09/06/2021

This commit is contained in:
VFX - Visual Effects
2021-06-09 13:58:07 -03:00
parent 26a0622ef2
commit c095283da4
29 changed files with 1927 additions and 225 deletions
+21 -1
View File
@@ -40,4 +40,24 @@ from . py_title_bar import PyTitleBar
# PY CREDITS
# ///////////////////////////////////////////////////////////////
from . py_credits_bar import PyCredits
from . py_credits_bar import PyCredits
# PY PUSH BUTTON
# ///////////////////////////////////////////////////////////////
from . py_push_button import PyPushButton
# PY TOGGLE
# ///////////////////////////////////////////////////////////////
from . py_toggle import PyToggle
# PY SLIDER
# ///////////////////////////////////////////////////////////////
from . py_slider import PySlider
# PY CIRCULAR PROGRESS
# ///////////////////////////////////////////////////////////////
from . py_circular_progress import PyCircularProgress
# PY ICON BUTTON
# ///////////////////////////////////////////////////////////////
from . py_icon_button import PyIconButton
@@ -0,0 +1,19 @@
# ///////////////////////////////////////////////////////////////
#
# BY: WANDERSON M.PIMENTA
# PROJECT MADE WITH: Qt Designer and PySide6
# V: 1.0.0
#
# This project can be used freely for all uses, as long as they maintain the
# respective credits only in the Python scripts, any information in the visual
# interface (GUI) can be modified without any implication.
#
# There are limitations on Qt licenses if you want to use your products
# commercially, I recommend reading them on the official website:
# https://doc.qt.io/qtforpython/licenses.html
#
# ///////////////////////////////////////////////////////////////
# PY TITLE BAR
# ///////////////////////////////////////////////////////////////
from . py_circular_progress import PyCircularProgress
@@ -0,0 +1,114 @@
# ///////////////////////////////////////////////////////////////
#
# BY: WANDERSON M.PIMENTA
# PROJECT MADE WITH: Qt Designer and PySide6
# V: 1.0.0
#
# This project can be used freely for all uses, as long as they maintain the
# respective credits only in the Python scripts, any information in the visual
# interface (GUI) can be modified without any implication.
#
# There are limitations on Qt licenses if you want to use your products
# commercially, I recommend reading them on the official website:
# https://doc.qt.io/qtforpython/licenses.html
#
# ///////////////////////////////////////////////////////////////
# IMPORT QT CORE
# ///////////////////////////////////////////////////////////////
from qt_core import *
class PyCircularProgress(QWidget):
def __init__(
self,
value = 0,
progress_width = 10,
is_rounded = True,
max_value = 100,
progress_color = "#ff79c6",
enable_text = True,
font_family = "Segoe UI",
font_size = 12,
suffix = "%",
text_color = "#ff79c6",
enable_bg = True,
bg_color = "#44475a"
):
QWidget.__init__(self)
# CUSTOM PROPERTIES
self.value = value
self.progress_width = progress_width
self.progress_rounded_cap = is_rounded
self.max_value = max_value
self.progress_color = progress_color
# Text
self.enable_text = enable_text
self.font_family = font_family
self.font_size = font_size
self.suffix = suffix
self.text_color = text_color
# BG
self.enable_bg = enable_bg
self.bg_color = bg_color
# ADD DROPSHADOW
def add_shadow(self, enable):
if enable:
self.shadow = QGraphicsDropShadowEffect(self)
self.shadow.setBlurRadius(15)
self.shadow.setXOffset(0)
self.shadow.setYOffset(0)
self.shadow.setColor(QColor(0, 0, 0, 80))
self.setGraphicsEffect(self.shadow)
# SET VALUE
def set_value(self, value):
self.value = value
self.repaint() # Render progress bar after change value
# PAINT EVENT (DESIGN YOUR CIRCULAR PROGRESS HERE)
def paintEvent(self, e):
# SET PROGRESS PARAMETERS
width = self.width() - self.progress_width
