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## Space Exploration
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## Space Exploration
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- [**Peregrine Lunar Lander Flight 01**](https://en.wikipedia.org/wiki/Peregrine_Mission_One) - The library was used for payload management in the **Peregrine Moon Lander**, developed by **Astrobotic Technology** and launched as part of NASA's **Commercial Lunar Payload Services (CLPS)** program. After six days in orbit, the spacecraft was intentionally redirected into Earth's atmosphere, where it burned up over the Pacific Ocean on **January 18, 2024**.
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- [**Peregrine Lunar Lander Flight 01**](https://en.wikipedia.org/wiki/Peregrine_Mission_One) - The library was used for payload management in the **Peregrine Moon Lander**, developed by **Astrobotic Technology** and launched as part of NASA's **Commercial Lunar Payload Services (CLPS)** program. After six days in orbit, the spacecraft was intentionally redirected into Earth's atmosphere, where it burned up over the Pacific Ocean on **January 18, 2024**.
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- [**NASA Unsteady Pressure-Sensitive Paint Processing**](https://github.com/nasa/upsp-processing), NASA software for processing high-speed video recordings of wind tunnel tests on launch vehicle and aircraft models
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- [**Terma TEMU**](https://temu.terma.com/docs/public/temu-release-notes/latest/copying/json-for-modern-cpp.html), an emulator of spacecraft on-board computers used to develop and validate flight software for European space missions
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## Automotive
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## Automotive
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- [**Alexa Auto SDK**](https://github.com/alexa/alexa-auto-sdk), a software development kit enabling the integration of Alexa into automotive systems
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- [**Alexa Auto SDK**](https://github.com/alexa/alexa-auto-sdk), a software development kit enabling the integration of Alexa into automotive systems
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- [**Apollo**](https://github.com/ApolloAuto/apollo), a framework for building autonomous driving systems
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- [**Apollo**](https://github.com/ApolloAuto/apollo), a framework for building autonomous driving systems
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||||||
- [**Automotive Grade Linux (AGL)**](https://download.automotivelinux.org/AGL/release/jellyfish/latest/qemux86-64/deploy/licenses/nlohmann-json/), a collaborative open-source platform for automotive software development
|
- [**Automotive Grade Linux (AGL)**](https://download.automotivelinux.org/AGL/release/jellyfish/latest/qemux86-64/deploy/licenses/nlohmann-json/), a collaborative open-source platform for automotive software development
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- [**Autoware**](https://github.com/autowarefoundation/autoware_universe), an open-source software stack for autonomous driving built on ROS 2
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- [**Eclipse S-CORE**](https://github.com/eclipse-score/nlohmann_json), an open-source software platform for the software-defined vehicle backed by major automotive manufacturers and suppliers
|
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- [**Genesis Motor** (infotainment)](http://webmanual.genesis.com/ccIC/AVNT/JW/KOR/English/reference010.html), a luxury automotive brand
|
- [**Genesis Motor** (infotainment)](http://webmanual.genesis.com/ccIC/AVNT/JW/KOR/English/reference010.html), a luxury automotive brand
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||||||
- [**Hyundai** (infotainment)](https://www.hyundai.com/wsvc/ww/download.file.do?id=/content/hyundai/ww/data/opensource/data/GN7-2022/licenseCode/info), a global automotive brand
|
- [**Hyundai** (infotainment)](https://www.hyundai.com/wsvc/ww/download.file.do?id=/content/hyundai/ww/data/opensource/data/GN7-2022/licenseCode/info), a global automotive brand
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- [**Kia** (infotainment)](http://webmanual.kia.com/PREM_GEN6/AVNT/RJPE/KOR/Korean/reference010.html), a global automotive brand
|
- [**Kia** (infotainment)](http://webmanual.kia.com/PREM_GEN6/AVNT/RJPE/KOR/Korean/reference010.html), a global automotive brand
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- [**Mercedes-Benz Operating System (MB.OS)**](https://group.mercedes-benz.com/careers/about-us/mercedes-benz-operating-system/), a core component of the vehicle software ecosystem from Mercedes-Benz
|
- [**Mercedes-Benz Operating System (MB.OS)**](https://group.mercedes-benz.com/careers/about-us/mercedes-benz-operating-system/), a core component of the vehicle software ecosystem from Mercedes-Benz
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||||||
|
- [**NVIDIA DRIVE OS**](https://developer.nvidia.com/docs/drive/drive-os/6.0.5/public/driveworks-nvcgf/dwx_open_source_attribution.html), the operating system and DriveWorks SDK powering NVIDIA's platform for autonomous vehicles
|
||||||
- [**Rivian** (infotainment)](https://assets.ctfassets.net/2md5qhoeajym/3cwyo4eoufk4yingUwusFt/ded2c47da620fdfc99c88c7156d2c1d8/In-Vehicle_OSS_Attribution_2024__11-24_.pdf), an electric vehicle manufacturer
|
- [**Rivian** (infotainment)](https://assets.ctfassets.net/2md5qhoeajym/3cwyo4eoufk4yingUwusFt/ded2c47da620fdfc99c88c7156d2c1d8/In-Vehicle_OSS_Attribution_2024__11-24_.pdf), an electric vehicle manufacturer
|
||||||
- [**Suzuki** (infotainment)](https://www.globalsuzuki.com/motorcycle/ipc/oss/oss_48KA_00.pdf), a global automotive and motorcycle manufacturer
|
- [**Suzuki** (infotainment)](https://www.globalsuzuki.com/motorcycle/ipc/oss/oss_48KA_00.pdf), a global automotive and motorcycle manufacturer
|
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## Gaming and Entertainment
|
## Gaming and Entertainment
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- [**Anno 117: Pax Romana**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a city-building strategy game set in the Roman Empire
|
||||||
- [**Assassin's Creed: Mirage**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a stealth-action game set in the Middle East, focusing on the journey of a young assassin with classic parkour and stealth mechanics
|
- [**Assassin's Creed: Mirage**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a stealth-action game set in the Middle East, focusing on the journey of a young assassin with classic parkour and stealth mechanics
|
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- [**Battlefield 6**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a military first-person shooter known for its large-scale multiplayer battles
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- [**Battlefield: REDSEC**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a free-to-play battle royale experience set in the Battlefield universe
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- [**BioMenace: Remastered**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a remaster of the classic side-scrolling platform shooter
|
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- [**Chasm: The Rift**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a first-person shooter blending horror and adventure, where players navigate dark realms and battle monsters
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- [**Chasm: The Rift**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a first-person shooter blending horror and adventure, where players navigate dark realms and battle monsters
|
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- [**College Football 25**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a college football simulation game featuring gameplay that mimics real-life college teams and competitions
|
- [**College Football 25**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a college football simulation game featuring gameplay that mimics real-life college teams and competitions
|
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- [**College Football 26**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a college football simulation game featuring licensed teams and stadiums
|
||||||
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- [**College Football 27**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), the latest installment of the college football simulation series
|
||||||
- [**Concepts**](https://concepts.app/en/licenses), a digital sketching app designed for creative professionals, offering flexible drawing tools for illustration, design, and brainstorming
|
- [**Concepts**](https://concepts.app/en/licenses), a digital sketching app designed for creative professionals, offering flexible drawing tools for illustration, design, and brainstorming
|
||||||
- [**Depthkit**](https://www.depthkit.tv/third-party-licenses), a tool for creating and capturing volumetric video, enabling immersive 3D experiences and interactive content
|
- [**Depthkit**](https://www.depthkit.tv/third-party-licenses), a tool for creating and capturing volumetric video, enabling immersive 3D experiences and interactive content
|
||||||
|
- [**Dune: Awakening**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), an open-world survival MMO set on the desert planet Arrakis
|
||||||
|
- [**EA Sports FC 25**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), an association football simulation with club, career, and online modes
|
||||||
|
- [**EA Sports FC 26**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), the latest installment of the association football simulation series
|
||||||
|
- [**EA Sports UFC 6**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a mixed martial arts fighting simulation
|
||||||
|
- [**FiveM**](https://github.com/citizenfx/fivem), a modification framework for Grand Theft Auto V that powers custom multiplayer servers
|
||||||
|
- [**FLUX:: Immersive**](https://doc.flux.audio/syrah/Credits.html), a suite of professional audio processing and immersive mixing plugins used in music and post-production
|
||||||
- [**IMG.LY**](https://img.ly/acknowledgements), a platform offering creative tools and SDKs for integrating advanced image and video editing in applications
|
- [**IMG.LY**](https://img.ly/acknowledgements), a platform offering creative tools and SDKs for integrating advanced image and video editing in applications
|
||||||
|
- [**immersivetech**](https://immersitech.io/open-source-third-party-software/), a technology company focused on immersive experiences, providing tools and solutions for virtual and augmented reality applications
|
||||||
|
- [**Kodi**](https://github.com/xbmc/xbmc/blob/master/xbmc/utils/JSONVariantWriter.cpp), a home theater and media center application
|
||||||
- [**LOOT**](https://loot.readthedocs.io/_/downloads/en/0.13.0/pdf/), a tool for optimizing the load order of game plugins, commonly used in The Elder Scrolls and Fallout series
|
- [**LOOT**](https://loot.readthedocs.io/_/downloads/en/0.13.0/pdf/), a tool for optimizing the load order of game plugins, commonly used in The Elder Scrolls and Fallout series
|
||||||
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- [**LunaTranslator**](https://github.com/HIllya51/LunaTranslator/blob/main/src/NativeImpl/LunaSubprocess/aspatch.cpp), a real-time translation tool for visual novels
|
||||||
|
- [**MaaAssistantArknights**](https://github.com/MaaAssistantArknights/MaaAssistantArknights/blob/dev-v2/src/MaaCore/Vision/Roguelike/BlackFlow/BlackFlowMapAnalyzer.cpp), an automation assistant for the mobile game Arknights
|
||||||
- [**Madden NFL 25**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a sports simulation game capturing the excitement of American football with realistic gameplay and team management features
|
- [**Madden NFL 25**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a sports simulation game capturing the excitement of American football with realistic gameplay and team management features
|
||||||
|
- [**Madden NFL 26**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), an American football simulation with franchise and team management modes
|
||||||
|
- [**Madden NFL 27**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), the latest installment of the American football simulation series
|
||||||
- [**Marne**](https://marne.io/licenses), an unofficial private server platform for hosting custom Battlefield 1 game experiences
|
- [**Marne**](https://marne.io/licenses), an unofficial private server platform for hosting custom Battlefield 1 game experiences
|
||||||
- [**Minecraft**](https://www.minecraft.net/zh-hant/attribution), a popular sandbox video game
|
- [**Minecraft**](https://www.minecraft.net/zh-hant/attribution), a popular sandbox video game
|
||||||
|
- [**Mumble**](https://github.com/mumble-voip/mumble), a low-latency, open-source voice chat application widely used by gaming communities
|
||||||
- [**NHL 22**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a hockey simulation game offering realistic gameplay, team management, and various modes to enhance the hockey experience
|
- [**NHL 22**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a hockey simulation game offering realistic gameplay, team management, and various modes to enhance the hockey experience
|
||||||
|
- [**OBS Studio**](https://github.com/obsproject/obs-studio), a free and open-source suite for video recording and live streaming
|
||||||
|
- [**OpenRCT2**](https://github.com/OpenRCT2/OpenRCT2/blob/develop/src/openrct2/core/JsonFwd.hpp), an open source re-implementation of RollerCoaster Tycoon 2
|
||||||
- [**Pixelpart**](https://pixelpart.net/documentation/book/third-party.html), a 2D animation and video compositing software that allows users to create animated graphics and visual effects with a focus on simplicity and ease of use
|
- [**Pixelpart**](https://pixelpart.net/documentation/book/third-party.html), a 2D animation and video compositing software that allows users to create animated graphics and visual effects with a focus on simplicity and ease of use
|
||||||
- [**Razer Cortex**](https://mysupport.razer.com/app/answers/detail/a_id/14146/~/open-source-software-for-razer-software), a gaming performance optimizer and system booster designed to enhance the gaming experience
|
- [**Razer Cortex**](https://mysupport.razer.com/app/answers/detail/a_id/14146/~/open-source-software-for-razer-software), a gaming performance optimizer and system booster designed to enhance the gaming experience
|
||||||
- [**Red Dead Redemption II**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), an open-world action-adventure game following an outlaw's story in the late 1800s, emphasizing deep storytelling and immersive gameplay
|
