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Bump mc-server-runner & document websocket API (#3789)
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@@ -0,0 +1,69 @@
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---
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title: With Docker
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---
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[RCON](http://wiki.vg/RCON) is enabled by default, so you can `exec` into the container to
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access the Minecraft server console:
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```
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docker exec -i mc rcon-cli
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```
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Note: The `-i` is required for interactive use of rcon-cli.
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To run a simple, one-shot command, such as stopping a Minecraft server, pass the command as arguments to `rcon-cli`, such as:
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```
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docker exec mc rcon-cli stop
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```
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_The `-i` is not needed in this case._
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## When RCON is disabled
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If rcon is disabled you can send commands by passing them as arguments to the packaged `mc-send-to-console` script after setting the env var `CREATE_CONSOLE_IN_PIPE` to "true". For example, a player can be op'ed in the container `mc` with:
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```shell
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docker exec --user 1000 mc mc-send-to-console op player
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| |
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+- container name +- Minecraft commands start here
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```
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## Enabling interactive console
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In order to attach and interact with the Minecraft server make sure to enable TTY and keep stdin open.
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!!! example
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With `docker run` use the `-it` arguments:
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```shell
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docker run -d -it -p 25565:25565 --name mc itzg/minecraft-server
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```
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or with a compose file:
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```yaml
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services:
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minecraft:
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stdin_open: true
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tty: true
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```
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With that you can attach and interact at any time using the following, replacing the `{...}` placeholders.
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...when container is created with `docker run`
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```
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docker attach {container name or ID}
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```
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...or when declared using a compose file
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```
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docker compose attach {service name}
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```
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and then Control-p Control-q to **detach**.
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!!! info "RCON is required for fully interactive, color console"
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RCON must be enabled, which is the default, in order to use a fully interactive console with auto-completion and colorized log output.
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@@ -0,0 +1,81 @@
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---
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title: With websocket
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---
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With `WEBSOCKET_CONSOLE` set to `true`, logs can be streamed, and commands sent, over a websocket connection.
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The API is available on `/websocket`.
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## Password
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A password must be supplied using the `Sec-WebSocket-Protocol` header. This is done by putting `mc-server-runner-ws-v1` in the first slot, and the password in the second. The password can be set with `RCON_PASSWORD` or `WEBSOCKET_PASSWORD`. The latter overwrites the former. Authentication can be disabled with `WEBSOCKET_DISABLE_AUTHENTICATION`.
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??? Example "Examples"
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```js title="JavaScript example"
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let socket = new WebSocket("http://localhost:80/websocket", ["mc-server-runner-ws-v1", "rcon-password"]);
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```
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## Allowed origins
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A list of comma-separated allowed origins should be supplied with `WEBSOCKET_ALLOWED_ORIGINS`. Origin checking can be disabled with `WEBSOCKET_DISABLE_ORIGIN_CHECK`.
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## Listen address
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The listen address and port can be set with `WEBSOCKET_ADDRESS` (defaults to `0.0.0.0:80`), but it's recommended to listen on all interfaces when running in Docker.
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## Log history
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When a connection is established, the last 50 (by default, configurable with `WEBSOCKET_LOG_BUFFER_SIZE`) log lines are sent with a `logHistory` type message.
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??? tip "Tip: Remember to forward the websocket port on the host"
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```yaml title="compose.yaml"
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services:
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mc:
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ports:
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- '25565:25565'
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- '80:80'
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```
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## Environment variables
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| Environment Variable | Usage | Default |
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| ---------------------------------- | ---------------------------------------------------------- | ------------ |
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| `WEBSOCKET_CONSOLE` | Allow remote shell over websocket | `false` |
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| `WEBSOCKET_ADDRESS` | Bind address for websocket server | `0.0.0.0:80` |
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| `WEBSOCKET_DISABLE_ORIGIN_CHECK` | Disable checking if origin is trusted | `false` |
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| `WEBSOCKET_ALLOWED_ORIGINS` | Comma-separated list of trusted origins | ` ` |
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| `WEBSOCKET_PASSWORD` | Password will be the same as RCON_PASSWORD if unset | ` ` |
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| `WEBSOCKET_DISABLE_AUTHENTICATION` | Disable websocket authentication | `false` |
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| `WEBSOCKET_LOG_BUFFER_SIZE` | Number of log lines to save and send to connecting clients | `50` |
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## API Schema
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```ts title="API Schema"
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interface StdinMessage {
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type: "stdin";
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data: string;
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}
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interface StdoutMessage {
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type: "stdout";
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data: string;
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}
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interface StderrMessage {
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type: "stderr";
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data: string;
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}
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interface LogHistoryMessage {
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type: "logHistory";
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lines: string[];
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}
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interface AuthFailureMessage {
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type: "authFailure";
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reason: string;
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}
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// Messages sent from Client -> Server
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export type ClientMessage = StdinMessage;
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// Messages sent from Server -> Client
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export type ServerMessage =
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| StdoutMessage
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| StderrMessage
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| LogHistoryMessage
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| AuthFailureMessage;
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```
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