PORT/" /autopause/knockd-config.cfg
linenum=$(grep -nm1 sequence /tmp/knockd-config.cfg | cut -d : -f 1 | tail -n1)
if ! [[ $(awk "NR==$linenum" /tmp/knockd-config.cfg) =~ $regseq ]]; then
sed -i "${linenum}s/sequence.*/sequence = $SERVER_PORT/" /tmp/knockd-config.cfg
log "Updated server port in knockd config"
fi
# update rcon port to listen to
regseq="^\s*sequence\s*=\s*$RCON_PORT\s*$"
linenum=$(grep -nm2 sequence /autopause/knockd-config.cfg | cut -d : -f 1 | tail -n1)
if ! [[ $(awk "NR==$linenum" /autopause/knockd-config.cfg) =~ $regseq ]]; then
sed -i "${linenum}s/sequence.*/sequence = $RCON_PORT/" /autopause/knockd-config.cfg
linenum=$(grep -nm2 sequence /tmp/knockd-config.cfg | cut -d : -f 1 | tail -n1)
if ! [[ $(awk "NR==$linenum" /tmp/knockd-config.cfg) =~ $regseq ]]; then
sed -i "${linenum}s/sequence.*/sequence = $RCON_PORT/" /tmp/knockd-config.cfg
log "Updated rcon port in knockd config"
fi

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@@ -8,8 +8,7 @@ shopt -s nullglob
export HOME=/data
if [ ! -e /data/eula.txt ]; then
EULA="${EULA,,}"
if [ "$EULA" != "true" ]; then
if ! isTrue "$EULA"; then
log ""
log "Please accept the Minecraft EULA at"
log " https://account.mojang.com/documents/minecraft_eula"
@@ -19,12 +18,7 @@ if [ ! -e /data/eula.txt ]; then
exit 1
fi
echo "# Generated via Docker on $(date)" > /data/eula.txt
if ! echo "eula=$EULA" >> /data/eula.txt; then
log "ERROR: unable to write eula to /data. Please make sure attached directory is writable by uid=${UID}"
exit 2
fi
writeEula
fi
@@ -109,7 +103,7 @@ case "${TYPE^^}" in
;;
FTB|CURSEFORGE)
exec ${SCRIPTS:-/}start-deployFTB "$@"
exec ${SCRIPTS:-/}start-deployCF "$@"
;;
VANILLA)

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@@ -18,42 +18,60 @@ fi
# If supplied with a URL for a modpack (simple zip of jars), download it and unpack
if [[ "$MODPACK" ]]; then
EFFECTIVE_MODPACK_URL=$(curl -Ls -o /dev/null -w %{url_effective} $MODPACK)
case "X$EFFECTIVE_MODPACK_URL" in
X[Hh][Tt][Tt][Pp]*.zip)
if isURL "${MODPACK}"; then
if [[ "${MODPACK}" == *.zip ]]; then
downloadUrl="${MODPACK}"
else
downloadUrl=$(curl -Ls -o /dev/null -w %{url_effective} $MODPACK)
if ! [[ $downloadUrl == *.zip ]]; then
log "ERROR Invalid URL given for MODPACK: $downloadUrl resolved from $MODPACK"
log " Must be HTTP or HTTPS and a ZIP file"
exit 1
fi
fi
log "Downloading mod/plugin pack via HTTP"
log " from $EFFECTIVE_MODPACK_URL ..."
if ! curl -sSL -o /tmp/modpack.zip "$EFFECTIVE_MODPACK_URL"; then
log "ERROR: failed to download from $EFFECTIVE_MODPACK_URL"
log " from $downloadUrl ..."
if ! curl -sSL -o /tmp/modpack.zip "$downloadUrl"; then
log "ERROR: failed to download from $downloadUrl"
exit 2
fi
if [ "$TYPE" = "SPIGOT" ]; then
mkdir -p /data/plugins
if ! unzip -o -d /data/plugins /tmp/modpack.zip; then
log "ERROR: failed to unzip the modpack from $EFFECTIVE_MODPACK_URL"
log "ERROR: failed to unzip the modpack from $downloadUrl"
fi
else
mkdir -p /data/mods
if ! unzip -o -d /data/mods /tmp/modpack.zip; then
log "ERROR: failed to unzip the modpack from $EFFECTIVE_MODPACK_URL"
log "ERROR: failed to unzip the modpack from $downloadUrl"
fi
fi
rm -f /tmp/modpack.zip
;;
*)
log "Invalid URL given for modpack: Must be HTTP or HTTPS and a ZIP file"
;;
esac
else
log "ERROR Invalid URL given for MODPACK: $MODPACK"
exit 1
fi
fi
# If supplied with a URL for a plugin download it.
if [[ "$MODS" ]]; then
for i in ${MODS//,/ }
do
EFFECTIVE_MOD_URL=$(curl -Ls -o /dev/null -w %{url_effective} $i)
case "X$EFFECTIVE_MOD_URL" in
X[Hh][Tt][Tt][Pp]*.jar)
for i in ${MODS//,/ }
do
if isURL $i; then
if [[ $i == *.jar ]]; then
EFFECTIVE_MOD_URL=$i
else
EFFECTIVE_MOD_URL=$(curl -Ls -o /dev/null -w %{url_effective} $i)
if ! [[ $EFFECTIVE_MOD_URL == *.jar ]]; then
log "ERROR Invalid URL given in MODS: $EFFECTIVE_MOD_URL resolved from $i"
log " Must be HTTP or HTTPS and a JAR file"
exit 1
fi
fi
log "Downloading mod/plugin via HTTP"
log " from $EFFECTIVE_MOD_URL ..."
if ! curl -sSL -o /tmp/${EFFECTIVE_MOD_URL##*/} $EFFECTIVE_MOD_URL; then
@@ -69,12 +87,12 @@ do
mv /tmp/${EFFECTIVE_MOD_URL##*/} /data/mods/${EFFECTIVE_MOD_URL##*/}
fi
rm -f /tmp/${EFFECTIVE_MOD_URL##*/}
;;
*)
log "Invalid URL given for modpack: Must be HTTP or HTTPS and a JAR file"
;;
esac
done
else
log "ERROR Invalid URL given in MODS: $i"
exit 1
fi
done
fi
if [[ "$MANIFEST" ]]; then

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@@ -113,3 +113,12 @@ requireVar() {
exit 1
fi
}
function writeEula() {
if ! echo "# Generated via Docker on $(date)
eula=${EULA,,}
" > /data/eula.txt; then
log "ERROR: unable to write eula to /data. Please make sure attached directory is writable by uid=${UID}"
exit 2
fi
}