- [**Red Dead Redemption II**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), an open-world action-adventure game following an outlaw's story in the late 1800s, emphasizing deep storytelling and immersive gameplay
|
||||||
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- [**RetroArch**](https://github.com/libretro/RetroArch), a frontend for emulators, game engines, and media players built on the libretro API
|
||||||
|
- [**shadPS4**](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/user_manager.h), a PlayStation 4 emulator for Windows, Linux and macOS
|
||||||
|
- [**skate.**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a free-to-play skateboarding game set in an open world
|
||||||
- [**Snapchat**](https://www.snap.com/terms/license-android), a multimedia messaging and augmented reality app for communication and entertainment
|
- [**Snapchat**](https://www.snap.com/terms/license-android), a multimedia messaging and augmented reality app for communication and entertainment
|
||||||
|
- [**Steel Century Groove**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), an action game released in 2026
|
||||||
|
- [**Sunshine**](https://github.com/LizardByte/Sunshine/blob/master/src/confighttp.h), a self-hosted game streaming host compatible with Moonlight clients
|
||||||
- [**Tactics Ogre: Reborn**](https://www.square-enix-games.com/en_US/documents/tactics-ogre-reborn-pc-installer-software-and-associated-plug-ins-disclosure), a tactical role-playing game featuring strategic battles and deep storytelling elements
|
- [**Tactics Ogre: Reborn**](https://www.square-enix-games.com/en_US/documents/tactics-ogre-reborn-pc-installer-software-and-associated-plug-ins-disclosure), a tactical role-playing game featuring strategic battles and deep storytelling elements
|
||||||
- [**Throne and Liberty**](https://www.amazon.com/gp/help/customer/display.html?nodeId=T7fLNw5oAevCMtJFPj&pop-up=1), an MMORPG that offers an expansive fantasy world with dynamic gameplay and immersive storytelling
|
- [**Throne and Liberty**](https://www.amazon.com/gp/help/customer/display.html?nodeId=T7fLNw5oAevCMtJFPj&pop-up=1), an MMORPG that offers an expansive fantasy world with dynamic gameplay and immersive storytelling
|
||||||
- [**Unity Vivox**](https://docs.unity3d.com/Packages/com.unity.services.vivox@15.1/license/Third%20Party%20Notices.html), a communication service that enables voice and text chat functionality in multiplayer games developed with Unity
|
- [**Unity Vivox**](https://docs.unity3d.com/Packages/com.unity.services.vivox@15.1/license/Third%20Party%20Notices.html), a communication service that enables voice and text chat functionality in multiplayer games developed with Unity
|
||||||
|
- [**xemu**](https://github.com/xemu-project/xemu), an emulator of the original Xbox console
|
||||||
- [**Zool: Redimensioned**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a modern reimagining of the classic platformer featuring fast-paced gameplay and vibrant environments
|
- [**Zool: Redimensioned**](https://www.mobygames.com/person/1195889/niels-lohmann/credits/), a modern reimagining of the classic platformer featuring fast-paced gameplay and vibrant environments
|
||||||
- [**immersivetech**](https://immersitech.io/open-source-third-party-software/), a technology company focused on immersive experiences, providing tools and solutions for virtual and augmented reality applications
|
|
||||||
|
|
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## Consumer Electronics
|
## Consumer Electronics
|
||||||
|
|
||||||
@@ -50,109 +81,195 @@ the result of an internet search. If you know further customers of the library,
|
|||||||
- [**Canon CanoScan LIDE**](https://carolburo.com/wp-content/uploads/2024/06/LiDE400_OnlineManual_Win_FR_V02.pdf), a series of flatbed scanners offering high-resolution image scanning for home and office use
|
- [**Canon CanoScan LIDE**](https://carolburo.com/wp-content/uploads/2024/06/LiDE400_OnlineManual_Win_FR_V02.pdf), a series of flatbed scanners offering high-resolution image scanning for home and office use
|
||||||
- [**Canon PIXMA Printers**](https://www.mediaexpert.pl/products/files/73/7338196/Instrukcja-obslugi-CANON-Pixma-TS7450i.pdf), a line of all-in-one inkjet printers known for high-quality printing and wireless connectivity
|
- [**Canon PIXMA Printers**](https://www.mediaexpert.pl/products/files/73/7338196/Instrukcja-obslugi-CANON-Pixma-TS7450i.pdf), a line of all-in-one inkjet printers known for high-quality printing and wireless connectivity
|
||||||
- [**Cisco Webex Desk Camera**](https://www.cisco.com/c/dam/en_us/about/doing_business/open_source/docs/CiscoWebexDeskCamera-23-1622100417.pdf), a video camera designed for professional-quality video conferencing and remote collaboration
|
- [**Cisco Webex Desk Camera**](https://www.cisco.com/c/dam/en_us/about/doing_business/open_source/docs/CiscoWebexDeskCamera-23-1622100417.pdf), a video camera designed for professional-quality video conferencing and remote collaboration
|
||||||
|
- [**DJI Edge SDK**](https://github.com/dji-sdk/Edge-SDK-V2-Demo), the reference applications for DJI's Edge SDK, used to build edge computing services on DJI drone docks
|
||||||
|
- [**Elgato Stream Deck**](https://github.com/elgatosf/streamdeck-obs-plugin2), a family of programmable control surfaces for content creators and their plugin ecosystem
|
||||||
|
- [**Instagrid**](https://instagrid.co/intellectual-property/foss), a manufacturer of portable, high-performance battery systems for professional mobile power supply
|
||||||
|
- [**iRobot**](https://iot-content.irobot.com/iw/sfsites/c/cms/delivery/media/MCKRLTPDJSSJBNJKDA5SG5UVVIIQ), a manufacturer of autonomous home robots including the Roomba vacuum cleaner range
|
||||||
|
- [**Logitech Logi Bolt**](https://opensource.logitech.com/wiki/Logi_BoltApp/), the management application for Logitech's secure wireless connectivity technology
|
||||||
|
- [**Novitus**](https://novitus.pl/licencjepensource), a manufacturer of fiscal cash registers and point-of-sale devices
|
||||||
- [**Philips Hue Personal Wireless Lighting**](http://2ak5ape.257.cz/), a smart lighting system for customizable and wireless home illumination
|
- [**Philips Hue Personal Wireless Lighting**](http://2ak5ape.257.cz/), a smart lighting system for customizable and wireless home illumination
|
||||||
- [**Ray-Ban Meta Smart glasses**](https://www.meta.com/de/en/legal/smart-glasses/third-party-notices-android/03/), a pair of smart glasses designed for capturing photos and videos with integrated connectivity and social features
|
- [**Ray-Ban Meta Smart glasses**](https://www.meta.com/de/en/legal/smart-glasses/third-party-notices-android/03/), a pair of smart glasses designed for capturing photos and videos with integrated connectivity and social features
|
||||||
- [**Razer Synapse**](https://mysupport.razer.com/app/answers/detail/a_id/14146/~/open-source-software-for-razer-software), a unified configuration software enabling hardware customization for Razer devices
|
- [**Razer Synapse**](https://mysupport.razer.com/app/answers/detail/a_id/14146/~/open-source-software-for-razer-software), a unified configuration software enabling hardware customization for Razer devices
|
||||||
|
- [**Sharp Professional Displays**](https://jp.sharp/restricted/business/lcd-display/cms/images/source_pnla862/PN-LA652_752_862_LicenseInformation.pdf), a range of large-format interactive displays for business and education
|
||||||
- [**Siemens SINEMA Remote Connect**](https://cache.industry.siemens.com/dl/files/790/109793790/att_1054961/v2/OSS_SINEMA-RC_86.pdf), a remote connectivity solution for monitoring and managing industrial networks and devices securely
|
- [**Siemens SINEMA Remote Connect**](https://cache.industry.siemens.com/dl/files/790/109793790/att_1054961/v2/OSS_SINEMA-RC_86.pdf), a remote connectivity solution for monitoring and managing industrial networks and devices securely
|
||||||
|
- [**Skydio**](https://pages.skydio.com/rs/784-TUF-591/images/Open%20Source%20Software%20Notice%20v0.2.html), a manufacturer of autonomous drones for inspection, public safety, and defense applications
|
||||||
- [**Sony PlayStation 4**](https://doc.dl.playstation.net/doc/ps4-oss/index.html), a gaming console developed by Sony that offers a wide range of games and multimedia entertainment features
|
- [**Sony PlayStation 4**](https://doc.dl.playstation.net/doc/ps4-oss/index.html), a gaming console developed by Sony that offers a wide range of games and multimedia entertainment features
|
||||||
|
- [**Sony Spatial Reality Display**](https://www.sony.co.jp/en/Products/Developer-Spatial-Reality-display/download/dcc-tools/blender-plugin/SpatiaRealityDisplayPluginforPreviewBL_Manual.pdf), a glasses-free stereoscopic 3D display and its plugins for Blender, 3ds Max, and ZBrush
|
||||||
- [**Sony Virtual Webcam Driver for Remote Camera**](https://helpguide.sony.net/rc/vwd/v1/zh-cn/print.pdf), a software driver that enables the use of Sony cameras as virtual webcams for video conferencing and streaming
|
- [**Sony Virtual Webcam Driver for Remote Camera**](https://helpguide.sony.net/rc/vwd/v1/zh-cn/print.pdf), a software driver that enables the use of Sony cameras as virtual webcams for video conferencing and streaming
|
||||||
|
- [**Yamaha Clavinova**](https://usa.yamaha.com/files/download/other_assets/1/2298171/CLP-800_oss_license.pdf), a series of digital pianos combining acoustic piano feel with digital sound technology
|
||||||
|
|
||||||
## Operating Systems
|
## Operating Systems and Platforms
|
||||||
|
|
||||||
- [**Apple iOS and macOS**](https://www.apple.com/macos), a family of operating systems developed by Apple, including iOS for mobile devices and macOS for desktop computers
|
- [**Apple iOS and macOS**](https://www.apple.com/macos), a family of operating systems developed by Apple, including iOS for mobile devices and macOS for desktop computers
|
||||||
|
- [**Chromium**](https://chromium.googlesource.com/chromium/src/+/main/third_party/nlohmann_json/), the open-source browser project that Google Chrome, Microsoft Edge, and many other browsers are built on, where the library is used as data container for on-device model execution
|
||||||
- [**Google Fuchsia**](https://fuchsia.googlesource.com/third_party/json/), an open-source operating system developed by Google, designed to be secure, updatable, and adaptable across various devices
|
- [**Google Fuchsia**](https://fuchsia.googlesource.com/third_party/json/), an open-source operating system developed by Google, designed to be secure, updatable, and adaptable across various devices
|
||||||
|
- [**LG webOS**](https://github.com/webosose/com.webos.service.camera), a Linux-based operating system used in LG smart TVs, signage, and embedded devices
|
||||||
|
- [**Microsoft Azure Linux**](https://github.com/microsoft/azurelinux), a Linux distribution developed by Microsoft for Azure infrastructure and edge workloads
|
||||||
|
- [**OpenHarmony**](https://github.com/openharmony/third_party_json), an open-source operating system for smart devices and the foundation of HarmonyOS
|
||||||
- [**SerenityOS**](https://github.com/SerenityOS/serenity), an open-source operating system that aims to provide a simple and beautiful user experience with a focus on simplicity and elegance
|
- [**SerenityOS**](https://github.com/SerenityOS/serenity), an open-source operating system that aims to provide a simple and beautiful user experience with a focus on simplicity and elegance
|
||||||
|
- [**Windows Subsystem for Linux**](https://github.com/microsoft/WSL), a compatibility layer that runs Linux environments natively on Windows
|
||||||
- [**Yocto**](http://ftp.emacinc.com/openembedded-sw/kirkstone-icop-5.15-kirkstone-6.0/archive-2024-10/pn8m-090t-ppc/licenses/nlohmann-json/), a Linux-based build system for creating custom operating systems and software distributions, tailored for embedded devices and IoT applications
|
- [**Yocto**](http://ftp.emacinc.com/openembedded-sw/kirkstone-icop-5.15-kirkstone-6.0/archive-2024-10/pn8m-090t-ppc/licenses/nlohmann-json/), a Linux-based build system for creating custom operating systems and software distributions, tailored for embedded devices and IoT applications
|
||||||
|
|
||||||
## Development Tools and IDEs
|
## Development Tools and IDEs
|
||||||
|
|
||||||
- [**Accentize SpectralBalance**](https://www.accentize.com/products/SpectralBalanceManual.pdf), an adaptive speech analysis tool designed to enhance audio quality by optimizing frequency balance in recordings
|
- [**Accentize SpectralBalance**](https://www.accentize.com/products/SpectralBalanceManual.pdf), an adaptive speech analysis tool designed to enhance audio quality by optimizing frequency balance in recordings
|
||||||
|
- [**Airbus Ghidralligator**](https://www.cyber.airbus.com/en/newsroom/stories/2025-06-ghidralligator), a Ghidra-based emulator from Airbus CyberSecurity used to fuzz and analyse embedded firmware
|
||||||
|
- [**Apache brpc**](https://github.com/apache/brpc/blob/master/src/butil/iobuf.h), an industrial-grade remote procedure call framework for C++
|
||||||
- [**Arm Compiler for Linux**](https://documentation-service.arm.com/static/66558e9d876c8d213b7843e4), a software development toolchain for compiling and optimizing applications on Arm-based Linux systems
|
- [**Arm Compiler for Linux**](https://documentation-service.arm.com/static/66558e9d876c8d213b7843e4), a software development toolchain for compiling and optimizing applications on Arm-based Linux systems
|
||||||
- [**BBEdit**](https://s3.amazonaws.com/BBSW-download/BBEdit_15.1.2_User_Manual.pdf), a professional text and code editor for macOS
|
- [**BBEdit**](https://s3.amazonaws.com/BBSW-download/BBEdit_15.1.2_User_Manual.pdf), a professional text and code editor for macOS
|
||||||
- [**CoderPad**](https://coderpad.io), a collaborative coding platform that enables real-time code interviews and assessments for developers; the library is included in every CoderPad instance and can be accessed with a simple `#include "json.hpp"`
|
- [**CoderPad**](https://coderpad.io), a collaborative coding platform that enables real-time code interviews and assessments for developers; the library is included in every CoderPad instance and can be accessed with a simple `#include "json.hpp"`
|
||||||
|
- [**Codon**](https://github.com/exaloop/codon/blob/develop/jupyter/jupyter.h), an ahead-of-time compiler for a Python-like language
|
||||||
- [**Compiler Explorer**](https://godbolt.org), a web-based tool that allows users to write, compile, and visualize the assembly output of code in various programming languages; the library is readily available and accessible with the directive `#include <nlohmann/json.hpp>`.
|
- [**Compiler Explorer**](https://godbolt.org), a web-based tool that allows users to write, compile, and visualize the assembly output of code in various programming languages; the library is readily available and accessible with the directive `#include <nlohmann/json.hpp>`.
