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mc: allow for any values of LEVEL_TYPE to support various mods
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@@ -623,7 +623,7 @@ environment variable set to `false`, such as
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### Level Type and Generator Settings
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By default, a standard world is generated with hills, valleys, water, etc. A different level type can
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be configured by setting `LEVEL_TYPE` to
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be configured by setting `LEVEL_TYPE` to an expected type, such as
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* DEFAULT
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* FLAT
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