height = self.height() - self.progress_width
margin = self.progress_width / 2
value = self.value * 360 / self.max_value
# PAINTER
paint = QPainter()
paint.begin(self)
paint.setRenderHint(QPainter.Antialiasing) # remove pixelated edges
paint.setFont(QFont(self.font_family, self.font_size))
# CREATE RECTANGLE
rect = QRect(0, 0, self.width(), self.height())
paint.setPen(Qt.NoPen)
# PEN
pen = QPen()
pen.setWidth(self.progress_width)
# Set Round Cap
if self.progress_rounded_cap:
pen.setCapStyle(Qt.RoundCap)
# ENABLE BG
if self.enable_bg:
pen.setColor(QColor(self.bg_color))
paint.setPen(pen)
paint.drawArc(margin, margin, width, height, 0, 360 * 16)
# CREATE ARC / CIRCULAR PROGRESS
pen.setColor(QColor(self.progress_color))
paint.setPen(pen)
paint.drawArc(margin, margin, width, height, -90 * 16, -value * 16)
# CREATE TEXT
if self.enable_text:
pen.setColor(QColor(self.text_color))
paint.setPen(pen)
paint.drawText(rect, Qt.AlignCenter, f"{self.value}{self.suffix}")
# END
paint.end()
+19
View File
@@ -0,0 +1,19 @@
# ///////////////////////////////////////////////////////////////
#
# BY: WANDERSON M.PIMENTA
# PROJECT MADE WITH: Qt Designer and PySide6
# V: 1.0.0
#
# This project can be used freely for all uses, as long as they maintain the
# respective credits only in the Python scripts, any information in the visual
# interface (GUI) can be modified without any implication.
#
# There are limitations on Qt licenses if you want to use your products
# commercially, I recommend reading them on the official website:
# https://doc.qt.io/qtforpython/licenses.html
#
# ///////////////////////////////////////////////////////////////
# PY ICON BUTTON
# ///////////////////////////////////////////////////////////////
from . py_icon_button import PyIconButton
@@ -0,0 +1,268 @@
# ///////////////////////////////////////////////////////////////
#
# BY: WANDERSON M.PIMENTA
# PROJECT MADE WITH: Qt Designer and PySide6
# V: 1.0.0
#
# This project can be used freely for all uses, as long as they maintain the
# respective credits only in the Python scripts, any information in the visual
# interface (GUI) can be modified without any implication.
#
# There are limitations on Qt licenses if you want to use your products
# commercially, I recommend reading them on the official website:
# https://doc.qt.io/qtforpython/licenses.html
#
# ///////////////////////////////////////////////////////////////
# IMPORT QT CORE
# ///////////////////////////////////////////////////////////////
from qt_core import *
# PY TITLE BUTTON
# ///////////////////////////////////////////////////////////////
class PyIconButton(QPushButton):
def __init__(
self,
icon_path = None,
parent = None,
app_parent = None,
tooltip_text = "",
btn_id = None,
width = 30,
height = 30,
radius = 8,
bg_color = "#343b48",
bg_color_hover = "#3c4454",
bg_color_pressed = "#2c313c",
icon_color = "#c3ccdf",
icon_color_hover = "#dce1ec",
icon_color_pressed = "#edf0f5",
icon_color_active = "#f5f6f9",
dark_one = "#1b1e23",
text_foreground = "#8a95aa",
context_color = "#568af2",
top_margin = 40,
is_active = False
):
super().__init__()
# SET DEFAULT PARAMETERS
self.setFixedSize(width, height)
self.setCursor(Qt.PointingHandCursor)
self.setObjectName(btn_id)
# PROPERTIES
self._bg_color = bg_color
self._bg_color_hover = bg_color_hover
self._bg_color_pressed = bg_color_pressed
self._icon_color = icon_color
self._icon_color_hover = icon_color_hover
self._icon_color_pressed = icon_color_pressed
self._icon_color_active = icon_color_active
self._context_color = context_color
self._top_margin = top_margin
self._is_active = is_active
# Set Parameters
self._set_bg_color = bg_color
self._set_icon_path = icon_path
self._set_icon_color = icon_color