|
||||||
- [**GitHub CodeQL**](https://github.com/github/codeql), a code analysis tool used for identifying security vulnerabilities and bugs in software through semantic queries
|
- [**Flutter**](https://github.com/flutter/flutter/blob/master/engine/src/flutter/impeller/compiler/reflector.cc), a UI toolkit for building natively compiled applications for mobile, web, and desktop from a single codebase
|
||||||
|
- [**Fraunhofer VVenC**](https://github.com/fraunhoferhhi/vvenc), a fast and efficient encoder for the Versatile Video Coding (H.266/VVC) standard
|
||||||
|
- [**GitHub CodeQL**](https://github.com/github/codeql/blob/main/shared/cpp/Diagnostics.h), a code analysis tool used for identifying security vulnerabilities and bugs in software through semantic queries
|
||||||
|
- [**GoPro ngfx**](https://github.com/gopro/ngfx), a low-level graphics abstraction and profiling framework developed by GoPro
|
||||||
|
- [**gRPC**](https://github.com/grpc/grpc/blob/master/tools/artifact_gen/utils.h), a high-performance universal remote procedure call framework
|
||||||
- [**Hex-Rays**](https://docs.hex-rays.com/user-guide/user-interface/licenses), a reverse engineering toolset for analyzing and decompiling binaries, primarily used for security research and vulnerability analysis
|
- [**Hex-Rays**](https://docs.hex-rays.com/user-guide/user-interface/licenses), a reverse engineering toolset for analyzing and decompiling binaries, primarily used for security research and vulnerability analysis
|
||||||
- [**ImHex**](https://github.com/WerWolv/ImHex), a hex editor designed for reverse engineering, providing advanced features for data analysis and manipulation
|
- [**ImHex**](https://github.com/WerWolv/ImHex), a hex editor designed for reverse engineering, providing advanced features for data analysis and manipulation
|
||||||
|
- [**Intel GITS**](https://github.com/intel/gits), a tool for capturing and replaying graphics API calls for debugging and performance analysis
|
||||||
- [**Intel GPA Framework**](https://intel.github.io/gpasdk-doc/src/licenses.html), a suite of cross-platform tools for capturing, analyzing, and optimizing graphics applications across different APIs
|
- [**Intel GPA Framework**](https://intel.github.io/gpasdk-doc/src/licenses.html), a suite of cross-platform tools for capturing, analyzing, and optimizing graphics applications across different APIs
|
||||||
- [**Intopix**](https://www.intopix.com/software-licensing), a provider of advanced image processing and compression solutions used in software development and AV workflows
|
- [**Intopix**](https://www.intopix.com/software-licensing), a provider of advanced image processing and compression solutions used in software development and AV workflows
|
||||||
- [**Java SE**](https://www.oracle.com/a/tech/docs/jdk8-lium.pdf), the core Java platform that provides the libraries and runtime needed to build and run general-purpose Java applications
|
- [**Java SE**](https://www.oracle.com/a/tech/docs/jdk8-lium.pdf), the core Java platform that provides the libraries and runtime needed to build and run general-purpose Java applications
|
||||||
- [**MKVToolNix**](https://mkvtoolnix.download/doc/README.md), a set of tools for creating, editing, and inspecting MKV (Matroska) multimedia container files
|
|
||||||
- [**Meta Yoga**](https://github.com/facebook/yoga), a layout engine that facilitates flexible and efficient user interface design across multiple platforms
|
- [**Meta Yoga**](https://github.com/facebook/yoga), a layout engine that facilitates flexible and efficient user interface design across multiple platforms
|
||||||
- [**NVIDIA Nsight Compute**](https://docs.nvidia.com/nsight-compute/2022.2/pdf/CopyrightAndLicenses.pdf), a performance analysis tool for CUDA applications that provides detailed insights into GPU performance metrics
|
- [**MKVToolNix**](https://mkvtoolnix.download/doc/README.md), a set of tools for creating, editing, and inspecting MKV (Matroska) multimedia container files
|
||||||
|
- [**MRTech IFF SDK**](https://mr-technologies.com/pub/iff-sdk-manual-2-0-1/iff-sdk-manual-2-0-1.pdf), an image processing SDK for machine vision applications with GPU-accelerated pipelines
|
||||||
|
- [**Nix**](https://github.com/NixOS/nix/blob/master/src/nix/build.cc), a purely functional package manager
|
||||||
- [**Notepad++**](https://github.com/notepad-plus-plus/notepad-plus-plus), a free source code editor that supports various programming languages
|
- [**Notepad++**](https://github.com/notepad-plus-plus/notepad-plus-plus), a free source code editor that supports various programming languages
|
||||||
|
- [**NVIDIA Nsight Compute**](https://docs.nvidia.com/nsight-compute/2022.2/pdf/CopyrightAndLicenses.pdf), a performance analysis tool for CUDA applications that provides detailed insights into GPU performance metrics
|
||||||
|
- [**openFrameworks**](https://github.com/openframeworks/openFrameworks/blob/master/libs/openFrameworks/utils/ofJson.h), a community-developed C++ toolkit for creative coding
|
||||||
- [**OpenRGB**](https://gitlab.com/CalcProgrammer1/OpenRGB), an open source RGB lighting control that doesn't depend on manufacturer software
|
- [**OpenRGB**](https://gitlab.com/CalcProgrammer1/OpenRGB), an open source RGB lighting control that doesn't depend on manufacturer software
|
||||||
- [**OpenTelemetry C++**](https://github.com/open-telemetry/opentelemetry-cpp), a library for collecting and exporting observability data in C++, enabling developers to implement distributed tracing and metrics in their application
|
- [**OpenTelemetry C++**](https://github.com/open-telemetry/opentelemetry-cpp), a library for collecting and exporting observability data in C++, enabling developers to implement distributed tracing and metrics in their application
|
||||||
|
- [**Oracle GraalVM**](https://docs.oracle.com/en/graalvm/jdk/21/docs/licensing-information/), a high-performance JDK distribution with ahead-of-time compilation and polyglot runtime support
|
||||||
|
- [**Philips amp-cucumber-cpp-runner**](https://github.com/philips-software/amp-cucumber-cpp-runner), a behaviour-driven development test runner for embedded C++ software developed at Philips
|
||||||
- [**Qt Creator**](https://doc.qt.io/qtcreator/qtcreator-attribution-json-nlohmann.html), an IDE for developing applications using the Qt application framework
|
- [**Qt Creator**](https://doc.qt.io/qtcreator/qtcreator-attribution-json-nlohmann.html), an IDE for developing applications using the Qt application framework
|
||||||
|
- [**Qt for MCUs**](https://doc.qt.io/QtForMCUs/quickultralite-attribution-nlohmann-json.html), a graphics framework for building fluid user interfaces on microcontrollers
|
||||||
|
- [**React Native**](https://github.com/react/react-native/blob/main/packages/react-native/ReactCxxPlatform/react/devsupport/PackagerConnection.cpp), a framework for building native mobile applications using React
|
||||||
- [**Scanbot SDK**](https://docs.scanbot.io/barcode-scanner-sdk/web/third-party-libraries/), a software development kit (SDK) that provides tools for integrating advanced document scanning and barcode scanning capabilities into applications
|
- [**Scanbot SDK**](https://docs.scanbot.io/barcode-scanner-sdk/web/third-party-libraries/), a software development kit (SDK) that provides tools for integrating advanced document scanning and barcode scanning capabilities into applications
|
||||||
|
- [**STMicroelectronics TouchGFX**](https://www.st.com/resource/en/additional_license_terms/additional-license-terms-x-cube-touchgfx.html), a graphical user interface framework shipped with STM32 microcontrollers for building embedded HMIs
|
||||||
|
- [**swagger-codegen**](https://github.com/swagger-api/swagger-codegen/blob/master/samples/server/petstore/pistache-server/model/Pet.h), a template-driven engine that generates API clients and server stubs from an OpenAPI specification
|
||||||
|
- [**Swoole**](https://github.com/swoole/swoole-src/blob/master/ext-src/swoole_admin_server.cc), a coroutine-based concurrency engine for PHP
|
||||||
|
- [**Tracy Profiler**](https://github.com/wolfpld/tracy/blob/master/profiler/src/profiler/TracyLlm.hpp), a real-time frame profiler for games and other applications
|
||||||
|
- [**WasmEdge**](https://github.com/WasmEdge/WasmEdge/blob/master/plugins/wasi_nn/GGML/tts/tts_core.cpp), a lightweight WebAssembly runtime for edge and cloud workloads
|
||||||
|
- [**x64dbg**](https://github.com/x64dbg/x64dbg/blob/development/src/cross/remote_table/TableRpcData.h), an open source user mode debugger for Windows, aimed at reverse engineering and malware analysis
|
||||||
|
|
||||||
## Machine Learning and AI
|
## Machine Learning and AI
|
||||||
|
|
||||||
|
- [**Alibaba MNN**](https://github.com/alibaba/MNN), a lightweight deep learning inference engine for mobile and embedded devices
|
||||||
|
- [**AMD Gaia**](https://github.com/amd/gaia), an open-source framework for running generative AI applications locally on AMD hardware
|
||||||
|
- [**AMD Vitis AI (VAIP)**](https://github.com/amd/vaip), the execution provider stack that runs AI models on AMD Ryzen AI and adaptive computing devices
|
||||||
- [**Apple Core ML Tools**](https://github.com/apple/coremltools), a set of tools for converting and configuring machine learning models for deployment in Apple's Core ML framework
|
- [**Apple Core ML Tools**](https://github.com/apple/coremltools), a set of tools for converting and configuring machine learning models for deployment in Apple's Core ML framework
|
||||||
- [**Avular Mobile Robotics**](https://www.avular.com/licenses/nlohmann-json-3.9.1.txt), a platform for developing and deploying mobile robotics solutions
|
- [**Avular Mobile Robotics**](https://www.avular.com/licenses/nlohmann-json-3.9.1.txt), a platform for developing and deploying mobile robotics solutions
|
||||||
|
- [**FunASR**](https://github.com/modelscope/FunASR/blob/main/runtime/http/bin/asr_sessions.h), a speech recognition toolkit for training and deploying end-to-end models
|
||||||
- [**Google gemma.cpp**](https://github.com/google/gemma.cpp), a lightweight C++ inference engine designed for running AI models from the Gemma family
|
- [**Google gemma.cpp**](https://github.com/google/gemma.cpp), a lightweight C++ inference engine designed for running AI models from the Gemma family
|
||||||
|
- [**Google Magenta The Infinite Crate**](https://github.com/magenta/the-infinite-crate), an open-source generative AI plugin for digital audio workstations from Google's Magenta research team
|
||||||
|
- [**GPT4All**](https://github.com/nomic-ai/gpt4all/blob/main/gpt4all-chat/src/tool.h), a desktop application for running local large language models on consumer hardware
|
||||||
|
- [**Huawei MindSpore**](https://github.com/mindspore-ai/mindspore/blob/master/Third_Party_Open_Source_Software_Notice), a deep learning framework for training and inference across device, edge, and cloud
|
||||||
|
- [**KTransformers**](https://github.com/kvcache-ai/ktransformers/blob/main/archive/csrc/balance_serve/sched/model_config.h), a framework for heterogeneous large language model inference
|
||||||
- [**llama.cpp**](https://github.com/ggerganov/llama.cpp), a C++ library designed for efficient inference of large language models (LLMs), enabling streamlined integration into applications
|
- [**llama.cpp**](https://github.com/ggerganov/llama.cpp), a C++ library designed for efficient inference of large language models (LLMs), enabling streamlined integration into applications
|
||||||
|
- [**LocalAI**](https://github.com/mudler/LocalAI/blob/master/backend/cpp/ds4/dsml_renderer.cpp), a self-hosted inference engine that exposes local models through an OpenAI-compatible API
|
||||||
- [**MLX**](https://github.com/ml-explore/mlx), an array framework for machine learning on Apple Silicon
|
- [**MLX**](https://github.com/ml-explore/mlx), an array framework for machine learning on Apple Silicon
|
||||||
- [**Mozilla llamafile**](https://github.com/Mozilla-Ocho/llamafile), a tool designed for distributing and executing large language models (LLMs) efficiently using a single file format
|
- [**Mozilla llamafile**](https://github.com/Mozilla-Ocho/llamafile), a tool designed for distributing and executing large language models (LLMs) efficiently using a single file format
|
||||||
- [**NVIDIA ACE**](https://docs.nvidia.com/ace/latest/index.html), a suite of real-time AI solutions designed for the development of interactive avatars and digital human applications, enabling scalable and sophisticated user interactions
|
- [**NVIDIA ACE**](https://docs.nvidia.com/ace/latest/index.html), a suite of real-time AI solutions designed for the development of interactive avatars and digital human applications, enabling scalable and sophisticated user interactions
|
||||||
|
- [**NVIDIA Instant NGP**](https://github.com/NVlabs/instant-ngp/blob/master/src/nerf_loader.cu), an implementation of instant neural graphics primitives for rapid scene reconstruction
|
||||||
|
- [**NVIDIA TensorRT**](https://github.com/NVIDIA/TensorRT), an SDK for high-performance deep learning inference, including its TensorRT-LLM extension for large language models
|
||||||
|
- [**NVIDIA TensorRT-LLM**](https://github.com/NVIDIA/TensorRT-LLM/blob/main/cpp/tensorrt_llm/common/safetensors.cpp), a toolkit for optimizing and serving large language model inference on GPUs
|
||||||
|
- [**ONNX Runtime**](https://github.com/microsoft/onnxruntime), a cross-platform inference and training accelerator for machine learning models
|
||||||
|
- [**OpenVINO**](https://github.com/openvinotoolkit/openvino), Intel's toolkit for optimizing and deploying deep learning inference across CPUs, GPUs, and NPUs
|
||||||
|
- [**PaddleOCR**](https://github.com/PaddlePaddle/PaddleOCR/blob/main/deploy/cpp_infer/src/modules/text_detection/result.cc), an optical character recognition toolkit that turns documents and images into structured data
|
||||||
|
- [**PaddlePaddle**](https://github.com/PaddlePaddle/Paddle/blob/develop/paddle/ap/src/axpr/anf_expr.cc), a deep learning framework for distributed training and inference
|
||||||
- [**Peer**](https://support.peer.inc/hc/en-us/articles/17261335054235-Licenses), a platform offering personalized AI assistants for interactive learning and creative collaboration
|
- [**Peer**](https://support.peer.inc/hc/en-us/articles/17261335054235-Licenses), a platform offering personalized AI assistants for interactive learning and creative collaboration
|
||||||
|
- [**PyTorch**](https://github.com/pytorch/pytorch), a machine learning framework for building and training neural networks, widely used in research and production
|
||||||
|
- [**Qualcomm AI Engine Direct**](https://github.com/qualcomm/qai-appbuilder), a toolchain for building and running generative AI applications on Snapdragon devices
|
||||||
|
- [**sherpa-onnx**](https://github.com/k2-fsa/sherpa-onnx/blob/master/sherpa-onnx/csrc/sentence-piece-tokenizer.cc), a speech toolkit for on-device recognition, synthesis and speaker diarization
|
||||||
- [**stable-diffusion.cpp**](https://github.com/leejet/stable-diffusion.cpp), a C++ implementation of the Stable Diffusion image generation model
|
- [**stable-diffusion.cpp**](https://github.com/leejet/stable-diffusion.cpp), a C++ implementation of the Stable Diffusion image generation model
|
||||||
- [**TanvasTouch**](https://tanvas.co/tanvastouch-sdk-third-party-acknowledgments), a software development kit (SDK) that enables developers to create tactile experiences on touchscreens, allowing users to feel textures and physical sensations in a digital environment
|
- [**TanvasTouch**](https://tanvas.co/tanvastouch-sdk-third-party-acknowledgments), a software development kit (SDK) that enables developers to create tactile experiences on touchscreens, allowing users to feel textures and physical sensations in a digital environment
|
||||||
- [**TensorFlow**](https://github.com/tensorflow/tensorflow), a machine learning framework that facilitates the development and training of models, supporting data serialization and efficient data exchange between components
|
- [**TensorFlow**](https://github.com/tensorflow/tensorflow), a machine learning framework that facilitates the development and training of models, supporting data serialization and efficient data exchange between components
|
||||||
|
- [**whisper.cpp**](https://github.com/ggml-org/whisper.cpp), a C++ implementation of OpenAI's Whisper automatic speech recognition model
|
||||||
|
|
||||||
## Scientific Research and Analysis
|
## Scientific Research and Analysis
|
||||||
|
|
||||||
- [**BLACK**](https://www.black-sat.org/en/stable/installation/linux.html), a bounded linear temporal logic (LTL) satisfiability checker
|
- [**BLACK**](https://www.black-sat.org/en/stable/installation/linux.html), a bounded linear temporal logic (LTL) satisfiability checker
|
||||||
|
- [**CERN ALICE O2**](https://github.com/AliceO2Group/AliceO2), the online-offline computing framework of the ALICE heavy-ion experiment at the Large Hadron Collider
|
||||||
- [**CERN Atlas Athena**](https://gitlab.cern.ch/atlas/athena/-/blob/main/Control/PerformanceMonitoring/PerfMonComps/src/PerfMonMTSvc.h), a software framework used in the ATLAS experiment at the Large Hadron Collider (LHC) for performance monitoring
|
- [**CERN Atlas Athena**](https://gitlab.cern.ch/atlas/athena/-/blob/main/Control/PerformanceMonitoring/PerfMonComps/src/PerfMonMTSvc.h), a software framework used in the ATLAS experiment at the Large Hadron Collider (LHC) for performance monitoring
|
||||||
|
- [**CERN CMSSW**](https://github.com/cms-sw/cmssw), the offline software framework of the CMS experiment at the Large Hadron Collider
|
||||||
|
- [**CERN Gaudi**](https://gitlab.cern.ch/gaudi/Gaudi), the event-processing framework used by the LHCb and ATLAS experiments at the Large Hadron Collider
|
||||||
- [**ICU**](https://github.com/unicode-org/icu), the International Components for Unicode, a mature library for software globalization and multilingual support
|
- [**ICU**](https://github.com/unicode-org/icu), the International Components for Unicode, a mature library for software globalization and multilingual support
|
||||||
- [**KAMERA**](https://github.com/Kitware/kamera), a platform for synchronized data collection and real-time deep learning to map marine species like polar bears and seals, aiding Arctic ecosystem research
|
- [**KAMERA**](https://github.com/Kitware/kamera), a platform for synchronized data collection and real-time deep learning to map marine species like polar bears and seals, aiding Arctic ecosystem research
|
||||||
- [**KiCad**](https://gitlab.com/kicad/code/kicad/-/tree/master/thirdparty/nlohmann_json), a free and open-source software suite for electronic design automation
|
- [**KiCad**](https://gitlab.com/kicad/code/kicad/-/tree/master/thirdparty/nlohmann_json), a free and open-source software suite for electronic design automation
|
||||||
|
- [**LLNL ROSE**](https://github.com/llnl/rose), a compiler infrastructure from Lawrence Livermore National Laboratory for building source-to-source program analysis and transformation tools
|
||||||
- [**Maple**](https://www.maplesoft.com/support/help/Maple/view.aspx?path=copyright), a symbolic and numeric computing environment for advanced mathematical modeling and analysis
|
- [**Maple**](https://www.maplesoft.com/support/help/Maple/view.aspx?path=copyright), a symbolic and numeric computing environment for advanced mathematical modeling and analysis
|
||||||
- [**MeVisLab**](https://mevislabdownloads.mevis.de/docs/current/MeVis/ThirdParty/Documentation/Publish/ThirdPartyReference/index.html), a software framework for medical image processing and visualization.
|
- [**MeVisLab**](https://mevislabdownloads.mevis.de/docs/current/MeVis/ThirdParty/Documentation/Publish/ThirdPartyReference/index.html), a software framework for medical image processing and visualization.
