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Documented the loader prefix option for MODRINTH_PROJECTS (#3720)
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# Auto-Pause
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!!! important
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As of [1.21.2](https://minecraft.wiki/w/Java_Edition_1.21.2) it is not recommend to use this feature since Minecraft server natively auto-pauses when the server is empty. That is configured via the enivironment variable `PAUSE_WHEN_EMPTY_SECONDS`, which maps to the `pause-when-empty-seconds` server property.
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!!! important
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As of [1.21.2](https://minecraft.wiki/w/Java_Edition_1.21.2) it is not recommend to use this feature since Minecraft server natively auto-pauses when the server is empty. That is configured via the enivironment variable `PAUSE_WHEN_EMPTY_SECONDS`, which maps to the `pause-when-empty-seconds` server property.
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An auto-pause functionality is provided that monitors whether clients are connected to the server. If a client is not connected for a specified time, the Java process is put into a pause state. When a client attempts to connect while the process is paused, then process will be restored to a running state. The experience for the client does not change. This feature can be enabled by setting the environment variable `ENABLE_AUTOPAUSE` to "true".
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!!! important
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**You must greatly increase or disable max-tick-time watchdog functionality.** From the server's point of view, the pausing causes a single tick to take as long as the process is stopped, so the server watchdog might intervene after the process is continued, possibly forcing a container restart. To prevent this, ensure that the `max-tick-time` in the `server.properties` file is set to a very large value or -1 to disable it entirely, which is highly recommended. That can be set with `MAX_TICK_TIME` as described in [the section below](../../configuration/server-properties.md#max-tick-time).
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**You must greatly increase or disable max-tick-time watchdog functionality.** From the server's point of view, the pausing causes a single tick to take as long as the process is stopped, so the server watchdog might intervene after the process is continued, possibly forcing a container restart. To prevent this, ensure that the `max-tick-time` in the `server.properties` file is set to a very large value or -1 to disable it entirely, which is highly recommended. That can be set with `MAX_TICK_TIME` as described in [server properties](../../configuration/server-properties.md).
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Non-vanilla versions might have their own configuration file, you might have to disable their watchdogs separately. For PaperMC servers, you need to send the JVM flag `-Ddisable.watchdog=true`, this can be done with the docker env variable `-e JVM_DD_OPTS=disable.watchdog:true`
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