Add pumpkin (#4307)

Co-authored-by: Lucas Fabres <>
This commit is contained in:
fxwssandLucas Fabres authored and GitHub committed 2026-10-10 17:20:01 -05:00
1 parent 2d2d683ef5
commit bb27fd9fef
9 files changed
+630 -7

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@@ -74,3 +74,68 @@ Alternatively, the final `-jar` invocation can be replaced by setting `CUSTOM_JA
When using `docker run` make sure to quote the entire value since it has spaces in it, such as When using `docker run` make sure to quote the entire value since it has spaces in it, such as
-e CUSTOM_JAR_EXEC="-cp worldedit.jar:Carpet-Server.jar net.minecraft.server.MinecraftServer" -e CUSTOM_JAR_EXEC="-cp worldedit.jar:Carpet-Server.jar net.minecraft.server.MinecraftServer"
## Pumpkin
A [Pumpkin](https://pumpkinmc.org/) server can be run by setting `TYPE` to `PUMPKIN`.
Pumpkin is a Minecraft server written in Rust and is shipped as a single native executable instead of a Java jar. The image downloads the asset matching its architecture from the [latest release](https://github.com/Pumpkin-MC/Pumpkin/releases), so `VERSION` and the JVM memory and tuning variables do not apply.
```shell
docker run -d --pull=always -v /path/on/host:/data \
-p 25565:25565 -p 19132:19132/udp -e EULA=TRUE -e TYPE=PUMPKIN \
--name mc itzg/minecraft-server
```
Configuration options with defaults:
- `FORCE_REDOWNLOAD`=false
Set to true to re-download the executable.
Pumpkin is configured through `/data/pumpkin.toml`. The image creates that file on the first run and updates the settings below at each startup, leaving the remaining options in your file alone. Anything without a matching environment variable can be set by editing `pumpkin.toml` directly.
| Variable | Pumpkin setting |
| :-------------------------------------------------- | :--------------------------------------------------------------------------------- |
| `MOTD` | `networking.java.motd` and `networking.bedrock.motd` |
| `MAX_PLAYERS` | `networking.java.max_players` and `networking.bedrock.max_players` |
| `ONLINE_MODE` | `networking.java.online_mode` and `networking.bedrock.online_mode` |
| `SERVER_PORT` | `networking.java.address` |
| `VIEW_DISTANCE` | `networking.java.view_distance` and `networking.bedrock.view_distance` |
| `SIMULATION_DISTANCE` | `networking.java.simulation_distance` and `networking.bedrock.simulation_distance` |
| `LEVEL` | `default_level_name` |
| `SEED` | `seed` |
| `MODE` | `default_gamemode` |
| `DIFFICULTY` | `default_difficulty` |
| `HARDCORE` | `hardcore` |
| `ALLOW_NETHER` | `allow_nether` |
| `FORCE_GAMEMODE` | `force_gamemode` |
| `PVP` | `pvp.enabled` |
| `OP_PERMISSION_LEVEL` | `op_permission_level` |
| `SPAWN_PROTECTION` | `spawn_protection` |
| `ACCEPTS_TRANSFERS` | `accepts_transfers` |
| `WHITELIST`, `WHITELIST_FILE` or `ENABLE_WHITELIST` | `white_list` |
| `ENFORCE_WHITELIST` | `enforce_whitelist` |
| `ENABLE_RCON` | `networking.rcon.enabled` |
| `RCON_PORT` | `networking.rcon.address` |
| `RCON_PASSWORD` | `networking.rcon.password` |
| `ENABLE_QUERY` | `networking.query.enabled` |
| `QUERY_PORT` | `networking.query.address` |
| `PREVENT_PROXY_CONNECTIONS` | `networking.java.authentication.prevent_proxy_connections` |
| `RESOURCE_PACK` | `resource_pack.java.url` and `resource_pack.java.enabled` |
| `RESOURCE_PACK_SHA1` | `resource_pack.java.sha1` |
| `RESOURCE_PACK_PROMPT` | `resource_pack.java.prompt_message` |
| `RESOURCE_PACK_ENFORCE` | `resource_pack.java.force` |
| `LOG_LEVEL` | `logging.level` |
!!! note
The first run adds every option Pumpkin knows about to `pumpkin.toml`, since Pumpkin fills in its own defaults for the settings the image does not manage.
