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data.TestCreateSnapshot which is used in particular by TestFindUsedBlobs and TestFindUsedBlobs could generate trees with duplicate file names. This is invalid and going forward will result in an error.
215 lines
5.0 KiB
Go
215 lines
5.0 KiB
Go
package data
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import (
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"bytes"
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"context"
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"encoding/json"
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"fmt"
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"path"
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"sort"
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"strings"
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"github.com/restic/restic/internal/errors"
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"github.com/restic/restic/internal/restic"
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"github.com/restic/restic/internal/debug"
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)
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// Tree is an ordered list of nodes.
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type Tree struct {
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Nodes []*Node `json:"nodes"`
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}
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// NewTree creates a new tree object with the given initial capacity.
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func NewTree(capacity int) *Tree {
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return &Tree{
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Nodes: make([]*Node, 0, capacity),
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}
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}
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func (t *Tree) String() string {
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return fmt.Sprintf("Tree<%d nodes>", len(t.Nodes))
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}
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// Equals returns true if t and other have exactly the same nodes.
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func (t *Tree) Equals(other *Tree) bool {
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if len(t.Nodes) != len(other.Nodes) {
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debug.Log("tree.Equals(): trees have different number of nodes")
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return false
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}
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for i := 0; i < len(t.Nodes); i++ {
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if !t.Nodes[i].Equals(*other.Nodes[i]) {
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debug.Log("tree.Equals(): node %d is different:", i)
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debug.Log(" %#v", t.Nodes[i])
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debug.Log(" %#v", other.Nodes[i])
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return false
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}
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}
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return true
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}
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// Insert adds a new node at the correct place in the tree.
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func (t *Tree) Insert(node *Node) error {
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pos, found := t.find(node.Name)
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if found != nil {
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return errors.Errorf("node %q already present", node.Name)
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}
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// https://github.com/golang/go/wiki/SliceTricks
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t.Nodes = append(t.Nodes, nil)
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copy(t.Nodes[pos+1:], t.Nodes[pos:])
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t.Nodes[pos] = node
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return nil
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}
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func (t *Tree) find(name string) (int, *Node) {
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pos := sort.Search(len(t.Nodes), func(i int) bool {
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return t.Nodes[i].Name >= name
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})
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if pos < len(t.Nodes) && t.Nodes[pos].Name == name {
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return pos, t.Nodes[pos]
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}
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return pos, nil
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}
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// Find returns a node with the given name, or nil if none could be found.
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func (t *Tree) Find(name string) *Node {
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if t == nil {
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return nil
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}
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_, node := t.find(name)
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return node
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}
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// Sort sorts the nodes by name.
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func (t *Tree) Sort() {
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list := Nodes(t.Nodes)
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sort.Sort(list)
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t.Nodes = list
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}
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// Subtrees returns a slice of all subtree IDs of the tree.
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func (t *Tree) Subtrees() (trees restic.IDs) {
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for _, node := range t.Nodes {
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if node.Type == NodeTypeDir && node.Subtree != nil {
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trees = append(trees, *node.Subtree)
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}
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}
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return trees
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}
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// LoadTree loads a tree from the repository.
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func LoadTree(ctx context.Context, r restic.BlobLoader, id restic.ID) (*Tree, error) {
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debug.Log("load tree %v", id)
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buf, err := r.LoadBlob(ctx, restic.TreeBlob, id, nil)
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if err != nil {
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return nil, err
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}
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t := &Tree{}
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err = json.Unmarshal(buf, t)
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if err != nil {
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return nil, err
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}
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return t, nil
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}
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// SaveTree stores a tree into the repository and returns the ID. The ID is
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// checked against the index. The tree is only stored when the index does not
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// contain the ID.
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func SaveTree(ctx context.Context, r restic.BlobSaver, t *Tree) (restic.ID, error) {
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if t.Nodes == nil {
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// serialize an empty tree as `{"nodes":[]}` to be consistent with TreeJSONBuilder
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t.Nodes = make([]*Node, 0)
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}
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buf, err := json.Marshal(t)
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if err != nil {
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return restic.ID{}, errors.Wrap(err, "MarshalJSON")
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}
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// append a newline so that the data is always consistent (json.Encoder
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// adds a newline after each object)
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buf = append(buf, '\n')
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id, _, _, err := r.SaveBlob(ctx, restic.TreeBlob, buf, restic.ID{}, false)
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return id, err
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}
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var ErrTreeNotOrdered = errors.New("nodes are not ordered or duplicate")
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type TreeJSONBuilder struct {
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buf bytes.Buffer
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lastName string
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}
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func NewTreeJSONBuilder() *TreeJSONBuilder {
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tb := &TreeJSONBuilder{}
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_, _ = tb.buf.WriteString(`{"nodes":[`)
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return tb
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}
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func (builder *TreeJSONBuilder) AddNode(node *Node) error {
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if node.Name <= builder.lastName {
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return fmt.Errorf("node %q, last %q: %w", node.Name, builder.lastName, ErrTreeNotOrdered)
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}
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if builder.lastName != "" {
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_ = builder.buf.WriteByte(',')
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}
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builder.lastName = node.Name
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val, err := json.Marshal(node)
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if err != nil {
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return err
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}
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_, _ = builder.buf.Write(val)
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return nil
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}
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func (builder *TreeJSONBuilder) Finalize() ([]byte, error) {
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// append a newline so that the data is always consistent (json.Encoder
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// adds a newline after each object)
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_, _ = builder.buf.WriteString("]}\n")
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buf := builder.buf.Bytes()
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// drop reference to buffer
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builder.buf = bytes.Buffer{}
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return buf, nil
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}
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func FindTreeDirectory(ctx context.Context, repo restic.BlobLoader, id *restic.ID, dir string) (*restic.ID, error) {
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if id == nil {
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return nil, errors.New("tree id is null")
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}
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dirs := strings.Split(path.Clean(dir), "/")
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subfolder := ""
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for _, name := range dirs {
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if name == "" || name == "." {
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continue
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}
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subfolder = path.Join(subfolder, name)
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tree, err := LoadTree(ctx, repo, *id)
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if err != nil {
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return nil, fmt.Errorf("path %s: %w", subfolder, err)
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}
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node := tree.Find(name)
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if node == nil {
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return nil, fmt.Errorf("path %s: not found", subfolder)
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}
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if node.Type != NodeTypeDir || node.Subtree == nil {
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return nil, fmt.Errorf("path %s: not a directory", subfolder)
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}
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id = node.Subtree
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}
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return id, nil
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}
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