|
||||||
|
- [**MITK**](https://github.com/MITK/MITK), the Medical Imaging Interaction Toolkit, a framework for developing interactive medical image processing software
|
||||||
- [**OpenPMD API**](https://openpmd-api.readthedocs.io/en/0.8.0-alpha/backends/json.html), a versatile programming interface for accessing and managing scientific data, designed to facilitate the efficient storage, retrieval, and sharing of simulation data across various applications and platforms
|
- [**OpenPMD API**](https://openpmd-api.readthedocs.io/en/0.8.0-alpha/backends/json.html), a versatile programming interface for accessing and managing scientific data, designed to facilitate the efficient storage, retrieval, and sharing of simulation data across various applications and platforms
|
||||||
|
- [**ORNL DataFed**](https://github.com/ORNL/DataFed), a federated scientific data management system developed at Oak Ridge National Laboratory
|
||||||
- [**ParaView**](https://github.com/Kitware/ParaView), an open-source tool for large-scale data visualization and analysis across various scientific domains
|
- [**ParaView**](https://github.com/Kitware/ParaView), an open-source tool for large-scale data visualization and analysis across various scientific domains
|
||||||
- [**QGIS**](https://gitlab.b-data.ch/qgis/qgis/-/blob/backport-57658-to-release-3_34/external/nlohmann/json.hpp), a free and open-source geographic information system (GIS) application that allows users to create, edit, visualize, and analyze geospatial data across a variety of formats
|
- [**QGIS**](https://gitlab.b-data.ch/qgis/qgis/-/blob/backport-57658-to-release-3_34/external/nlohmann/json.hpp), a free and open-source geographic information system (GIS) application that allows users to create, edit, visualize, and analyze geospatial data across a variety of formats
|
||||||
- [**VTK**](https://github.com/Kitware/VTK), a software library for 3D computer graphics, image processing, and visualization
|
- [**Sandia InterSpec**](https://github.com/sandialabs/InterSpec), spectral radiation analysis software from Sandia National Laboratories for identifying radioactive isotopes
|
||||||
- [**VolView**](https://github.com/Kitware/VolView), a lightweight application for interactive visualization and analysis of 3D medical imaging data.
|
- [**VolView**](https://github.com/Kitware/VolView), a lightweight application for interactive visualization and analysis of 3D medical imaging data.
|
||||||
|
- [**VTK**](https://github.com/Kitware/VTK), a software library for 3D computer graphics, image processing, and visualization
|
||||||
|
|
||||||
## Business and Productivity Software
|
## Business and Productivity Software
|
||||||
|
|
||||||
- [**ArcGIS PRO**](https://www.esri.com/content/dam/esrisites/en-us/media/legal/open-source-acknowledgements/arcgis-pro-2-8-attribution-report.html), a desktop geographic information system (GIS) application developed by Esri for mapping and spatial analysis
|
- [**ArcGIS PRO**](https://www.esri.com/content/dam/esrisites/en-us/media/legal/open-source-acknowledgements/arcgis-pro-2-8-attribution-report.html), a desktop geographic information system (GIS) application developed by Esri for mapping and spatial analysis
|
||||||
- [**Autodesk Desktop**](https://damassets.autodesk.net/content/dam/autodesk/www/Company/legal-notices-trademarks/autodesk-desktop-platform-components/internal-autodesk-components-web-page-2023.pdf), a software platform developed by Autodesk for creating and managing desktop applications and services
|
- [**Autodesk Desktop**](https://damassets.autodesk.net/content/dam/autodesk/www/Company/legal-notices-trademarks/autodesk-desktop-platform-components/internal-autodesk-components-web-page-2023.pdf), a software platform developed by Autodesk for creating and managing desktop applications and services
|
||||||
- [**Check Point**](https://www.checkpoint.com/about-us/copyright-and-trademarks/), a cybersecurity company specializing in threat prevention and network security solutions, offering a range of products designed to protect enterprises from cyber threats and ensure data integrity
|
- [**Check Point**](https://www.checkpoint.com/about-us/copyright-and-trademarks/), a cybersecurity company specializing in threat prevention and network security solutions, offering a range of products designed to protect enterprises from cyber threats and ensure data integrity
|
||||||
|
- [**EasyEffects**](https://github.com/wwmm/easyeffects/blob/master/src/presets_manager.hpp), an audio effects processor for PipeWire offering limiting, compression and equalization
|
||||||
|
- [**espanso**](https://github.com/espanso/espanso/blob/dev/espanso-ui/src/win32/native.cpp), a cross-platform text expander
|
||||||
|
- [**Karabiner-Elements**](https://github.com/pqrs-org/Karabiner-Elements/blob/main/src/share/app_icon.hpp), a keyboard customizer for macOS
|
||||||
|
- [**MacType**](https://github.com/snowie2000/mactype/blob/directwrite/settings.h), a font rendering engine for Windows
|
||||||
|
- [**magicplan**](https://help.magicplan.app/acknowledgments), a mobile application for creating floor plans and interior designs using augmented reality
|
||||||
- [**Microsoft Office for Mac**](https://officecdnmac.microsoft.com/pr/legal/mac/OfficeforMacAttributions.html), a suite of productivity applications developed by Microsoft for macOS, including tools for word processing, spreadsheets, and presentations
|
- [**Microsoft Office for Mac**](https://officecdnmac.microsoft.com/pr/legal/mac/OfficeforMacAttributions.html), a suite of productivity applications developed by Microsoft for macOS, including tools for word processing, spreadsheets, and presentations
|
||||||
- [**Microsoft Teams**](https://www.microsoft.com/microsoft-teams/), a team collaboration application offering workspace chat and video conferencing, file storage, and integration of proprietary and third-party applications and services
|
- [**Microsoft Teams**](https://www.microsoft.com/microsoft-teams/), a team collaboration application offering workspace chat and video conferencing, file storage, and integration of proprietary and third-party applications and services
|
||||||
|
- [**MuseScore**](https://github.com/musescore/MuseScore), a free and open-source music notation and composition application
|
||||||
|
- [**NanaZip**](https://github.com/M2Team/NanaZip/blob/main/NanaZip.Codecs/NanaZip.Codecs.Archive.ElectronAsar.cpp), a 7-Zip derivative built for modern Windows
|
||||||
- [**Nexthink Infinity**](https://docs.nexthink.com/legal/services-terms/experience-open-source-software-licenses/infinity-2022.8-software-licenses), a digital employee experience management platform for monitoring and improving IT performance
|
- [**Nexthink Infinity**](https://docs.nexthink.com/legal/services-terms/experience-open-source-software-licenses/infinity-2022.8-software-licenses), a digital employee experience management platform for monitoring and improving IT performance
|
||||||
- [**Sophos Connect Client**](https://docs.sophos.com/nsg/licenses/SophosConnect/SophosConnectAttribution.html), a secure VPN client from Sophos that allows remote users to connect to their corporate network, ensuring secure access to resources and data
|
- [**Sophos Connect Client**](https://docs.sophos.com/nsg/licenses/SophosConnect/SophosConnectAttribution.html), a secure VPN client from Sophos that allows remote users to connect to their corporate network, ensuring secure access to resources and data
|
||||||
- [**Stonebranch**](https://stonebranchdocs.atlassian.net/wiki/spaces/UA77/pages/799545647/Licenses+for+Third-Party+Libraries), a cloud-based cybersecurity solution that integrates backup, disaster recovery, and cybersecurity features to protect data and ensure business continuity for organizations
|
- [**Stonebranch**](https://stonebranchdocs.atlassian.net/wiki/spaces/UA77/pages/799545647/Licenses+for+Third-Party+Libraries), a cloud-based cybersecurity solution that integrates backup, disaster recovery, and cybersecurity features to protect data and ensure business continuity for organizations
|
||||||
- [**Tablecruncher**](https://tablecruncher.com/), a data analysis tool that allows users to import, analyze, and visualize spreadsheet data, offering interactive features for better insights and decision-making
|
- [**Tablecruncher**](https://tablecruncher.com/), a data analysis tool that allows users to import, analyze, and visualize spreadsheet data, offering interactive features for better insights and decision-making
|
||||||
- [**magicplan**](https://help.magicplan.app/acknowledgments), a mobile application for creating floor plans and interior designs using augmented reality
|
- [**VNote**](https://github.com/vnotex/vnote/blob/master/src/core/services/notebookcoreservice.cpp), a Markdown-based note-taking application written in C++
|
||||||
|
|
||||||
## Databases and Big Data
|
## Databases and Big Data
|
||||||
|
|
||||||
- [**ADIOS2**](https://code.ornl.gov/ecpcitest/adios2/-/tree/pr4285_FFSUpstream/thirdparty/nlohmann_json?ref_type=heads), a data management framework designed for high-performance input and output operations
|
- [**ADIOS2**](https://code.ornl.gov/ecpcitest/adios2/-/tree/pr4285_FFSUpstream/thirdparty/nlohmann_json?ref_type=heads), a data management framework designed for high-performance input and output operations
|
||||||
|
- [**Apache Doris**](https://github.com/apache/doris/blob/master/be/src/runtime/be_proc_monitor.cpp), a real-time analytical database for high-concurrency queries
|
||||||
|
- [**Claris FileMaker Server**](https://www.claris.com/company/legal/docs/acknowledgements/filemaker-server-macwin/claris_fms2025_acknowledgements_en.pdf), the server platform hosting FileMaker custom apps and databases, developed by Apple subsidiary Claris
|
||||||
|
- [**ClickHouse**](https://github.com/ClickHouse/ClickHouse), a column-oriented database management system for real-time analytical queries
|
||||||
- [**Cribl Stream**](https://docs.cribl.io/stream/third-party-current-list/), a real-time data processing platform that enables organizations to collect, route, and transform observability data, enhancing visibility and insights into their systems
|
- [**Cribl Stream**](https://docs.cribl.io/stream/third-party-current-list/), a real-time data processing platform that enables organizations to collect, route, and transform observability data, enhancing visibility and insights into their systems
|
||||||
- [**DB Browser for SQLite**](https://github.com/sqlitebrowser/sqlitebrowser), a visual open-source tool for creating, designing, and editing SQLite database files
|
- [**DB Browser for SQLite**](https://github.com/sqlitebrowser/sqlitebrowser), a visual open-source tool for creating, designing, and editing SQLite database files
|
||||||
|
- [**Manticore Search**](https://github.com/manticoresoftware/manticoresearch/blob/main/src/searchdhttpcompat.cpp), a database for search, offering full-text and vector queries
|
||||||
|
- [**Milvus**](https://github.com/milvus-io/milvus/blob/master/internal/core/src/query/PlanImpl.h), a cloud-native vector database built for embedding similarity search
|
||||||
|
- [**MongoDB**](https://github.com/mongodb/mongo/blob/master/src/mongo/replay/config_handler.cpp), a general-purpose document database
|
||||||
- [**MySQL Connector/C++**](https://docs.oracle.com/cd/E17952_01/connector-cpp-9.1-license-com-en/license-opentelemetry-cpp-com.html), a C++ library for connecting and interacting with MySQL databases
|
- [**MySQL Connector/C++**](https://docs.oracle.com/cd/E17952_01/connector-cpp-9.1-license-com-en/license-opentelemetry-cpp-com.html), a C++ library for connecting and interacting with MySQL databases
|
||||||
- [**MySQL NDB Cluster**](https://downloads.mysql.com/docs/licenses/cluster-9.0-com-en.pdf), a distributed database system that provides high availability and scalability for MySQL databases
|
- [**MySQL NDB Cluster**](https://downloads.mysql.com/docs/licenses/cluster-9.0-com-en.pdf), a distributed database system that provides high availability and scalability for MySQL databases
|
||||||
- [**MySQL Shell**](https://downloads.mysql.com/docs/licenses/mysql-shell-8.0-gpl-en.pdf), an advanced client and code editor for interacting with MySQL servers, supporting SQL, Python, and JavaScript
|
- [**MySQL Shell**](https://downloads.mysql.com/docs/licenses/mysql-shell-8.0-gpl-en.pdf), an advanced client and code editor for interacting with MySQL servers, supporting SQL, Python, and JavaScript
|
||||||
- [**PrestoDB**](https://github.com/prestodb/presto), a distributed SQL query engine designed for large-scale data analytics, originally developed by Facebook
|
- [**PrestoDB**](https://github.com/prestodb/presto/blob/master/presto-native-execution/presto_cpp/main/Announcer.cpp), a distributed SQL query engine designed for large-scale data analytics, originally developed by Facebook
|
||||||
- [**ROOT Data Analysis Framework**](https://root.cern/doc/v614/classnlohmann_1_1basic__json.html), an open-source data analysis framework widely used in high-energy physics and other fields for data processing and visualization
|
- [**ROOT Data Analysis Framework**](https://root.cern/doc/v614/classnlohmann_1_1basic__json.html), an open-source data analysis framework widely used in high-energy physics and other fields for data processing and visualization
|
||||||
|
- [**Typesense**](https://github.com/typesense/typesense/blob/v31/include/join.h), an open source typo-tolerant search engine
|
||||||
|
- [**Vearch**](https://github.com/jd-opensource/vearch), a distributed vector database developed at JD.com for similarity search and retrieval-augmented generation
|
||||||
- [**WiredTiger**](https://github.com/wiredtiger/wiredtiger), a high-performance storage engine for databases, offering support for compression, concurrency, and checkpointing
|
- [**WiredTiger**](https://github.com/wiredtiger/wiredtiger), a high-performance storage engine for databases, offering support for compression, concurrency, and checkpointing
|
||||||
|
|
||||||
## Simulation and Modeling
|
## Simulation and Modeling
|
||||||
|
|
||||||
|
- [**Adobe Lagrange**](https://github.com/adobe/lagrange), a geometry processing library developed by Adobe for mesh manipulation and analysis
|
||||||
- [**Arcturus HoloSuite**](https://www.datocms-assets.com/104353/1698904597-holosuite-third-party-software-credits-and-attributions-2.pdf), a software toolset for capturing, editing, and streaming volumetric video, featuring advanced compression technologies for high-quality 3D content creation
|
- [**Arcturus HoloSuite**](https://www.datocms-assets.com/104353/1698904597-holosuite-third-party-software-credits-and-attributions-2.pdf), a software toolset for capturing, editing, and streaming volumetric video, featuring advanced compression technologies for high-quality 3D content creation
|
||||||
- [**azul**](https://pure.tudelft.nl/ws/files/85338589/tgis.12673.pdf), a fast and efficient 3D city model viewer designed for visualizing urban environments and spatial data
|
- [**azul**](https://pure.tudelft.nl/ws/files/85338589/tgis.12673.pdf), a fast and efficient 3D city model viewer designed for visualizing urban environments and spatial data
|
||||||
|
- [**Bambu Studio**](https://github.com/bambulab/BambuStudio), a slicing and print management application for Bambu Lab 3D printers
|
||||||
- [**Blender**](https://projects.blender.org/blender/blender/search?q=nlohmann), a free and open-source 3D creation suite for modeling, animation, rendering, and more
|
- [**Blender**](https://projects.blender.org/blender/blender/search?q=nlohmann), a free and open-source 3D creation suite for modeling, animation, rendering, and more
|
||||||
- [**cpplot**](https://cpplot.readthedocs.io/en/latest/library_api/function_eigen_8h_1ac080eac0541014c5892a55e41bf785e6.html), a library for creating interactive graphs and charts in C++, which can be viewed in web browsers
|
- [**cpplot**](https://cpplot.readthedocs.io/en/latest/library_api/function_eigen_8h_1ac080eac0541014c5892a55e41bf785e6.html), a library for creating interactive graphs and charts in C++, which can be viewed in web browsers
|
||||||
- [**Foundry Nuke**](https://learn.foundry.com/nuke/content/misc/studio_third_party_libraries.html), a powerful node-based digital compositing and visual effects application used in film and television post-production
|
- [**Foundry Nuke**](https://learn.foundry.com/nuke/content/misc/studio_third_party_libraries.html), a powerful node-based digital compositing and visual effects application used in film and television post-production
|
||||||
|
- [**FreeCAD**](https://github.com/FreeCAD/FreeCAD), a free and open-source parametric 3D CAD modeler for product design and engineering
|
||||||
- [**GAMS**](https://www.gams.com/47/docs/THIRDPARTY.html), a high-performance mathematical modeling system for optimization and decision support
|
- [**GAMS**](https://www.gams.com/47/docs/THIRDPARTY.html), a high-performance mathematical modeling system for optimization and decision support
|
||||||
|
- [**Keysight WirelessPro**](https://docs.keysight.com/display/engdocwirelesspro/WirelessPro+2026+Release+Notes), a simulation platform for 5G, 5G-Advanced, and 6G cellular network research
|
||||||
- [**Kitware SMTK**](https://github.com/Kitware/SMTK), a software toolkit for managing simulation models and workflows in scientific and engineering applications
|
- [**Kitware SMTK**](https://github.com/Kitware/SMTK), a software toolkit for managing simulation models and workflows in scientific and engineering applications
|
||||||
- [**M-Star**](https://docs.mstarcfd.com/3_Licensing/thirdparty-licenses.html), a computational fluid dynamics software for simulating and analyzing fluid flow
|
- [**M-Star**](https://docs.mstarcfd.com/3_Licensing/thirdparty-licenses.html), a computational fluid dynamics software for simulating and analyzing fluid flow
|
||||||
- [**MapleSim CAD Toolbox**](https://www.maplesoft.com/support/help/MapleSim/view.aspx?path=CADToolbox/copyright), a software extension for MapleSim that integrates CAD models, allowing users to import, manipulate, and analyze 3D CAD data within the MapleSim environment for enhanced modeling and simulation
