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AUTO_CURSEFORGE by default use exclude/include from latest in repo (#1906)
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@@ -628,7 +628,7 @@ Pass a page URL to the modpack or a specific file with `CF_PAGE_URL` such as the
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Instead of a URL, the modpack slug can be provided as `CF_SLUG`. The slug is the short identifier visible in the URL after "/modpacks/", such as
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For example:
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```
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@@ -639,7 +639,7 @@ With either the modpack page or slug approach, the latest file will be located a
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The file ID can be located in the URL like
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The following two examples both refer to version 1.0.7 of ATM8:
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@@ -657,6 +657,9 @@ Global and per modpack exclusions can be declared in a JSON file and referenced
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Alternatively, they can be excluded by passing a comma or space delimited list of **project** slugs or IDs via `CF_EXCLUDE_MODS`. Similarly, there are some mods that are incorrectly tagged as client only. For those, pass the **project** slugs or IDs via `CF_FORCE_INCLUDE_MODS`. If either of these are set, then `CF_EXCLUDE_INCLUDE_FILE` will be **disabled**.
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A mod's project ID can be obtained from the right hand side of the project page:
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If needing to iterate on the options above, set `CF_FORCE_SYNCHRONIZE` to "true" to ensure the exclude/includes are re-evaluated.
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> **NOTE:** these options are provided to empower you get your server up and running quickly. Please help out by reporting an issue with the respective mod project. Ideally mod developers should [use correct registrations for one-sided client mods](https://docs.minecraftforge.net/en/latest/concepts/sides/#writing-one-sided-mods). Understandably, those code changes may be non-trivial, so mod authors can also add "Client" to the game versions when publishing.
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