self._set_border_radius = radius
# Parent
self._parent = parent
self._app_parent = app_parent
# TOOLTIP
self._tooltip_text = tooltip_text
self._tooltip = _ToolTip(
app_parent,
tooltip_text,
dark_one,
text_foreground
)
self._tooltip.hide()
# SET ACTIVE MENU
# ///////////////////////////////////////////////////////////////
def set_active(self, is_active):
self._is_active = is_active
self.repaint()
# RETURN IF IS ACTIVE MENU
# ///////////////////////////////////////////////////////////////
def is_active(self):
return self._is_active
# PAINT EVENT
# painting the button and the icon
# ///////////////////////////////////////////////////////////////
def paintEvent(self, event):
# PAINTER
paint = QPainter()
paint.begin(self)
paint.setRenderHint(QPainter.RenderHint.Antialiasing)
if self._is_active:
# BRUSH
brush = QBrush(QColor(self._context_color))
else:
# BRUSH
brush = QBrush(QColor(self._set_bg_color))
# CREATE RECTANGLE
rect = QRect(0, 0, self.width(), self.height())
paint.setPen(Qt.NoPen)
paint.setBrush(brush)
paint.drawRoundedRect(
rect,
self._set_border_radius,
self._set_border_radius
)
# DRAW ICONS
self.icon_paint(paint, self._set_icon_path, rect)
# END PAINTER
paint.end()
# CHANGE STYLES
# Functions with custom styles
# ///////////////////////////////////////////////////////////////
def change_style(self, event):
if event == QEvent.Enter:
self._set_bg_color = self._bg_color_hover
self._set_icon_color = self._icon_color_hover
self.repaint()
elif event == QEvent.Leave:
self._set_bg_color = self._bg_color
self._set_icon_color = self._icon_color
self.repaint()
elif event == QEvent.MouseButtonPress:
self._set_bg_color = self._bg_color_pressed
self._set_icon_color = self._icon_color_pressed
self.repaint()
elif event == QEvent.MouseButtonRelease:
self._set_bg_color = self._bg_color_hover
self._set_icon_color = self._icon_color_hover
self.repaint()
# MOUSE OVER
# Event triggered when the mouse is over the BTN
# ///////////////////////////////////////////////////////////////
def enterEvent(self, event):
self.change_style(QEvent.Enter)
self.move_tooltip()
self._tooltip.show()
# MOUSE LEAVE
# Event fired when the mouse leaves the BTN
# ///////////////////////////////////////////////////////////////
def leaveEvent(self, event):
self.change_style(QEvent.Leave)
self.move_tooltip()
self._tooltip.hide()
# MOUSE PRESS
# Event triggered when the left button is pressed
# ///////////////////////////////////////////////////////////////
def mousePressEvent(self, event):
if event.button() == Qt.LeftButton:
self.change_style(QEvent.MouseButtonPress)
# SET FOCUS
self.setFocus()
# EMIT SIGNAL
return self.clicked.emit()
# MOUSE RELEASED
# Event triggered after the mouse button is released
# ///////////////////////////////////////////////////////////////
def mouseReleaseEvent(self, event):
if event.button() == Qt.LeftButton:
self.change_style(QEvent.MouseButtonRelease)
# EMIT SIGNAL
return self.released.emit()
# DRAW ICON WITH COLORS
# ///////////////////////////////////////////////////////////////
def icon_paint(self, qp, image, rect):
icon = QPixmap(image)
painter = QPainter(icon)
painter.setCompositionMode(QPainter.CompositionMode_SourceIn)
if self._is_active:
painter.fillRect(icon.rect(), self._icon_color_active)
else:
painter.fillRect(icon.rect(), self._set_icon_color)
qp.drawPixmap(
(rect.width() - icon.width()) / 2,
(rect.height() - icon.height()) / 2,
icon
)
painter.end()
# SET ICON
# ///////////////////////////////////////////////////////////////
def set_icon(self, icon_path):
self._set_icon_path = icon_path
self.repaint()
# MOVE TOOLTIP
# ///////////////////////////////////////////////////////////////
def move_tooltip(self):
# GET MAIN WINDOW PARENT
gp = self.mapToGlobal(QPoint(0, 0))
