For autopause, added use of mc-monitor to detect players connected (#1059)

This commit is contained in:
Geoff Bourne
2021-09-30 16:51:51 -05:00
committed by GitHub
parent 9d03a1dc13
commit 3482944ac8
2 changed files with 10 additions and 18 deletions
+6 -17
View File
@@ -17,26 +17,15 @@ rcon_client_exists() {
}
mc_server_listening() {
[[ -n $(netstat -tln | grep -e "0.0.0.0:$SERVER_PORT" -e ":::$SERVER_PORT" | grep LISTEN) ]]
mc-monitor status --host localhost --port $SERVER_PORT --timeout 10s >& /dev/null
}
java_clients_connected() {
local connections
connections=$(netstat -tn | grep ":$SERVER_PORT" | grep ESTABLISHED)
if [[ -z "$connections" ]] ; then
return 1
if java_running ; then
connections=$(mc-monitor status --host localhost --port $SERVER_PORT --show-player-count)
else
connections=0
fi
IFS=$'\n'
connections=($connections)
unset IFS
# check that at least one external address is not localhost
# remember, that the host network mode does not work with autopause because of the knockd utility
for (( i=0; i<${#connections[@]}; i++ ))
do
if [[ ! $(echo "${connections[$i]}" | awk '{print $5}') =~ ^localhost$|^127(?:\.[0-9]+){0,2}\.[0-9]+$|^(?:0*\:)*?:?0*1$ ]] ; then
# not localhost
return 0
fi
done
return 1
(( $connections > 0 ))
}