|
- [**MapleSim CAD Toolbox**](https://www.maplesoft.com/support/help/MapleSim/view.aspx?path=CADToolbox/copyright), a software extension for MapleSim that integrates CAD models, allowing users to import, manipulate, and analyze 3D CAD data within the MapleSim environment for enhanced modeling and simulation
|
||||||
|
- [**Microsoft AirSim**](https://github.com/microsoft/AirSim/blob/main/AirLib/include/common/Settings.hpp), a simulator for autonomous vehicles and drones built on Unreal Engine
|
||||||
- [**NVIDIA Omniverse**](https://docs.omniverse.nvidia.com/composer/latest/common/product-licenses/usd-explorer/usd-explorer-2023.2.0-licenses-manifest.html), a platform for 3D content creation and collaboration that enables real-time simulations and interactive experiences across various industries
|
- [**NVIDIA Omniverse**](https://docs.omniverse.nvidia.com/composer/latest/common/product-licenses/usd-explorer/usd-explorer-2023.2.0-licenses-manifest.html), a platform for 3D content creation and collaboration that enables real-time simulations and interactive experiences across various industries
|
||||||
|
- [**OpenSCAD**](https://github.com/openscad/openscad/blob/master/src/core/AIClient.cc), a script-driven solid 3D CAD modeller
|
||||||
|
- [**OrcaSlicer**](https://github.com/SoftFever/OrcaSlicer), an open-source slicer supporting a wide range of consumer 3D printers
|
||||||
- [**Pixar Renderman**](https://rmanwiki-26.pixar.com/space/REN26/19662083/Legal+Notice), a photorealistic 3D rendering software developed by Pixar, widely used in the film industry for creating high-quality visual effects and animations
|
- [**Pixar Renderman**](https://rmanwiki-26.pixar.com/space/REN26/19662083/Legal+Notice), a photorealistic 3D rendering software developed by Pixar, widely used in the film industry for creating high-quality visual effects and animations
|
||||||
|
- [**PrusaSlicer**](https://github.com/prusa3d/PrusaSlicer), the slicing software developed by Prusa Research for its 3D printers
|
||||||
- [**ROS - Robot Operating System**](http://docs.ros.org/en/noetic/api/behaviortree_cpp/html/json_8hpp_source.html), a set of software libraries and tools that assist in developing robot applications
|
- [**ROS - Robot Operating System**](http://docs.ros.org/en/noetic/api/behaviortree_cpp/html/json_8hpp_source.html), a set of software libraries and tools that assist in developing robot applications
|
||||||
- [**UBS**](https://www.ubs.com/), a multinational financial services and banking company
|
- [**UBS**](https://www.ubs.com/), a multinational financial services and banking company
|
||||||
|
|
||||||
@@ -161,18 +278,31 @@ the result of an internet search. If you know further customers of the library,
|
|||||||
- [**Acronis Cyber Protect Cloud**](https://care.acronis.com/s/article/59533-Third-party-software-used-in-Acronis-Cyber-Protect-Cloud?language=en_US), an all-in-one data protection solution that combines backup, disaster recovery, and cybersecurity to safeguard business data from threats like ransomware
|
- [**Acronis Cyber Protect Cloud**](https://care.acronis.com/s/article/59533-Third-party-software-used-in-Acronis-Cyber-Protect-Cloud?language=en_US), an all-in-one data protection solution that combines backup, disaster recovery, and cybersecurity to safeguard business data from threats like ransomware
|
||||||
- [**Baereos**](https://gitlab.tiger-computing.co.uk/packages/bareos/-/blob/tiger/bullseye/third-party/CLI11/examples/json.cpp), a backup solution that provides data protection and recovery options for various environments, including physical and virtual systems
|
- [**Baereos**](https://gitlab.tiger-computing.co.uk/packages/bareos/-/blob/tiger/bullseye/third-party/CLI11/examples/json.cpp), a backup solution that provides data protection and recovery options for various environments, including physical and virtual systems
|
||||||
- [**Bitdefender Home Scanner**](https://www.bitdefender.de/site/Main/view/home-scanner-open-source.html), a tool from Bitdefender that scans devices for malware and security threats, providing a safeguard against potential online dangers
|
- [**Bitdefender Home Scanner**](https://www.bitdefender.de/site/Main/view/home-scanner-open-source.html), a tool from Bitdefender that scans devices for malware and security threats, providing a safeguard against potential online dangers
|
||||||
|
- [**Cisco MLS++**](https://github.com/cisco/mlspp), an implementation of the Messaging Layer Security protocol for end-to-end encrypted group messaging
|
||||||
- [**Citrix Provisioning**](https://docs.citrix.com/en-us/provisioning/2203-ltsr/downloads/pvs-third-party-notices-2203.pdf), a solution that streamlines the delivery of virtual desktops and applications by allowing administrators to manage and provision resources efficiently across multiple environments
|
- [**Citrix Provisioning**](https://docs.citrix.com/en-us/provisioning/2203-ltsr/downloads/pvs-third-party-notices-2203.pdf), a solution that streamlines the delivery of virtual desktops and applications by allowing administrators to manage and provision resources efficiently across multiple environments
|
||||||
- [**Citrix Virtual Apps and Desktops**](https://docs.citrix.com/en-us/citrix-virtual-apps-desktops/2305/downloads/third-party-notices-apps-and-desktops.pdf), a solution from Citrix that delivers virtual apps and desktops
|
- [**Citrix Virtual Apps and Desktops**](https://docs.citrix.com/en-us/citrix-virtual-apps-desktops/2305/downloads/third-party-notices-apps-and-desktops.pdf), a solution from Citrix that delivers virtual apps and desktops
|
||||||
- [**Cyberarc**](https://docs.cyberark.com/Downloads/Legal/Privileged%20Session%20Manager%20for%20SSH%20Third-Party%20Notices.pdf), a security solution that specializes in privileged access management, enabling organizations to control and monitor access to critical systems and data, thereby enhancing overall cybersecurity posture
|
- [**Cyberarc**](https://docs.cyberark.com/Downloads/Legal/Privileged%20Session%20Manager%20for%20SSH%20Third-Party%20Notices.pdf), a security solution that specializes in privileged access management, enabling organizations to control and monitor access to critical systems and data, thereby enhancing overall cybersecurity posture
|
||||||
|
- [**Deutsche Telekom sysrepo-plugins**](https://github.com/telekom/sysrepo-plugins), a collection of YANG datastore plugins used to manage network devices
|
||||||
- [**Egnyte Desktop**](https://helpdesk.egnyte.com/hc/en-us/articles/360007071732-Third-Party-Software-Acknowledgements), a secure cloud storage solution designed for businesses, enabling file sharing, collaboration, and data management across teams while ensuring compliance and data protection
|
- [**Egnyte Desktop**](https://helpdesk.egnyte.com/hc/en-us/articles/360007071732-Third-Party-Software-Acknowledgements), a secure cloud storage solution designed for businesses, enabling file sharing, collaboration, and data management across teams while ensuring compliance and data protection
|
||||||
- [**Elster**](https://www.secunet.com/en/about-us/press/article/elstersecure-bietet-komfortablen-login-ohne-passwort-dank-secunet-protect4use), a digital platform developed by German tax authorities for secure and efficient electronic tax filing and management using secunet protect4use
|
- [**Elster**](https://www.secunet.com/en/about-us/press/article/elstersecure-bietet-komfortablen-login-ohne-passwort-dank-secunet-protect4use), a digital platform developed by German tax authorities for secure and efficient electronic tax filing and management using secunet protect4use
|
||||||
|
- [**Envoy**](https://github.com/envoyproxy/envoy), a cloud-native edge and service proxy that forms the data plane of many service meshes
|
||||||
- [**Ethereum Solidity**](https://github.com/ethereum/solidity), a high-level, object-oriented programming language designed for implementing smart contracts on the Ethereum platform
|
- [**Ethereum Solidity**](https://github.com/ethereum/solidity), a high-level, object-oriented programming language designed for implementing smart contracts on the Ethereum platform
|
||||||
|
- [**gVisor**](https://github.com/google/gvisor), an application kernel that provides a secure sandbox for running untrusted containers
|
||||||
|
- [**IBM Storage Virtualize**](https://public.dhe.ibm.com/systems/support/warranty/pdfs/stgoilc/SV_for_FS_7300_v8_7_0_Base_OILC.pdf), the software powering IBM FlashSystem enterprise storage arrays
|
||||||
- [**Inciga**](https://fossies.org/linux/icinga2/third-party/nlohmann_json/json.hpp), a monitoring tool for IT infrastructure, designed to provide insights into system performance and availability through customizable dashboards and alerts
|
- [**Inciga**](https://fossies.org/linux/icinga2/third-party/nlohmann_json/json.hpp), a monitoring tool for IT infrastructure, designed to provide insights into system performance and availability through customizable dashboards and alerts
|
||||||
- [**Intel Accelerator Management Daemon for VMware ESXi**](https://downloadmirror.intel.com/772507/THIRD-PARTY.txt), a management tool designed for monitoring and controlling Intel hardware accelerators within VMware ESXi environments, optimizing performance and resource allocation
|
- [**Intel Accelerator Management Daemon for VMware ESXi**](https://downloadmirror.intel.com/772507/THIRD-PARTY.txt), a management tool designed for monitoring and controlling Intel hardware accelerators within VMware ESXi environments, optimizing performance and resource allocation
|
||||||
- [**Juniper Identity Management Service**](https://www.juniper.net/documentation/us/en/software/jims/jims-guide/jims-guide.pdf)
|
- [**Juniper Identity Management Service**](https://www.juniper.net/documentation/us/en/software/jims/jims-guide/jims-guide.pdf)
|
||||||
|
- [**Meta FBOSS**](https://github.com/facebook/fboss), the software stack that controls the network switches in Meta's data centers
|
||||||
- [**Microsoft Azure IoT SDK**](https://library.e.abb.com/public/2779c5f85f30484192eb3cb3f666a201/IP%20Gateway%20Open%20License%20Declaration_9AKK108467A4095_Rev_C.pdf), a collection of tools and libraries to help developers connect, build, and deploy Internet of Things (IoT) solutions on the Azure cloud platform
|
- [**Microsoft Azure IoT SDK**](https://library.e.abb.com/public/2779c5f85f30484192eb3cb3f666a201/IP%20Gateway%20Open%20License%20Declaration_9AKK108467A4095_Rev_C.pdf), a collection of tools and libraries to help developers connect, build, and deploy Internet of Things (IoT) solutions on the Azure cloud platform
|
||||||
|
- [**Microsoft Confidential Consortium Framework**](https://github.com/microsoft/CCF), a framework for building secure, highly available applications on trusted execution environments
|
||||||
- [**Microsoft WinGet**](https://github.com/microsoft/winget-cli), a command-line utility included in the Windows Package Manager
|
- [**Microsoft WinGet**](https://github.com/microsoft/winget-cli), a command-line utility included in the Windows Package Manager
|
||||||
|
- [**Mitsubishi Electric SECS/GEM**](https://dl.mitsubishielectric.com/dl/fa/document/manual/plc/sh082483eng/sh082483engi.pdf), the semiconductor equipment communication software running on Mitsubishi Electric C Controller and C intelligent function modules
|
||||||
|
- [**Moxa**](https://www.moxa.com/getmedia/fbe2a0c7-8dda-4b5b-a501-15e45adebb1f/moxa-foss-statement-for-da-720-series-win-10-ltsc-21h2-declaration-v1.0.pdf), a provider of industrial networking, computing, and automation infrastructure
|
||||||
- [**plexusAV**](https://www.sisme.com/media/10994/manual_plexusav-p-avn-4-form8244-c.pdf), a high-performance AV-over-IP transceiver device capable of video encoding and decoding using the IPMX standard
|
- [**plexusAV**](https://www.sisme.com/media/10994/manual_plexusav-p-avn-4-form8244-c.pdf), a high-performance AV-over-IP transceiver device capable of video encoding and decoding using the IPMX standard
|
||||||
- [**Pointr**](https://docs-dev.pointr.tech/docs/8.x/Developer%20Portal/Open%20Source%20Licenses/), a platform for indoor positioning and navigation solutions, offering tools and SDKs for developers to create location-based applications
|
- [**Pointr**](https://docs-dev.pointr.tech/docs/8.x/Developer%20Portal/Open%20Source%20Licenses/), a platform for indoor positioning and navigation solutions, offering tools and SDKs for developers to create location-based applications
|
||||||
- [**secunet protect4use**](https://www.secunet.com/en/about-us/press/article/elstersecure-bietet-komfortablen-login-ohne-passwort-dank-secunet-protect4use), a secure, passwordless multifactor authentication solution that transforms smartphones into digital keyrings, ensuring high security for online services and digital identities
|
- [**secunet protect4use**](https://www.secunet.com/en/about-us/press/article/elstersecure-bietet-komfortablen-login-ohne-passwort-dank-secunet-protect4use), a secure, passwordless multifactor authentication solution that transforms smartphones into digital keyrings, ensuring high security for online services and digital identities
|
||||||
- [**Sencore MRD 7000**](https://www.foccusdigital.com/wp-content/uploads/2025/03/MRD-7000-Manual-8175V.pdf), a professional multi-channel receiver and decoder supporting UHD and HD stream decoding
|
- [**Sencore MRD 7000**](https://www.foccusdigital.com/wp-content/uploads/2025/03/MRD-7000-Manual-8175V.pdf), a professional multi-channel receiver and decoder supporting UHD and HD stream decoding
|
||||||
|
- [**Siemens SINEC**](https://cache.industry.siemens.com/dl/files/917/109974917/att_1298783/v2/OSS_SINEC-NMS_99.pdf), a family of network management and infrastructure services for industrial networks
|
||||||
|
- [**Toshiba Industrial Servers**](https://www.global.toshiba/content/dam/toshiba/jp/products-solutions/industrial/computer/product/server/fs20000r/pdf/FS20000R_OSS_License_6E8C5817_rev0.pdf), the FS20000R series of industrial servers for factory automation and control systems
|
||||||
|
- [**Wazuh**](https://github.com/wazuh/wazuh/blob/main/src/data_provider/src/sysInfo.cpp), a security platform for threat detection, integrity monitoring and incident response
|
||||||
|
- [**ZeroTier**](https://github.com/zerotier/ZeroTierOne/blob/dev/osdep/OSUtils.hpp), a software-defined networking service that creates virtual Ethernet networks
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 1001 KiB |
@@ -8,10 +8,11 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <algorithm> // find_if
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <string> // string
|
#include <string> // string
|
||||||
#include <type_traits> // enable_if_t
|
#include <type_traits> // enable_if_t
|
||||||
#include <utility> // move
|
#include <utility> // move, pair
|
||||||
#include <vector> // vector
|
#include <vector> // vector
|
||||||
|
|
||||||
#include <nlohmann/detail/exceptions.hpp>
|
#include <nlohmann/detail/exceptions.hpp>
|
||||||
@@ -249,7 +250,7 @@ class json_sax_dom_parser
|
|||||||
|
|
||||||
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
||||||
{
|
{
|
||||||
JSON_THROW(out_of_range::create(408, concat("excessive object size: ", std::to_string(len)), ref_stack.back()));
|
return parse_error(0, "", out_of_range::create(408, concat("excessive object size: ", std::to_string(len)), ref_stack.back()));
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -298,7 +299,7 @@ class json_sax_dom_parser
|
|||||||
|
|
||||||
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
||||||
{
|
{
|
||||||
JSON_THROW(out_of_range::create(408, concat("excessive array size: ", std::to_string(len)), ref_stack.back()));
|
return parse_error(0, "", out_of_range::create(408, concat("excessive array size: ", std::to_string(len)), ref_stack.back()));
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -568,7 +569,7 @@ class json_sax_dom_callback_parser
|
|||||||
// check object limit
|
// check object limit
|
||||||
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
||||||
{
|
{
|
||||||
JSON_THROW(out_of_range::create(408, concat("excessive object size: ", std::to_string(len)), ref_stack.back()));
|
return parse_error(0, "", out_of_range::create(408, concat("excessive object size: ", std::to_string(len)), ref_stack.back()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
@@ -585,7 +586,17 @@ class json_sax_dom_callback_parser
|
|||||||
// add discarded value at the given key and store the reference for later
|
// add discarded value at the given key and store the reference for later
|
||||||
if (keep && ref_stack.back())
|
if (keep && ref_stack.back())
|
||||||
{
|
{
|
||||||
object_element = &(ref_stack.back()->m_data.m_value.object->operator[](val) = discarded);
|
auto& obj = *ref_stack.back()->m_data.m_value.object;
|
||||||
|
const auto it = obj.find(val);
|
||||||
|
if (it != obj.end())
|
||||||
|
{
|
||||||
|
// this is a duplicate key (legal in JSON); remember its
|
||||||
|
// current value so it can be restored later if the new
|
||||||
|
// value is rejected by the callback, instead of being
|
||||||
|
// erased together with the discarded placeholder
|
||||||
|
duplicate_key_stash.emplace_back(&(it->second), it->second);
|
||||||
|
}
|
||||||
|
object_element = &(obj[val] = discarded);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -597,13 +608,18 @@ class json_sax_dom_callback_parser
|
|||||||
{
|
{
|
||||||
if (!callback(static_cast<int>(ref_stack.size()) - 1, parse_event_t::object_end, *ref_stack.back()))
|
if (!callback(static_cast<int>(ref_stack.size()) - 1, parse_event_t::object_end, *ref_stack.back()))
|
||||||
{
|
{
|
||||||
// discard object
|
// discard object, unless this slot holds a duplicate key's
|
||||||
*ref_stack.back() = discarded;
|
// previous value pending restoration, in which case that
|
||||||
|
// value is restored instead of being discarded
|
||||||
|
if (!resolve_duplicate_key_stash(ref_stack.back(), true))
|
||||||
|
{
|
||||||
|
*ref_stack.back() = discarded;
|
||||||
|
|
||||||
#if JSON_DIAGNOSTIC_POSITIONS
|
#if JSON_DIAGNOSTIC_POSITIONS
|
||||||
// Set start/end positions for discarded object.