!!! note
Bedrock Edition players join on UDP port `19132`, which Pumpkin serves itself from the same world. That port has to be published, such as with `-p 19132:19132/udp`, since the image only declares `25565` with `EXPOSE`. See [examples/pumpkin](https://github.com/itzg/docker-minecraft-server/tree/master/examples/pumpkin) for a complete compose file.
!!! note
Pumpkin is under heavy development, as the project itself states, so configuration and world formats can change between releases. Run it on a test server and keep backups.
+14
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@@ -0,0 +1,14 @@
services:
mc:
image: itzg/minecraft-server
tty: true
stdin_open: true
environment:
EULA: "true"
TYPE: PUMPKIN
ports:
- "25565:25565"
- "19132:19132/udp"
volumes:
- ./data:/data
restart: unless-stopped
+247
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@@ -0,0 +1,247 @@
{
"patches": [
{
"file": "/data/pumpkin.toml",
"ops": [
{
"$set": {
"path": "$.seed",
"value": "${SEED}"
}
},
{
"$set": {
"path": "$.default_level_name",
"value": "${LEVEL}"
}
},
{
"$set": {
"path": "$.default_gamemode",
"value": "${PUMPKIN_GAMEMODE}"
}
},
{
"$set": {
"path": "$.default_difficulty",
"value": "${PUMPKIN_DIFFICULTY}"
}
},
{
"$set": {
"path": "$.op_permission_level",
"value": "${PUMPKIN_OP_PERMISSION_LEVEL}",
"value-type": "int"
}
},
{
"$set": {
"path": "$.spawn_protection",
"value": "${PUMPKIN_SPAWN_PROTECTION}",
"value-type": "int"
}
},
{
"$set": {
"path": "$.hardcore",
"value": "${PUMPKIN_HARDCORE}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.allow_nether",
"value": "${PUMPKIN_ALLOW_NETHER}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.force_gamemode",
"value": "${PUMPKIN_FORCE_GAMEMODE}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.white_list",
"value": "${PUMPKIN_WHITE_LIST}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.enforce_whitelist",
"value": "${PUMPKIN_ENFORCE_WHITELIST}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.accepts_transfers",
"value": "${PUMPKIN_ACCEPTS_TRANSFERS}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.logging.level",
"value": "${LOG_LEVEL}"
}
},
{
"$set": {
"path": "$.networking.java.address",
"value": "${PUMPKIN_JAVA_ADDRESS}"
}
},
{
"$set": {
"path": "$.networking.java.online_mode",
"value": "${PUMPKIN_ONLINE_MODE}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.networking.java.max_players",
"value": "${PUMPKIN_MAX_PLAYERS}",
"value-type": "int"
}
},
{
"$set": {
"path": "$.networking.java.view_distance",
"value": "${PUMPKIN_VIEW_DISTANCE}",
"value-type": "int"
}
},
{
"$set": {
"path": "$.networking.java.simulation_distance",
"value": "${PUMPKIN_SIMULATION_DISTANCE}",
"value-type": "int"
}
},
{
"$set": {
"path": "$.networking.java.motd",
"value": "${MOTD}"
}
},
{
"$set": {
"path": "$.networking.java.authentication.prevent_proxy_connections",
"value": "${PUMPKIN_PREVENT_PROXY_CONNECTIONS}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.networking.bedrock.online_mode",
"value": "${PUMPKIN_ONLINE_MODE}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.networking.bedrock.max_players",
"value": "${PUMPKIN_MAX_PLAYERS}",
"value-type": "int"
}
},
{
"$set": {
"path": "$.networking.bedrock.view_distance",
"value": "${PUMPKIN_VIEW_DISTANCE}",
