diff --git a/UI/WebServerResources/events.js b/UI/WebServerResources/events.js index fdf04908d..ed4db4a4b 100644 --- a/UI/WebServerResources/events.js +++ b/UI/WebServerResources/events.js @@ -1,165 +1,165 @@ -// written by Dean Edwards, 2005 -// with input from Tino Zijdel, Matthias Miller, Diego Perini -// http://dean.edwards.name/weblog/2005/10/add-event/ -function addEvent(element, type, handler) { - // Modification by Tanny O'Haley, http://tanny.ica.com to add the - // DOMContentLoaded for all browsers. - if (type == "DOMContentLoaded" || type == "domload") { - addDOMLoadEvent(handler); - return; - } - - if (element.addEventListener) { - element.addEventListener(type, handler, false); - } else { - // assign each event handler a unique ID - if (!handler.$$guid) handler.$$guid = addEvent.guid++; - // create a hash table of event types for the element - if (!element.events) element.events = {}; - // create a hash table of event handlers for each element/event pair - var handlers = element.events[type]; - if (!handlers) { - handlers = element.events[type] = {}; - // store the existing event handler (if there is one) - if (element["on" + type]) { - handlers[0] = element["on" + type]; - } - } - // store the event handler in the hash table - handlers[handler.$$guid] = handler; - // assign a global event handler to do all the work - element["on" + type] = handleEvent; - } -}; -// a counter used to create unique IDs -addEvent.guid = 1; - -function removeEvent(element, type, handler) { - if (element.removeEventListener) { - element.removeEventListener(type, handler, false); - } else { - // delete the event handler from the hash table - if (element.events && element.events[type]) { - delete element.events[type][handler.$$guid]; - } - } -}; - -function handleEvent(event) { - var returnValue = true; - // grab the event object (IE uses a global event object) - event = event || fixEvent(((this.ownerDocument || this.document || this).parentWindow || window).event); - // get a reference to the hash table of event handlers - var handlers = this.events[event.type]; - // execute each event handler - for (var i in handlers) { - this.$$handleEvent = handlers[i]; - if (this.$$handleEvent(event) === false) { - returnValue = false; - } - } - return returnValue; -}; - -function fixEvent(event) { - // add W3C standard event methods - event.preventDefault = fixEvent.preventDefault; - event.stopPropagation = fixEvent.stopPropagation; - return event; -}; -fixEvent.preventDefault = function() { - this.returnValue = false; -}; -fixEvent.stopPropagation = function() { - this.cancelBubble = true; -}; - -// End Dean Edwards addEvent. - -// Tino Zijdel - crisp@xs4all.nl This little snippet fixes the problem that the onload attribute on -// the body-element will overwrite previous attached events on the window object for the onload event. -if (!window.addEventListener) { - document.onreadystatechange = function(){ - if (window.onload && window.onload != handleEvent) { - addEvent(window, 'load', window.onload); - window.onload = handleEvent; - } - } -} - -// Here are my functions for adding the DOMContentLoaded event to browsers other -// than Mozilla. - -// Array of DOMContentLoaded event handlers. -window.onDOMLoadEvents = new Array(); -window.DOMContentLoadedInitDone = false; - -// Function that adds DOMContentLoaded listeners to the array. -function addDOMLoadEvent(listener) { - window.onDOMLoadEvents[window.onDOMLoadEvents.length]=listener; -} - -// Function to process the DOMContentLoaded events array. -function DOMContentLoadedInit() { - // quit if this function has already been called - if (window.DOMContentLoadedInitDone) return; - - // flag this function so we don't do the same thing twice - window.DOMContentLoadedInitDone = true; - - // iterates through array of registered functions - for (var i=0; i<\/script>"); - var script = document.getElementById("__ie_onload"); - script.onreadystatechange = function() { - if (this.readyState == "complete") { - DOMContentLoadedInit(); // call the onload handler - } - }; -/*@end @*/ +// written by Dean Edwards, 2005 +// with input from Tino Zijdel, Matthias Miller, Diego Perini +// http://dean.edwards.name/weblog/2005/10/add-event/ +function addEvent(element, type, handler) { + // Modification by Tanny O'Haley, http://tanny.ica.com to add the + // DOMContentLoaded for all browsers. + if (type == "DOMContentLoaded" || type == "domload") { + addDOMLoadEvent(handler); + return; + } + + if (element.addEventListener) { + element.addEventListener(type, handler, false); + } else { + // assign each event handler a unique ID + if (!handler.$$guid) handler.$$guid = addEvent.guid++; + // create a hash table of event types for the element + if (!element.events) element.events = {}; + // create a hash table of event handlers for each element/event pair + var handlers = element.events[type]; + if (!handlers) { + handlers = element.events[type] = {}; + // store the existing event handler (if there is one) + if (element["on" + type]) { + handlers[0] = element["on" + type]; + } + } + // store the event handler in the hash table + handlers[handler.$$guid] = handler; + // assign a global event handler to do all the work + element["on" + type] = handleEvent; + } +}; +// a counter used to create unique IDs +addEvent.guid = 1; + +function removeEvent(element, type, handler) { + if (element.removeEventListener) { + element.removeEventListener(type, handler, false); + } else { + // delete the event handler from the hash table + if (element.events && element.events[type]) { + delete element.events[type][handler.$$guid]; + } + } +}; + +function handleEvent(event) { + var returnValue = true; + // grab the event object (IE uses a global event object) + event = event || fixEvent(((this.ownerDocument || this.document || this).parentWindow || window).event); + // get a reference to the hash table of event handlers + var handlers = this.events[event.type]; + // execute each event handler + for (var i in handlers) { + this.$$handleEvent = handlers[i]; + if (this.$$handleEvent(event) === false) { + returnValue = false; + } + } + return returnValue; +}; + +function fixEvent(event) { + // add W3C standard event methods + event.preventDefault = fixEvent.preventDefault; + event.stopPropagation = fixEvent.stopPropagation; + return event; +}; +fixEvent.preventDefault = function() { + this.returnValue = false; +}; +fixEvent.stopPropagation = function() { + this.cancelBubble = true; +}; + +// End Dean Edwards addEvent. + +// Tino Zijdel - crisp@xs4all.nl This little snippet fixes the problem that the onload attribute on +// the body-element will overwrite previous attached events on the window object for the onload event. +if (!window.addEventListener) { + document.onreadystatechange = function(){ + if (window.onload && window.onload != handleEvent) { + addEvent(window, 'load', window.onload); + window.onload = handleEvent; + } + } +} + +// Here are my functions for adding the DOMContentLoaded event to browsers other +// than Mozilla. + +// Array of DOMContentLoaded event handlers. +window.onDOMLoadEvents = new Array(); +window.DOMContentLoadedInitDone = false; + +// Function that adds DOMContentLoaded listeners to the array. +function addDOMLoadEvent(listener) { + window.onDOMLoadEvents[window.onDOMLoadEvents.length]=listener; +} + +// Function to process the DOMContentLoaded events array. +function DOMContentLoadedInit() { + // quit if this function has already been called + if (window.DOMContentLoadedInitDone) return; + + // flag this function so we don't do the same thing twice + window.DOMContentLoadedInitDone = true; + + // iterates through array of registered functions + for (var i=0; i<\/script>"); + var script = document.getElementById("__ie_onload"); + script.onreadystatechange = function() { + if (this.readyState == "complete") { + DOMContentLoadedInit(); // call the onload handler + } + }; +/*@end @*/