|
// Set start/end positions for discarded object.
|
||||||
handle_diagnostic_positions_for_json_value(*ref_stack.back());
|
handle_diagnostic_positions_for_json_value(*ref_stack.back());
|
||||||
#endif
|
#endif
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -617,6 +633,10 @@ class json_sax_dom_callback_parser
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
ref_stack.back()->set_parents();
|
ref_stack.back()->set_parents();
|
||||||
|
// this object is finally, definitively kept; drop any
|
||||||
|
// pending duplicate-key stash entry for its slot since it
|
||||||
|
// can no longer be restored
|
||||||
|
resolve_duplicate_key_stash(ref_stack.back(), false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -659,7 +679,7 @@ class json_sax_dom_callback_parser
|
|||||||
// check array limit
|
// check array limit
|
||||||
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
||||||
{
|
{
|
||||||
JSON_THROW(out_of_range::create(408, concat("excessive array size: ", std::to_string(len)), ref_stack.back()));
|
return parse_error(0, "", out_of_range::create(408, concat("excessive array size: ", std::to_string(len)), ref_stack.back()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -686,16 +706,25 @@ class json_sax_dom_callback_parser
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
ref_stack.back()->set_parents();
|
ref_stack.back()->set_parents();
|
||||||
|
// this array is finally, definitively kept; drop any
|
||||||
|
// pending duplicate-key stash entry for its slot since it
|
||||||
|
// can no longer be restored
|
||||||
|
resolve_duplicate_key_stash(ref_stack.back(), false);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// discard array
|
// discard array, unless this slot holds a duplicate key's
|
||||||
*ref_stack.back() = discarded;
|
// previous value pending restoration, in which case that
|
||||||
|
// value is restored instead of being discarded
|
||||||
|
if (!resolve_duplicate_key_stash(ref_stack.back(), true))
|
||||||
|
{
|
||||||
|
*ref_stack.back() = discarded;
|
||||||
|
|
||||||
#if JSON_DIAGNOSTIC_POSITIONS
|
#if JSON_DIAGNOSTIC_POSITIONS
|
||||||
// Set start/end positions for discarded array.
|
// Set start/end positions for discarded array.
|
||||||
handle_diagnostic_positions_for_json_value(*ref_stack.back());
|
handle_diagnostic_positions_for_json_value(*ref_stack.back());
|
||||||
#endif
|
#endif
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -809,14 +838,48 @@ class json_sax_dom_callback_parser
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/// remove the discarded value the callback rejected from its parent
|
/// if there is a pending duplicate-key stash entry for this exact slot,
|
||||||
static void remove_discarded_value(BasicJsonType& parent)
|
/// remove it from the stash; if restore_value is true, the stashed
|
||||||
|
/// previous value is moved back into the slot first (use this when the
|
||||||
|
/// new value at that slot was rejected); otherwise the stash entry is
|
||||||
|
/// simply dropped (use this when the new value was accepted, so it
|
||||||
|
/// correctly supersedes the old one and no restore should ever happen
|
||||||
|
/// for this slot again)
|
||||||
|
/// @return whether a matching stash entry was found (and processed)
|
||||||
|
bool resolve_duplicate_key_stash(BasicJsonType* slot, bool restore_value)
|
||||||
|
{
|
||||||
|
const auto it = std::find_if(duplicate_key_stash.begin(), duplicate_key_stash.end(),
|
||||||
|
[slot](const std::pair<BasicJsonType*, BasicJsonType>& entry)
|
||||||
|
{
|
||||||
|
return entry.first == slot;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (it == duplicate_key_stash.end())
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (restore_value)
|
||||||
|
{
|
||||||
|
*slot = std::move(it->second);
|
||||||
|
}
|
||||||
|
duplicate_key_stash.erase(it);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// remove the discarded value the callback rejected from its parent,
|
||||||
|
/// unless it is a duplicate key's slot with a stashed previous value,
|
||||||
|
/// in which case that previous value is restored instead
|
||||||
|
void remove_discarded_value(BasicJsonType& parent)
|
||||||
{
|
{
|
||||||
for (auto it = parent.begin(); it != parent.end(); ++it)
|
for (auto it = parent.begin(); it != parent.end(); ++it)
|
||||||
{
|
{
|
||||||
if (it->is_discarded())
|
if (it->is_discarded())
|
||||||
{
|
{
|
||||||
parent.erase(it);
|
if (!resolve_duplicate_key_stash(&(*it), true))
|
||||||
|
{
|
||||||
|
parent.erase(it);
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -914,6 +977,16 @@ class json_sax_dom_callback_parser
|
|||||||
|
|
||||||
JSON_ASSERT(object_element);
|
JSON_ASSERT(object_element);
|
||||||
*object_element = std::move(value);
|
*object_element = std::move(value);
|
||||||
|
if (!skip_callback)
|
||||||
|
{
|
||||||
|
// this scalar value finally, definitively replaces whatever was
|
||||||
|
// at this slot; drop any pending duplicate-key stash entry for
|
||||||
|
// it since it can no longer be restored (a container value at
|
||||||
|
// this slot is resolved later, in end_object()/end_array(),
|
||||||
|
// since skip_callback is true for the placeholder handling that
|
||||||
|
// happens here for those)
|
||||||
|
resolve_duplicate_key_stash(object_element, false);
|
||||||
|
}
|
||||||
return {true, object_element};
|
return {true, object_element};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -927,6 +1000,12 @@ class json_sax_dom_callback_parser
|
|||||||
std::vector<bool> key_keep_stack {}; // NOLINT(readability-redundant-member-init)
|
std::vector<bool> key_keep_stack {}; // NOLINT(readability-redundant-member-init)
|
||||||
/// helper to hold the reference for the next object element
|
/// helper to hold the reference for the next object element
|
||||||
BasicJsonType* object_element = nullptr;
|
BasicJsonType* object_element = nullptr;
|
||||||
|
/// stash of (slot pointer, previous value) for object members that
|
||||||
|
/// already existed when key() was called again for the same key
|
||||||
|
/// (duplicate keys); used to restore the previous value if the new
|
||||||
|
/// value is later rejected by the callback, instead of erasing the
|
||||||
|
/// member entirely
|
||||||
|
std::vector<std::pair<BasicJsonType*, BasicJsonType>> duplicate_key_stash {};
|
||||||
/// whether a syntax error occurred
|
/// whether a syntax error occurred
|
||||||
bool errored = false;
|
bool errored = false;
|
||||||
/// callback function
|
/// callback function
|
||||||
|
|||||||
+112
-14
@@ -3573,6 +3573,7 @@ class basic_json // NOLINT(cppcoreguidelines-special-member-functions,hicpp-spec
|
|||||||
{
|
{
|
||||||
using std::swap;
|
using std::swap;
|
||||||
swap(*(m_data.m_value.array), other);
|
swap(*(m_data.m_value.array), other);
|
||||||
|
set_parents();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -3589,6 +3590,7 @@ class basic_json // NOLINT(cppcoreguidelines-special-member-functions,hicpp-spec
|
|||||||
{
|
{
|
||||||
using std::swap;
|
using std::swap;
|
||||||
swap(*(m_data.m_value.object), other);
|
swap(*(m_data.m_value.object), other);
|
||||||
|
set_parents();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -5157,34 +5159,130 @@ class basic_json // NOLINT(cppcoreguidelines-special-member-functions,hicpp-spec
|
|||||||
|
|
||||||
case value_t::object:
|
case value_t::object:
|
||||||
{
|
{
|
||||||
// first pass: traverse this object's elements
|
// first pass: find keys that were deleted (i.e., in source but
|
||||||
|
// not in target), and record the keys common to both, in
|
||||||
|
// source's iteration order -- this is a by-product of the
|
||||||
|
// target.find() call already needed to detect removed keys,
|
||||||
|
// so it adds no extra lookups.
|
||||||
|
std::vector<typename object_t::key_type> common_keys_source_order;
|
||||||
for (auto it = source.cbegin(); it != source.cend(); ++it)
|
for (auto it = source.cbegin(); it != source.cend(); ++it)
|
||||||
{
|
{
|
||||||
// escape the key name to be used in a JSON patch
|
if (target.find(it.key()) == target.end())
|
||||||
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(it.key()));
|
|
||||||
|
|
||||||
if (target.find(it.key()) != target.end())
|
|
||||||
{
|
{
|
||||||
// recursive call to compare object values at key it
|
// found a key that is not in target -> remove it
|
||||||
auto temp_diff = diff(it.value(), target[it.key()], path_key);
|
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(it.key()));
|
||||||
result.insert(result.end(), temp_diff.begin(), temp_diff.end());
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// found a key that is not in o -> remove it
|
|
||||||
result.push_back(object(
|
result.push_back(object(
|
||||||
{
|
{
|
||||||
{"op", "remove"}, {"path", path_key}
|
{"op", "remove"}, {"path", path_key}
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
common_keys_source_order.push_back(it.key());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// second pass: traverse other object's elements
|
// second pass: find keys that were added (i.e., in target but
|
||||||
|
// not in source), and record the keys common to both, in
|
||||||
|
// target's iteration order -- again a by-product of the
|
||||||
|
// source.find() call already needed to detect added keys. At
|
||||||
|
// the same time, determine whether every added key comes
|
||||||
|
// after every common key in target's order (a precondition
|
||||||
|
// for the fast path below, which only ever appends new keys
|
||||||
|
// at the very end): for an object_t whose iteration order is
|
||||||
|
// a pure function of the key set (e.g. the default std::map,
|
||||||
|
// which always iterates in sorted key order), the order
|
||||||
|
// check further below is always true and this whole
|
||||||
|
// mechanism is effectively a no-op; it only matters for a
|
||||||
|
// reorderable object_t such as the one backing `ordered_json`.
|
||||||
|
// patch ops for keys that were added (i.e., in target but not
|
||||||
|
// in source); built here so the fast path below can reuse
|
||||||
|
// them without a second source.find() per target key. Only
|
||||||
|
// used by the fast path -- the slow (reordering) path
|
||||||
|
// rebuilds "add" ops for every key itself.
|
||||||
|
std::vector<typename object_t::key_type> common_keys_target_order;
|
||||||
|
basic_json added_ops(value_t::array);
|
||||||
|
bool new_keys_form_suffix = true;
|
||||||
|
bool seen_new_key = false;
|
||||||
for (auto it = target.cbegin(); it != target.cend(); ++it)
|
for (auto it = target.cbegin(); it != target.cend(); ++it)
|
||||||
{
|
{
|
||||||
if (source.find(it.key()) == source.end())
|
if (source.find(it.key()) == source.end())
|
||||||
{
|
{
|
||||||
// found a key that is not in this -> add it
|
seen_new_key = true;
|
||||||
|
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(it.key()));
|
||||||
|
added_ops.push_back(
|
||||||
|
{
|
||||||
|
{"op", "add"}, {"path", path_key},
|
||||||
|
{"value", it.value()}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
common_keys_target_order.push_back(it.key());
|
||||||
|
if (seen_new_key)
|
||||||
|
{
|
||||||
|
new_keys_form_suffix = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (common_keys_source_order == common_keys_target_order && new_keys_form_suffix)
|
||||||
|
{
|
||||||
|
// fast path: order of common keys already matches (or the
|
||||||
|
// object_t's iteration order does not depend on
|
||||||
|
// insertion history), so a plain per-key recursive diff
|
||||||
|
// is correct and minimal, as before. common_keys_source_order
|
||||||
|
// is, by construction, the subsequence of source's keys
|
||||||
|
// that are common to both objects, in source's iteration
|
||||||
|
// order -- so it can be walked in lockstep with `source`
|
||||||
|
// using a cheap key comparison instead of another lookup.