"value-type": "int"
}
},
{
"$set": {
"path": "$.networking.bedrock.simulation_distance",
"value": "${PUMPKIN_SIMULATION_DISTANCE}",
"value-type": "int"
}
},
{
"$set": {
"path": "$.networking.bedrock.motd",
"value": "${MOTD}"
}
},
{
"$set": {
"path": "$.networking.query.enabled",
"value": "${PUMPKIN_ENABLE_QUERY}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.networking.query.address",
"value": "${PUMPKIN_QUERY_ADDRESS}"
}
},
{
"$set": {
"path": "$.networking.rcon.enabled",
"value": "${PUMPKIN_ENABLE_RCON}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.networking.rcon.address",
"value": "${PUMPKIN_RCON_ADDRESS}"
}
},
{
"$set": {
"path": "$.networking.rcon.password",
"value": "${RCON_PASSWORD}"
}
},
{
"$set": {
"path": "$.pvp.enabled",
"value": "${PUMPKIN_PVP}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.resource_pack.java.enabled",
"value": "${PUMPKIN_RESOURCE_PACK_ENABLED}",
"value-type": "bool"
}
},
{
"$set": {
"path": "$.resource_pack.java.url",
"value": "${RESOURCE_PACK}"
}
},
{
"$set": {
"path": "$.resource_pack.java.sha1",
"value": "${RESOURCE_PACK_SHA1}"
}
},
{
"$set": {
"path": "$.resource_pack.java.prompt_message",
"value": "${RESOURCE_PACK_PROMPT}"
}
},
{
"$set": {
"path": "$.resource_pack.java.force",
"value": "${PUMPKIN_RESOURCE_PACK_ENFORCE}",
"value-type": "bool"
}
}
]
}
]
}
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@@ -0,0 +1,52 @@
seed = ""
default_difficulty = "Normal"
default_gamemode = "Survival"
op_permission_level = 4
allow_nether = true
hardcore = false
force_gamemode = false
default_level_name = "world"
white_list = false
enforce_whitelist = false
accepts_transfers = true
spawn_protection = 16
[logging]
level = "info"
[resource_pack.java]
enabled = false
url = ""
sha1 = ""
prompt_message = ""
force = false
[networking.query]
enabled = false
address = "0.0.0.0:25565"
[networking.rcon]
enabled = false
address = "0.0.0.0:25575"
password = ""
[networking.java]
address = "0.0.0.0:25565"
online_mode = true
max_players = 1000
view_distance = 16
simulation_distance = 10
motd = "A blazingly fast Pumpkin server!"
[networking.java.authentication]
prevent_proxy_connections = false
[networking.bedrock]
online_mode = true
max_players = 1000
view_distance = 16
simulation_distance = 10
motd = "A blazingly fast Pumpkin server!"
[pvp]
enabled = true
+5 -1
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@@ -343,6 +343,10 @@ case "${TYPE^^}" in
exec "$(dirname "$0")/start-deployNanoLimbo" "$@" exec "$(dirname "$0")/start-deployNanoLimbo" "$@"
;; ;;
PUMPKIN)
exec "$(dirname "$0")/start-deployPumpkin" "$@"
;;
CRUCIBLE) CRUCIBLE)
exec "$(dirname "$0")/start-deployCrucible" "$@" exec "$(dirname "$0")/start-deployCrucible" "$@"
;; ;;
@@ -363,7 +367,7 @@ case "${TYPE^^}" in
logError "Invalid TYPE: '$TYPE'" logError "Invalid TYPE: '$TYPE'"
logError "Must be: VANILLA, FORGE, BUKKIT, SPIGOT, PAPER, FOLIA, PURPUR, FABRIC, QUILT," logError "Must be: VANILLA, FORGE, BUKKIT, SPIGOT, PAPER, FOLIA, PURPUR, FABRIC, QUILT,"
logError " SPONGEVANILLA, CUSTOM, MAGMA, MOHIST, GTNH, AIRPLANE, PUFFERFISH," logError " SPONGEVANILLA, CUSTOM, MAGMA, MOHIST, GTNH, AIRPLANE, PUFFERFISH,"
logError " CANYON, LIMBO, NANOLIMBO, CRUCIBLE, LEAF, YOUER, BANNER, NEOFORGE" logError " CANYON, LIMBO, NANOLIMBO, PUMPKIN, CRUCIBLE, LEAF, YOUER, BANNER, NEOFORGE"
