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Update vendored dependencies
This includes github.com/kurin/blazer 0.2.0, which resolves #1291
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// Copyright 2016, Google
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package consistent implements an experimental interface for using B2 as a
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// coordination primitive.
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package consistent
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import (
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"bytes"
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"context"
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"crypto/rand"
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"encoding/base64"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"io/ioutil"
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"reflect"
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"github.com/kurin/blazer/b2"
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)
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const metaKey = "blazer-meta-key-no-touchie"
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var (
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errUpdateConflict = errors.New("update conflict")
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errNotInGroup = errors.New("not in group")
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)
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// NewGroup creates a new consistent Group for the given bucket.
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func NewGroup(bucket *b2.Bucket, name string) *Group {
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return &Group{
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name: name,
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b: bucket,
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}
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}
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// Group represents a collection of B2 objects that can be modified in a
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// consistent way. Objects in the same group contend with each other for
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// updates, but there can only be so many (maximum of 10; fewer if there are
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// other bucket attributes set) groups in a given bucket.
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type Group struct {
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name string
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b *b2.Bucket
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ba *b2.BucketAttrs
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}
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// Operate calls f with the contents of the group object given by name, and
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// updates that object with the output of f if f returns no error. Operate
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// guarantees that no other callers have modified the contents of name in the
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// meantime (as long as all other callers are using this package). It may call
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// f any number of times and, as a result, the potential data transfer is
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// unbounded. Callers should have f fail after a given number of attempts if
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// this is unacceptable.
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//
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// The io.Reader that f returns is guaranteed to be read until at least the
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// first error. Callers must ensure that this is sufficient for the reader to
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// clean up after itself.
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func (g *Group) OperateStream(ctx context.Context, name string, f func(io.Reader) (io.Reader, error)) error {
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for {
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r, err := g.NewReader(ctx, name)
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if err != nil && err != errNotInGroup {
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return err
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}
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out, err := f(r)
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r.Close()
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if err != nil {
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return err
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}
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defer io.Copy(ioutil.Discard, out) // ensure the reader is read
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w, err := g.NewWriter(ctx, r.Key, name)
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if err != nil {
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return err
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}
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if _, err := io.Copy(w, out); err != nil {
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return err
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}
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if err := w.Close(); err != nil {
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if err == errUpdateConflict {
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continue
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}
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return err
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}
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return nil
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}
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}
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// Operate uses OperateStream to act on byte slices.
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func (g *Group) Operate(ctx context.Context, name string, f func([]byte) ([]byte, error)) error {
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return g.OperateStream(ctx, name, func(r io.Reader) (io.Reader, error) {
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b, err := ioutil.ReadAll(r)
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if b2.IsNotExist(err) {
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b = nil
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err = nil
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}
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if err != nil {
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return nil, err
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}
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bs, err := f(b)
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if err != nil {
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return nil, err
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}
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return bytes.NewReader(bs), nil
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})
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}
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// OperateJSON is a convenience function for transforming JSON data in B2 in a
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// consistent way. Callers should pass a function f which accepts a pointer to
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// a struct of a given type and transforms it into another struct (ideally but
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// not necessarily of the same type). Callers should also pass an example
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// struct, t, or a pointer to it, that is the same type. t will not be
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// altered. If there is no existing file, f will be called with an pointer to
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// an empty struct of type t. Otherwise, it will be called with a pointer to a
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// struct filled out with the given JSON.
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func (g *Group) OperateJSON(ctx context.Context, name string, t interface{}, f func(interface{}) (interface{}, error)) error {
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jsonType := reflect.TypeOf(t)
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for jsonType.Kind() == reflect.Ptr {
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jsonType = jsonType.Elem()
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}
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return g.OperateStream(ctx, name, func(r io.Reader) (io.Reader, error) {
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in := reflect.New(jsonType).Interface()
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if err := json.NewDecoder(r).Decode(in); err != nil && err != io.EOF && !b2.IsNotExist(err) {
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return nil, err
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}
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out, err := f(in)
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if err != nil {
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return nil, err
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}
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pr, pw := io.Pipe()
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go func() { pw.CloseWithError(json.NewEncoder(pw).Encode(out)) }()
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return closeAfterReading{rc: pr}, nil
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})
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}
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// closeAfterReading closes the underlying reader on the first non-nil error
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type closeAfterReading struct {
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rc io.ReadCloser
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}
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func (car closeAfterReading) Read(p []byte) (int, error) {
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n, err := car.rc.Read(p)
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if err != nil {
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car.rc.Close()
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}
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return n, err
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}
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// Writer is an io.ReadCloser.
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type Writer struct {
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ctx context.Context
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wc io.WriteCloser
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name string
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suffix string
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key string
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g *Group
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}
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// Write implements io.Write.
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func (w Writer) Write(p []byte) (int, error) { return w.wc.Write(p) }
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// Close writes any remaining data into B2 and updates the group to reflect the
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// contents of the new object. If the group object has been modified, Close()
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// will fail.
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func (w Writer) Close() error {
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if err := w.wc.Close(); err != nil {
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return err
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}
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// TODO: maybe see if you can cut down on calls to info()
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for {
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ci, err := w.g.info(w.ctx)
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if err != nil {
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// Replacement failed; delete the new version.
