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json/api/basic_json/update.md
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2026-10-12 07:35:31 +00:00

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nlohmann::basic_json::update

// (1)
void update(const_reference j, bool merge_objects = false);

// (2)
void update(const_iterator first, const_iterator last, bool merge_objects = false);
  1. Inserts all values from JSON object j.
  2. Inserts all values from range [first, last)

When merge_objects is #!c false (default), existing keys are overwritten. When merge_objects is #!c true, recursively merges objects with common keys.

If the JSON value is #!json null, it is implicitly converted to an empty object before the values are inserted.

The function is motivated by Python's dict.update function.

Iterator invalidation

For ordered_json, adding a value to an object can yield a reallocation, in which case all iterators (including the end() iterator) and all references to the elements are invalidated.

Parameters

j (in)
JSON object to read values from
merge_objects (in)
when #!c true, keys that exist in both objects and whose value in the source is itself an object are merged recursively; all other values are overwritten as usual (default: #!c false)
first (in)
the beginning of the range of elements to insert
last (in)
the end of the range of elements to insert

Exception safety

Basic guarantee: if an exception is thrown during the operation, the JSON value may be partially modified.

Exceptions

  1. The function can throw the following exceptions:
    • Throws type_error.312 if called on JSON values other than objects; example: "cannot use update() with string"
  2. The function can throw the following exceptions:
    • Throws type_error.312 if called on JSON values other than objects; example: "cannot use update() with string"
    • Throws invalid_iterator.210 if first and last do not belong to the same JSON value; example: "iterators do not fit"

Complexity

  1. O(N*log(size() + N)), where N is the number of elements to insert.
  2. O(N*log(size() + N)), where N is the number of elements to insert.

Notes

The argument j (or, for overload (2), the range [first, last)) may be #!cpp *this itself or refer to a value contained in #!cpp *this (for example, a subobject returned by #!cpp (*this)[key]); it is read as it was when update() was called, before any modification of #!cpp *this.

Examples

??? example "Example: (1) update with another object"

The example shows how `update()` is used.

```cpp
#include <iostream>
#include <iomanip>
#include <nlohmann/json.hpp>

using json = nlohmann::json;
using namespace nlohmann::literals;

int main()
{
    // create two JSON objects
    json o1 = R"( {"color": "red", "price": 17.99, "names": {"de": "Flugzeug"}} )"_json;
    json o2 = R"( {"color": "blue", "speed": 100, "names": {"en": "plane"}} )"_json;
    json o3 = o1;

    // add all keys from o2 to o1 (updating "color", replacing "names")
    o1.update(o2);

    // add all keys from o2 to o1 (updating "color", merging "names")
    o3.update(o2, true);

    // output updated object o1 and o3
    std::cout << std::setw(2) << o1 << '\n';
    std::cout << std::setw(2) << o3 << '\n';
}

```

Output:

```json
{
  "color": "blue",
  "names": {
    "en": "plane"
  },
  "price": 17.99,
  "speed": 100
}
{
  "color": "blue",
  "names": {
    "de": "Flugzeug",
    "en": "plane"
  },
  "price": 17.99,
  "speed": 100
}

```

??? example "Example: (2) update with an iterator range"

The example shows how `update()` is used.

```cpp
#include <iostream>
#include <iomanip>
#include <nlohmann/json.hpp>

using json = nlohmann::json;
using namespace nlohmann::literals;

int main()
{
    // create two JSON objects
    json o1 = R"( {"color": "red", "price": 17.99, "names": {"de": "Flugzeug"}} )"_json;
    json o2 = R"( {"color": "blue", "speed": 100, "names": {"en": "plane"}} )"_json;
    json o3 = o1;

    // add all keys from o2 to o1 (updating "color", replacing "names")
    o1.update(o2.begin(), o2.end());

    // add all keys from o2 to o1 (updating "color", merging "names")
    o3.update(o2.begin(), o2.end(), true);

    // output updated object o1 and o3
    std::cout << std::setw(2) << o1 << '\n';
    std::cout << std::setw(2) << o3 << '\n';
}

```

Output:

```json
{
  "color": "blue",
  "names": {
    "en": "plane"
  },
  "price": 17.99,
  "speed": 100
}
{
  "color": "blue",
  "names": {
    "de": "Flugzeug",
    "en": "plane"
  },
  "price": 17.99,
  "speed": 100
}

```

??? example "Example: (1) merge user settings into default settings"

One common use case for this function is the handling of user settings. Assume your application can be configured in
some aspects:

```json
{
    "color": "red",
    "active": true,
    "name": {"de": "Maus", "en": "mouse"}
}
```

The user may override the default settings selectively:

```json
{
    "color": "blue",
    "name": {"es": "ratón"},
}
```

Then `update` manages the merging of default settings and user settings:

```cpp
auto user_settings = json::parse("config.json");
auto effective_settings = get_default_settings();
effective_settings.update(user_settings);
```

Now `effective_settings` contains the default settings, but those keys set by the user are overwritten:

```json
{
    "color": "blue",
    "active": true,
    "name": {"es": "ratón"}
}
```

Note existing keys were just overwritten. To merge objects, `merge_objects` setting should be set to `#!c true`:

```cpp
auto user_settings = json::parse("config.json");
auto effective_settings = get_default_settings();
effective_settings.update(user_settings, true);
```

```json
{
    "color": "blue",
    "active": true,
    "name": {"de": "Maus", "en": "mouse", "es": "ratón"}
}
```

See also

Version history

  • Added in version 3.0.0.
  • Added merge_objects parameter in 3.10.5.
  • Fixed use of freed or relocated memory when the argument is #!cpp *this or refers to a value contained in #!cpp *this, in version 3.13.0.