exit 1 exit 1
;; ;;
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@@ -0,0 +1,159 @@
#!/bin/bash
# shellcheck source=start-utils
. "${SCRIPTS:-$(dirname "$0")}/start-utils"
set -o pipefail
set -e
isDebugging && set -x
# Pumpkin is released as a native executable per platform
case "$(uname -m)" in
x86_64 | amd64)
pumpkinArch=X64
;;
aarch64 | arm64)
pumpkinArch=ARM64
;;
*)
logError "Pumpkin does not provide a Linux build for $(uname -m)"
exit 1
;;
esac
pumpkinAsset="pumpkin-${pumpkinArch}-Linux"
# The Alpine based image needs the musl linked build
if [[ $(getDistro) == alpine ]]; then
pumpkinAsset+="-musl"
fi
if isTrue "${FORCE_REDOWNLOAD:-false}"; then
log "Forcing re-download of ${pumpkinAsset}"
rm -f "/data/${pumpkinAsset}"
fi
if ! SERVER=$(mc-image-helper github download-latest-asset \
--output-directory=/data \
--name-pattern="^${pumpkinAsset}$" \
Pumpkin-MC/Pumpkin
); then
logError "Failed to download ${pumpkinAsset} from the latest Pumpkin release"
exit 1
fi
log "Using Pumpkin server executable ${SERVER}"
if [[ ! -x "${SERVER}" ]]; then
chmod +x "${SERVER}"
fi
export SERVER
# Native executable, so the final exec skips the JVM handling
export FAMILY=NATIVE
pumpkinConfig=/data/pumpkin.toml
# Narrow booleans to the values that the patch bool conversion accepts
function exportBoolean() {
local target=$1
local source=$2
if [[ -v $source ]]; then
local value=false
if isTrue "${!source}"; then
value=true
fi
printf -v "$target" '%s' "$value"
export "$target"
fi
}
function exportInteger() {
local target=$1
local source=$2
if [[ -v $source ]] && isNumeric "${!source}"; then
printf -v "$target" '%s' "${!source}"
export "$target"
fi
}
function normalizeGamemode() {
case "${1,,}" in
0 | su*) echo Survival ;;
1 | c*) echo Creative ;;
2 | a*) echo Adventure ;;
3 | sp*) echo Spectator ;;
*) echo "$1" ;;
esac
}
function normalizeDifficulty() {
case "${1,,}" in
0 | p*) echo Peaceful ;;
1 | e*) echo Easy ;;
2 | n*) echo Normal ;;
3 | h*) echo Hard ;;
*) echo "$1" ;;
esac
}
exportBoolean PUMPKIN_ONLINE_MODE ONLINE_MODE
exportBoolean PUMPKIN_HARDCORE HARDCORE
exportBoolean PUMPKIN_ALLOW_NETHER ALLOW_NETHER
exportBoolean PUMPKIN_FORCE_GAMEMODE FORCE_GAMEMODE
exportBoolean PUMPKIN_ENFORCE_WHITELIST ENFORCE_WHITELIST
exportBoolean PUMPKIN_ACCEPTS_TRANSFERS ACCEPTS_TRANSFERS
exportBoolean PUMPKIN_PREVENT_PROXY_CONNECTIONS PREVENT_PROXY_CONNECTIONS
exportBoolean PUMPKIN_PVP PVP
exportBoolean PUMPKIN_ENABLE_RCON ENABLE_RCON
exportBoolean PUMPKIN_ENABLE_QUERY ENABLE_QUERY
exportBoolean PUMPKIN_RESOURCE_PACK_ENFORCE RESOURCE_PACK_ENFORCE
exportInteger PUMPKIN_MAX_PLAYERS MAX_PLAYERS
exportInteger PUMPKIN_VIEW_DISTANCE VIEW_DISTANCE
exportInteger PUMPKIN_SIMULATION_DISTANCE SIMULATION_DISTANCE
exportInteger PUMPKIN_OP_PERMISSION_LEVEL OP_PERMISSION_LEVEL
exportInteger PUMPKIN_SPAWN_PROTECTION SPAWN_PROTECTION
if [[ -v MODE ]]; then
PUMPKIN_GAMEMODE=$(normalizeGamemode "$MODE")
export PUMPKIN_GAMEMODE
fi
if [[ -v DIFFICULTY ]]; then
PUMPKIN_DIFFICULTY=$(normalizeDifficulty "$DIFFICULTY")
export PUMPKIN_DIFFICULTY
fi
# The image enables the whitelist whenever one is provided
if [[ -v WHITELIST || -v WHITELIST_FILE ]]; then
export PUMPKIN_WHITE_LIST=true
else
