Enhanced WORLD to support path to zip file

This commit is contained in:
Geoff Bourne
2020-06-06 20:41:09 -05:00
parent 8c866bd17d
commit 450442a916
4 changed files with 55 additions and 51 deletions

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@@ -984,30 +984,19 @@ where the default is "world":
### Downloadable world
Instead of mounting the `/data` volume, you can instead specify the URL of
a ZIP file containing an archived world. This will be downloaded, and
unpacked in the `/data` directory; if it does not contain a subdirectory
called `world/` then it will be searched for a file `level.dat` and the
containing subdirectory renamed to `world`. This means that most of the
archived Minecraft worlds downloadable from the Internet will already be in
the correct format.
The ZIP file may also contain a `server.properties` file and `modules`
directory, if required.
Instead of mounting the `/data` volume, you can instead specify the URL of a ZIP file containing an archived world. It will be searched for a file `level.dat` and the containing subdirectory moved to the directory named by `$LEVEL`. This means that most of the archived Minecraft worlds downloadable from the Internet will already be in the correct format.
docker run -d -e WORLD=http://www.example.com/worlds/MySave.zip ...
**NOTE:** Unless you also mount `/data` as an external volume, this world
will be deleted when the container is deleted.
**NOTE:** This URL must be accessible from inside the container. Therefore,
you should use an IP address or a globally resolveable FQDN, or else the
you should use an IP address or a globally resolvable FQDN, or else the
name of a linked container.
**NOTE:** If the archive contains more than one `level.dat`, then the one to select can be picked with `WORLD_INDEX`, which defaults to 1.
### Cloning world from a container path
The `WORLD` option can also be used to reference a directory that will be used
as a source to clone the world directory.
The `WORLD` option can also be used to reference a directory or zip file that will be used as a source to clone or unzip the world directory.
For example, the following would initially clone the world's content
from `/worlds/basic`. Also notice in the example that you can use a

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@@ -0,0 +1,11 @@
version: "3.7"
services:
mc:
image: itzg/minecraft-server
ports:
- 25565:25565
environment:
EULA: "TRUE"
VERSION: 1.7.2
WORLD: https://www.minecraftmaps.com/survival-maps/cube-survival/download

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@@ -1,6 +1,7 @@
#!/bin/bash
. /start-utils
isDebugging && set -x
set -o pipefail
export SERVER="minecraft_server.${VANILLA_VERSION// /_}.jar"
@@ -39,5 +40,7 @@ if [ ! -e $SERVER ] || [ -n "$FORCE_REDOWNLOAD" ]; then
fi
fi
isDebugging && ls -l
# Continue to Final Setup
exec /start-finalSetup01World $@

View File

@@ -1,6 +1,8 @@
#!/bin/bash
. /start-utils
set -e
isDebugging && set -x
if [ $TYPE = "FEED-THE-BEAST" ]; then
worldDest=$FTB_BASE_DIR/$LEVEL
@@ -8,46 +10,45 @@ else
worldDest=/data/$LEVEL
fi
# If no world exists and a URL for a world is supplied, download it and unpack
if [[ "$WORLD" ]] && [ ! -d "$worldDest" ]; then
case "X$WORLD" in
X[Hh][Tt][Tt][Pp]*)
log "Downloading world from $WORLD"
curl -sSL -o - "$WORLD" > /data/world.zip
if isURL $WORLD; then
curl -fsSL "$WORLD" -o /tmp/world.zip
zipSrc=/tmp/world.zip
elif [[ "$WORLD" =~ .*\.zip ]]; then
zipSrc="$WORLD"
fi
if [[ "$zipSrc" ]]; then
log "Unzipping world"
unzip -o -q /data/world.zip
rm -f /data/world.zip
if [ ! -d $worldDest ]; then
log World directory not found
for i in /data/*/level.dat; do
if [ -f "$i" ]; then
d=`dirname "$i"`
log Renaming world directory from $d
mv -f "$d" $worldDest
fi
done
fi
if [ "$TYPE" = "SPIGOT" ]; then
# Reorganise if a Spigot server
log "Moving End and Nether maps to Spigot location"
[ -d "$worldDest/DIM1" ] && mv -f "$worldDest/DIM1" "/data/${LEVEL}_the_end"
[ -d "$worldDest/DIM-1" ] && mv -f "$worldDest/DIM-1" "/data/${LEVEL}_nether"
fi
;;
*)
if [[ -d "$WORLD" ]]; then
if [[ ! -d "$worldDest" ]]; then
log "Cloning world directory from $WORLD ..."
cp -r "$WORLD" "$worldDest"
else
log "Skipping clone from $WORLD since $worldDest exists"
fi
# Stage contents so that the correct subdirectory can be picked off
mkdir -p /tmp/world-data
(cd /tmp/world-data && unzip -o -q "$zipSrc")
baseDirs=$(find /tmp/world-data -name "level.dat" -exec dirname "{}" \;)
count=$(echo "$baseDirs" | wc -l)
if [[ $count -gt 1 ]]; then
baseDir="$(echo "$baseDirs" | sed -n ${WORLD_INDEX:-1}p)"
baseName=$(basename "$baseDir")
log "WARN multiple levels found, picking: $baseName"
elif [[ $count -gt 0 ]]; then
baseDir="$baseDirs"
else
log "World cloning source '$WORLD' doesn't seem to exist"
log "ERROR invalid world content"
exit 1
fi
;;
esac
mv "$baseDir" "$worldDest"
else
log "Cloning world directory from $WORLD ..."
cp -r "$WORLD" "$worldDest"
fi
if [ "$TYPE" = "SPIGOT" ]; then
# Reorganise if a Spigot server
log "Moving End and Nether maps to Spigot location"
[ -d "$worldDest/DIM1" ] && mv -f "$worldDest/DIM1" "/data/${LEVEL}_the_end"
[ -d "$worldDest/DIM-1" ] && mv -f "$worldDest/DIM-1" "/data/${LEVEL}_nether"
fi
fi
exec /start-finalSetup02Modpack $@