# SET WIDGET TO GET POSTION
# Return absolute position of widget inside app
pos = self._parent.mapFromGlobal(gp)
# FORMAT POSITION
# Adjust tooltip position with offset
pos_x = (pos.x() - (self._tooltip.width() // 2)) + (self.width() // 2)
pos_y = pos.y() - self._top_margin
# SET POSITION TO WIDGET
# Move tooltip position
self._tooltip.move(pos_x, pos_y)
# TOOLTIP
# ///////////////////////////////////////////////////////////////
class _ToolTip(QLabel):
# TOOLTIP / LABEL StyleSheet
style_tooltip = """
QLabel {{
background-color: {_dark_one};
color: {_text_foreground};
padding-left: 10px;
padding-right: 10px;
border-radius: 17px;
border: 0px solid transparent;
font: 800 9pt "Segoe UI";
}}
"""
def __init__(
self,
parent,
tooltip,
dark_one,
text_foreground
):
QLabel.__init__(self)
# LABEL SETUP
style = self.style_tooltip.format(
_dark_one = dark_one,
_text_foreground = text_foreground
)
self.setObjectName(u"label_tooltip")
self.setStyleSheet(style)
self.setMinimumHeight(34)
self.setParent(parent)
self.setText(tooltip)
self.adjustSize()
# SET DROP SHADOW
self.shadow = QGraphicsDropShadowEffect(self)
self.shadow.setBlurRadius(30)
self.shadow.setXOffset(0)
self.shadow.setYOffset(0)
self.shadow.setColor(QColor(0, 0, 0, 80))
self.setGraphicsEffect(self.shadow)
+19
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@@ -0,0 +1,19 @@
# ///////////////////////////////////////////////////////////////
#
# BY: WANDERSON M.PIMENTA
# PROJECT MADE WITH: Qt Designer and PySide6
# V: 1.0.0
#
# This project can be used freely for all uses, as long as they maintain the
# respective credits only in the Python scripts, any information in the visual
# interface (GUI) can be modified without any implication.
#
# There are limitations on Qt licenses if you want to use your products
# commercially, I recommend reading them on the official website:
# https://doc.qt.io/qtforpython/licenses.html
#
# ///////////////////////////////////////////////////////////////
# PY PUSH BUTTON
# ///////////////////////////////////////////////////////////////
from . py_push_button import PyPushButton
@@ -0,0 +1,71 @@
# ///////////////////////////////////////////////////////////////
#
# BY: WANDERSON M.PIMENTA
# PROJECT MADE WITH: Qt Designer and PySide6
# V: 1.0.0
#
# This project can be used freely for all uses, as long as they maintain the
# respective credits only in the Python scripts, any information in the visual
# interface (GUI) can be modified without any implication.
#
# There are limitations on Qt licenses if you want to use your products
# commercially, I recommend reading them on the official website:
# https://doc.qt.io/qtforpython/licenses.html
#
# ///////////////////////////////////////////////////////////////
# IMPORT QT CORE
# ///////////////////////////////////////////////////////////////
from qt_core import *
# STYLE
# ///////////////////////////////////////////////////////////////
style = '''
QPushButton {{
border: none;
padding-left: 10px;
padding-right: 5px;
color: {_color};
border-radius: {_radius};
background-color: {_bg_color};
}}
QPushButton:hover {{
background-color: {_bg_color_hover};
}}
QPushButton:pressed {{
background-color: {_bg_color_pressed};
}}
'''
# PY PUSH BUTTON
# ///////////////////////////////////////////////////////////////
class PyPushButton(QPushButton):
def __init__(
self,
text,
radius,
color,
bg_color,
bg_color_hover,
bg_color_pressed,
parent = None,
):
super().__init__()
# SET PARAMETRES
self.setText(text)
if parent != None:
self.setParent(parent)
self.setCursor(Qt.PointingHandCursor)
# SET STYLESHEET
custom_style = style.format(
_color = color,
_radius = radius,
_bg_color = bg_color,
_bg_color_hover = bg_color_hover,
_bg_color_pressed = bg_color_pressed
)
self.setStyleSheet(custom_style)