|
||||||
|
auto common_it = common_keys_source_order.cbegin();
|
||||||
|
for (auto it = source.cbegin(); it != source.cend() && common_it != common_keys_source_order.cend(); ++it)
|
||||||
|
{
|
||||||
|
if (it.key() == *common_it)
|
||||||
|
{
|
||||||
|
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(it.key()));
|
||||||
|
auto temp_diff = diff(it.value(), target[it.key()], path_key);
|
||||||
|
result.insert(result.end(), temp_diff.begin(), temp_diff.end());
|
||||||
|
++common_it;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// append the "add" ops for brand-new keys collected above
|
||||||
|
// during the pass over target -- no second source.find()
|
||||||
|
// per target key needed
|
||||||
|
result.insert(result.end(), added_ops.begin(), added_ops.end());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// slow path: the common keys are in a different relative
|
||||||
|
// order in source and target (only possible for a
|
||||||
|
// reorderable object_t like ordered_map). Building a
|
||||||
|
// minimal reordering patch is a nontrivial (LCS-like)
|
||||||
|
// problem; instead, remove every common key and re-add it
|
||||||
|
// (with its final target value) in target's order, which
|
||||||
|
// is enough to guarantee source.patch(diff(source,
|
||||||
|
// target)) == target. basic_json::patch()'s "add"
|
||||||
|
// operation on an object uses operator[], which appends
|
||||||
|
// at the end for a vector-backed insertion-ordered map
|
||||||
|
// when the key does not already exist -- so removing a
|
||||||
|
// key and then adding it moves it to the end, fixing its
|
||||||
|
// position.
|
||||||
|
for (const auto& key : common_keys_source_order)
|
||||||
|
{
|
||||||
|
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(key));
|
||||||
|
result.push_back(object(
|
||||||
|
{
|
||||||
|
{"op", "remove"}, {"path", path_key}
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
|
||||||
|
// add every key that is either common (just removed
|
||||||
|
// above) or brand new, in target's iteration order, so
|
||||||
|
// that the final order after applying the patch matches
|
||||||
|
// target exactly
|
||||||
|
for (auto it = target.cbegin(); it != target.cend(); ++it)
|
||||||
|
{
|
||||||
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(it.key()));
|
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(it.key()));
|
||||||
result.push_back(
|
result.push_back(
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -7768,10 +7768,11 @@ NLOHMANN_JSON_NAMESPACE_END
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#include <algorithm> // find_if
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <string> // string
|
#include <string> // string
|
||||||
#include <type_traits> // enable_if_t
|
#include <type_traits> // enable_if_t
|
||||||
#include <utility> // move
|
#include <utility> // move, pair
|
||||||
#include <vector> // vector
|
#include <vector> // vector
|
||||||
|
|
||||||
// #include <nlohmann/detail/exceptions.hpp>
|
// #include <nlohmann/detail/exceptions.hpp>
|
||||||
@@ -9777,7 +9778,7 @@ class json_sax_dom_parser
|
|||||||
|
|
||||||
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
||||||
{
|
{
|
||||||
JSON_THROW(out_of_range::create(408, concat("excessive object size: ", std::to_string(len)), ref_stack.back()));
|
return parse_error(0, "", out_of_range::create(408, concat("excessive object size: ", std::to_string(len)), ref_stack.back()));
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -9826,7 +9827,7 @@ class json_sax_dom_parser
|
|||||||
|
|
||||||
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
||||||
{
|
{
|
||||||
JSON_THROW(out_of_range::create(408, concat("excessive array size: ", std::to_string(len)), ref_stack.back()));
|
return parse_error(0, "", out_of_range::create(408, concat("excessive array size: ", std::to_string(len)), ref_stack.back()));
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -10096,7 +10097,7 @@ class json_sax_dom_callback_parser
|
|||||||
// check object limit
|
// check object limit
|
||||||
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
||||||
{
|
{
|
||||||
JSON_THROW(out_of_range::create(408, concat("excessive object size: ", std::to_string(len)), ref_stack.back()));
|
return parse_error(0, "", out_of_range::create(408, concat("excessive object size: ", std::to_string(len)), ref_stack.back()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
@@ -10113,7 +10114,17 @@ class json_sax_dom_callback_parser
|
|||||||
// add discarded value at the given key and store the reference for later
|
// add discarded value at the given key and store the reference for later
|
||||||
if (keep && ref_stack.back())
|
if (keep && ref_stack.back())
|
||||||
{
|
{
|
||||||
object_element = &(ref_stack.back()->m_data.m_value.object->operator[](val) = discarded);
|
auto& obj = *ref_stack.back()->m_data.m_value.object;
|
||||||
|
const auto it = obj.find(val);
|
||||||
|
if (it != obj.end())
|
||||||
|
{
|
||||||
|
// this is a duplicate key (legal in JSON); remember its
|
||||||
|
// current value so it can be restored later if the new
|
||||||
|
// value is rejected by the callback, instead of being
|
||||||
|
// erased together with the discarded placeholder
|
||||||
|
duplicate_key_stash.emplace_back(&(it->second), it->second);
|
||||||
|
}
|
||||||
|
object_element = &(obj[val] = discarded);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -10125,13 +10136,18 @@ class json_sax_dom_callback_parser
|
|||||||
{
|
{
|
||||||
if (!callback(static_cast<int>(ref_stack.size()) - 1, parse_event_t::object_end, *ref_stack.back()))
|
if (!callback(static_cast<int>(ref_stack.size()) - 1, parse_event_t::object_end, *ref_stack.back()))
|
||||||
{
|
{
|
||||||
// discard object
|
// discard object, unless this slot holds a duplicate key's
|
||||||
*ref_stack.back() = discarded;
|
// previous value pending restoration, in which case that
|
||||||
|
// value is restored instead of being discarded
|
||||||
|
if (!resolve_duplicate_key_stash(ref_stack.back(), true))
|
||||||
|
{
|
||||||
|
*ref_stack.back() = discarded;
|
||||||
|
|
||||||
#if JSON_DIAGNOSTIC_POSITIONS
|
#if JSON_DIAGNOSTIC_POSITIONS
|
||||||
// Set start/end positions for discarded object.
|
// Set start/end positions for discarded object.
|
||||||
handle_diagnostic_positions_for_json_value(*ref_stack.back());
|
handle_diagnostic_positions_for_json_value(*ref_stack.back());
|
||||||
#endif
|
#endif
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -10145,6 +10161,10 @@ class json_sax_dom_callback_parser
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
ref_stack.back()->set_parents();
|
ref_stack.back()->set_parents();
|
||||||
|
// this object is finally, definitively kept; drop any
|
||||||
|
// pending duplicate-key stash entry for its slot since it
|
||||||
|
// can no longer be restored
|
||||||
|
resolve_duplicate_key_stash(ref_stack.back(), false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -10187,7 +10207,7 @@ class json_sax_dom_callback_parser
|
|||||||
// check array limit
|
// check array limit
|
||||||
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
if (JSON_HEDLEY_UNLIKELY(len != detail::unknown_size() && len > ref_stack.back()->max_size()))
|
||||||
{
|
{
|
||||||
JSON_THROW(out_of_range::create(408, concat("excessive array size: ", std::to_string(len)), ref_stack.back()));
|
return parse_error(0, "", out_of_range::create(408, concat("excessive array size: ", std::to_string(len)), ref_stack.back()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -10214,16 +10234,25 @@ class json_sax_dom_callback_parser
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
ref_stack.back()->set_parents();
|
ref_stack.back()->set_parents();
|
||||||
|
// this array is finally, definitively kept; drop any
|
||||||
|
// pending duplicate-key stash entry for its slot since it
|
||||||
|
// can no longer be restored
|
||||||
|
resolve_duplicate_key_stash(ref_stack.back(), false);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// discard array
|
// discard array, unless this slot holds a duplicate key's
|
||||||
*ref_stack.back() = discarded;
|
// previous value pending restoration, in which case that
|
||||||
|
// value is restored instead of being discarded
|
||||||
|
if (!resolve_duplicate_key_stash(ref_stack.back(), true))
|
||||||
|
{
|
||||||
|
*ref_stack.back() = discarded;
|
||||||
|
|
||||||
#if JSON_DIAGNOSTIC_POSITIONS
|
#if JSON_DIAGNOSTIC_POSITIONS
|
||||||
// Set start/end positions for discarded array.
|
// Set start/end positions for discarded array.
|
||||||
handle_diagnostic_positions_for_json_value(*ref_stack.back());
|
handle_diagnostic_positions_for_json_value(*ref_stack.back());
|
||||||
#endif
|
#endif
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -10337,14 +10366,48 @@ class json_sax_dom_callback_parser
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/// remove the discarded value the callback rejected from its parent
|
/// if there is a pending duplicate-key stash entry for this exact slot,
|
||||||
static void remove_discarded_value(BasicJsonType& parent)
|
/// remove it from the stash; if restore_value is true, the stashed
|
||||||
|
/// previous value is moved back into the slot first (use this when the
|
||||||
|
/// new value at that slot was rejected); otherwise the stash entry is
|
||||||
|
/// simply dropped (use this when the new value was accepted, so it
|
||||||
|
/// correctly supersedes the old one and no restore should ever happen
|
||||||
|
/// for this slot again)
|
||||||
|
/// @return whether a matching stash entry was found (and processed)
|
||||||
|
bool resolve_duplicate_key_stash(BasicJsonType* slot, bool restore_value)
|
||||||
|
{
|
||||||
|
const auto it = std::find_if(duplicate_key_stash.begin(), duplicate_key_stash.end(),
|
||||||
|
[slot](const std::pair<BasicJsonType*, BasicJsonType>& entry)
|
||||||
|
{
|
||||||
|
return entry.first == slot;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (it == duplicate_key_stash.end())
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (restore_value)
|
||||||
|
{
|
||||||
|
*slot = std::move(it->second);
|
||||||
|
}
|
||||||
|
duplicate_key_stash.erase(it);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// remove the discarded value the callback rejected from its parent,
|
||||||
|
/// unless it is a duplicate key's slot with a stashed previous value,
|
||||||
|
/// in which case that previous value is restored instead
|
||||||
|
void remove_discarded_value(BasicJsonType& parent)
|
||||||
{
|
{
|
||||||
for (auto it = parent.begin(); it != parent.end(); ++it)
|
for (auto it = parent.begin(); it != parent.end(); ++it)
|
||||||
{
|
{
|
||||||
if (it->is_discarded())
|
if (it->is_discarded())
|
||||||
{
|
{
|
||||||
parent.erase(it);
|
if (!resolve_duplicate_key_stash(&(*it), true))
|
||||||
|
{
|
||||||
|
parent.erase(it);
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -10442,6 +10505,16 @@ class json_sax_dom_callback_parser
|
|||||||
|
|
||||||
JSON_ASSERT(object_element);
|
JSON_ASSERT(object_element);
|
||||||
*object_element = std::move(value);
|
*object_element = std::move(value);
|
||||||
|
if (!skip_callback)
|
||||||
|
{
|
||||||
|
// this scalar value finally, definitively replaces whatever was
|
||||||
|
// at this slot; drop any pending duplicate-key stash entry for
|
||||||
|
// it since it can no longer be restored (a container value at
|
||||||
|
// this slot is resolved later, in end_object()/end_array(),
|
||||||
|
// since skip_callback is true for the placeholder handling that
|
||||||
|
// happens here for those)
|
||||||
|
resolve_duplicate_key_stash(object_element, false);
|
||||||
|
}
|
||||||
return {true, object_element};
|
return {true, object_element};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -10455,6 +10528,12 @@ class json_sax_dom_callback_parser
|
|||||||
std::vector<bool> key_keep_stack {}; // NOLINT(readability-redundant-member-init)
|
std::vector<bool> key_keep_stack {}; // NOLINT(readability-redundant-member-init)
|
||||||
/// helper to hold the reference for the next object element
|
/// helper to hold the reference for the next object element
|
||||||
BasicJsonType* object_element = nullptr;
|
BasicJsonType* object_element = nullptr;
|
||||||
|
/// stash of (slot pointer, previous value) for object members that
|
||||||
|
/// already existed when key() was called again for the same key
|
||||||
|
/// (duplicate keys); used to restore the previous value if the new
|
||||||
|
/// value is later rejected by the callback, instead of erasing the
|
||||||
|
/// member entirely
|
||||||
|
std::vector<std::pair<BasicJsonType*, BasicJsonType>> duplicate_key_stash {};
|
||||||
/// whether a syntax error occurred
|
/// whether a syntax error occurred
|
||||||
bool errored = false;
|
bool errored = false;
|
||||||
/// callback function
|
/// callback function
|
||||||
@@ -24992,6 +25071,7 @@ class basic_json // NOLINT(cppcoreguidelines-special-member-functions,hicpp-spec
|
|||||||
{
|
{
|
||||||
using std::swap;
|
using std::swap;
|
||||||
swap(*(m_data.m_value.array), other);
|
swap(*(m_data.m_value.array), other);
|
||||||
|
set_parents();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -25008,6 +25088,7 @@ class basic_json // NOLINT(cppcoreguidelines-special-member-functions,hicpp-spec
|
|||||||
{
|
{
|
||||||
using std::swap;
|
using std::swap;
|
||||||
swap(*(m_data.m_value.object), other);
|
swap(*(m_data.m_value.object), other);
|
||||||
|
set_parents();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -26576,34 +26657,130 @@ class basic_json // NOLINT(cppcoreguidelines-special-member-functions,hicpp-spec
|
|||||||
|
|
||||||
case value_t::object:
|
case value_t::object:
|
||||||
{
|
{
|
||||||
// first pass: traverse this object's elements
|
// first pass: find keys that were deleted (i.e., in source but
|
||||||
|
// not in target), and record the keys common to both, in
|
||||||
|
// source's iteration order -- this is a by-product of the
|
||||||
|
// target.find() call already needed to detect removed keys,
|
||||||
|
// so it adds no extra lookups.
|
||||||
|
std::vector<typename object_t::key_type> common_keys_source_order;
|
||||||
for (auto it = source.cbegin(); it != source.cend(); ++it)
|
for (auto it = source.cbegin(); it != source.cend(); ++it)
|
||||||
{
|
{
|
||||||
// escape the key name to be used in a JSON patch
|
if (target.find(it.key()) == target.end())
|
||||||
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(it.key()));
|
|
||||||
|
|
||||||
if (target.find(it.key()) != target.end())
|
|
||||||
{
|
{
|
||||||
// recursive call to compare object values at key it
|
// found a key that is not in target -> remove it
|
||||||
auto temp_diff = diff(it.value(), target[it.key()], path_key);
|
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(it.key()));
|
||||||
result.insert(result.end(), temp_diff.begin(), temp_diff.end());
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// found a key that is not in o -> remove it
|
|
||||||
result.push_back(object(
|
result.push_back(object(
|
||||||
{
|
{
|
||||||
{"op", "remove"}, {"path", path_key}
|
{"op", "remove"}, {"path", path_key}
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
common_keys_source_order.push_back(it.key());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// second pass: traverse other object's elements
|
// second pass: find keys that were added (i.e., in target but
|
||||||
|
// not in source), and record the keys common to both, in
|
||||||
|
// target's iteration order -- again a by-product of the
|
||||||
|
// source.find() call already needed to detect added keys. At
|
||||||
|
// the same time, determine whether every added key comes
|
||||||
|
// after every common key in target's order (a precondition
|
||||||
|
// for the fast path below, which only ever appends new keys
|
||||||
|
// at the very end): for an object_t whose iteration order is
|
||||||
|
// a pure function of the key set (e.g. the default std::map,
|
||||||
|
// which always iterates in sorted key order), the order
|
||||||
|
// check further below is always true and this whole
|
||||||
|
// mechanism is effectively a no-op; it only matters for a
|
||||||
|
// reorderable object_t such as the one backing `ordered_json`.
|
||||||
|
// patch ops for keys that were added (i.e., in target but not
|
||||||
|
// in source); built here so the fast path below can reuse
|
||||||
|
// them without a second source.find() per target key. Only
|
||||||
|
// used by the fast path -- the slow (reordering) path
|
||||||
|
// rebuilds "add" ops for every key itself.
