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Add GameType filter, and add ForgeAPI Verify Files to validate Mod Downloads (#1337)
Co-authored-by: christopher blodgett <christopher.blodgett@gmail.com>
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26
tests/setuponlytests/forgeapimods_file/docker-compose.yml
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26
tests/setuponlytests/forgeapimods_file/docker-compose.yml
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version: "3"
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services:
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mc:
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restart: "no"
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image: ${IMAGE_TO_TEST:-itzg/minecraft-server}
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environment:
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EULA: "TRUE"
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SETUP_ONLY: "TRUE"
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# Using custom to bypass Fabric setup
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TYPE: CUSTOM
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# Using family to test FORGEAPI Family filter.
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FAMILY: FABRIC
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CUSTOM_SERVER: /servers/fake.jar
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VERSION: ${MINECRAFT_VERSION:-LATEST}
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MODS_FORGEAPI_FILE: /config/forgeapi_mods.json
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# Key is defined in .github/workflows/pr.yml and ci.yml
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# This should be coming from github secrets.
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MODS_FORGEAPI_KEY: ${MODS_FORGEAPI_KEY}
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REMOVE_OLD_FORGEAPI_MODS: "TRUE"
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# Validates that Fabric API gets download as a dependency.
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MODS_FORGEAPI_DOWNLOAD_DEPENDENCIES: "TRUE"
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volumes:
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- ./forgeapi_mods.json:/config/forgeapi_mods.json:ro
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- ./data:/data
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- ./fake.jar:/servers/fake.jar
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