+19
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@@ -0,0 +1,19 @@
# ///////////////////////////////////////////////////////////////
#
# BY: WANDERSON M.PIMENTA
# PROJECT MADE WITH: Qt Designer and PySide6
# V: 1.0.0
#
# This project can be used freely for all uses, as long as they maintain the
# respective credits only in the Python scripts, any information in the visual
# interface (GUI) can be modified without any implication.
#
# There are limitations on Qt licenses if you want to use your products
# commercially, I recommend reading them on the official website:
# https://doc.qt.io/qtforpython/licenses.html
#
# ///////////////////////////////////////////////////////////////
# PY SLIDER
# ///////////////////////////////////////////////////////////////
from . py_slider import PySlider
+97
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@@ -0,0 +1,97 @@
# ///////////////////////////////////////////////////////////////
#
# BY: WANDERSON M.PIMENTA
# PROJECT MADE WITH: Qt Designer and PySide6
# V: 1.0.0
#
# This project can be used freely for all uses, as long as they maintain the
# respective credits only in the Python scripts, any information in the visual
# interface (GUI) can be modified without any implication.
#
# There are limitations on Qt licenses if you want to use your products
# commercially, I recommend reading them on the official website:
# https://doc.qt.io/qtforpython/licenses.html
#
# ///////////////////////////////////////////////////////////////
# IMPORT QT CORE
# ///////////////////////////////////////////////////////////////
from qt_core import *
style = """
/* HORIZONTAL */
QSlider {{ margin: {_margin}px; }}
QSlider::groove:horizontal {{
border-radius: {_bg_radius}px;
height: {_bg_size}px;
margin: 0px;
background-color: {_bg_color};
}}
QSlider::groove:horizontal:hover {{ background-color: {_bg_color_hover}; }}
QSlider::handle:horizontal {{
border: none;
height: {_handle_size}px;
width: {_handle_size}px;
margin: {_handle_margin}px;
border-radius: {_handle_radius}px;
background-color: {_handle_color};
}}
QSlider::handle:horizontal:hover {{ background-color: {_handle_color_hover}; }}
QSlider::handle:horizontal:pressed {{ background-color: {_handle_color_pressed}; }}
/* VERTICAL */
QSlider::groove:vertical {{
border-radius: {_bg_radius}px;
width: {_bg_size}px;
margin: 0px;
background-color: {_bg_color};
}}
QSlider::groove:vertical:hover {{ background-color: {_bg_color_hover}; }}
QSlider::handle:vertical {{
border: none;
height: {_handle_size}px;
width: {_handle_size}px;
margin: {_handle_margin}px;
border-radius: {_handle_radius}px;
background-color: {_handle_color};
}}
QSlider::handle:vertical:hover {{ background-color: {_handle_color_hover}; }}
QSlider::handle:vertical:pressed {{ background-color: {_handle_color_pressed}; }}
"""
class PySlider(QSlider):
def __init__(
self,
margin = 0,
bg_size = 20,
bg_radius = 10,
bg_color = "#1b1e23",
bg_color_hover = "#1e2229",
handle_margin = 2,
handle_size = 16,
handle_radius = 8,
handle_color = "#568af2",
handle_color_hover = "#6c99f4",
handle_color_pressed = "#3f6fd1"
):
super(PySlider, self).__init__()
# FORMAT STYLE
# ///////////////////////////////////////////////////////////////
adjust_style = style.format(
_margin = margin,
_bg_size = bg_size,
_bg_radius = bg_radius,
_bg_color = bg_color,
_bg_color_hover = bg_color_hover,
_handle_margin = handle_margin,
_handle_size = handle_size,
_handle_radius = handle_radius,
_handle_color = handle_color,
_handle_color_hover = handle_color_hover,
_handle_color_pressed = handle_color_pressed
)
# APPLY CUSTOM STYLE
# ///////////////////////////////////////////////////////////////
self.setStyleSheet(adjust_style)
-1
View File
@@ -16,7 +16,6 @@
# IMPORT QT CORE
# ///////////////////////////////////////////////////////////////
from PySide6 import QtSvgWidgets
from qt_core import *
# IMPORT FUNCTIONS
+2 -2
View File
@@ -103,7 +103,7 @@ class PyTitleButton(QPushButton):
if self._is_active:
# BRUSH
brush = QBrush(QColor(self._bg_color_pressed))
brush = QBrush(QColor(self._context_color))
else:
# BRUSH
brush = QBrush(QColor(self._set_bg_color))
@@ -188,7 +188,7 @@ class PyTitleButton(QPushButton):
painter = QPainter(icon)
painter.setCompositionMode(QPainter.CompositionMode_SourceIn)
if self._is_active:
painter.fillRect(icon.rect(), self._context_color)
painter.fillRect(icon.rect(), self._icon_color_active)
else:
painter.fillRect(icon.rect(), self._set_icon_color)