|
||||||
|
std::vector<typename object_t::key_type> common_keys_target_order;
|
||||||
|
basic_json added_ops(value_t::array);
|
||||||
|
bool new_keys_form_suffix = true;
|
||||||
|
bool seen_new_key = false;
|
||||||
for (auto it = target.cbegin(); it != target.cend(); ++it)
|
for (auto it = target.cbegin(); it != target.cend(); ++it)
|
||||||
{
|
{
|
||||||
if (source.find(it.key()) == source.end())
|
if (source.find(it.key()) == source.end())
|
||||||
{
|
{
|
||||||
// found a key that is not in this -> add it
|
seen_new_key = true;
|
||||||
|
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(it.key()));
|
||||||
|
added_ops.push_back(
|
||||||
|
{
|
||||||
|
{"op", "add"}, {"path", path_key},
|
||||||
|
{"value", it.value()}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
common_keys_target_order.push_back(it.key());
|
||||||
|
if (seen_new_key)
|
||||||
|
{
|
||||||
|
new_keys_form_suffix = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (common_keys_source_order == common_keys_target_order && new_keys_form_suffix)
|
||||||
|
{
|
||||||
|
// fast path: order of common keys already matches (or the
|
||||||
|
// object_t's iteration order does not depend on
|
||||||
|
// insertion history), so a plain per-key recursive diff
|
||||||
|
// is correct and minimal, as before. common_keys_source_order
|
||||||
|
// is, by construction, the subsequence of source's keys
|
||||||
|
// that are common to both objects, in source's iteration
|
||||||
|
// order -- so it can be walked in lockstep with `source`
|
||||||
|
// using a cheap key comparison instead of another lookup.
|
||||||
|
auto common_it = common_keys_source_order.cbegin();
|
||||||
|
for (auto it = source.cbegin(); it != source.cend() && common_it != common_keys_source_order.cend(); ++it)
|
||||||
|
{
|
||||||
|
if (it.key() == *common_it)
|
||||||
|
{
|
||||||
|
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(it.key()));
|
||||||
|
auto temp_diff = diff(it.value(), target[it.key()], path_key);
|
||||||
|
result.insert(result.end(), temp_diff.begin(), temp_diff.end());
|
||||||
|
++common_it;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// append the "add" ops for brand-new keys collected above
|
||||||
|
// during the pass over target -- no second source.find()
|
||||||
|
// per target key needed
|
||||||
|
result.insert(result.end(), added_ops.begin(), added_ops.end());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// slow path: the common keys are in a different relative
|
||||||
|
// order in source and target (only possible for a
|
||||||
|
// reorderable object_t like ordered_map). Building a
|
||||||
|
// minimal reordering patch is a nontrivial (LCS-like)
|
||||||
|
// problem; instead, remove every common key and re-add it
|
||||||
|
// (with its final target value) in target's order, which
|
||||||
|
// is enough to guarantee source.patch(diff(source,
|
||||||
|
// target)) == target. basic_json::patch()'s "add"
|
||||||
|
// operation on an object uses operator[], which appends
|
||||||
|
// at the end for a vector-backed insertion-ordered map
|
||||||
|
// when the key does not already exist -- so removing a
|
||||||
|
// key and then adding it moves it to the end, fixing its
|
||||||
|
// position.
|
||||||
|
for (const auto& key : common_keys_source_order)
|
||||||
|
{
|
||||||
|
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(key));
|
||||||
|
result.push_back(object(
|
||||||
|
{
|
||||||
|
{"op", "remove"}, {"path", path_key}
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
|
||||||
|
// add every key that is either common (just removed
|
||||||
|
// above) or brand new, in target's iteration order, so
|
||||||
|
// that the final order after applying the patch matches
|
||||||
|
// target exactly
|
||||||
|
for (auto it = target.cbegin(); it != target.cend(); ++it)
|
||||||
|
{
|
||||||
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(it.key()));
|
const auto path_key = detail::concat<string_t>(path, '/', detail::escape(it.key()));
|
||||||
result.push_back(
|
result.push_back(
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -273,5 +273,36 @@ TEST_CASE("Regression tests for extended diagnostics")
|
|||||||
CHECK(j1["numbers"]["two"] == 2);
|
CHECK(j1["numbers"]["two"] == 2);
|
||||||
CHECK(j1["string"] == "t");
|
CHECK(j1["string"] == "t");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SECTION("Regression test - swap(array_t&)/swap(object_t&) must update JSON_DIAGNOSTICS parent pointers")
|
||||||
|
{
|
||||||
|
// swap(array_t&)
|
||||||
|
{
|
||||||
|
json j = json::array();
|
||||||
|
json::array_t arr = {json::array({1})};
|
||||||
|
j.swap(arr);
|
||||||
|
|
||||||
|
// parent pointers of the moved-in elements must point into j, not
|
||||||
|
// into the now-defunct free-standing array_t
|
||||||
|
CHECK_THROWS_WITH_AS(j[0][0].get<std::string>(), "[json.exception.type_error.302] (/0/0) type must be string, but is number", json::type_error);
|
||||||
|
|
||||||
|
// must not trigger assert_invariant() in a debug/assert-enabled build
|
||||||
|
json const k = j;
|
||||||
|
CHECK(k == j);
|
||||||
|
}
|
||||||
|
|
||||||
|
// swap(object_t&)
|
||||||
|
{
|
||||||
|
json o = json::object();
|
||||||
|
json::object_t obj = {{"a", json::array({1})}};
|
||||||
|
o.swap(obj);
|
||||||
|
|
||||||
|
CHECK_THROWS_WITH_AS(o["a"][0].get<std::string>(), "[json.exception.type_error.302] (/a/0) type must be string, but is number", json::type_error);
|
||||||
|
|
||||||
|
// must not trigger assert_invariant() in a debug/assert-enabled build
|
||||||
|
json const p = o;
|
||||||
|
CHECK(p == o);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -81,3 +81,84 @@ TEST_CASE("regression test for issue #3732 - iteration_proxy_value<iter_impl<ord
|
|||||||
};
|
};
|
||||||
static_cast<void>(fn);
|
static_cast<void>(fn);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TEST_CASE("regression test - diff() must account for ordered_json member order")
|
||||||
|
{
|
||||||
|
SECTION("pure reorder, no value changes")
|
||||||
|
{
|
||||||
|
ordered_json a = {{"a", 1}, {"b", 2}};
|
||||||
|
ordered_json b = {{"b", 2}, {"a", 1}};
|
||||||
|
CHECK(a != b); // order-sensitive equality
|
||||||
|
CHECK(a.patch(ordered_json::diff(a, b)) == b);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("new key must land at the front")
|
||||||
|
{
|
||||||
|
ordered_json c = {{"b", 2}};
|
||||||
|
ordered_json e = {{"a", 1}, {"b", 2}};
|
||||||
|
CHECK(c.patch(ordered_json::diff(c, e)) == e);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("reorder plus a value change on one of the reordered keys")
|
||||||
|
{
|
||||||
|
ordered_json a = {{"a", 1}, {"b", 2}};
|
||||||
|
ordered_json b = {{"b", 20}, {"a", 1}};
|
||||||
|
CHECK(a != b);
|
||||||
|
CHECK(a.patch(ordered_json::diff(a, b)) == b);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("reorder plus a deleted key")
|
||||||
|
{
|
||||||
|
ordered_json a = {{"a", 1}, {"b", 2}, {"c", 3}};
|
||||||
|
ordered_json b = {{"b", 2}, {"a", 1}};
|
||||||
|
CHECK(a != b);
|
||||||
|
CHECK(a.patch(ordered_json::diff(a, b)) == b);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("reorder plus a nested value that itself needs a recursive diff")
|
||||||
|
{
|
||||||
|
ordered_json a = {{"a", {{"x", 1}, {"y", 2}}}, {"b", 2}};
|
||||||
|
ordered_json b = {{"b", 2}, {"a", {{"x", 1}, {"y", 99}}}};
|
||||||
|
CHECK(a != b);
|
||||||
|
CHECK(a.patch(ordered_json::diff(a, b)) == b);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("three or more keys shuffled into a different order")
|
||||||
|
{
|
||||||
|
ordered_json a = {{"a", 1}, {"b", 2}, {"c", 3}, {"d", 4}};
|
||||||
|
ordered_json b = {{"d", 4}, {"b", 2}, {"a", 1}, {"c", 3}};
|
||||||
|
CHECK(a != b);
|
||||||
|
CHECK(a.patch(ordered_json::diff(a, b)) == b);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("matching order still produces a minimal patch (fast path unaffected)")
|
||||||
|
{
|
||||||
|
ordered_json a = {{"a", 1}, {"b", 2}, {"c", 3}};
|
||||||
|
ordered_json b = {{"a", 1}, {"b", 20}, {"c", 3}};
|
||||||
|
auto p = ordered_json::diff(a, b);
|
||||||
|
// only the changed value should be touched, not a wholesale remove+add
|
||||||
|
CHECK(p.size() == 1);
|
||||||
|
CHECK(p[0]["op"] == "replace");
|
||||||
|
CHECK(p[0]["path"] == "/b");
|
||||||
|
CHECK(a.patch(p) == b);
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("plain json (std::map-backed) is unaffected by same-key-different-insertion-order")
|
||||||
|
{
|
||||||
|
json a;
|
||||||
|
a["b"] = 2;
|
||||||
|
a["a"] = 1;
|
||||||
|
|
||||||
|
json b;
|
||||||
|
b["a"] = 1;
|
||||||
|
b["b"] = 2;
|
||||||
|
|
||||||
|
// std::map iteration is always sorted by key, so a == b regardless of
|
||||||
|
// insertion order, and diff() must still produce the same minimal
|
||||||
|
// (empty) result as before this fix
|
||||||
|
CHECK(a == b);
|
||||||
|
auto p = json::diff(a, b);
|
||||||
|
CHECK(p.empty());
|
||||||
|
CHECK(a.patch(p) == b);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
@@ -1566,4 +1566,101 @@ TEST_CASE("issue #5402 - update(merge_objects=true) overwrites a primitive with
|
|||||||
CHECK(mixed == json({{"keep", {{"a", 1}, {"b", 2}}}, {"replace", {{"x", 2}}}}));
|
CHECK(mixed == json({{"keep", {{"a", 1}, {"b", 2}}}, {"replace", {{"x", 2}}}}));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
TEST_CASE("regression test - parser callback must not lose a duplicate key's prior value")
|
||||||
|
{
|
||||||
|
// a callback that rejects only the scalar value 2
|
||||||
|
const json::parser_callback_t drop_value_2 = [](int /*depth*/, json::parse_event_t ev, json & v)
|
||||||
|
{
|
||||||
|
return !(ev == json::parse_event_t::value && v == 2);
|
||||||
|
};
|
||||||
|
|
||||||
|
SECTION("duplicate key, second (scalar) value rejected - prior value is restored")
|
||||||
|
{
|
||||||
|
const json j = json::parse(R"({"a":1,"a":2})", drop_value_2);
|
||||||
|
CHECK(j.dump() == "{\"a\":1}");
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("duplicate key, second value is an object rejected at object_end - prior value is restored")
|
||||||
|
{
|
||||||
|
const json j = json::parse(R"({"a":1,"a":{"x":2}})",
|
||||||
|
[](int depth, json::parse_event_t ev, json& /*parsed*/)
|
||||||
|
{
|
||||||
|
return !(ev == json::parse_event_t::object_end && depth == 1);
|
||||||
|
});
|
||||||
|
CHECK(j.dump() == "{\"a\":1}");
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("duplicate key, second value is an array rejected at array_end - prior value is restored")
|
||||||
|
{
|
||||||
|
const json j = json::parse(R"({"a":1,"a":[9,9]})",
|
||||||
|
[](int depth, json::parse_event_t ev, json& /*parsed*/)
|
||||||
|
{
|
||||||
|
return !(ev == json::parse_event_t::array_end && depth == 1);
|
||||||
|
});
|
||||||
|
CHECK(j.dump() == "{\"a\":1}");
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("duplicate key, second value accepted (scalar) - last value wins")
|
||||||
|
{
|
||||||
|
const json j = json::parse(R"({"a":1,"a":2})", [](int, json::parse_event_t, json&) noexcept
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
});
|
||||||
|
CHECK(j.dump() == "{\"a\":2}");
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("duplicate key, second value accepted (object) - last value wins")
|
||||||
|
{
|
||||||
|
const json j = json::parse(R"({"a":1,"a":{"x":2}})", [](int, json::parse_event_t, json&) noexcept
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
});
|
||||||
|
CHECK(j.dump() == "{\"a\":{\"x\":2}}");
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("brand new (non-duplicate) key, value rejected - member is fully absent")
|
||||||
|
{
|
||||||
|
const json j = json::parse(R"({"a":1,"b":2})", drop_value_2);
|
||||||
|
CHECK(j.dump() == "{\"a\":1}");
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("duplicate key nested two levels deep")
|
||||||
|
{
|
||||||
|
const json j = json::parse(R"({"outer":{"a":1,"a":2}})", drop_value_2);
|
||||||
|
CHECK(j.dump() == "{\"outer\":{\"a\":1}}");
|
||||||
|
}
|
||||||
|
|
||||||
|
SECTION("three occurrences of the same key - middle rejected, last accepted")
|
||||||
|
{
|
||||||
|
const json j = json::parse(R"({"k":1,"k":2,"k":3})", drop_value_2);
|
||||||
|
CHECK(j.dump() == "{\"k\":3}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_CASE("regression test - excessive binary container size honors allow_exceptions=false")
|
||||||
|
{
|
||||||
|
// CBOR array with declared length 2^63
|
||||||
|
const std::vector<std::uint8_t> cbor = {0x9b, 0x80, 0, 0, 0, 0, 0, 0, 0};
|
||||||
|
// CBOR map with declared length 2^63
|
||||||
|
const std::vector<std::uint8_t> cbor_m = {0xbb, 0x80, 0, 0, 0, 0, 0, 0, 0};
|
||||||
|
// UBJSON array with declared length 2^63-1
|
||||||
|
const std::vector<std::uint8_t> ubj = {'[', '#', 'L', 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
|
||||||
|
// BJData array with declared length 2^63-1 (little endian)
|
||||||
|
const std::vector<std::uint8_t> bjd = {'[', '#', 'L', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f};
|
||||||
|
|
||||||
|
// allow_exceptions=false must report failure instead of throwing/aborting
|
||||||
|
CHECK(json::from_cbor(cbor, true, false).is_discarded());
|
||||||
|
CHECK(json::from_cbor(cbor_m, true, false).is_discarded());
|
||||||
|
CHECK(json::from_ubjson(ubj, true, false).is_discarded());
|
||||||
|
CHECK(json::from_bjdata(bjd, true, false).is_discarded());
|
||||||
|
|
||||||
|
// allow_exceptions=true (the default) must still throw exactly as before
|
||||||
|
CHECK_THROWS_AS(json::from_cbor(cbor), json::out_of_range);
|
||||||
|
CHECK_THROWS_WITH(json::from_cbor(cbor),
|
||||||
|
"[json.exception.out_of_range.408] excessive array size: 9223372036854775808");
|
||||||
|
|
||||||
|
// regression guard: a genuinely truncated CBOR input must remain discarded
|
||||||
|
CHECK(json::from_cbor(std::vector<std::uint8_t> {0x9b, 0, 0, 0, 0, 0, 0, 0, 0x02}, true, false).is_discarded());
|
||||||
|
}
|
||||||
|
|
||||||
DOCTEST_CLANG_SUPPRESS_WARNING_POP
|
DOCTEST_CLANG_SUPPRESS_WARNING_POP
|
||||||
|
|||||||
Reference in New Issue
Block a user