exportBoolean PUMPKIN_WHITE_LIST ENABLE_WHITELIST
fi
if [[ -v RESOURCE_PACK ]]; then
export PUMPKIN_RESOURCE_PACK_ENABLED=true
fi
# Only override the listening addresses when a port was declared
if [[ -v SERVER_PORT ]]; then
export PUMPKIN_JAVA_ADDRESS="0.0.0.0:${SERVER_PORT}"
fi
if [[ -v RCON_PORT ]]; then
export PUMPKIN_RCON_ADDRESS="0.0.0.0:${RCON_PORT}"
fi
if [[ -v QUERY_PORT ]]; then
export PUMPKIN_QUERY_ADDRESS="0.0.0.0:${QUERY_PORT}"
fi
if [[ ! -f "$pumpkinConfig" ]]; then
log "Creating initial Pumpkin configuration"
cp /image/pumpkin.toml "$pumpkinConfig"
fi
log "Applying Pumpkin configuration from environment variables"
# Undeclared variables only warn, so only surface failures
if ! pumpkinPatchResult=$(mc-image-helper patch --patch-env-prefix "" /image/pumpkin-config-patch.json 2>&1); then
logWarning "Failed to apply one or more settings to ${pumpkinConfig}"
echo "$pumpkinPatchResult" | applyLogPrefix
fi
exec "$(dirname "$0")/start-setupWorld" "$@"
+38 -6
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@@ -91,7 +91,9 @@ oldState=$(shopt -po xtrace || true)
shopt -u -o xtrace shopt -u -o xtrace
# Patch Log4j remote code execution vulnerability # Patch Log4j remote code execution vulnerability
# See https://www.minecraft.net/en-us/article/important-message--security-vulnerability-java-edition # See https://www.minecraft.net/en-us/article/important-message--security-vulnerability-java-edition
if versionLessThan 1.7; then if isFamily NATIVE; then
: # Native server, so there is no log4j to patch
elif versionLessThan 1.7; then
: # No patch required here. : # No patch required here.
elif isFamily VANILLA && versionLessThan 1.12; then elif isFamily VANILLA && versionLessThan 1.12; then
patchLog4jConfig log4j2_17-111.xml https://launcher.mojang.com/v1/objects/dd2b723346a8dcd48e7f4d245f6bf09e98db9696/log4j2_17-111.xml patchLog4jConfig log4j2_17-111.xml https://launcher.mojang.com/v1/objects/dd2b723346a8dcd48e7f4d245f6bf09e98db9696/log4j2_17-111.xml
@@ -111,7 +113,9 @@ if ${useFallbackJvmFlag}; then
JVM_OPTS="-Dlog4j2.formatMsgNoLookups=true ${JVM_OPTS}" JVM_OPTS="-Dlog4j2.formatMsgNoLookups=true ${JVM_OPTS}"
fi fi
if versionLessThan 1.7; then if isFamily NATIVE; then
: # Native server, so no Log4jPatcher agent
elif versionLessThan 1.7; then
: # No patch required here. : # No patch required here.
elif versionLessThan 1.18.1; then elif versionLessThan 1.18.1; then
if isTrue "${SKIP_LOG4J_PATCHER:-false}"; then if isTrue "${SKIP_LOG4J_PATCHER:-false}"; then
@@ -123,7 +127,9 @@ fi
# Set up log4j2 configuration with templating support # Set up log4j2 configuration with templating support
LOGFILE="${SERVER_DIR}/log4j2.xml" LOGFILE="${SERVER_DIR}/log4j2.xml"
if ${useGeneratedLogs}; then if isFamily NATIVE; then
: # Native server, so no log4j configuration
elif ${useGeneratedLogs}; then
# Set up log configuration defaults # Set up log configuration defaults
: "${LOG_LEVEL:=info}" : "${LOG_LEVEL:=info}"
: "${ROLLING_LOG_MAX_FILES:=1000}" : "${ROLLING_LOG_MAX_FILES:=1000}"
@@ -195,12 +201,12 @@ else
fi fi
# Optional disable console # Optional disable console
if versionLessThan 1.14 && [[ ${CONSOLE,,} = false ]]; then if ! isFamily NATIVE && versionLessThan 1.14 && [[ ${CONSOLE,,} = false ]]; then
