mc: allow for any values of LEVEL_TYPE to support various mods

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Geoff Bourne committed 2018-10-06 08:08:13 -05:00
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@@ -623,7 +623,7 @@ environment variable set to `false`, such as
### Level Type and Generator Settings
By default, a standard world is generated with hills, valleys, water, etc. A different level type can
be configured by setting `LEVEL_TYPE` to
be configured by setting `LEVEL_TYPE` to an expected type, such as
* DEFAULT
* FLAT