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w.g.b.Object(w.name + "/" + w.suffix).Delete(w.ctx)
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return err
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}
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old, ok := ci.Locations[w.name]
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if ok && old != w.key {
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w.g.b.Object(w.name + "/" + w.suffix).Delete(w.ctx)
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return errUpdateConflict
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}
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ci.Locations[w.name] = w.suffix
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if err := w.g.save(w.ctx, ci); err != nil {
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if err == errUpdateConflict {
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continue
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}
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w.g.b.Object(w.name + "/" + w.suffix).Delete(w.ctx)
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return err
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}
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// Replacement successful; delete the old version.
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w.g.b.Object(w.name + "/" + w.key).Delete(w.ctx)
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return nil
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}
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}
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// Reader is an io.ReadCloser. Key must be passed to NewWriter.
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type Reader struct {
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r io.ReadCloser
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Key string
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}
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func (r Reader) Read(p []byte) (int, error) {
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if r.r == nil {
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return 0, io.EOF
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}
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return r.r.Read(p)
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}
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func (r Reader) Close() error {
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if r.r == nil {
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return nil
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}
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return r.r.Close()
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}
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// NewWriter creates a Writer and prepares it to be updated. The key argument
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// should come from the Key field of a Reader; if Writer.Close() returns with
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// no error, then the underlying group object was successfully updated from the
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// data available from the Reader with no intervening writes. New objects can
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// be created with an empty key.
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func (g *Group) NewWriter(ctx context.Context, key, name string) (Writer, error) {
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suffix, err := random()
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if err != nil {
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return Writer{}, err
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}
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return Writer{
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ctx: ctx,
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wc: g.b.Object(name + "/" + suffix).NewWriter(ctx),
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name: name,
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suffix: suffix,
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key: key,
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g: g,
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}, nil
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}
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// NewReader creates a Reader with the current version of the object, as well
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// as that object's update key.
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func (g *Group) NewReader(ctx context.Context, name string) (Reader, error) {
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ci, err := g.info(ctx)
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if err != nil {
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return Reader{}, err
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}
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suffix, ok := ci.Locations[name]
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if !ok {
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return Reader{}, errNotInGroup
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}
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return Reader{
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r: g.b.Object(name + "/" + suffix).NewReader(ctx),
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Key: suffix,
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}, nil
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}
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func (g *Group) info(ctx context.Context) (*consistentInfo, error) {
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attrs, err := g.b.Attrs(ctx)
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if err != nil {
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return nil, err
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}
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g.ba = attrs
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imap := attrs.Info
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if imap == nil {
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return nil, nil
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}
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enc, ok := imap[metaKey+"-"+g.name]
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if !ok {
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return &consistentInfo{
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Version: 1,
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Locations: make(map[string]string),
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}, nil
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}
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b, err := base64.StdEncoding.DecodeString(enc)
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if err != nil {
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return nil, err
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}
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ci := &consistentInfo{}
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if err := json.Unmarshal(b, ci); err != nil {
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return nil, err
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}
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if ci.Locations == nil {
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ci.Locations = make(map[string]string)
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}
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return ci, nil
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}
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func (g *Group) save(ctx context.Context, ci *consistentInfo) error {
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ci.Serial++
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b, err := json.Marshal(ci)
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if err != nil {
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return err
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}
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s := base64.StdEncoding.EncodeToString(b)
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for {
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oldAI, err := g.info(ctx)
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if err != nil {
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return err
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}
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if oldAI.Serial != ci.Serial-1 {
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return errUpdateConflict
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}
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if g.ba.Info == nil {
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g.ba.Info = make(map[string]string)
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}
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g.ba.Info[metaKey+"-"+g.name] = s
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err = g.b.Update(ctx, g.ba)
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if err == nil {
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return nil
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}
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if !b2.IsUpdateConflict(err) {
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return err
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}
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// Bucket update conflict; try again.
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}
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}
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// List returns a list of all the group objects.
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func (g *Group) List(ctx context.Context) ([]string, error) {
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ci, err := g.info(ctx)
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if err != nil {
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return nil, err
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}
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var l []string
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for name := range ci.Locations {
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l = append(l, name)
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}
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return l, nil
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}
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type consistentInfo struct {
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Version int
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// Serial is incremented for every version saved. If we ensure that
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// current.Serial = 1 + previous.Serial, and that the bucket metadata is
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// updated cleanly, then we know that the version we saved is the direct
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// successor to the version we had. If the bucket metadata doesn't update
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// cleanly, but the serial relation holds true for the new AI struct, then we
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// can retry without bothering the user. However, if the serial relation no
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// longer holds true, it means someone else has updated AI and we have to ask
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// the user to redo everything they've done.
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//
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// However, it is still necessary for higher level constructs to confirm that
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// the serial number they expect is good. The writer does this, for example,
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// but comparing the "key" of the file it is replacing.
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Serial int
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Locations map[string]string
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}
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func random() (string, error) {
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b := make([]byte, 20)
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if _, err := rand.Read(b); err != nil {
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return "", err
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}
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return fmt.Sprintf("%x", b), nil
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}
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