EXTRA_ARGS+=" --noconsole" EXTRA_ARGS+=" --noconsole"
fi fi
# Optional disable GUI for headless servers # Optional disable GUI for headless servers
if [[ ${GUI,,} = false ]]; then if ! isFamily NATIVE && [[ ${GUI,,} = false ]]; then
EXTRA_ARGS+=" nogui" EXTRA_ARGS+=" nogui"
fi fi
@@ -472,7 +478,10 @@ function copyFilesForCurseForge() {
cp -f ${baseDataDir}/eula.txt "${FTB_DIR}/" cp -f ${baseDataDir}/eula.txt "${FTB_DIR}/"
} }
if versionLessThan 'b1.8'; then if isFamily NATIVE; then
# Native server, always probed with the modern server list ping
rm -f "$mcHealthEnvPath"
elif versionLessThan 'b1.8'; then
echo " echo "
DISABLE_HEALTHCHECK=true DISABLE_HEALTHCHECK=true
" > "$mcHealthEnvPath" " > "$mcHealthEnvPath"
@@ -601,6 +610,29 @@ elif [[ $SERVER =~ run.sh ]]; then
set -x set -x
fi fi
exec ${SERVER_RUNNER} "${mcServerRunnerArgs[@]}" --shell bash -- "${SERVER}" $EXTRA_ARGS exec ${SERVER_RUNNER} "${mcServerRunnerArgs[@]}" --shell bash -- "${SERVER}" $EXTRA_ARGS
elif isFamily NATIVE; then
# Native server, so no JVM arguments
if [[ ! -x "$SERVER" ]]; then
log "Making $SERVER executable"
if ! chmod +x "$SERVER"; then
logError "Failed to make $SERVER executable"
exit 1
fi
fi
if isTrue "${SETUP_ONLY}"; then
echo "SETUP_ONLY: ${SERVER}"
exit
fi
runPreStartScript
if isTrue "${DEBUG_EXEC}"; then
set -x
fi
log "Starting the Minecraft server..."
# shellcheck disable=SC2086
exec ${SERVER_RUNNER} ${bootstrapArgs} "${mcServerRunnerArgs[@]}" -- "${SERVER}" "$@" $EXTRA_ARGS
else else
# If we have a bootstrap.txt file... feed that in to the server stdin # If we have a bootstrap.txt file... feed that in to the server stdin
if [ -f $bootstrapPath ]; then if [ -f $bootstrapPath ]; then
@@ -0,0 +1,21 @@
services:
mc:
restart: "no"
image: ${IMAGE_TO_TEST:-itzg/minecraft-server}
environment:
EULA: "TRUE"
SETUP_ONLY: "TRUE"
TYPE: PUMPKIN
MOTD: "Pumpkin test MOTD"
MAX_PLAYERS: "25"
ONLINE_MODE: "false"
MODE: "creative"
DIFFICULTY: "hard"
LEVEL: "myworld"
VIEW_DISTANCE: "8"
PVP: "false"
ENABLE_QUERY: "true"
QUERY_PORT: "25566"
RCON_PORT: "25576"
volumes:
- ./data:/data
+29
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@@ -0,0 +1,29 @@
mc-image-helper assert fileExists "/data/pumpkin-*-Linux*"
pumpkinToml=/data/pumpkin.toml
assertPathEquals() {
local path=$1
local expected=$2
local actual
actual=$(mc-image-helper toml-path --file "${pumpkinToml}" "${path}")
if [[ ${actual} != "${expected}" ]]; then
echo "Expected ${path} to be '${expected}', but was '${actual}'"
exit 1
fi
}
assertPathEquals '$.networking.java.motd' "Pumpkin test MOTD"
assertPathEquals '$.networking.bedrock.motd' "Pumpkin test MOTD"
assertPathEquals '$.networking.java.max_players' "25"
assertPathEquals '$.networking.bedrock.max_players' "25"
assertPathEquals '$.networking.java.online_mode' "false"
assertPathEquals '$.networking.bedrock.online_mode' "false"
assertPathEquals '$.networking.java.view_distance' "8"
assertPathEquals '$.default_gamemode' "Creative"
assertPathEquals '$.default_difficulty' "Hard"
assertPathEquals '$.default_level_name' "myworld"
assertPathEquals '$.pvp.enabled' "false"
assertPathEquals '$.networking.query.enabled' "true"
assertPathEquals '$.networking.query.address' "0.0.0.0:25566"
assertPathEquals '$.networking.rcon.address' "0.0.0.0:25576"