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(js/css) Update generated files
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+13
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@@ -1,6 +1,6 @@
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/**
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* @license AngularJS v1.6.8
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* (c) 2010-2017 Google, Inc. http://angularjs.org
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* @license AngularJS v1.6.9
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* (c) 2010-2018 Google, Inc. http://angularjs.org
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* License: MIT
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*/
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(function(window, angular) {'use strict';
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@@ -532,7 +532,7 @@ var ANIMATE_TIMER_KEY = '$$animateCss';
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* Once again, `$animateCss` is designed to be used inside of a registered JavaScript animation that
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* is powered by ngAnimate. It is possible to use `$animateCss` directly inside of a directive, however,
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* any automatic control over cancelling animations and/or preventing animations from being run on
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* child elements will not be handled by Angular. For this to work as expected, please use `$animate` to
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* child elements will not be handled by AngularJS. For this to work as expected, please use `$animate` to
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* trigger the animation and then setup a JavaScript animation that injects `$animateCss` to trigger
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* the CSS animation.
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*
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@@ -2774,7 +2774,7 @@ var $$AnimateQueueProvider = ['$animateProvider', /** @this */ function($animate
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while (parentNode) {
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if (!rootNodeDetected) {
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// angular doesn't want to attempt to animate elements outside of the application
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// AngularJS doesn't want to attempt to animate elements outside of the application
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// therefore we need to ensure that the rootElement is an ancestor of the current element
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rootNodeDetected = (parentNode === rootNode);
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}
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@@ -3387,7 +3387,7 @@ var ngAnimateSwapDirective = ['$animate', '$rootScope', function($animate, $root
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* @description
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*
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* The `ngAnimate` module provides support for CSS-based animations (keyframes and transitions) as well as JavaScript-based animations via
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* callback hooks. Animations are not enabled by default, however, by including `ngAnimate` the animation hooks are enabled for an Angular app.
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* callback hooks. Animations are not enabled by default, however, by including `ngAnimate` the animation hooks are enabled for an AngularJS app.
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*
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* ## Usage
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* Simply put, there are two ways to make use of animations when ngAnimate is used: by using **CSS** and **JavaScript**. The former works purely based
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@@ -3416,7 +3416,7 @@ var ngAnimateSwapDirective = ['$animate', '$rootScope', function($animate, $root
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* ## CSS-based Animations
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*
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* CSS-based animations with ngAnimate are unique since they require no JavaScript code at all. By using a CSS class that we reference between our HTML
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* and CSS code we can create an animation that will be picked up by Angular when an underlying directive performs an operation.
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* and CSS code we can create an animation that will be picked up by AngularJS when an underlying directive performs an operation.
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*
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* The example below shows how an `enter` animation can be made possible on an element using `ng-if`:
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*
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@@ -3675,7 +3675,7 @@ var ngAnimateSwapDirective = ['$animate', '$rootScope', function($animate, $root
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* enter: function(element, doneFn) {
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* jQuery(element).fadeIn(1000, doneFn);
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*
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* // remember to call doneFn so that angular
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* // remember to call doneFn so that AngularJS
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* // knows that the animation has concluded
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* },
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*
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@@ -3723,7 +3723,7 @@ var ngAnimateSwapDirective = ['$animate', '$rootScope', function($animate, $root
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*
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* ## CSS + JS Animations Together
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*
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* AngularJS 1.4 and higher has taken steps to make the amalgamation of CSS and JS animations more flexible. However, unlike earlier versions of Angular,
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* AngularJS 1.4 and higher has taken steps to make the amalgamation of CSS and JS animations more flexible. However, unlike earlier versions of AngularJS,
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* defining CSS and JS animations to work off of the same CSS class will not work anymore. Therefore the example below will only result in **JS animations taking
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* charge of the animation**:
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*
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@@ -4039,7 +4039,7 @@ var ngAnimateSwapDirective = ['$animate', '$rootScope', function($animate, $root
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*
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* ## Using $animate in your directive code
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*
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* So far we've explored how to feed in animations into an Angular application, but how do we trigger animations within our own directives in our application?
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* So far we've explored how to feed in animations into an AngularJS application, but how do we trigger animations within our own directives in our application?
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* By injecting the `$animate` service into our directive code, we can trigger structural and class-based hooks which can then be consumed by animations. Let's
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* imagine we have a greeting box that shows and hides itself when the data changes
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*
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@@ -4082,7 +4082,7 @@ var ngAnimateSwapDirective = ['$animate', '$rootScope', function($animate, $root
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* });
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* ```
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*
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* (Note that earlier versions of Angular prior to v1.4 required the promise code to be wrapped using `$scope.$apply(...)`. This is not the case
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* (Note that earlier versions of AngularJS prior to v1.4 required the promise code to be wrapped using `$scope.$apply(...)`. This is not the case
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* anymore.)
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*
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* In addition to the animation promise, we can also make use of animation-related callbacks within our directives and controller code by registering
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@@ -4097,7 +4097,7 @@ var ngAnimateSwapDirective = ['$animate', '$rootScope', function($animate, $root
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* }])
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* ```
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*
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* (Note that you will need to trigger a digest within the callback to get angular to notice any scope-related changes.)
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* (Note that you will need to trigger a digest within the callback to get AngularJS to notice any scope-related changes.)
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*/
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var copy;
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@@ -4124,7 +4124,7 @@ var noop;
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* Click here {@link ng.$animate to learn more about animations with `$animate`}.
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*/
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angular.module('ngAnimate', [], function initAngularHelpers() {
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// Access helpers from angular core.
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// Access helpers from AngularJS core.
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// Do it inside a `config` block to ensure `window.angular` is available.
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noop = angular.noop;
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copy = angular.copy;
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@@ -4139,7 +4139,7 @@ angular.module('ngAnimate', [], function initAngularHelpers() {
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isFunction = angular.isFunction;
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isElement = angular.isElement;
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})
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.info({ angularVersion: '1.6.8' })
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.info({ angularVersion: '1.6.9' })
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.directive('ngAnimateSwap', ngAnimateSwapDirective)
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.directive('ngAnimateChildren', $$AnimateChildrenDirective)
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