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(js/css) Update generated files
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+11
-7
@@ -1,5 +1,5 @@
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/**
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* @license AngularJS v1.6.6
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* @license AngularJS v1.6.7
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* (c) 2010-2017 Google, Inc. http://angularjs.org
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* License: MIT
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*/
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@@ -528,7 +528,7 @@ var ANIMATE_TIMER_KEY = '$$animateCss';
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* Note that only browsers that support CSS transitions and/or keyframe animations are capable of
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* rendering animations triggered via `$animateCss` (bad news for IE9 and lower).
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*
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* ## Usage
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* ## General Use
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* Once again, `$animateCss` is designed to be used inside of a registered JavaScript animation that
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* is powered by ngAnimate. It is possible to use `$animateCss` directly inside of a directive, however,
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* any automatic control over cancelling animations and/or preventing animations from being run on
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@@ -1315,6 +1315,12 @@ var $AnimateCssProvider = ['$animateProvider', /** @this */ function($animatePro
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event.stopPropagation();
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var ev = event.originalEvent || event;
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if (ev.target !== node) {
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// Since TransitionEvent / AnimationEvent bubble up,
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// we have to ignore events by finished child animations
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return;
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}
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// we now always use `Date.now()` due to the recent changes with
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// event.timeStamp in Firefox, Webkit and Chrome (see #13494 for more info)
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var timeStamp = ev.$manualTimeStamp || Date.now();
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@@ -3383,9 +3389,7 @@ var ngAnimateSwapDirective = ['$animate', '$rootScope', function($animate, $root
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* The `ngAnimate` module provides support for CSS-based animations (keyframes and transitions) as well as JavaScript-based animations via
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* callback hooks. Animations are not enabled by default, however, by including `ngAnimate` the animation hooks are enabled for an Angular app.
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*
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* <div doc-module-components="ngAnimate"></div>
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*
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* # Usage
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* ## Usage
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* Simply put, there are two ways to make use of animations when ngAnimate is used: by using **CSS** and **JavaScript**. The former works purely based
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* using CSS (by using matching CSS selectors/styles) and the latter triggers animations that are registered via `module.animation()`. For
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* both CSS and JS animations the sole requirement is to have a matching `CSS class` that exists both in the registered animation and within
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@@ -3403,7 +3407,7 @@ var ngAnimateSwapDirective = ['$animate', '$rootScope', function($animate, $root
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* | {@link ng.directive:ngIf#animations ngIf} | enter and leave |
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* | {@link ng.directive:ngClass#animations ngClass} | add and remove (the CSS class(es) present) |
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* | {@link ng.directive:ngShow#animations ngShow} & {@link ng.directive:ngHide#animations ngHide} | add and remove (the ng-hide class value) |
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* | {@link ng.directive:form#animation-hooks form} & {@link ng.directive:ngModel#animation-hooks ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) |
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* | {@link ng.directive:form#animations form} & {@link ng.directive:ngModel#animations ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) |
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* | {@link module:ngMessages#animations ngMessages} | add and remove (ng-active & ng-inactive) |
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* | {@link module:ngMessages#animations ngMessage} | enter and leave |
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*
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@@ -4135,7 +4139,7 @@ angular.module('ngAnimate', [], function initAngularHelpers() {
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isFunction = angular.isFunction;
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isElement = angular.isElement;
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})
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.info({ angularVersion: '1.6.6' })
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.info({ angularVersion: '1.6.7' })
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.directive('ngAnimateSwap', ngAnimateSwapDirective)
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.directive('ngAnimateChildren', $$AnimateChildrenDirective)
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