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Write doubles with the shortest digits (Żmij), digits in registers
Write doubles with the conversion of Zmij by Victor Zverovich (MIT), ported to C++11 (detail/conversions/zmij.hpp). It finds the shortest decimal that reads back as the same double, and the closest one if there are several. Grisu2, used until now, is fast but not always shortest: it sometimes writes a 17th digit where 16 suffice, or a last digit that is not the closest. The layout is unchanged (1.5, 100.0, 1e+100, -0.0); float keeps Grisu2. Digits are converted eight at a time with the BCD conversion of Xiang JunBo, as in Zmij, and written with one byte swap per eight digits and fixed-size moves instead of per-digit loops. Leading and trailing zeros are counted from those bytes. to_chars() uses a local buffer when the caller's is shorter than the 41 bytes this may write. The powers of ten come from the number-parsing table, adjusted where it holds values rounded up, and extended with Zmij's compressed tables beyond 10^308. write_shortest() converts its 16 digits in one vector register (SSE2 on x86-64, NEON on 64-bit Arm, both baseline) and inserts the decimal point inside the register, avoiding a store-forwarding stall that cost about 25% of the time to write a double. dump() writes floats and integers straight into the serializer's write buffer instead of copying them from a member buffer, and small integers eight digits at a time. read_eight_bytes() and parse_eight_digits() are marked always-inline, which GCC had been calling out of line in the number-parsing loops. Of one million random doubles, about 0.14% are now written with different digits, always to a value that still reads back as the same double. Signed-off-by: Niels Lohmann <mail@nlohmann.me>
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@@ -103,8 +103,9 @@ inline uint128_parts full_multiplication(std::uint64_t a, std::uint64_t b) noexc
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#endif
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}
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/// eight bytes as a little-endian word (a single load on little-endian targets)
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inline std::uint64_t read_eight_bytes(const unsigned char* b) noexcept
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/// eight bytes as a little-endian word (a single load on little-endian
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/// targets; always inlined, as GCC otherwise calls it in the number loops)
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JSON_HEDLEY_ALWAYS_INLINE std::uint64_t read_eight_bytes(const unsigned char* b) noexcept
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{
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#if defined(_MSC_VER) || defined(__x86_64__) || defined(__i386__) || (defined(__BYTE_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
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// the byte order already matches (all MSVC targets are little-endian)
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@@ -120,7 +121,7 @@ inline std::uint64_t read_eight_bytes(const unsigned char* b) noexcept
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}
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/// eight bytes as a little-endian word
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inline std::uint64_t read_eight_bytes(const char* p) noexcept
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JSON_HEDLEY_ALWAYS_INLINE std::uint64_t read_eight_bytes(const char* p) noexcept
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{
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return read_eight_bytes(reinterpret_cast<const unsigned char*>(p)); // NOLINT(cppcoreguidelines-pro-type-reinterpret-cast)
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}
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