qp.drawPixmap(
+19
View File
@@ -0,0 +1,19 @@
# ///////////////////////////////////////////////////////////////
#
# BY: WANDERSON M.PIMENTA
# PROJECT MADE WITH: Qt Designer and PySide6
# V: 1.0.0
#
# This project can be used freely for all uses, as long as they maintain the
# respective credits only in the Python scripts, any information in the visual
# interface (GUI) can be modified without any implication.
#
# There are limitations on Qt licenses if you want to use your products
# commercially, I recommend reading them on the official website:
# https://doc.qt.io/qtforpython/licenses.html
#
# ///////////////////////////////////////////////////////////////
# PY PUSH BUTTON
# ///////////////////////////////////////////////////////////////
from . py_toggle import PyToggle
+89
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@@ -0,0 +1,89 @@
# ///////////////////////////////////////////////////////////////
#
# BY: WANDERSON M.PIMENTA
# PROJECT MADE WITH: Qt Designer and PySide6
# V: 1.0.0
#
# This project can be used freely for all uses, as long as they maintain the
# respective credits only in the Python scripts, any information in the visual
# interface (GUI) can be modified without any implication.
#
# There are limitations on Qt licenses if you want to use your products
# commercially, I recommend reading them on the official website:
# https://doc.qt.io/qtforpython/licenses.html
#
# ///////////////////////////////////////////////////////////////
# IMPORT QT CORE
# ///////////////////////////////////////////////////////////////
from qt_core import *
class PyToggle(QCheckBox):
def __init__(
self,
width = 50,
bg_color = "#777",
circle_color = "#DDD",
active_color = "#00BCFF",
animation_curve = QEasingCurve.OutBounce
):
QCheckBox.__init__(self)
self.setFixedSize(width, 28)
self.setCursor(Qt.PointingHandCursor)
# COLORS
self._bg_color = bg_color
self._circle_color = circle_color
self._active_color = active_color
self._position = 3
self.animation = QPropertyAnimation(self, b"position")
self.animation.setEasingCurve(animation_curve)
self.animation.setDuration(500)
self.stateChanged.connect(self.setup_animation)
@Property(float)
def position(self):
return self._position
@position.setter
def position(self, pos):
self._position = pos
self.update()
# START STOP ANIMATION
def setup_animation(self, value):
self.animation.stop()
if value:
self.animation.setEndValue(self.width() - 26)
else:
self.animation.setEndValue(4)
self.animation.start()
print(f"Status: {self.isChecked()}")
def hitButton(self, pos: QPoint):
return self.contentsRect().contains(pos)
def paintEvent(self, e):
p = QPainter(self)
p.setRenderHint(QPainter.Antialiasing)
p.setFont(QFont("Segoe UI", 9))
# SET PEN
p.setPen(Qt.NoPen)
# DRAW RECT
rect = QRect(0, 0, self.width(), self.height())
if not self.isChecked():
p.setBrush(QColor(self._bg_color))
p.drawRoundedRect(0,0,rect.width(), 28, 14, 14)
p.setBrush(QColor(self._circle_color))
p.drawEllipse(self._position, 3, 22, 22)
else:
p.setBrush(QColor(self._active_color))
p.drawRoundedRect(0,0,rect.width(), 28, 14, 14)
p.setBrush(QColor(self._circle_color))
p.drawEllipse(self._position, 3, 22, 22)
p.end()